@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Timguska
2 mech_infantrys moved from Timguska to Evenkiyskiy
1 bomber moved from Russia to Evenkiyskiy
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 5 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Eastern Poland to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Suiyuyan to Shensi
12 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Eastern Poland to Archangel
4 armour and 13 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Baltic States
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 mech_infantrys in Evenkiyskiy, round 3 : 2/3 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 3 armour, 1 artillery and 5 infantry
Germans defend with 3 armour
Russians roll dice for 3 armour, 1 artillery and 5 infantry in Archangel, round 2 : 2/9 hits
Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Russians roll dice for 3 armour, 1 artillery and 3 infantry in Archangel, round 3 : 3/7 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 4 armour and 14 mech_infantrys
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 4 armour and 14 mech_infantrys in Novgorod, round 2 : 5/18 hits
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits
2 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Romania, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Romania, round 4 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shensi
Russians attack with 14 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 14 infantry in Shensi, round 2 : 5/14 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Vologda to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Ukraine to Caucasus
3 aaGuns and 19 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Ukraine to Western Ukraine
2 fighters moved from Poland to Western Ukraine
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 bomber moved from Evenkiyskiy to Russia
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Territory Summary for Russians :
Shensi : 2 aaGuns and 14 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Evenkiyskiy : 1 mech_infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 artillery
Poland : 1 flag, 1 artillery and 2 infantry
Baltic States : 1 artillery and 1 infantry
Nenetsia : 1 infantry
Urals : 1 infantry
Archangel : 3 armour, 1 artillery and 3 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 4 aaGuns, 3 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 artillery, 1 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 12 mech_infantrys
Caucasus : 1 mech_infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 66
Russians : 35 / 46
Japanese : 56 / 72
Americans : 55 / 75
Chinese : 10 / 15
British : 23 / 0
UK_Pacific : 10 / 12
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 19 times
Average roll : 3.394
Median : 3.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 94
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.368
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Russians Combat
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.397
Median : 3.000
Variance : 0.431
Standard Deviation : 0.656
Total rolls : 73
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
2 armour moved from Dzavhan to Evenkiyskiy
1 armour moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Anhwe to 42 Sea Zone
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
3 artilleries and 11 infantry moved from Chahar to Hopei
2 armour and 2 mech_infantrys moved from Chahar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
Combat - Japanese
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber and 2 destroyers in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 4 : 0/2 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 bomber in 42 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber and 2 destroyers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Hopei
Japanese attack with 3 artilleries and 11 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 11 infantry in Hopei, round 2 : 7/14 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 3 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 3 armour in Evenkiyskiy, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits
Japanese roll dice for 3 armour in Evenkiyskiy, round 3 : 3/3 hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 aaGun moved from Kwangsi to Hunan
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 aaGuns moved from Chahar to Hopei
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in Malaya
3 infantry placed in Kwangtung
1 fighter and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 fighter and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor, 1 fighter and 1 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 artillery
Manchuria : 1 flag
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 armour and 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
Hopei : 1 flag, 2 aaGuns, 3 artilleries and 11 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 3 armour
Yenisey : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 carrier
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 2 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 47 / 66
Russians : 33 / 46
Japanese : 64 / 69
Americans : 55 / 75
Chinese : 6 / 15
British : 23 / 0
UK_Pacific : 8 / 12
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 cruisers moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 37 Sea Zone
4 fighters moved from 46 Sea Zone to Java
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
2 carriers and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
4 fighters moved from 91 Sea Zone to Scotland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 cruisers moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 37 Sea Zone
4 fighters moved from 46 Sea Zone to Java
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
2 carriers and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
4 fighters moved from 91 Sea Zone to Scotland
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 cruisers in Java, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in United Kingdom
Battle in Scotland
Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 airfield and 2 artilleries
Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Scotland, round 2 : 2/8 hits
Germans roll dice for 2 artilleries in Scotland, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Scotland
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Germans with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Americans: 2 infantry
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from New Guinea to 42 Sea Zone
3 carriers moved from 46 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 54 Sea Zone
5 destroyers and 1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
2 carriers, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from Scotland to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from Libya to Tobruk
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Queensland : 1 fighter
New Guinea : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
54 Sea Zone : 1 battleship and 1 carrier
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Scotland : 1 armour and 1 artillery
United Kingdom : 1 infantry and 1 mech_infantry
Morocco : 1 bomber, 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 infantry
Libya : 1 flag
112 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 2 fighters, 1 infantry and 2 transports
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 46
Japanese : 58 / 69
Americans : 61 / 87
Chinese : 6 / 15
British : 31 / 0
UK_Pacific : 8 / 12
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.704
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.091
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Kweichow : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 46
Japanese : 57 / 69
Americans : 61 / 87
Chinese : 7 / 13
British : 31 / 0
UK_Pacific : 8 / 12
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.613
Median : 4.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 31
Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.091
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in Iraq
British attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries and 3 infantry in Iraq, round 2 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eire
Non Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 infantry moved from India to Burma
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 bomber
Territory Summary for British and UK_Pacific :
Shan State : 1 artillery and 2 infantry
Burma : 2 aaGuns, 2 artilleries and 6 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag, 1 infantry
109 Sea Zone : 2 transports
Iraq : 1 flag, 1 armour, 2 artilleries and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 46
Japanese : 56 / 69
Americans : 61 / 87
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.604
Median : 4.000
Variance : 0.128
Standard Deviation : 0.357
Total rolls : 48
Neutral_Axis Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.091
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in Poland
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Poland, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
Italians roll dice for 1 armour and 3 mech_infantrys in Poland, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Poland
Italians roll dice for 1 armour and 1 mech_infantry in Poland, round 4 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Italians roll dice for 1 armour and 1 mech_infantry in Poland, round 5 : 1/2 hits
Russians roll dice for 1 artillery in Poland, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Romania, round 4 : 0/4 hits
Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Romania, round 5 : 2/4 hits
Russians roll dice for 1 artillery in Romania, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Slovakia Hungary : 2 aaGuns
Romania : 1 artillery and 2 infantry
Poland : 1 armour and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 66
Russians : 28 / 46
Japanese : 56 / 69
Americans : 61 / 87
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 submarines and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 fighters moved from Dutch New Guinea to Java
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery and 2 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 2 fighters
Dutch New Guinea : 1 flag, 2 fighters
42 Sea Zone : 1 flag, 1 artillery, 1 infantry, 2 submarines and 1 transport
44 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 44 / 66
Russians : 28 / 46
Japanese : 53 / 69
Americans : 61 / 87
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from 109 Sea Zone to United Kingdom
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 infantry
Morocco : 1 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 66
Russians : 28 / 46
Japanese : 53 / 69
Americans : 61 / 87
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 fighter moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Germans take Bessarabia from Russians
8 armour, 6 artilleries, 46 infantry and 8 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Baltic States
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 8 armour, 6 artilleries, 46 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 6 artilleries, 46 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 17/68 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 6 artilleries, 46 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun and 7 infantry moved from Germany to Poland
5 armour and 3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in France
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 1 aaGun, 5 armour, 7 infantry and 3 mech_infantrys
Germany : 1 artillery, 1 factory_major and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 6 artilleries, 46 infantry and 8 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
113 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
127 Sea Zone : 4 transports
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 51
Russians : 26 / 46
Japanese : 53 / 69
Americans : 61 / 87
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
1 infantry moved from Urals to Evenkiyskiy
4 mech_infantrys moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Russia to Evenkiyskiy
6 infantry moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
1 infantry moved from Urals to Evenkiyskiy
4 mech_infantrys moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Russia to Evenkiyskiy
6 infantry moved from Shensi to Suiyuyan
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 4 transports
4 transports owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in Evenkiyskiy
Russians attack with 1 bomber, 1 infantry and 4 mech_infantrys
Japanese defend with 3 armour
Russians roll dice for 1 bomber, 1 infantry and 4 mech_infantrys in Evenkiyskiy, round 2 : 0/6 hits
Japanese roll dice for 3 armour in Evenkiyskiy, round 2 : 2/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 bomber and 3 mech_infantrys in Evenkiyskiy, round 3 : 3/4 hits
Japanese roll dice for 3 armour in Evenkiyskiy, round 3 : 2/3 hits
3 armour owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 armour
Casualties for Russians: 1 infantry and 3 mech_infantrys
Battle in Suiyuyan
Russians attack with 6 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits
Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians roll dice for 6 infantry in Suiyuyan, round 3 : 2/6 hits
Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
4 aaGuns, 21 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
2 fighters moved from Bessarabia to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Nenetsia to Archangel
1 bomber moved from Evenkiyskiy to Russia
1 infantry moved from Kansu to Olgiy
1 infantry moved from Shensi to Kansu
1 artillery and 1 infantry moved from Novosibirsk to Urals
1 armour moved from Archangel to Vologda
2 armour moved from Archangel to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
4 armour and 6 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 aaGun moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Archangel to Belarus
2 mech_infantrys moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Territory Summary for Russians :
Suiyuyan : 5 infantry
Kansu : 1 infantry
Tsinghai : 3 infantry and 3 mech_infantrys
Szechwan : 2 aaGuns and 4 infantry
Evenkiyskiy : 1 mech_infantry
Olgiy : 1 flag, 1 infantry
Belarus : 1 infantry
Baltic States : 1 mech_infantry
Bryansk : 4 aaGuns, 4 armour, 3 fighters, 32 infantry, 10 mech_infantrys and 1 tactical_bomber
Urals : 1 artillery and 1 infantry
Archangel : 1 artillery and 3 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 3 armour and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
127 Sea Zone : 1 submarine
Finland : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 43 / 51
Russians : 30 / 39
Japanese : 51 / 69
Americans : 61 / 87
Chinese : 8 / 13
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.354
Median : 4.000
Variance : 0.681
Standard Deviation : 0.825
Total rolls : 48
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.235
Median : 3.500
Variance : 0.970
Standard Deviation : 0.985
Total rolls : 34
made an error back on my usa/chi/uk turn…deleted a trn off gib mistakenly…I will add it back in on my next turn…
sorry about this. couldn’t move the inf off the trn using edit w/out deleting the trn and then I forgot to add the trn back in???
I just fixed this…please use this file…thanks
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Kiangsu to 35 Sea Zone
1 artillery moved from Siam to Shan State
2 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Anhwe to Kweichow
1 artillery and 4 infantry moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
1 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 carrier moved from 39 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 4 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 5 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 5 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/10 hits
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 6/8 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Olgiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Olgiy, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Olgiy
Japanese win, taking Olgiy from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Japanese roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Evenkiyskiy
Russians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 1 carrier, 6 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to Hunan
1 fighter moved from Shan State to Kwangtung
1 fighter moved from Japan to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
3 infantry placed in Malaya
1 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Japanese undo move 2.
Japanese undo move 4.
1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 artilleries and 2 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 aaGun, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 2 aaGuns, 1 artillery and 5 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 fighters and 1 tactical_bomber
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour and 1 mech_infantry
Sumatra : 1 flag
Olgiy : 1 flag, 1 armour
36 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 flag
25 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship, 2 carriers, 7 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
80 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 43 / 51
Russians : 30 / 39
Japanese : 59 / 59
Americans : 61 / 87
Chinese : 3 / 13
British : 33 / 38
UK_Pacific : 6 / 9
Italians : 11 / 11
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 54 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Malaya
Americans attack with 1 artillery, 5 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Malaya, round 2 : 4/7 hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits
2 fighters owned by the Americans and 3 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 fighters
Battle in Norway
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 carriers, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 destroyers and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Morocco to United Kingdom
1 armour and 1 artillery moved from Scotland to United Kingdom
3 fighters moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 2 bombers, 3 fighters and 3 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Territory Summary for Americans :
Malaya : 1 artillery
New Guinea : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 flag
37 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 submarine
54 Sea Zone : 2 carriers, 3 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 2 aaGuns and 1 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 infantry
Libya : 1 flag
125 Sea Zone : 1 transport
106 Sea Zone : 3 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 fighters
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 35 / 51
Russians : 30 / 39
Japanese : 56 / 59
Americans : 69 / 94
Chinese : 3 / 13
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.533
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11