Scramble to defend 27?
14L G40 Me1945 (Axis) vs. Infrastructure (Allies +15)
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2nd map please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Greece
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Eastern Poland
1 bomber moved from Southern Italy to Greece
2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 0/6 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 4 : 2/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits
1 fighter owned by the Italians, 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 fighter and 2 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 aaGun moved from France to Western Germany
2 aaGuns and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,3
Italians collect 17 PUs (1 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Kenya : 1 flag
Algeria : 1 flag
Southern France : 1 aaGun
Tunisia : 1 flag, 1 artillery and 1 infantry
Western Germany : 1 aaGun
Romania : 1 artillery and 2 infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Libya : 1 armour, 1 artillery and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag, 1 armour
96 Sea Zone : 1 cruiser
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 20 / 20
Italians : 18 / 32
ANZAC : 14 / 17
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Java to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 bombers moved from Southern Italy to Malta
1 tactical_bomber moved from Southern Italy to Malta
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea ZoneCombat - Germans
Battle in Malta
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
AA fire in Malta : 0/3 hits
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Malta, round 2 : 3/5 hits
British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits
1 infantry owned by the British, 1 bomber owned by the British, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 aaGun owned by the British lost in Malta
Germans win, taking Malta from British with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Malta to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Southern France to Gibraltar
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Malta to Southern Italy
1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 aaGun moved from France to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
4 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 aaGuns, 2 armour, 5 artilleries and 20 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Poland
2 mech_infantrys moved from Germany to Poland
2 aaGuns moved from Germany to Poland
1 armour moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Bulgaria to RomaniaPlace Units - Germans
1 infantry placed in Southern France
1 armour, 1 artillery and 8 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Malta : 1 flag, 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Romania : 1 armour and 1 infantry
Poland : 2 aaGuns, 2 armour and 3 mech_infantrys
Germany : 1 armour, 1 artillery, 1 factory_major and 8 mech_infantrys
Northern Italy : 1 mech_infantry
Southern Italy : 2 bombers
Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
125 Sea Zone : 1 submarine
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
93 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Bulgaria : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 20 / 20
Italians : 18 / 32
ANZAC : 18 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Caucasus to Rostov
1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun, 2 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Yakut S.S.R. to TsinghaiPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
Looks like Triplea keeps 2 Japan infantries on 1 transport in sz36, despite my intent to keep the infs separately to increase Japan combat capabilities in the case Japan DOWs UK Pacific in J3 and Allies put DD in sz36 in turn 2. My intent is not clear from J2 post and I did not double check how Triplea tracks it nor post a thread comment to specify. Before I proceed with J3 I need you to confirm you agree with 2 infs on 2 TTs separately. I will fully understand, if you cannot. Just let me know pls.
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it is fine by me.
Butit might be good to state your intentions on future such scenarios although your noncombat j2 moves should probably show what you did if you do your unloads one at a time. In case anyone gives you a hard time. -
Ok. Thanks. Actually this is the second game when I am not forgetting to keep the infs separately, but TripleA for some reason keeps it wrong - might be another bug.
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post it with gamerman. he has a list for the developers.
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J3 map.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone -
need to redo us and edit. Map crashed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Northern Territory
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 107 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 107 Sea Zone
2 submarines moved from 101 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 infantry placed in Central United States
3 fighters placed in Eastern United States
2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
3 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Russians loiter and taunt with
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 fighter, 1 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to India
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 aaGuns, 2 artilleries, 9 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Slovakia Hungary
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to France
1 armour moved from Greece to Romania
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 harbour placed in Libya
1 fighter placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 aaGun
France : 1 aaGun and 1 fighter
Tunisia : 1 flag, 2 infantry
Slovakia Hungary : 1 bomber
Western Germany : 1 aaGun and 1 infantry
Romania : 1 armour
Tobruk : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Libya : 1 artillery, 1 harbour and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 2 infantry
95 Sea Zone : 1 transport
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 cruiser
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 53
Russians : 35 / 36
Japanese : 49 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 33 / 33
UK_Pacific : 9 / 7
Italians : 18 / 33
ANZAC : 18 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun and 1 infantry moved from Queensland to South Australia
1 infantry moved from Iraq to Persia
ANZAC take Persia from Neutral_AlliesPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from 96 Sea Zone to Ukraine
1 tactical_bomber moved from Western Germany to Novgorod
6 infantry moved from Finland to Norway
2 bombers moved from Southern Italy to Norway
1 armour and 6 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Battle in Ukraine
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Novgorod
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 bombers and 6 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 2 bombers and 6 infantry in Norway, round 2 : 2/8 hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 2 bombers and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Baltic States, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun, 8 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Poland to Belarus
2 aaGuns moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
2 bombers moved from Norway to Western Germany
1 artillery moved from Germany to Poland
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 91 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 96 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Gibraltar to Normandy BordeauxPlace Units - Germans
2 fighters and 1 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,5,2,5
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Poland : 1 artillery
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Norway : 5 infantry
Belarus : 2 aaGuns, 9 armour, 5 artilleries, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
Baltic States : 1 flag, 1 armour and 6 mech_infantrys
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 2 aaGuns, 2 armour and 3 mech_infantrys
Bessarabia : 1 aaGun, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
103 Sea Zone : 1 destroyer
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 57
Russians : 28 / 36
Japanese : 49 / 50
Americans : 52 / 73
Chinese : 4 / 5
British : 30 / 33
UK_Pacific : 9 / 7
Italians : 18 / 33
ANZAC : 20 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





