@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Bold vs. Karl (allies +9) no tech, game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from French Madagascar to Union of South AfricaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for ANZAC: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Korea to 33 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry and 2 tactical_bombers moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Romania to Caucasus
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Eastern Poland
1 armour and 10 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Baltic States
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
4 bombers moved from Shensi to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 2 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 3 artilleries, 2 fighters and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 bombers and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
4 bombers moved from Volgograd to Shensi
1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
6 aaGuns, 12 artilleries, 13 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 infantry moved from Persia to Northwest Persia
1 armour moved from Ethiopia to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Romania to Ukraine
1 armour and 4 mech_infantrys moved from Romania to Baltic States
2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
5 infantry placed in Germany
4 infantry and 6 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Rostov
1 fighter moved from Bryansk to CaucasusCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
1 infantry owned by the Russians retreated to Kazakhstan
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 mech_infantrys
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Novgorod to Bryansk
8 infantry moved from Russia to Bryansk
2 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Korea to Manchuria
16 infantry moved from Korea to ManchuriaPlace Units - Russians
1 fighter and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Kill
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never seen a blue ireland - cool
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Shantung to Manchuria
1 bomber and 7 fighters moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 40 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
1 bomber moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 40 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 2 armour, 2 bombers, 12 fighters, 4 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun and 16 infantry; Americans defend with 1 infantry
Japanese win with 2 bombers, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 armour, 1 fighter and 4 mech_infantrys
Casualties for Russians: 1 aaGun and 16 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 infantry moved from Shantung to Jehol
3 mech_infantrys moved from Kweichow to Jehol
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 8 submarines moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Manchuria to Shantung
2 fighters moved from Manchuria to Shantung
2 fighters moved from Manchuria to Shantung
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
3 fighters and 4 tactical_bombers moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Shantung
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
2 mech_infantrys placed in Shantung
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
froze up just before the manchuria battle - use the first rolls for the other battles - only change is i lost a ftr the second time in z42 and edited it back in.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 fighter, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 1 fighter, 7 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
4 fighters moved from 22 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from 6 Sea Zone to Korea
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 107 Sea ZonePlace Units - Americans
1 airfield, 1 fighter, 1 harbour and 2 infantry placed in Korea
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,4,3,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Rhodesia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun and 16 infantry moved from Burma to Yunnan
1 artillery and 5 infantry moved from India to West India
1 battleship moved from 33 Sea Zone to 6 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 infantry
EDIT: Adding units owned by British to Rhodesia: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4,2
British collect 25 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3,3,1,6,6,4,1,2,4,1,4,6,4,3,1,3,6,4,4,2,4,2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French MadagascarNon Combat Move - Italians
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Egypt to Belgian Congo
5 infantry moved from Northern Italy to France
1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Western Germany to RostovPlace Units - Italians
3 infantry placed in Ukraine
7 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 infantry placed in Ukraine
2 infantry placed in Northern Italy
Italians undo move 1.
3 mech_infantrys placed in Egypt
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns and 1 fighter moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
France? or are the french all dead?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Eire to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 9 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Shensi to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
2 armour and 1 infantry moved from Baltic States to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
6 aaGuns, 4 armour, 12 artilleries, 13 infantry and 13 mech_infantrys moved from Ukraine to Rostov
4 bombers moved from Kazakhstan to Rostov
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
3 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
16 mech_infantrys moved from Baltic States to Novgorod
4 mech_infantrys moved from Germany to Romania
2 fighters and 1 tactical_bomber moved from Volgograd to RostovPlace Units - Germans
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
1 bomber placed in Western Germany
3 infantry placed in France
3 artilleries placed in Germany
1 infantry and 8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 6.
3 mech_infantrys placed in Germany
2 mech_infantrys placed in Germany
Germans undo move 4.
1 infantry placed in France
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 7.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 59 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
3 fighters moved from Bryansk to Western UkraineCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
1 infantry owned by the Russians retreated to Novosibirsk
Battle in Western Ukraine
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians winGermans win with 1 mech_infantry remaining, taking Western Ukraine from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Archangel to Vologda
3 fighters moved from Western Ukraine to Russia
5 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Tambov
4 aaGuns, 7 armour, 5 artilleries, 44 infantry and 1 mech_infantry moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from ANZAC
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 infantry moved from Shensi to Szechwan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
4 submarines moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Shantung to Hunan
1 mech_infantry moved from Shantung to HunanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 4 submarines
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from Celebes to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Shantung to 44 Sea Zone
3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
2 bombers moved from Hunan to Shensi
2 fighters moved from Shantung to Japan
1 fighter moved from Shantung to Japan
1 submarine moved from 40 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
3 carriers, 1 cruiser and 3 submarines moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters and 6 infantry placed in Japan
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,3,3,1,3,3,1,3,4,2,5,6,2,2,5,4,2,5,5,6,5,6,2,6,6,6,3,6,1,6,6,3,2,1,3,4,5,4,2,6,2,5,5,4,5,6,2,5,3,6,4,3,1,3,6,5
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Korea to Manchuria
2 transports moved from 6 Sea Zone to 25 Sea Zone
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 1 fighter and 7 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Korea to Manchuria
3 bombers moved from Korea to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
British loiter and taunt with ; Americans attack with 3 bombers, 2 fighters and 5 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 2 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Iceland from Germans to Americans
EDIT: Adding units owned by Americans to Iceland: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
4 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to Caroline Islands
1 bomber moved from Manchuria to Korea
3 bombers moved from 6 Sea Zone to Korea
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters and 1 infantry placed in KoreaTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Changing ownership of Iceland from Americans to British
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,5,2,5
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 12 to 13
EDIT: Turning off Edit Mode





