Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
2 armour moved from Rhodesia to Tanganyika Territory
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Persia
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Java
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 artilleries, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 infantry
Battle in Persia
Japanese attack with 1 artillery, 6 fighters and 5 tactical_bombers
British defend with 1 armour, 1 infantry and 3 mech_infantrys
Japanese win, taking Persia from Russians with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys
Battle in Tanganyika Territory
Japanese attack with 2 armour
ANZAC defend with 1 infantry
Japanese win, taking Tanganyika Territory from ANZAC with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from 36 Sea Zone to Borneo
3 fighters moved from Japan to Philippines
Place Units - Japanese
1 armour and 2 infantry placed in Union of South Africa
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs total
OH MY GOD!!! i forgot offload marines in Java……what a failure!!! too many troops in that zone…
About the edit of bombers, yes, it’s a game engine problem. You can have a look to history of the game.
In combat phase, bombers attack Malta. They come from France (4 movements), and the game engine works perfectly.
But in non combat phase, I try to move them from Malta to Yugoslavia (3 movements), and I cannot. The game engine has a failure, y I cannot move anywhere. It sometimes happen that game engine has failure with some movements.
It’s not a oversight because game engine notify you (in end of non combat phase), if you have some planes without land. It’s imposible that you forget to land planes, game engine remember you.
Anyway I try to edit in non combat phase (you can see in history game), but I cannot because game engine say me there were some movements pending in Yugoslavia.
are you agreed?
as for game engine problems no problem
as for Java an oversights U must keep as it is
cheers :)
I can not post the map
i ll post as soon as they fix it.
problems still
Gamerman said that the upload folder is full, and suggest to continue the games sending the file by email….
If you agree please send me the saved game by email and we continue of this way until the problem solves
Ralpa
Honestly, I prefer normal play without sending the maps via email.
We ll continue when te problem is solved cheers :)
Ok Amon, no problem
Ralpa
Gamerman says that the server is now fully functional….
Ralpa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
British take 72 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from Syria to Persia
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Germans
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
Combat - British
Battle in Persia
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 36 Sea Zone
British attack with 2 submarines
Japanese defend with 1 destroyer
British roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
2 submarines moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to West India
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Sikang to Yunnan
Place Units - UK_Pacific
1 bomber, 1 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 bomber, 1 infantry and 1 tactical_bomber
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 mech_infantry
Shan State : 3 aaGuns, 1 artillery and 8 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 2 submarines
36 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
West India : 1 aaGun, 2 fighters, 12 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Syria : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 mech_infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 80
Russians : 30 / 32
Japanese : 29 / 27
Americans : 61 / 94
Chinese : 23 / 28
British : 13 / 0
UK_Pacific : 17 / 22
Italians : 8 / 0
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Italians
6 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 6 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern Italy from Americans with 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 artilleries, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 2 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 3 carriers, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 3/9 hits
3 carriers owned by the Japanese , 1 carrier owned by the ANZAC , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 5/7 hits
Japanese roll dice for 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 3/6 hits
1 transport owned by the Japanese , 1 infantry owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 2 fighters owned by the Japanese , 1 artillery owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese and 1 artillery owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Marianas from Japanese with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Japanese: 2 artilleries, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 2 transports
Casualties for ANZAC: 1 carrier, 1 destroyer and 3 submarines
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Formosa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 3 fighters and 2 tactical_bombers
Dutch New Guinea : 1 flag, 1 infantry
22 Sea Zone : 1 transport
54 Sea Zone : 3 submarines
Kenya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 60 / 80
Russians : 30 / 32
Japanese : 29 / 27
Americans : 58 / 94
Chinese : 23 / 28
British : 13 / 0
UK_Pacific : 17 / 22
Italians : 11 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 60 / 80
Russians : 30 / 32
Japanese : 29 / 27
Americans : 58 / 94
Chinese : 23 / 28
British : 13 / 0
UK_Pacific : 17 / 22
Italians : 11 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.086
Median : 2.000
Variance : 2.088
Standard Deviation : 1.445
Total rolls : 35
Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.500
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16
ANZAC Combat
1 was rolled 6 times
2 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.474
Median : 2.000
Variance : 2.389
Standard Deviation : 1.546
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Novgorod to Archangel
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
2 bombers moved from Romania to Northwest Persia
1 fighter moved from Yugoslavia to 95 Sea Zone
1 fighter moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Yugoslavia to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Yugoslavia to Archangel
1 bomber moved from Yugoslavia to Trans-Jordan
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from France to Northern Italy
4 artilleries moved from France to Northern Italy
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 1 armour and 2 bombers
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 bomber
British defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 95 Sea Zone to Northern Italy
1 fighter moved from Bessarabia to Northern Italy
1 tactical_bomber moved from Bessarabia to Northern Italy
3 armour moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Yugoslavia to Northern Italy
2 armour moved from Romania to Northern Italy
2 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Greater Southern Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
1 tactical_bomber moved from Belarus to Romania
1 fighter moved from Belarus to Romania
1 tactical_bomber moved from Archangel to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Eastern Poland to Romania
2 bombers moved from Northwest Persia to Romania
1 bomber moved from Trans-Jordan to Persia
Place Units - Germans
3 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Romania
6 armour placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
I´ll be on holidays next week, probably i could move but its not sure
I will go to the Holy Week processions and pray to turn to game :lol:
hehe np
ur Holy Week processions are great. I was in Seville once during the summer, they showed me some pictures. really nice :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 bomber moved from Russia to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Russia to Bryansk
5 artilleries moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 bomber and 1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Siberia to Sakha
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Jehol to Chahar
2 aaGuns and 15 infantry moved from Manchuria to Jehol
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Territory Summary for Russians :
Jehol : 2 aaGuns and 15 infantry
Chahar : 1 infantry
Sakha : 1 infantry
Yakut S.S.R. : 1 infantry
Belarus : 1 mech_infantry
Bryansk : 6 armour and 7 mech_infantrys
Archangel : 2 infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
Ukraine : 4 aaGuns, 7 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 1 mech_infantry
Volgograd : 1 factory_minor
Caucasus : 1 factory_minor
Smolensk : 5 artilleries
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 27
Americans : 58 / 94
Chinese : 23 / 28
British : 12 / 0
UK_Pacific : 17 / 22
Italians : 11 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 9 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
5 fighters and 5 tactical_bombers moved from Iraq to Persia
1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Tanganyika Territory to Ethiopia
Japanese take Kenya from ANZAC
Italians take Ethiopia from ANZAC
1 armour moved from Union of South Africa to Belgian Congo
Japanese take Belgian Congo from British
2 bombers moved from Borneo to 41 Sea Zone
3 fighters moved from Philippines to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 3 fighters
British defend with 1 destroyer
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 submarine
Japanese win, taking 72 Sea Zone from British with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from 41 Sea Zone to Sumatra
Place Units - Japanese
3 armour placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,6,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,2,6,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Japanese collect 22 PUs (9 lost to blockades); end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 fighter, 3 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Egypt
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Egypt from Japanese with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 aaGun moved from Gibraltar to 92 Sea Zone
7 artilleries moved from Gibraltar to 92 Sea Zone
9 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 7 artilleries, 9 infantry and 9 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
2 aaGuns, 7 artilleries, 9 infantry and 9 transports moved from 94 Sea Zone to 98 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 91 Sea Zone to Algeria
1 submarine moved from 86 Sea Zone to 92 Sea Zone
1 destroyer moved from 86 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 88 Sea Zone
1 carrier moved from 88 Sea Zone to 89 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 7 fighters moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Buryatia to Yenisey
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Novosibirsk to Caucasus
2 mech_infantrys moved from Novosibirsk to Caucasus
1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from British Columbia to Western United States
3 bombers moved from Western United States to Jehol
Place Units - Americans
3 submarines placed in 6 Sea Zone
4 transports placed in 101 Sea Zone
3 submarines placed in 86 Sea Zone
Americans undo move 2.
2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 4.
2 transports placed in 101 Sea Zone
1 infantry placed in Western United States
1 aaGun, 1 armour and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 factory_minor and 1 harbour
Jehol : 3 bombers
Suiyuyan : 1 artillery
British Columbia : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Yenisey : 3 mech_infantrys
26 Sea Zone : 1 destroyer
10 Sea Zone : 2 transports
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 7 submarines
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Trans-Jordan : 2 aaGuns, 4 artilleries and 6 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Egypt : 1 flag, 4 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
British Guiana : 1 artillery and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 bomber
Novosibirsk : 1 infantry
Caucasus : 3 mech_infantrys
106 Sea Zone : 1 flag
86 Sea Zone : 3 submarines
89 Sea Zone : 1 carrier
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
98 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 10 transports
91 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 28
British : 11 / 0
UK_Pacific : 17 / 22
Italians : 12 / 16
ANZAC : 15 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries placed in Hunan
2 infantry placed in Yunnan
1 infantry placed in Kwangsi
1 infantry placed in Anhwe
2 artilleries placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 8 artilleries and 8 infantry
Manchuria : 1 infantry
Yunnan : 3 artilleries and 3 infantry
Hunan : 2 artilleries and 2 infantry
Anhwe : 5 artilleries and 4 infantry
Burma : 7 infantry
Kwangtung : 7 infantry
Production/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 17 / 22
Italians : 12 / 16
ANZAC : 15 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0