Scramble?
Rising Sun
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
2 Submarines moved from sz12 to sz5
3 Submarines moved from sz25 to sz13
1 Destroyer moved from sz25 to sz13
1 Destroyer moved from sz23 to sz13
1 Cruiser moved from sz23 to sz13
1 Infantry moved from Wohto to Majuru
Americans take Majuru from Yamamoto
1 Infantry moved from Taka to Bikini
Americans take Bikini from Yamamoto
4 Battleships moved from sz30 to sz42
1 Artillery moved from Taka to sz30
1 Artillery moved from Wohto to sz30
1 Artillery and 1 Transport moved from sz30 to sz42
3 Carriers moved from sz30 to sz42
4 EarlyFighters moved from sz30 to sz42
1 Fighter moved from sz30 to sz42
3 Destroyers moved from sz30 to sz42
2 Cruisers moved from sz30 to sz42
1 Artillery and 1 B.Transport moved from sz30 to sz40
1 Infantry moved from Johnston to sz40
1 Artillery moved from sz42 to Arawa
British take Arawa from Yamamoto
1 Artillery, 1 B.Transport and 1 Infantry moved from sz40 to sz42
1 Infantry moved from sz42 to Buala
1 Artillery moved from sz42 to Buala
1 Fighter moved from sz42 to Buala
1 EarlyFighter moved from sz42 to Buala
1 Artillery, 1 Infantry and 1 Transport moved from sz29 to sz20
1 Infantry moved from sz20 to Wake
Americans take Wake from Yamamoto
1 Artillery moved from sz20 to Wake
3 Infantry moved from San Francisco to sz23
2 Tanks moved from San Francisco to sz23
1 Tank moved from Nor Cal to sz23
3 B.Transports, 3 Infantry and 3 Tanks moved from sz23 to sz6
3 Infantry moved from sz6 to N.Canada
3 Tanks moved from sz6 to N.Canada
1 Bomber moved from San Francisco to MidwayPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 2 B.Transports, 1 Battleship, 2 Destroyers, 3 Elites, 1 Infantry and 2 S.Subs; Remaining resources: 0 PUs;Combat - Americans
Battle in Buala
Americans attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Tank
Americans roll dice for 4 Battleships and 2 Cruisers in Buala, round 2 : 2/6 hits
Yamamoto roll dice for 1 Tank in Buala, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Buala
Americans win, taking Buala from Yamamoto with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in sz5
Americans attack with 2 Submarines
Hisaichi defend with 2 Destroyers and 2 Submarines
Americans roll dice for 2 Submarines in sz5, round 2 : 0/2 hits
Hisaichi roll dice for 2 Submarines in sz5, round 2 : 1/2 hits
Hisaichi roll dice for 2 Destroyers in sz5, round 2 : 0/2 hits
1 Submarine owned by the Americans lost in sz5
Americans roll dice for 1 Submarine in sz5, round 3 : 0/1 hits
Hisaichi roll dice for 2 Submarines in sz5, round 3 : 0/2 hits
Hisaichi roll dice for 2 Destroyers in sz5, round 3 : 1/2 hits
1 Submarine owned by the Americans lost in sz5
Hisaichi win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is -12
Casualties for Americans: 2 SubmarinesNon Combat Move - Americans
1 EarlyFighter moved from Buala to sz42
1 Fighter moved from Buala to sz42Place Units - Americans
1 Destroyer and 1 S.Sub placed in sz13
1 Battleship placed in sz13
1 B.Transport placed in sz25
1 B.Transport, 1 Destroyer and 1 S.Sub placed in sz23
3 Elites and 1 Infantry placed in San FranciscoTurn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Submarine moved from sz4 to sz6
2 Tanks moved from Palana to sz4
2 Infantry moved from Palana to sz4
1 Elite moved from Kamchatka to sz3
1 Elite moved from Palana to sz3
1 Elite moved from Palana to sz3
3 Artillerys moved from Palana to sz3
3 Artillerys, 3 Elites and 3 Transports moved from sz3 to sz4
2 Infantry, 2 Tanks and 2 Transports moved from sz4 to sz6
1 Bomber moved from Palana to sz6
1 Destroyer moved from sz3 to sz5
1 Carrier moved from sz3 to sz5
1 Elite moved from N.Japan to sz7
1 Elite and 1 T.Boat moved from sz7 to sz3
1 Elite moved from sz3 to Palana
1 Fighter moved from Akina to Palana
1 Cruiser moved from sz16 to sz7
1 Marine moved from N.Japan to sz7
1 Cruiser and 1 Marine moved from sz7 to sz3
1 Marine moved from sz3 to Palana
1 Marine moved from Akina to N.Japan
1 Elite moved from sz4 to Attla
1 Artillery moved from sz4 to Attla
1 Elite moved from sz4 to Kiska
1 Artillery moved from sz4 to Kiska
1 Elite moved from sz4 to Amchitka
1 Artillery moved from sz4 to Amchitka
2 Infantry moved from sz6 to Vancouver
2 Tanks moved from sz6 to VancouverPurchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 1 L.Fighter, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz6
Masaharu attack with 1 Bomber, 1 Submarine and 2 Transports
Americans defend with 3 B.Transports
Masaharu roll dice for 1 Submarine in sz6, round 2 : 0/1 hits
Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 2 : 1/1 hits
Americans roll dice for 3 B.Transports in sz6, round 2 : 0/3 hits
1 B.Transport owned by the Americans lost in sz6
Masaharu roll dice for 1 Submarine in sz6, round 3 : 0/1 hits
Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 3 : 0/1 hits
Americans roll dice for 2 B.Transports in sz6, round 3 : 0/2 hits
Masaharu roll dice for 1 Submarine in sz6, round 4 : 1/1 hits
1 B.Transport owned by the Americans lost in sz6
Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 4 : 1/1 hits
Americans roll dice for 1 B.Transport in sz6, round 4 : 0/1 hits
1 B.Transport owned by the Americans lost in sz6
Masaharu win with 1 Bomber, 1 Submarine and 2 Transports remaining. Battle score for attacker is 24
Casualties for Americans: 3 B.Transports
Battle in Kiska
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Kiska, round 2 : 1/2 hits
Americans roll dice for 1 Infantry in Kiska, round 2 : 1/1 hits
1 Artillery owned by the Masaharu and 1 Infantry owned by the Americans lost in Kiska
Masaharu win, taking Kiska from Americans with 1 Elite remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 1 Artillery
Battle in Amchitka
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Amchitka, round 2 : 1/2 hits
Americans roll dice for 1 Infantry in Amchitka, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Amchitka
Masaharu win, taking Amchitka from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Attla
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Attla, round 2 : 2/2 hits
Americans roll dice for 1 Infantry in Attla, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Attla
Masaharu win, taking Attla from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Vancouver
Masaharu attack with 2 Infantry and 2 Tanks
British defend with 1 AAGun, 1 Factory, 1 Mech.Inf and 3 Tanks
Masaharu roll dice for 2 Infantry and 2 Tanks in Vancouver, round 2 : 2/4 hits
British roll dice for 1 Mech.Inf and 3 Tanks in Vancouver, round 2 : 0/4 hits
1 Mech.Inf owned by the British and 1 Tank owned by the British lost in Vancouver
Masaharu roll dice for 2 Infantry and 2 Tanks in Vancouver, round 3 : 3/4 hits
British roll dice for 2 Tanks in Vancouver, round 3 : 1/2 hits
2 Tanks owned by the British and 1 Infantry owned by the Masaharu lost in Vancouver
Masaharu win, taking Vancouver from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 18
Casualties for British: 1 Mech.Inf and 3 Tanks
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from sz6 to PalanaPlace Units - Masaharu
1 Transport placed in sz16
1 L.Fighter, 1 Marine and 1 Tank placed in AkinaTurn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Irkutsk to Vostok
1 Artillery moved from Irkutsk to Vostok
3 Infantry moved from Irkutsk to Quingdao
2 Mech.Infs moved from Irkutsk to Quingdao
1 Artillery moved from Irkutsk to Quingdao
1 Tank moved from Irkutsk to Quingdao
1 Infantry moved from Ustkut to Angarsk
1 Artillery moved from Ustkut to Angarsk
1 Bomber moved from Ustkut to Quingdao
1 Infantry moved from Ulaan Ude to Jinan
3 Infantry moved from Tulun to Ulaan Ude
2 Mech.Infs moved from Kaask to Jinan
1 Bomber moved from Kaask to Jinan
2 Infantry moved from Kaask to TulunPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 L.Fighter, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery, 1 Bomber, 3 Infantry, 2 Mech.Infs and 1 Tank
Hisaichi defend with 3 Tanks
Russians roll dice for 1 Artillery, 1 Bomber, 3 Infantry, 2 Mech.Infs and 1 Tank in Quingdao, round 2 : 2/8 hits
Hisaichi roll dice for 3 Tanks in Quingdao, round 2 : 2/3 hits
2 Tanks owned by the Hisaichi and 2 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 1 Artillery, 1 Bomber, 1 Infantry, 2 Mech.Infs and 1 Tank in Quingdao, round 3 : 1/6 hits
Hisaichi roll dice for 1 Tank in Quingdao, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
Russians win, taking Quingdao from Hisaichi with 1 Artillery, 1 Bomber, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 9
Casualties for Hisaichi: 3 Tanks
Casualties for Russians: 3 Infantry
Battle in Angarsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Angarsk
Russians roll dice for 1 Artillery in Angarsk, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits
Russians roll dice for 1 Artillery in Angarsk, round 4 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Angarsk, round 4 : 0/1 hits
1 Infantry owned by the Masaharu lost in Angarsk
Russians win, taking Angarsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Vostok
Russians attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Vostok
Russians roll dice for 1 Artillery in Vostok, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits
Russians roll dice for 1 Artillery in Vostok, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits
Russians roll dice for 1 Artillery in Vostok, round 5 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Vostok
Russians win, taking Vostok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Bomber moved from Quingdao to JinanPlace Units - Russians
1 L.Fighter, 1 Marine and 3 Mech.Infs placed in KaaskTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from Nagasaki to sz74
2 Elites moved from Nagasaki to sz74
1 B.Transport, 2 Elites and 1 Tank moved from sz74 to sz73
2 Elites and 1 Tank moved from sz73 to Phuket
2 T.Boats moved from sz73 to sz60
1 Submarine moved from sz67 to sz60
1 Destroyer moved from sz73 to sz60
3 Submarines moved from sz68 to sz60
1 Destroyer moved from sz68 to sz60
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Infantry moved from Davao to sz70
1 Infantry and 1 Transport moved from sz70 to sz45
1 Tank moved from Gaferut to sz45
1 Bomber moved from Mindanao to sz60
1 Transport moved from sz70 to sz69
1 Artillery moved from N.B to sz69
1 Artillery and 1 Transport moved from sz69 to sz70
1 Artillery moved from sz70 to Halma
1 Bomber moved from Mindanao to Thailand
1 B.Transport moved from sz74 to sz79
4 Infantry moved from S.Japan to sz79
1 Transport moved from sz74 to sz79
1 Marine moved from S.Japan to sz79
1 Artillery moved from S.Japan to sz79
1 B.Transport and 4 Infantry moved from sz79 to sz74
1 Artillery, 1 Marine and 1 Transport moved from sz79 to sz74
1 Artillery, 4 Infantry and 1 Marine moved from sz74 to Hopeh
1 Mech.Inf moved from E.Shansi to Hsingan
1 Mech.Inf moved from E.Shansi to Hsingan
1 Tank moved from Korea to Belogorsk
2 Tanks moved from Korea to Hsingan
3 Infantry moved from Korea to Manchuria
2 Artillerys moved from Korea to Manchuria
2 Transports moved from sz73 to sz74
1 Artillery moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 Artillery moved from S.Japan to sz74
2 Infantry moved from sz74 to Hopeh
2 Artillerys moved from sz74 to Hopeh
1 Battleship moved from sz67 to sz60
1 Infantry moved from Chunking to Burma
1 Artillery moved from Chunking to Burma
1 Artillery moved from N.Chunking to W.Chunking
Yamamoto take W.Chunking from Chinese
1 NakajimaG5N moved from Hongkong to Thailand
1 L.Fighter moved from Hongkong to Burma
1 Fighter moved from Hongkong to Burma
2 Transports moved from sz17 to sz76
1 Artillery and 3 Infantry moved from Bonin to sz76
1 Artillery, 3 Infantry and 2 Transports moved from sz76 to sz75
3 Infantry moved from sz75 to Iwo Jima
1 Artillery moved from sz75 to Iwo Jima
1 Battleship and 3 Submarines moved from sz48 to sz70
1 Cruiser moved from sz49 to sz50
1 Cruiser moved from sz50 to sz57
1 Mech.Inf moved from E.Shansi to Hsingan
1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz70
1 Tank moved from sz70 to Halma
1 Infantry moved from sz70 to Halma
1 Tank moved from Davao to sz70
1 Tank moved from sz70 to Celebs
Yamamoto take Celebs from DutchPurchase Units - Yamamoto
Yamamoto buy 3 Bunkers, 2 Elites, 5 Infantry, 2 Marines, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz60
Yamamoto attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Submarines and 2 T.Boats
Dutch defend with 3 Destroyers and 1 Transport
Yamamoto roll dice for 4 Submarines in sz60, round 2 : 0/4 hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 2 T.Boats in sz60, round 2 : 4/6 hits
Dutch roll dice for 3 Destroyers and 1 Transport in sz60, round 2 : 2/4 hits
Units damaged: 1 Battleship owned by the Yamamoto
3 Destroyers owned by the Dutch , 1 Transport owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in sz60
Yamamoto win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Submarines and 1 T.Boat remaining. Battle score for attacker is 25
Casualties for Yamamoto: 1 T.Boat
Casualties for Dutch: 3 Destroyers and 1 Transport
Battle in Halma
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Halma, round 2 : 1/1 hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Halma
Yamamoto win, taking Halma from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Phuket
Yamamoto attack with 2 Elites and 1 Tank
British defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Elites and 1 Tank in Phuket, round 2 : 3/3 hits
British roll dice for 1 Tank in Phuket, round 2 : 0/1 hits
1 Tank owned by the British lost in Phuket
Yamamoto win, taking Phuket from British with 2 Elites and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Thailand
Yamamoto attack with 1 Bomber, 1 NakajimaG5N and 5 Tanks
British defend with 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf
Yamamoto roll dice for 1 Bomber, 1 NakajimaG5N and 5 Tanks in Thailand, round 2 : 4/7 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf in Thailand, round 2 : 1/9 hits
3 Bombers owned by the British and 1 Tank owned by the Yamamoto lost in Thailand
Yamamoto roll dice for 1 Bomber, 1 NakajimaG5N and 4 Tanks in Thailand, round 3 : 5/6 hits
British roll dice for 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf in Thailand, round 3 : 4/6 hits
1 Mech.Inf owned by the British , 1 Elite owned by the British , 1 Bunker owned by the British , 2 Infantry owned by the British , 1 Bomber owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Thailand
Yamamoto roll dice for 1 NakajimaG5N and 1 Tank in Thailand, round 4 : 2/2 hits
British roll dice for 1 EarlyFighter in Thailand, round 4 : 1/1 hits
1 EarlyFighter owned by the British and 1 NakajimaG5N owned by the Yamamoto lost in Thailand
Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 17
Casualties for British: 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 1 Bomber, 1 NakajimaG5N and 4 Tanks
Battle in Burma
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter
British defend with 2 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter in Burma, round 2 : 1/4 hits
British roll dice for 2 Infantry in Burma, round 2 : 2/2 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Burma
Yamamoto roll dice for 1 Fighter and 1 L.Fighter in Burma, round 3 : 2/2 hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits
1 Infantry owned by the British lost in Burma
Yamamoto win with 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for British: 2 Infantry
Casualties for Yamamoto: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
1 Bomber moved from sz60 to Hongkong
1 Fighter moved from Burma to Chunking
1 Carrier moved from sz68 to sz73
1 L.Fighter moved from Burma to sz73
2 Carriers moved from sz48 to sz70
2 EarlyFighters moved from sz48 to sz70
1 Fighter moved from sz48 to sz70Place Units - Yamamoto
1 Bunker placed in Marcus
1 Bunker placed in Bonin
1 Bunker placed in Hongkong
6 Tanks placed in Hongkong
2 Elites and 2 Marines placed in Davao
5 Infantry placed in Tokyo
1 Submarine placed in sz78Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
3 Infantry moved from Sikang to W.Sian
1 Marine moved from Sikang to W.Sian
1 Artillery moved from Sikang to W.Sian
2 Tanks moved from Szechwan to Sian
2 Tankettes moved from Szechwan to Sian
1 Infantry moved from N.Shangsi to E.Shansi
1 Artillery moved from N.Shangsi to E.Shansi
1 Infantry moved from Shangsi to E.Shansi
2 Mech.Infs moved from Shangsi to E.Shansi
2 Tankettes moved from Shangsi to E.Shansi
1 Artillery moved from Shangsi to E.Shansi
2 Tanks moved from Gansu to E.Shansi
1 Infantry moved from Szechwan to Shangsi
4 Infantry moved from Szechwan to Sian
1 Marine moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Gansu
5 Infantry moved from Xining to Tsingnan
1 Bomber moved from Sikang to Shangsi
1 Bomber moved from Xining to Shangsi
2 EarlyFighters moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 5 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in E.Shansi
Chinese attack with 2 Artillerys, 2 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes
Hisaichi defend with 1 Tank; Yamamoto defend with 1 Mech.Inf
Chinese roll dice for 2 Artillerys, 2 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes in E.Shansi, round 2 : 3/10 hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in E.Shansi, round 2 : 1/2 hits
1 Tank owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Tank
Casualties for Yamamoto: 1 Mech.Inf
Casualties for Chinese: 1 Infantry
Battle in Sian
Chinese attack with 4 Infantry, 2 Tanks and 2 Tankettes
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Infantry, 2 Tanks and 2 Tankettes in Sian, round 2 : 3/8 hits
Hisaichi roll dice for 1 Infantry in Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 3 Infantry, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery, 3 Infantry and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 3 Infantry and 1 Marine in W.Sian, round 2 : 1/5 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 3 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
5 Mech.Infs placed in XiningTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 NakajimaG5N moved from Seoul to E.Shansi
2 L.Fighters moved from Seoul to E.Shansi
3 Infantry moved from Peking to E.Shansi
3 Tanks moved from Peking to E.Shansi
1 Infantry moved from Shansi to E.Shansi
1 Infantry moved from Nanking to Shansi
1 Artillery moved from Nanking to Hanan
1 Infantry moved from Tientsin to Peking
2 Infantry moved from Tientsin to Hsingan
3 Tanks moved from Amursk to Vostok
2 Tanks moved from Seoul to sz79
2 Tanks and 2 Transports moved from sz79 to sz1
1 Transport moved from sz1 to sz79
2 Tanks moved from sz1 to Vostok
1 Submarine moved from sz16 to sz3
2 EarlyFighters moved from Palana to Anchorage
2 EarlyFighters moved from sz4 to Anchorage
6 Transports moved from sz73 to sz74
1 Bomber moved from N.B to E.Shansi
2 Fighters moved from sz68 to E.Shansi
2 Bombers moved from Punay to Malaya
2 Fighters moved from Punay to MalayaPurchase Units - Hisaichi
Hisaichi buy 5 Infantry, 2 L.Fighters, 1 NakajimaG5N and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Anchorage
Hisaichi attack with 4 EarlyFighters
British defend with 2 Infantry; Americans defend with 1 Bomber, 1 EarlyFighter and 1 Infantry
Hisaichi roll dice for 4 EarlyFighters in Anchorage, round 2 : 1/4 hits
Americans roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantry in Anchorage, round 2 : 1/5 hits
1 EarlyFighter owned by the Hisaichi and 1 Bomber owned by the Americans lost in Anchorage
Hisaichi roll dice for 3 EarlyFighters in Anchorage, round 3 : 1/3 hits
Americans roll dice for 1 EarlyFighter and 3 Infantry in Anchorage, round 3 : 1/4 hits
1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Americans lost in Anchorage
Hisaichi roll dice for 2 EarlyFighters in Anchorage, round 4 : 1/2 hits
Americans roll dice for 1 EarlyFighter and 2 Infantry in Anchorage, round 4 : 2/3 hits
2 EarlyFighters owned by the Hisaichi and 1 Infantry owned by the British lost in Anchorage
Americans win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -14
Casualties for Hisaichi: 4 EarlyFighters
Casualties for British: 1 Infantry
Casualties for Americans: 1 Bomber and 1 Infantry
Battle in E.Shansi
Hisaichi attack with 1 Bomber, 2 Fighters, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 3 Tanks
Chinese defend with 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes
Hisaichi roll dice for 1 Bomber, 2 Fighters, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 3 Tanks in E.Shansi, round 2 : 7/13 hits
Chinese roll dice for 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes in E.Shansi, round 2 : 5/9 hits
2 Artillerys owned by the Chinese , 4 Infantry owned by the Hisaichi , 1 Tank owned by the Hisaichi , 2 Mech.Infs owned by the Chinese , 1 Infantry owned by the Chinese and 2 Tankettes owned by the Chinese lost in E.Shansi
Hisaichi roll dice for 1 Bomber, 2 Fighters, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in E.Shansi, round 3 : 5/8 hits
Chinese roll dice for 2 Tanks in E.Shansi, round 3 : 0/2 hits
2 Tanks owned by the Chinese lost in E.Shansi
Hisaichi win, taking E.Shansi from Chinese with 1 Bomber, 2 Fighters, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 25
Casualties for Hisaichi: 4 Infantry and 1 Tank
Casualties for Chinese: 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes
Battle in Malaya
Hisaichi attack with 2 Bombers and 2 Fighters
Anzac defend with 2 Infantry; Dutch defend with 1 Artillery and 1 Marine
Hisaichi roll dice for 2 Bombers and 2 Fighters in Malaya, round 2 : 2/4 hits
British roll dice for 1 Artillery, 2 Infantry and 1 Marine in Malaya, round 2 : 2/4 hits
2 Infantry owned by the Anzac and 2 Fighters owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 2 Bombers in Malaya, round 3 : 1/2 hits
British roll dice for 1 Artillery and 1 Marine in Malaya, round 3 : 1/2 hits
1 Bomber owned by the Hisaichi and 1 Marine owned by the Dutch lost in Malaya
Hisaichi roll dice for 1 Bomber in Malaya, round 4 : 1/1 hits
British roll dice for 1 Artillery in Malaya, round 4 : 1/1 hits
1 Bomber owned by the Hisaichi and 1 Artillery owned by the Dutch lost in Malaya
British win with no units remaining. Battle score for attacker is -37
Casualties for Hisaichi: 2 Bombers and 2 Fighters
Casualties for Anzac: 2 Infantry
Casualties for Dutch: 1 Artillery and 1 Marine
Battle in Vostok
Hisaichi attack with 5 Tanks
Russians defend with 1 Artillery
Hisaichi roll dice for 5 Tanks in Vostok, round 2 : 3/5 hits
Russians roll dice for 1 Artillery in Vostok, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 ArtilleryNon Combat Move - Hisaichi
1 Carrier moved from sz68 to sz70
1 Battleship moved from sz73 to sz60
2 L.Fighters moved from E.Shansi to sz74
2 Fighters moved from E.Shansi to Peking
1 NakajimaG5N moved from E.Shansi to Hongkong
1 Bomber moved from E.Shansi to Peking
1 Carrier moved from sz4 to sz5Place Units - Hisaichi
3 Tanks placed in Amursk
5 Infantry, 2 L.Fighters and 1 NakajimaG5N placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Tank moved from Borneo to N.B
British take N.B from Yamamoto
1 Tank moved from N.B to Borneo
2 Fighters moved from S.Borneo to sz73
1 EarlyFighter moved from S.Borneo to sz73Purchase Units - Dutch
Dutch buy 3 EarlyFighters and 1 Marine; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz73
Dutch attack with 1 EarlyFighter and 2 Fighters
Yamamoto defend with 1 B.Transport, 1 Carrier and 1 L.Fighter
Dutch roll dice for 1 EarlyFighter and 2 Fighters in sz73, round 2 : 1/3 hits
Yamamoto roll dice for 1 B.Transport, 1 Carrier and 1 L.Fighter in sz73, round 2 : 1/3 hits
1 EarlyFighter owned by the Dutch and 1 B.Transport owned by the Yamamoto lost in sz73
Dutch roll dice for 2 Fighters in sz73, round 3 : 1/2 hits
Yamamoto roll dice for 1 Carrier and 1 L.Fighter in sz73, round 3 : 1/2 hits
1 Fighter owned by the Dutch and 1 Carrier owned by the Yamamoto lost in sz73
Dutch roll dice for 1 Fighter in sz73, round 4 : 0/1 hits
Yamamoto roll dice for 1 L.Fighter in sz73, round 4 : 1/1 hits
1 Fighter owned by the Dutch lost in sz73
Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 B.Transport and 1 Carrier
Casualties for Dutch: 1 EarlyFighter and 2 Fighters
1 L.Fighter owned by the Yamamoto forced to land in PhuketNon Combat Move - Dutch
Place Units - Dutch
3 EarlyFighters and 1 Marine placed in S.BorneoTurn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs total -
same same
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from Frenchindochina to Thailand
1 Artillery moved from N.French I. to Burma
Thai take Burma from BritishCombat - Thai
Non Combat Move - Thai
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Infantry moved from Bengal to Burma
3 Mech.Infs moved from Bengal to Burma
2 Infantry moved from Nepal to Bengal
1 Artillery moved from Nepal to Bengal
3 Infantry moved from N.S to sz66
1 Artillery moved from N.S to sz66
3 Infantry moved from sz66 to Thailand
1 Artillery moved from sz66 to Thailand
4 Infantry moved from C.India to sz63
4 Infantry and 2 Transports moved from sz63 to sz66
4 Infantry moved from sz66 to Malaya
2 Transports moved from sz61 to sz63
3 Infantry moved from Calcutta to sz63
1 Marine moved from Calcutta to sz63
3 Infantry, 1 Marine and 2 Transports moved from sz63 to sz64
3 Infantry moved from sz64 to Thailand
1 Marine moved from sz64 to Thailand
1 Transport moved from sz66 to sz63
2 Fighters moved from Calcutta to Malaya
3 Mech.Infs moved from Calcutta to Bengal
1 Infantry moved from C.India to E.India
1 Infantry moved from Anchorage to N.CanadaPurchase Units - British
British buy 1 Bomber, 1 S.Sub, 3 Submarines, 4 Tanks and 4 Tankettes; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 2 Infantry and 3 Mech.Infs
Thai defend with 1 Artillery
British roll dice for 2 Infantry and 3 Mech.Infs in Burma, round 2 : 2/5 hits
Thai roll dice for 1 Artillery in Burma, round 2 : 0/1 hits
1 Artillery owned by the Thai lost in Burma
British win, taking Burma from Thai with 2 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Battle in Thailand
British attack with 1 Artillery, 6 Infantry and 1 Marine
Thai defend with 1 Infantry; Yamamoto defend with 1 Tank
British roll dice for 1 Artillery, 6 Infantry and 1 Marine in Thailand, round 2 : 4/8 hits
Thai roll dice for 1 Infantry and 1 Tank in Thailand, round 2 : 1/2 hits
1 Infantry owned by the British , 1 Infantry owned by the Thai and 1 Tank owned by the Yamamoto lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 5 Infantry and 1 Marine remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Tank
Casualties for Thai: 1 InfantryNon Combat Move - British
Place Units - British
4 Tanks and 4 Tankettes placed in Calcutta
British undo move 1.
1 S.Sub and 3 Submarines placed in sz63
4 Tanks placed in Calcutta
3 Tankettes placed in Dheli
British undo move 1.
1 S.Sub and 1 Submarine placed in sz49
1 Bomber placed in Calcutta
2 Submarines placed in sz63
1 Tankette placed in CalcuttaTurn Complete - British
British collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 EarlyFighter, 1 Fighter, 2 Submarines and 2 Transports moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 1 Destroyer and 2 S.Subs; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Destroyer and 2 S.Subs placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
3 Submarines moved from sz13 to sz5
1 S.Sub moved from sz23 to sz6
1 Destroyer moved from sz23 to sz6
3 Destroyers moved from sz13 to sz5
1 S.Sub moved from sz13 to sz5
1 Battleship moved from sz13 to sz5
1 Cruiser moved from sz13 to sz5
3 Infantry and 3 Tanks moved from N.Canada to British Columbia
3 Infantry moved from Seattle to British Columbia
2 Artillerys moved from Seattle to British Columbia
1 EarlyFighter moved from Anchorage to British Columbia
1 B.Transport, 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters, 1 Fighter and 1 Transport moved from sz42 to sz70
1 Artillery moved from Pikelot to Gaferut
Americans take Gaferut from Yamamoto
1 Infantry moved from Buala to Choiseoul
British take Choiseoul from Yamamoto
1 Infantry moved from Wake to sz20
1 Artillery moved from Wake to sz20
1 Artillery, 1 Infantry and 1 Transport moved from sz20 to sz42
1 Infantry moved from sz42 to Arawa
1 Artillery moved from sz42 to Arawa
1 Infantry moved from Pearl Harbor to sz25
1 Artillery moved from Kauai to sz25
1 Infantry moved from Pearl Harbor to sz25
1 Artillery, 1 B.Transport and 2 Infantry moved from sz25 to sz30
2 Infantry moved from sz30 to Majuru
1 Artillery moved from sz30 to Majuru
4 Elites moved from San Francisco to sz23
1 B.Transport and 4 Elites moved from sz23 to sz28
1 Tank moved from Nor Cal to SeattlePurchase Units - Americans
Americans buy 1 B.Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Marine and 3 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in sz6
Americans attack with 1 Destroyer and 1 S.Sub
Masaharu defend with 1 Submarine and 2 Transports
Americans roll dice for 1 S.Sub in sz6, round 2 : 1/1 hits
1 Transport owned by the Masaharu lost in sz6
Masaharu roll dice for 1 Submarine in sz6, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz6, round 2 : 0/1 hits
Masaharu roll dice for 1 Transport in sz6, round 2 : 0/1 hits
Americans roll dice for 1 S.Sub in sz6, round 3 : 1/1 hits
1 Transport owned by the Masaharu lost in sz6
Masaharu roll dice for 1 Submarine in sz6, round 3 : 0/1 hits
Americans roll dice for 1 Destroyer in sz6, round 3 : 0/1 hits
Americans roll dice for 1 S.Sub in sz6, round 4 : 1/1 hits
Masaharu roll dice for 1 Submarine in sz6, round 4 : 0/1 hits
1 Submarine owned by the Masaharu lost in sz6
Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 18
Casualties for Masaharu: 1 Submarine and 2 Transports
Battle in sz5
Americans attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Sub and 3 Submarines
Hisaichi defend with 1 Carrier, 2 Destroyers and 2 Submarines; Masaharu defend with 1 Carrier and 1 Destroyer
Americans roll dice for 1 S.Sub and 3 Submarines in sz5, round 2 : 3/4 hits
Hisaichi roll dice for 2 Submarines in sz5, round 2 : 0/2 hits
Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in sz5, round 2 : 2/5 hits
Hisaichi roll dice for 2 Carriers and 3 Destroyers in sz5, round 2 : 3/5 hits
Units damaged: 1 Battleship owned by the Americans
2 Submarines owned by the Hisaichi , 1 Destroyer owned by the Masaharu , 2 Destroyers owned by the Hisaichi and 2 Submarines owned by the Americans lost in sz5
Americans roll dice for 1 S.Sub and 1 Submarine in sz5, round 3 : 1/2 hits
1 Carrier owned by the Masaharu lost in sz5
Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in sz5, round 3 : 1/5 hits
Hisaichi roll dice for 1 Carrier in sz5, round 3 : 1/1 hits
1 Carrier owned by the Hisaichi and 1 Submarine owned by the Americans lost in sz5
Americans win with 1 Battleship, 1 Cruiser, 3 Destroyers and 1 S.Sub remaining. Battle score for attacker is 46
Casualties for Hisaichi: 1 Carrier, 2 Destroyers and 2 Submarines
Casualties for Masaharu: 1 Carrier and 1 Destroyer
Casualties for Americans: 3 Submarines
Battle in sz70
Americans attack with 1 B.Transport, 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters, 1 Fighter and 1 Transport
Hisaichi defend with 1 Carrier; Yamamoto defend with 1 Battleship, 3 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter, 3 Submarines and 3 Transports
Yamamoto roll dice for 3 Submarines in sz70, round 2 : 0/3 hits
Americans roll dice for 1 B.Transport, 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters, 1 Fighter and 1 Transport in sz70, round 2 : 6/17 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 4 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter and 3 Transports in sz70, round 2 : 6/12 hits
Units damaged: 4 Battleships owned by the Americans
1 Transport owned by the Americans , 2 Submarines owned by the Yamamoto , 1 B.Transport owned by the Americans and 3 Transports owned by the Yamamoto lost in sz70
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 0/1 hits
Americans roll dice for 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters and 1 Fighter in sz70, round 3 : 7/17 hits
Yamamoto roll dice for 1 Battleship, 4 Carriers, 1 Destroyer, 2 EarlyFighters and 1 Fighter in sz70, round 3 : 5/9 hits
1 Destroyer owned by the Yamamoto , 2 Destroyers owned by the Americans , 3 Carriers owned by the Americans , 3 Carriers owned by the Yamamoto , 2 EarlyFighters owned by the Yamamoto and 1 Submarine owned by the Yamamoto lost in sz70
Americans roll dice for 4 Battleships, 2 Cruisers, 1 Destroyer, 4 EarlyFighters and 1 Fighter in sz70, round 4 : 6/12 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz70, round 4 : 1/3 hits
1 Fighter owned by the Yamamoto , 1 Carrier owned by the Hisaichi , 1 Destroyer owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz70
Americans win with 4 Battleships, 2 Cruisers, 4 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 66
Casualties for Hisaichi: 1 Carrier
Casualties for Yamamoto: 1 Battleship, 3 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter, 3 Submarines and 3 Transports
Casualties for Americans: 1 B.Transport, 3 Carriers, 3 Destroyers and 1 TransportNon Combat Move - Americans
4 EarlyFighters moved from sz70 to Sarong
1 Fighter moved from sz70 to SarongPlace Units - Americans
2 Destroyers placed in sz25
2 Submarines placed in sz25
1 B.Carrier and 1 Submarine placed in sz23
2 Fighters, 1 Infantry and 1 Marine placed in San FranciscoTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 Artillery moved from Alaska to Anchorage
Masaharu take Anchorage from Americans
1 Elite moved from Amchitka to sz4
1 Artillery moved from Amchitka to sz4
1 Elite moved from Kiska to sz4
1 Artillery moved from Attla to sz4
1 Elite moved from Attla to sz4
1 Elite moved from Palana to sz4
1 Elite moved from Palana to sz3
1 Infantry moved from Palana to sz3
1 Elite and 1 T.Boat moved from sz3 to sz4
1 Cruiser and 1 Infantry moved from sz3 to sz4
1 Bomber moved from Palana to N.Canada
1 Tank moved from Alaska to N.Canada
1 Artillery moved from sz4 to Umnak
1 Artillery moved from sz4 to Adak
3 Elites moved from sz4 to Alaska
1 Elite moved from sz4 to Umnak
1 Elite moved from sz4 to Adak
1 Infantry moved from sz4 to Alaska
1 Tank moved from Akina to sz16
1 Marine moved from Akina to sz16
1 Marine, 1 Tank and 1 Transport moved from sz16 to sz3
1 Marine moved from sz3 to Palana
1 Tank moved from sz3 to Palana
1 Fighter moved from Palana to N.Canada
1 L.Fighter moved from Akina to AlaskaPurchase Units - Masaharu
Masaharu buy 1 Bunker, 2 Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Adak
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Cruiser in Adak, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery and 1 Elite in Adak, round 2 : 2/2 hits
Americans roll dice for 1 Infantry in Adak, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Adak
Masaharu win, taking Adak from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Umnak
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Umnak, round 2 : 0/2 hits
Americans roll dice for 1 Infantry in Umnak, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery and 1 Elite in Umnak, round 3 : 0/2 hits
Americans roll dice for 1 Infantry in Umnak, round 3 : 1/1 hits
1 Artillery owned by the Masaharu lost in Umnak
Masaharu roll dice for 1 Elite in Umnak, round 4 : 1/1 hits
Americans roll dice for 1 Infantry in Umnak, round 4 : 1/1 hits
1 Elite owned by the Masaharu and 1 Infantry owned by the Americans lost in Umnak
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 1 Artillery and 1 Elite
Battle in N.Canada
Masaharu attack with 1 Bomber, 1 Fighter and 1 Tank
British defend with 1 Infantry
Masaharu roll dice for 1 Bomber, 1 Fighter and 1 Tank in N.Canada, round 2 : 3/3 hits
British roll dice for 1 Infantry in N.Canada, round 2 : 1/1 hits
1 Fighter owned by the Masaharu and 1 Infantry owned by the British lost in N.Canada
Masaharu win, taking N.Canada from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is -8
Casualties for British: 1 Infantry
Casualties for Masaharu: 1 FighterNon Combat Move - Masaharu
1 Bomber moved from N.Canada to AlaskaPlace Units - Masaharu
1 Bunker, 2 Fighters and 1 Tank placed in VancouverTurn Complete - Masaharu
Masaharu collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Artillery moved from Angarsk to Yakutsk
Russians take Yakutsk from Hisaichi
1 Infantry moved from Tulun to Ustkut
1 Infantry moved from Ulaan Ude to Irkutsk
2 Mech.Infs moved from Quingdao to Jinan
1 Artillery moved from Quingdao to Jinan
1 Tank moved from Quingdao to Jinan
1 Infantry moved from Ulaan Ude to Quingdao
1 Infantry moved from Ulaan Ude to Jinan
1 Infantry moved from Tulun to Ulaan Ude
3 Mech.Infs moved from Kaask to Jinan
1 L.Fighter moved from Kaask to Jinan
1 Marine moved from Kaask to KyzalPurchase Units - Russians
Russians buy 6 Infantry and 4 Tanks; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
Place Units - Russians
4 Infantry and 2 Tanks placed in Kaask
2 Infantry and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
1 Tank moved from Belogorsk to Angarsk
Yamamoto take Angarsk from Russians
1 Mech.Inf moved from Hsingan to Yakutsk
1 Mech.Inf moved from Hsingan to Yakutsk
1 Mech.Inf moved from Hsingan to Yakutsk
3 Infantry moved from Manchuria to Hsingan
2 Artillerys moved from Manchuria to Hsingan
6 Tanks moved from Hongkong to Kwangsi
1 Bomber moved from Hongkong to sz64
1 L.Fighter moved from Phuket to sz64
1 Fighter moved from Chunking to sz64
1 Artillery moved from W.Chunking to N.Chunking
1 Battleship moved from sz60 to sz70
4 Submarines moved from sz60 to sz70
2 Destroyers moved from sz60 to sz70
1 T.Boat moved from sz60 to sz59
2 Transports moved from sz75 to sz78
4 Infantry moved from Tokyo to sz78
4 Infantry and 2 Transports moved from sz78 to sz75
4 Infantry moved from sz75 to Iwo Jima
1 Infantry moved from Tokyo to S.Japan
1 B.Transport moved from sz74 to sz68
1 B.Transport moved from sz68 to sz69
1 Tank moved from Celebs to sz69
1 Tank moved from sz69 to N.B
Yamamoto take N.B from British
1 Artillery moved from Hopeh to sz74
1 Infantry moved from Hopeh to sz74
1 Marine moved from Hopeh to sz74
1 Infantry moved from Hopeh to sz74
1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz74 to sz69
1 Artillery moved from sz69 to Borneo
2 Infantry moved from sz69 to Borneo
1 Marine moved from sz69 to Borneo
1 Transport moved from sz74 to sz15
1 Artillery moved from Hsingan to Quingdao
1 Infantry moved from Hsingan to Quingdao
4 Infantry moved from Hopeh to Shansi
2 Artillerys moved from Hopeh to ShansiPurchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Marine, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Quingdao
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Quingdao
Yamamoto roll dice for 1 Artillery in Quingdao, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Quingdao
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Borneo
Yamamoto attack with 1 Artillery, 2 Infantry and 1 Marine
Dutch defend with 3 Infantry and 2 Tanks
Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Marine in Borneo, round 2 : 2/4 hits
Dutch roll dice for 3 Infantry and 2 Tanks in Borneo, round 2 : 1/5 hits
1 Infantry owned by the Yamamoto and 2 Infantry owned by the Dutch lost in Borneo
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Borneo, round 3 : 0/3 hits
Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 3 : 2/3 hits
1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Borneo
Yamamoto roll dice for 1 Artillery in Borneo, round 4 : 1/1 hits
Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 4 : 2/3 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Borneo
Dutch win with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Artillery, 2 Infantry and 1 Marine
Casualties for Dutch: 3 Infantry
Battle in sz70
Yamamoto attack with 1 Battleship, 2 Destroyers and 4 Submarines
Americans defend with 4 Battleships and 2 Cruisers
Yamamoto roll dice for 4 Submarines in sz70, round 2 : 1/4 hits
1 Cruiser owned by the Americans lost in sz70
Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 2 : 1/3 hits
Americans roll dice for 4 Battleships and 1 Cruiser in sz70, round 2 : 3/5 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Cruiser owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
Yamamoto roll dice for 2 Submarines in sz70, round 3 : 0/2 hits
Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 3 : 1/3 hits
Americans roll dice for 4 Battleships in sz70, round 3 : 3/4 hits
1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz70, round 4 : 1/2 hits
Americans roll dice for 3 Battleships in sz70, round 4 : 3/3 hits
1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz70
Americans win with 2 Battleships remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Battleship, 2 Destroyers and 4 Submarines
Casualties for Americans: 2 Battleships and 2 Cruisers
Battle in sz64
Yamamoto attack with 1 Bomber, 1 Fighter and 1 L.Fighter
British defend with 2 Transports
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 2 : 1/3 hits
British roll dice for 2 Transports in sz64, round 2 : 0/2 hits
1 Transport owned by the British lost in sz64
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 3 : 1/3 hits
British roll dice for 1 Transport in sz64, round 3 : 0/1 hits
1 Transport owned by the British lost in sz64
Yamamoto win with 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Battle in Yakutsk
Yamamoto attack with 3 Mech.Infs
Russians defend with 1 Artillery
Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 2 : 0/3 hits
Russians roll dice for 1 Artillery in Yakutsk, round 2 : 1/1 hits
1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 2 Mech.Infs in Yakutsk, round 3 : 2/2 hits
Russians roll dice for 1 Artillery in Yakutsk, round 3 : 1/1 hits
1 Artillery owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto win, taking Yakutsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is -6
Casualties for Russians: 1 Artillery
Casualties for Yamamoto: 2 Mech.InfsNon Combat Move - Yamamoto
1 Bomber moved from sz64 to Phuket
1 Fighter moved from sz64 to Phuket
1 L.Fighter moved from sz64 to Hongkong
1 Submarine moved from sz78 to sz75Place Units - Yamamoto
1 Battleship, 2 Destroyers and 1 Submarine placed in sz70
1 Cruiser, 1 S.Sub and 1 Submarine placed in sz78
1 Marine placed in HongkongTurn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
1 Tank moved from Belogorsk to Angarsk
Yamamoto take Angarsk from Russians
1 Mech.Inf moved from Hsingan to Yakutsk
1 Mech.Inf moved from Hsingan to Yakutsk
1 Mech.Inf moved from Hsingan to Yakutsk
3 Infantry moved from Manchuria to Hsingan
2 Artillerys moved from Manchuria to Hsingan
6 Tanks moved from Hongkong to Kwangsi
1 Bomber moved from Hongkong to sz64
1 L.Fighter moved from Phuket to sz64
1 Fighter moved from Chunking to sz64
1 Artillery moved from W.Chunking to N.Chunking
1 Battleship moved from sz60 to sz70
4 Submarines moved from sz60 to sz70
2 Destroyers moved from sz60 to sz70
1 T.Boat moved from sz60 to sz59
2 Transports moved from sz75 to sz78
4 Infantry moved from Tokyo to sz78
4 Infantry and 2 Transports moved from sz78 to sz75
4 Infantry moved from sz75 to Iwo Jima
1 Infantry moved from Tokyo to S.Japan
1 B.Transport moved from sz74 to sz68
1 B.Transport moved from sz68 to sz69
1 Tank moved from Celebs to sz69
1 Tank moved from sz69 to N.B
Yamamoto take N.B from British
1 Artillery moved from Hopeh to sz74
1 Infantry moved from Hopeh to sz74
1 Marine moved from Hopeh to sz74
1 Infantry moved from Hopeh to sz74
1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz74 to sz69
1 Artillery moved from sz69 to Borneo
2 Infantry moved from sz69 to Borneo
1 Marine moved from sz69 to Borneo
1 Transport moved from sz74 to sz15
1 Artillery moved from Hsingan to Quingdao
1 Infantry moved from Hsingan to Quingdao
4 Infantry moved from Hopeh to Shansi
2 Artillerys moved from Hopeh to ShansiPurchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Marine, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Quingdao
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Quingdao
Yamamoto roll dice for 1 Artillery in Quingdao, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Quingdao
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Borneo
Yamamoto attack with 1 Artillery, 2 Infantry and 1 Marine
Dutch defend with 3 Infantry and 2 Tanks
Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Marine in Borneo, round 2 : 2/4 hits
Dutch roll dice for 3 Infantry and 2 Tanks in Borneo, round 2 : 1/5 hits
1 Infantry owned by the Yamamoto and 2 Infantry owned by the Dutch lost in Borneo
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Borneo, round 3 : 0/3 hits
Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 3 : 2/3 hits
1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Borneo
Yamamoto roll dice for 1 Artillery in Borneo, round 4 : 1/1 hits
Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 4 : 2/3 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Borneo
Dutch win with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Artillery, 2 Infantry and 1 Marine
Casualties for Dutch: 3 Infantry
Battle in sz70
Yamamoto attack with 1 Battleship, 2 Destroyers and 4 Submarines
Americans defend with 4 Battleships and 2 Cruisers
Yamamoto roll dice for 4 Submarines in sz70, round 2 : 1/4 hits
1 Cruiser owned by the Americans lost in sz70
Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 2 : 1/3 hits
Americans roll dice for 4 Battleships and 1 Cruiser in sz70, round 2 : 3/5 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Cruiser owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
Yamamoto roll dice for 2 Submarines in sz70, round 3 : 0/2 hits
Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 3 : 1/3 hits
Americans roll dice for 4 Battleships in sz70, round 3 : 3/4 hits
1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz70, round 4 : 1/2 hits
Americans roll dice for 3 Battleships in sz70, round 4 : 3/3 hits
1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz70
Americans win with 2 Battleships remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Battleship, 2 Destroyers and 4 Submarines
Casualties for Americans: 2 Battleships and 2 Cruisers
Battle in sz64
Yamamoto attack with 1 Bomber, 1 Fighter and 1 L.Fighter
British defend with 2 Transports
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 2 : 1/3 hits
British roll dice for 2 Transports in sz64, round 2 : 0/2 hits
1 Transport owned by the British lost in sz64
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 3 : 1/3 hits
British roll dice for 1 Transport in sz64, round 3 : 0/1 hits
1 Transport owned by the British lost in sz64
Yamamoto win with 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Battle in Yakutsk
Yamamoto attack with 3 Mech.Infs
Russians defend with 1 Artillery
Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 2 : 0/3 hits
Russians roll dice for 1 Artillery in Yakutsk, round 2 : 1/1 hits
1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 2 Mech.Infs in Yakutsk, round 3 : 2/2 hits
Russians roll dice for 1 Artillery in Yakutsk, round 3 : 1/1 hits
1 Artillery owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto win, taking Yakutsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is -6
Casualties for Russians: 1 Artillery
Casualties for Yamamoto: 2 Mech.InfsNon Combat Move - Yamamoto
1 Bomber moved from sz64 to Phuket
1 Fighter moved from sz64 to Phuket
1 L.Fighter moved from sz64 to Hongkong
1 Submarine moved from sz78 to sz75Place Units - Yamamoto
1 Battleship, 2 Destroyers and 1 Submarine placed in sz70
1 Cruiser, 1 S.Sub and 1 Submarine placed in sz78
1 Marine placed in HongkongTurn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from sz57: 1 Cruiser
EDIT: Adding units owned by Yamamoto to sz54: 1 Cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
3 Infantry moved from W.Sian to N.Chunking
1 Marine moved from W.Sian to N.Chunking
1 Artillery moved from W.Sian to N.Chunking
2 Tankettes moved from Sian to Hanan
3 Infantry moved from Sian to Hanan
2 Tanks moved from Sian to Hanan
1 Infantry moved from Shangsi to Sian
1 Infantry moved from Gansu to N.Shangsi
1 Marine moved from Gansu to Shangsi
5 Infantry moved from Tsingnan to Gansu
5 Mech.Infs moved from Xining to Szechwan
2 Bombers moved from Shangsi to Peking
2 EarlyFighters moved from Shangsi to PekingPurchase Units - Chinese
Chinese buy 6 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.Chunking
Chinese attack with 1 Artillery, 3 Infantry and 1 Marine
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery, 3 Infantry and 1 Marine in N.Chunking, round 2 : 4/5 hits
Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.Chunking
Chinese win, taking N.Chunking from Yamamoto with 1 Artillery, 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Peking
Chinese attack with 2 Bombers and 2 EarlyFighters
Hisaichi defend with 1 Bomber, 2 Fighters and 1 Infantry
Chinese roll dice for 2 Bombers and 2 EarlyFighters in Peking, round 2 : 4/4 hits
Hisaichi roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Peking, round 2 : 2/4 hits
1 Bomber owned by the Hisaichi , 1 Infantry owned by the Hisaichi , 2 Fighters owned by the Hisaichi and 2 EarlyFighters owned by the Chinese lost in Peking
Chinese win with 2 Bombers remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Bomber, 2 Fighters and 1 Infantry
Casualties for Chinese: 2 EarlyFighters
Battle in Hanan
Chinese attack with 3 Infantry, 2 Tanks and 2 Tankettes
Hisaichi defend with 1 Artillery
Chinese roll dice for 3 Infantry, 2 Tanks and 2 Tankettes in Hanan, round 2 : 1/7 hits
Hisaichi roll dice for 1 Artillery in Hanan, round 2 : 1/1 hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
Chinese win, taking Hanan from Hisaichi with 2 Infantry, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 Bombers moved from Peking to SzechwanPlace Units - Chinese
6 Mech.Infs placed in XiningTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
3 Tanks moved from Amursk to Quingdao
3 Tanks moved from Vostok to Quingdao
2 Infantry moved from Hsingan to Quingdao
1 Tank moved from Vostok to Irkutsk
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz67
1 NakajimaG5N moved from Hongkong to sz70
1 Battleship moved from sz60 to sz70
1 Tank moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to Shangsi
1 Infantry moved from Shansi to Sian
1 Artillery moved from Nanking to Sian
1 Transport moved from sz74 to sz79
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz15
2 Infantry moved from sz15 to Vladivostok
1 Transport moved from sz74 to sz79
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Infantry moved from sz74 to Fukien
6 Transports moved from sz74 to sz79
1 Carrier moved from sz74 to sz70
2 L.Fighters moved from sz74 to sz70
1 L.Fighter moved from Seoul to N.Shangsi
1 L.Fighter moved from Seoul to Shangsi
1 NakajimaG5N moved from Seoul to Irkutsk
2 Infantry moved from sz67 to KwangtungPurchase Units - Hisaichi
Hisaichi buy 11 Tanks; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N; Yamamoto loiter and taunt with
Americans defend with 2 Battleships
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N in sz70, round 2 : 3/5 hits
Americans roll dice for 2 Battleships in sz70, round 2 : 2/2 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi and 2 Battleships owned by the Americans lost in sz70
Hisaichi win with 1 Battleship, 2 L.Fighters and 1 NakajimaG5N remaining. Battle score for attacker is 26
Casualties for Hisaichi: 1 Carrier
Casualties for Americans: 2 Battleships
Battle in Sian
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Sian, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 4 : 1/2 hits
Chinese roll dice for 1 Infantry in Sian, round 4 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Irkutsk
Hisaichi attack with 1 NakajimaG5N and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 NakajimaG5N and 1 Tank in Irkutsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 NakajimaG5N and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 L.Fighter and 1 Tank
Chinese defend with 1 Marine
Hisaichi roll dice for 1 L.Fighter and 1 Tank in Shangsi, round 2 : 1/2 hits
Chinese roll dice for 1 Marine in Shangsi, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shangsi
Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Marine
Battle in N.Shangsi
Hisaichi attack with 1 L.Fighter and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 L.Fighter and 1 Tank in N.Shangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits
1 Tank owned by the Hisaichi lost in N.Shangsi
retreated to N.Shangsi
Chinese win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Quingdao
Hisaichi attack with 2 Infantry and 6 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantry and 6 Tanks in Quingdao, round 2 : 1/8 hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
1 AAGun moved from Manchuria to Amursk
1 L.Fighter moved from N.Shangsi to E.Shansi
1 L.Fighter moved from Shangsi to Shansi
2 L.Fighters moved from sz70 to Davao
1 NakajimaG5N moved from sz70 to Hongkong
1 NakajimaG5N moved from Irkutsk to SeoulPlace Units - Hisaichi
8 Tanks placed in Seoul
3 Tanks placed in AmurskTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 62 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
3 Tanks moved from Amursk to Quingdao
3 Tanks moved from Vostok to Quingdao
2 Infantry moved from Hsingan to Quingdao
1 Tank moved from Vostok to Irkutsk
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz67
1 NakajimaG5N moved from Hongkong to sz70
1 Battleship moved from sz60 to sz70
1 Tank moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to Shangsi
1 Infantry moved from Shansi to Sian
1 Artillery moved from Nanking to Sian
1 Transport moved from sz74 to sz79
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz15
2 Infantry moved from sz15 to Vladivostok
1 Transport moved from sz74 to sz79
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Infantry moved from sz74 to Fukien
6 Transports moved from sz74 to sz79
1 Carrier moved from sz74 to sz70
2 L.Fighters moved from sz74 to sz70
1 L.Fighter moved from Seoul to N.Shangsi
1 L.Fighter moved from Seoul to Shangsi
1 NakajimaG5N moved from Seoul to Irkutsk
2 Infantry moved from sz67 to KwangtungPurchase Units - Hisaichi
Hisaichi buy 11 Tanks; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N; Yamamoto loiter and taunt with
Americans defend with 2 Battleships
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N in sz70, round 2 : 3/5 hits
Americans roll dice for 2 Battleships in sz70, round 2 : 2/2 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi and 2 Battleships owned by the Americans lost in sz70
Hisaichi win with 1 Battleship, 2 L.Fighters and 1 NakajimaG5N remaining. Battle score for attacker is 26
Casualties for Hisaichi: 1 Carrier
Casualties for Americans: 2 Battleships
Battle in Sian
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Sian, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 4 : 1/2 hits
Chinese roll dice for 1 Infantry in Sian, round 4 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Irkutsk
Hisaichi attack with 1 NakajimaG5N and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 NakajimaG5N and 1 Tank in Irkutsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 NakajimaG5N and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 L.Fighter and 1 Tank
Chinese defend with 1 Marine
Hisaichi roll dice for 1 L.Fighter and 1 Tank in Shangsi, round 2 : 1/2 hits
Chinese roll dice for 1 Marine in Shangsi, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shangsi
Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Marine
Battle in N.Shangsi
Hisaichi attack with 1 L.Fighter and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 L.Fighter and 1 Tank in N.Shangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits
1 Tank owned by the Hisaichi lost in N.Shangsi
retreated to N.Shangsi
Chinese win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Quingdao
Hisaichi attack with 2 Infantry and 6 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantry and 6 Tanks in Quingdao, round 2 : 1/8 hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
1 AAGun moved from Manchuria to Amursk
1 L.Fighter moved from N.Shangsi to E.Shansi
1 L.Fighter moved from Shangsi to Shansi
2 L.Fighters moved from sz70 to Davao
1 NakajimaG5N moved from sz70 to Hongkong
1 NakajimaG5N moved from Irkutsk to SeoulPlace Units - Hisaichi
8 Tanks placed in Seoul
3 Tanks placed in AmurskTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 62 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from sz3: 1 Submarine
EDIT: Adding units owned by Hisaichi to sz4: 1 Submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Tank moved from Borneo to N.B
1 Tank moved from Borneo to N.B
3 EarlyFighters moved from S.Borneo to sz69Purchase Units - Dutch
Dutch buy 2 Destroyers and 1 EarlyFighter; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz69
Dutch attack with 3 EarlyFighters
Yamamoto defend with 1 B.Transport and 2 Transports
Dutch roll dice for 3 EarlyFighters in sz69, round 2 : 1/3 hits
Yamamoto roll dice for 1 B.Transport and 2 Transports in sz69, round 2 : 0/3 hits
1 Transport owned by the Yamamoto lost in sz69
Dutch roll dice for 3 EarlyFighters in sz69, round 3 : 0/3 hits
Yamamoto roll dice for 1 B.Transport and 1 Transport in sz69, round 3 : 0/2 hits
Dutch roll dice for 3 EarlyFighters in sz69, round 4 : 2/3 hits
Yamamoto roll dice for 1 B.Transport and 1 Transport in sz69, round 4 : 0/2 hits
1 B.Transport owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in sz69
Dutch win with 3 EarlyFighters remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 B.Transport and 2 Transports
Battle in N.B
Dutch attack with 2 Tanks
Yamamoto defend with 1 Tank
Dutch roll dice for 2 Tanks in N.B, round 2 : 2/2 hits
Yamamoto roll dice for 1 Tank in N.B, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.B
Dutch win, taking N.B from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 TankNon Combat Move - Dutch
3 EarlyFighters moved from sz69 to S.BorneoPlace Units - Dutch
2 Destroyers placed in sz60
1 EarlyFighter placed in S.BorneoTurn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs total