@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 mech_infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Bessarabia to Romania
1 bomber moved from Russia to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Romania
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
1 bomber moved from Russia to Romania
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Romania to Ukraine
1 bomber moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
Russians undo move 2.
1 artillery and 1 mech_infantry placed in Volgograd
Russians undo move 2.
1 artillery placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 infantry moved from Formosa to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries moved from Manchuria to Amur
1 fighter moved from Japan to Siberia
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 7 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 8 infantry and 4 transports moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
6 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 4 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 destroyers and 4 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Siberia
Japanese attack with 1 fighter and 6 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 6 infantry in Siberia, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 factory_minor
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 artilleries and 2 infantry
Siberia : 1 flag, 6 infantry
Buryatia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
5 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 33 / 53
Russians : 32 / 37
Japanese : 24 / 24
Americans : 65 / 93
Chinese : 20 / 25
British : 23 / 30
UK_Pacific : 23 / 20
Italians : 35 / 59
ANZAC : 10 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.562
Median : 3.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 32
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Americans
2 armour moved from Normandy Bordeaux to Western Germany
Americans take Holland Belgium from Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 carrier and 4 destroyers moved from 110 Sea Zone to 92 Sea Zone
4 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Norway to Baltic States
2 bombers moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Western Germany
Americans attack with 2 armour and 2 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery
Americans win, taking Western Germany from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Denmark
Battle in Baltic States
Americans attack with 2 bombers
Germans defend with 3 mech_infantrys
Germans win, taking Denmark from Germans with 2 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in 92 Sea Zone
Americans attack with 1 carrier, 8 destroyers and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 carrier, 7 destroyers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 mech_infantrys moved from Karelia to Finland
1 armour and 2 mech_infantrys moved from Norway to Finland
2 bombers moved from Northern Italy to Norway
1 bomber moved from Eastern United States to United Kingdom
1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
7 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 16 Sea Zone to 4 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry placed in Norway
4 artilleries and 6 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 bombers moved from Norway to Baltic States
2 bombers moved from Gibraltar to Northern Italy
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 destroyer and 1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from Union of South Africa to 72 Sea Zone
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Timguska to Olgiy
UK_Pacific take Olgiy from Japanese
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Northern Italy causes 9 damage total.
Battle in Nigeria
Battle in 72 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer; Italians defend with 1 transport
British win, taking Nigeria from Italians, taking 72 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 transport
Battle in French Equatorial Africa
Battle in Baltic States
British attack with 2 bombers
Germans defend with 2 mech_infantrys
Germans win, taking French Equatorial Africa from Italians with 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 bombers
Non Combat Move - British
2 bombers moved from Northern Italy to Normandy Bordeaux
1 fighter moved from 72 Sea Zone to Rhodesia
3 artilleries and 3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 23 PUs (3 lost to blockades); end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 6 infantry
OK…Baltic was humbling.
How the F does 3 MI take out 5 SB’s??? :? ugh…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians repair 12 damage on 12 factory_majors; Remaining resources: 47 PUs;
Italians buy 1 armour, 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from Iraq to 79 Sea Zone
1 infantry moved from French Central Africa to Nigeria
1 armour moved from French West Africa to Nigeria
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Southern France to France
1 infantry moved from Greater Southern Germany to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour and 4 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 1 armour and 4 mech_infantrys in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 2 artilleries
Russians defend with 1 mech_infantry
Italians roll dice for 2 artilleries in Romania, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Romania
Italians roll dice for 1 artillery in Romania, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Russians lost in Romania
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 artilleries
Battle in 79 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 79 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits
British roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Western Germany
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 3/5 hits
Americans roll dice for 2 armour in Western Germany, round 2 : 0/2 hits
2 armour owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 armour
Battle in Nigeria
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Nigeria, round 2 : 1/2 hits
British roll dice for 1 infantry in Nigeria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Nigeria
Italians win, taking Nigeria from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery moved from British Somaliland to Ethiopia
1 fighter moved from 79 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 93 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
Italians undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 4.
1 infantry placed in Southern France
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,1
Italians collect 34 PUs (1 lost to blockades); end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Nigeria : 1 flag, 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 armour
French Central Africa : 1 flag
French Madagascar : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
French West Africa : 1 flag
France : 2 aaGuns, 1 artillery and 2 infantry
Western Germany : 2 artilleries and 3 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Ethiopia : 1 artillery
Caucasus : 1 flag, 1 armour and 3 mech_infantrys
95 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 fighter and 1 mech_infantry
81 Sea Zone : 1 submarine and 1 transport
79 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag
Yugoslavia : 2 artilleries and 4 infantry
Production/PUs Summary :
Germans : 31 / 53
Russians : 31 / 37
Japanese : 17 / 24
Americans : 67 / 103
Chinese : 23 / 30
British : 25 / 27
UK_Pacific : 26 / 30
Italians : 35 / 45
ANZAC : 10 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 2.829
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 35
Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Americans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans repair 13 damage on 3 factory_majors and 10 factory_minors; Remaining resources: 40 PUs;
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from Germany to Norway
3 bombers moved from Germany to Norway
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Baltic States to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from 80 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 3 bombers and 4 fighters
Americans defend with 1 armour, 2 bombers, 1 factory_minor, 1 fighter and 1 mech_infantry
Germans roll dice for 3 bombers and 4 fighters in Norway, round 2 : 7/7 hits
Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Norway, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 1 bomber owned by the Germans , 1 armour owned by the Americans , 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in Norway
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber and 2 fighters
Casualties for Americans: 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
Battle in 71 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 3 : 2/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 72 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 72 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 72 Sea Zone
British roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Germans lost in 72 Sea Zone
Germans roll dice for 1 tactical_bomber in 72 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 72 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the British lost in 72 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyer and 1 submarine
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Eastern Persia to 80 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 bombers and 2 fighters moved from Norway to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
39 Sea Zone : 1 flag
West India : 1 flag
Alexandria : 1 flag
Egypt : 1 infantry
Kenya : 2 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 20 infantry
Slovakia Hungary : 1 aaGun, 2 artilleries and 5 infantry
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Romania : 1 infantry
Germany : 2 aaGuns, 2 bombers, 1 factory_major, 2 fighters and 10 infantry
Northern Italy : 1 artillery and 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Eastern Persia : 1 flag, 1 armour
72 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
81 Sea Zone : 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 38 / 53
Russians : 26 / 37
Japanese : 17 / 24
Americans : 67 / 103
Chinese : 23 / 30
British : 25 / 27
UK_Pacific : 24 / 30
Italians : 35 / 45
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.350
Median : 3.000
Variance : 1.897
Standard Deviation : 1.377
Total rolls : 40
Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.478
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23
British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Intercept request emailed
No intercept, I’ll email the answer as well.
UK file is in email
FR file has been mailed
RUS has been emailed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 artillery moved from Ulaanbaatar to Amur
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 7 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 6 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
19 Sea Zone : 1 submarine
18 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
7 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 33 / 45
Russians : 34 / 41
Japanese : 19 / 19
Americans : 65 / 99
Chinese : 23 / 29
British : 27 / 27
UK_Pacific : 26 / 31
Italians : 28 / 34
ANZAC : 10 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Japanese Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
ANZAC Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 6 destroyers, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
4 transports moved from 93 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
3 armour and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Denmark
1 armour and 2 mech_infantrys moved from Norway to Karelia
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 10 Sea Zone to 7 Sea Zone
3 armour moved from Normandy Bordeaux to Southern France
2 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
Combat - Americans
Battle in France
Americans attack with 2 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 2 aaGuns and 2 infantry
Germans win with 5 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 2 aaGuns
Casualties for Americans: 2 armour, 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 3 armour and 3 infantry
Germans defend with 1 artillery and 2 infantry
Americans win, taking Holland Belgium from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Battle in 7 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans win, taking Western Germany from Germans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Karelia
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Americans win, taking Karelia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in Denmark
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans win, taking Denmark from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Southern France
Americans attack with 3 armour, 4 artilleries, 5 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Americans win, taking Southern France from Germans with 3 armour, 2 artilleries and 5 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 2 artilleries and 11 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Southern France to 97 Sea Zone
1 carrier and 6 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Denmark to Norway
Place Units - Americans
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 bomber and 1 tactical_bomber placed in Western United States
6 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Jehol
4 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - British
1 transport moved from 82 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
6 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 armour, 2 fighters and 6 mech_infantrys moved from India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 2 fighters, 6 infantry and 7 mech_infantrys
Germans defend with 1 armour
British win, taking Eastern Persia from Germans with 1 armour, 2 fighters, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Gold Coast
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 artillery, 1 fighter and 1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Norway to Southern France
2 fighters moved from Eastern Persia to Northwest Persia
2 fighters moved from Normandy Bordeaux to Romania
1 transport moved from 87 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
Place Units - British
3 armour placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6,1,2,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 armour placed in India
2 destroyers placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 23 PUs (3 lost to blockades); end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in 39 Sea Zone change ownership: 2 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from British
1 armour moved from Gold Coast to French Central Africa
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Italians take 41 Sea Zone from ANZAC
1 battleship and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from France to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 37 Sea Zone
Italians roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Italians win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 82 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 82 Sea Zone
Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits
Italians win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer and 4 transports
Italians roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 4 transports in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
4 transports owned by the Americans lost in 93 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 36
Casualties for Americans: 1 destroyer and 4 transports
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,6,6,2,3,4,4
Italians collect 22 PUs (8 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Territory Summary for Italians :
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
Trans-Jordan : 1 flag, 1 artillery
British Somaliland : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Gold Coast : 1 flag
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 armour and 2 mech_infantrys
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 armour
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 16 infantry
Western Ukraine : 1 flag, 1 mech_infantry
76 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
72 Sea Zone : 1 flag
79 Sea Zone : 1 flag
82 Sea Zone : 1 flag, 1 submarine
Persia : 1 flag
Production/PUs Summary :
Germans : 19 / 45
Russians : 33 / 41
Japanese : 19 / 19
Americans : 78 / 103
Chinese : 23 / 28
British : 27 / 28
UK_Pacific : 26 / 31
Italians : 30 / 26
ANZAC : 10 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.938
Median : 4.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 32
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 4.333
Median : 6.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 18 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs