Helmutpower +11 Allies VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                11 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 27 / 28
        Japanese : 36 / 40
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 37 / 42
        UK_Pacific : 21 / 22
        Italians : 8 / 0
        ANZAC : 15 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 36 PUs;
                British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                1 armour moved from Tobruk to Alexandria
                1 armour moved from Alexandria to Trans-Jordan
                1 artillery, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Caucasus to Rostov
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Non Combat Move - British

    Place Units - British
                3 infantry placed in United Kingdom
                2 armour placed in Egypt
                1 destroyer placed in 98 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 27 / 28
        Japanese : 36 / 40
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 37 / 43
        UK_Pacific : 21 / 21
        Italians : 8 / 0
        ANZAC : 15 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,2,2,3
                Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 27 / 28
        Japanese : 36 / 40
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 37 / 43
        UK_Pacific : 21 / 21
        Italians : 8 / 0
        ANZAC : 15 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Japanese
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 27 / 28
        Japanese : 34 / 40
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 37 / 43
        UK_Pacific : 21 / 21
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • French turn :wink:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 27 / 28
        Japanese : 34 / 40
        Americans : 56 / 82
        Chinese : 7 / 8
        British : 37 / 43
        UK_Pacific : 21 / 21
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                3 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Bulgaria to Bessarabia
                1 armour moved from Bulgaria to Greece
                      Germans take Greece from British
                5 infantry moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                1 artillery and 10 infantry moved from Poland to Eastern Poland
                8 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                4 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Finland to Norway
                1 armour moved from Norway to Karelia
                1 armour moved from Norway to Karelia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                3 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Bulgaria to Bessarabia
                1 armour moved from Bulgaria to Greece
                      Germans take Greece from British
                5 infantry moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                1 artillery and 10 infantry moved from Poland to Eastern Poland
                8 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                4 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Finland to Norway
                1 armour moved from Norway to Karelia
                1 armour moved from Norway to Karelia

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 4 destroyers and 1 transport
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 3 destroyers
                Battle in Bessarabia
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
                1 armour, 2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,1,2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                10 infantry moved from Amur to Buryatia
                8 infantry moved from Shensi to Kansu
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Vologda
                      Russians take Vologda from Germans
                1 artillery and 1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                6 armour, 19 artilleries, 33 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland

    Combat - Russians
                Battle in Kansu
                    Russians attack with 8 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 8 infantry in Kansu, round 2 :  0/8 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 8 infantry in Kansu, round 3 :  1/8 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 :  3/3 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Russians attack with 6 armour, 19 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 aaGuns, 9 armour, 7 artilleries, 32 infantry and 3 mech_infantrys
                        AA fire in Eastern Poland :  0/3 hits
                        Russians roll dice for 6 armour, 19 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  23/63 hits
                        Germans roll dice for 5 aaGuns, 9 armour, 7 artilleries, 32 infantry and 3 mech_infantrys in Eastern Poland, round 2 :  15/51 hits
                        15 infantry owned by the Russians, 18 infantry owned by the Germans and 5 aaGuns owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 armour, 19 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  19/48 hits
                        Germans roll dice for 9 armour, 7 artilleries, 14 infantry and 3 mech_infantrys in Eastern Poland, round 3 :  14/33 hits
                        14 infantry owned by the Russians, 14 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 armour, 19 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  18/34 hits
                        Germans roll dice for 9 armour and 5 artilleries in Eastern Poland, round 4 :  5/14 hits
                        4 infantry owned by the Russians, 9 armour owned by the Germans, 1 mech_infantry owned by the Russians and 5 artilleries owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 6 armour, 19 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 112
                    Casualties for Germans: 5 aaGuns, 9 armour, 7 artilleries, 32 infantry and 3 mech_infantrys
                    Casualties for Russians: 33 infantry and 1 mech_infantry

    Non Combat Move - Russians
                3 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                2 aaGuns moved from Western Ukraine to Eastern Poland
                3 infantry moved from Rostov to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 aaGuns moved from Timguska to Kansu
                10 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 32 / 32
        Japanese : 30 / 40
        Americans : 56 / 82
        Chinese : 8 / 8
        British : 35 / 43
        UK_Pacific : 21 / 21
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • the server I think is full it wont let me post at the moment. I will try it again in the morning. I am sorry it took me an extra couple of days. I was bed ridden with the flu for 2 days. feeling better now though. talk to you later

    Wayne


  • No problem! Get well soon!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 tactical_bomber moved from Japan to Korea
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Yunnan to Malaya
                      Japanese take Shan State from UK_Pacific
                      Japanese take Malaya from UK_Pacific
                1 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 armour moved from Kiangsu to Kwangsi
                2 artilleries moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 armour moved from Shantung to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 tactical_bomber moved from Japan to Korea
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Yunnan to Malaya
                      Japanese take Shan State from UK_Pacific
                      Japanese take Malaya from UK_Pacific
                1 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 armour moved from Kiangsu to Kwangsi
                2 artilleries moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 armour moved from Shantung to Kweichow

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from Manchuria to Yunnan
                1 aaGun, 1 armour and 6 infantry moved from Manchuria to Amur
                1 tactical_bomber moved from Korea to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Tobruk to Egypt
                1 transport moved from 109 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from Scotland to 119 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                3 submarines moved from 33 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 16 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                3 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 transport moved from 26 Sea Zone to 16 Sea Zone

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                1 carrier placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 8
        British : 35 / 43
        UK_Pacific : 17 / 21
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                12 infantry moved from Szechwan to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 7
        British : 35 / 43
        UK_Pacific : 17 / 21
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Libya to Tobruk
                1 armour moved from Trans-Jordan to Northwest Persia
                1 artillery and 3 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Rostov to Western Ukraine
                2 armour moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Greece
                    British win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British

    Place Units - British
                1 transport placed in 98 Sea Zone
                1 artillery placed in Egypt
                2 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 infantry placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 7 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I assume you didnt scramble in SZ37 when I make an attack to take Greece!

    If you want to scramble, we can remake the fight here on forum!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,4,5
                Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from French Indo China to Siam

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 carriers owned by the Japanese
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the ANZAC
                        2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 :  3/7 hits
                        Japanese roll dice for 1 battleship, 2 cruisers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 :  0/4 hits
                        2 cruisers owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 4 :  2/7 hits
                        Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    ANZAC win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 82
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 1 destroyer and 2 submarines

    Non Combat Move - ANZAC
                1 armour moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 cruiser and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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