My dice have been awesome!
Captain (allies+11) VS dawg (axis) tie breaker
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Burma
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 armour and 1 infantry moved from Kweichow to Shensi
1 artillery moved from Suiyuyan to Shensi
1 bomber moved from Philippines to Szechwan
1 bomber moved from Philippines to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 5 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 5 infantry
Battle in West India
Battle in Caroline Islands
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 3 infantry
Japanese win, taking West India from UK_Pacific, taking Caroline Islands from Americans, taking Shensi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Hunan
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 bomber moved from Shensi to Kweichow
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to Java
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from Java to Northern Territory
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 armour, 2 fighters and 3 mech_infantrys placed in Western United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 bomber and 3 infantry
Northern Territory : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
45 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 3 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 1 fighter
Morocco : 1 flag, 2 infantry
French West Africa : 2 bombers
86 Sea Zone : 2 transports
93 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 31
Japanese : 56 / 65
Americans : 55 / 70
Chinese : 3 / 4
British : 33 / 38
UK_Pacific : 9 / 11
Italians : 12 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 51 / 64
Russians : 31 / 31
Japanese : 56 / 65
Americans : 55 / 70
Chinese : 3 / 4
British : 33 / 38
UK_Pacific : 9 / 11
Italians : 12 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French West Africa: 2 bombers
EDIT: Adding units owned by Americans to Gibraltar: 2 bombers
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in 38 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 infantry in West India, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from 79 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
2 artilleries and 5 infantry moved from India to Burma
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 3 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to Caucasus
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Gibraltar to PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Burma : 2 artilleries and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Kazakhstan : 1 artillery and 1 infantry
West India : 1 armour, 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 3 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Tobruk : 1 flag, 1 armour, 1 artillery and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 artillery and 3 infantry
Caucasus : 1 armour, 1 fighter and 1 mech_infantry
106 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 31
Japanese : 53 / 65
Americans : 55 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 12 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Borneo : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 31
Japanese : 49 / 65
Americans : 55 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 31
Japanese : 49 / 65
Americans : 55 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
4 armour and 2 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Romania to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
4 armour and 2 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Romania to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 0/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 4 : 1/3 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 5 : 2/4 hits
Russians roll dice for 3 infantry in Bessarabia, round 5 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 6 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Belarus, round 2 : 9/31 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 artilleries and 5 infantry moved from Poland to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Romania : 2 infantry
Poland : 1 artillery and 3 infantry
Germany : 1 factory_major and 4 infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 3 infantry
Belarus : 1 flag, 3 aaGuns, 11 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery and 2 infantry
Western Ukraine : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 cruiser
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 28 / 31
Japanese : 49 / 65
Americans : 55 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 20 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 22 times
Average roll : 4.048
Median : 4.000
Variance : 2.506
Standard Deviation : 1.583
Total rolls : 84Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 4.000
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 64Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bessarabia, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Ukraine
3 artilleries moved from Smolensk to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 aaGun, 3 armour, 12 artilleries and 4 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Yenisey
1 aaGun moved from Timguska to Yenisey
1 aaGun and 6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Yenisey : 1 aaGun and 6 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 artillery and 4 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 15 artilleries, 1 factory_major, 1 fighter, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 aaGun and 6 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 31
Japanese : 48 / 65
Americans : 55 / 70
Chinese : 5 / 4
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Shensi to Kansu
1 artillery moved from Szechwan to Sikang
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 bomber moved from Kwangsi to Kansu
1 fighter moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Tsinghai
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to Sikang
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Shensi to Kansu
1 artillery moved from Szechwan to Sikang
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 bomber moved from Kwangsi to Kansu
1 fighter moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Tsinghai
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to Sikang
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in Kansu
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking Siberia from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Battle in Sikang
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber moved from Tsinghai to Kwangsi
1 fighter moved from Sikang to Kweichow
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Shensi
1 bomber moved from Kansu to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 battleships, 3 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Americans take 93 Sea Zone from Italians
2 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Algeria
3 mech_infantrys moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone -
OOL for sz 42? I got six hits first round…
-
2 battleship tips 1 carrier tip, sink 2 cruisers
-
I got seven hits second round
-
just take off the normal
-
I finfished the US turn but I’m not able to post it…the forum must be full again.
I saved the turn and will post when it will allow. -
game on. we’re up and running again. its about time :wink: