@nikola1975 Scramble to SZ114 and Normandy.
G40L Vold vs Helmutpower (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 destroyers and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Egypt to Alexandria
1 armour moved from Libya to Alexandria
1 artillery moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Shan State to Malaya
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 armour moved from Shan State to Malaya
1 tactical_bomber moved from India to Malaya
2 fighters moved from India to Malaya
1 infantry moved from India to West IndiaCombat - British
British creates battle in territory 109 Sea Zone
Battle in Malaya
British attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking 109 Sea Zone from Germans, taking Malaya from Japanese with 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/7 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 3 : 3/6 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
3 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
3 aaGuns moved from Shan State to Yunnan
2 fighters moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to YunnanPlace Units - British
3 destroyers and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,5
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 mech_infantrysProduction/PUs Summary :
Germans : 47 / 55
Russians : 23 / 28
Japanese : 58 / 65
Americans : 48 / 63
Chinese : 2 / 1
British : 34 / 40
UK_Pacific : 16 / 15
Italians : 13 / 25
ANZAC : 15 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
4 armour moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
2 destroyers placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Albania: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Removing units owned by Italians from Greece: 1 artillery
EDIT: Removing units owned by Italians from Yugoslavia: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 cruiser moved from 54 Sea Zone to 47 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to New Britain
1 carrier moved from 54 Sea Zone to 47 Sea ZoneCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Britain, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 carrier moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from New Britain to 33 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to West India: 2 infantry
EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Egypt: 4 infantry
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 47 / 55
Russians : 18 / 28
Japanese : 58 / 65
Americans : 48 / 63
Chinese : 2 / 1
British : 34 / 40
UK_Pacific : 16 / 15
Italians : 18 / 23
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 55
Russians : 18 / 28
Japanese : 58 / 65
Americans : 48 / 63
Chinese : 2 / 1
British : 34 / 40
UK_Pacific : 16 / 15
Italians : 18 / 23
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
6 armour, 4 artilleries and 4 infantry moved from Vologda to Russia
3 bombers moved from Archangel to Russia
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
10 armour, 3 artilleries, 25 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
3 tactical_bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Russia
Germans attack with 6 armour, 4 artilleries, 3 bombers, 4 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 1 artillery, 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for Russians: 2 fighters, 13 infantry and 1 tactical_bomber
Battle in Belarus
Germans attack with 10 armour, 3 artilleries, 1 bomber, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 5 armour, 6 artilleries, 29 infantry and 2 mech_infantrys
3 armour owned by the Germans retreated to Eastern Poland
Russians win with 5 armour and 4 artilleries remaining. Battle score for attacker is -59
Casualties for Germans: 7 armour, 3 artilleries, 32 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries, 29 infantry and 2 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 armour
EDIT: Adding units owned by Germans to Archangel: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 tactical_bombers moved from Russia to Vologda
3 bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Poland
1 tactical_bomber moved from Eastern Poland to Poland
2 fighters moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from Southern Italy to Western Germany
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from 127 Sea Zone to ArchangelPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour placed in Western Germany
Germans undo move 2.
1 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 artilleries
EDIT: Adding units owned by Germans to Poland: 2 artilleries
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs -
Huge defense in Belarus - that’s gonna take this a different turn for sure. I had a 95% chance to take with 10 units remaining, and you waffle stomped me. I had to adjust my retreat, which in turn made me adjust my one non-comm tank (I must have grabbed that one instead of a retreated tank), which is why the edits.
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
6 artilleries and 6 infantry moved from Bryansk to Russia
1 artillery moved from Belarus to Novgorod
Russians take Novgorod from Germans
6 infantry moved from Samara to Kazakhstan
8 infantry moved from Bryansk to Russia
1 artillery moved from Belarus to Eastern Poland
5 armour moved from Belarus to Russia
2 artilleries moved from Belarus to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Russia
Russians attack with 5 armour, 6 artilleries and 14 infantry
Germans defend with 1 airfield, 6 armour, 1 artillery and 1 factory_minor
Russians roll dice for 5 armour, 6 artilleries and 14 infantry in Russia, round 2 : 5/25 hits
Germans roll dice for 6 armour and 1 artillery in Russia, round 2 : 3/7 hits
3 infantry owned by the Russians, 4 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
Russians roll dice for 5 armour, 6 artilleries and 11 infantry in Russia, round 3 : 9/22 hits
Germans roll dice for 2 armour in Russia, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 armour, 6 artilleries and 9 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 6 armour and 1 artillery
Casualties for Russians: 5 infantry
Battle in Kazakhstan
Russians attack with 6 infantry
Japanese defend with 1 infantry; Germans defend with 3 bombers
Russians roll dice for 6 infantry in Kazakhstan, round 2 : 1/6 hits
Japanese roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Kazakhstan
Russians roll dice for 5 infantry in Kazakhstan, round 3 : 0/5 hits
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 4 infantry in Kazakhstan, round 4 : 0/4 hits
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 4 : 1/3 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 3 infantry in Kazakhstan, round 5 : 1/3 hits
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 5 : 0/3 hits
1 bomber owned by the Germans lost in Kazakhstan
Russians roll dice for 3 infantry in Kazakhstan, round 6 : 0/3 hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 6 : 0/2 hits
Russians roll dice for 3 infantry in Kazakhstan, round 7 : 0/3 hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 7 : 1/2 hits
1 infantry owned by the Russians lost in Kazakhstan
2 infantry owned by the Russians retreated to Samara
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 bombers
Casualties for Russians: 4 infantryNon Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
1 infantry moved from Bryansk to RostovTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalProduction/PUs Summary :
Germans : 45 / 94
Russians : 21 / 21
Japanese : 58 / 65
Americans : 48 / 63
Chinese : 2 / 1
British : 34 / 40
UK_Pacific : 16 / 15
Italians : 17 / 23
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I make an attack to kill your bombers…
6 inf against 1 inf (jap) and 3 bombers (ger)80% to win… So I make choice of max def!
If you want me to restart the fight to choose your casualties, go ahead… I stop the fight when i have no chance to win in that fight!
We can take the dice of forum and after edit the game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 destroyers and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 destroyers
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 armour; Chinese defend with 1 airfield
Japanese win, taking Aleutian Islands from Americans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 3 destroyers and 1 submarine
ANZAC defend with 1 carrier and 1 fighter
Japanese win with 1 bomber, 3 destroyers and 1 submarine remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 carrier and 1 fighter
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to 6 Sea Zone
1 tactical_bomber moved from Ulaanbaatar to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 artillery moved from Shensi to Kweichow
1 infantry moved from Manchuria to Jehol
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 2 Sea Zone to 8 Sea Zone
1 armour and 3 mech_infantrys moved from Western United States to British Columbia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 105 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in 110 Sea Zone
Americans attack with 1 carrier, 3 destroyers and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 3 destroyers and 4 transports in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 3 destroyers and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in British Columbia
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in British Columbia, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Normandy Bordeaux from Germans, taking British Columbia from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 carrier and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 43 / 94
Russians : 16 / 21
Japanese : 63 / 67
Americans : 50 / 66
Chinese : 2 / 1
British : 34 / 40
UK_Pacific : 16 / 15
Italians : 17 / 23
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsProduction/PUs Summary :
Germans : 43 / 94
Russians : 16 / 21
Japanese : 62 / 67
Americans : 50 / 66
Chinese : 3 / 10
British : 34 / 40
UK_Pacific : 16 / 15
Italians : 17 / 23
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 37 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
4 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Shan State to Yunnan
1 armour moved from Yunnan to Kwangsi
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from United Kingdom to 105 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 destroyers
Casualties for British: 1 destroyer
Battle in 105 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 105 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 armour moved from Malaya to Yunnan
2 artilleries moved from Malaya to Shan State
1 tactical_bomber moved from 99 Sea Zone to EgyptPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 armour and 1 artillery placed in United Kingdom
1 factory_minor placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 43 / 94
Russians : 16 / 21
Japanese : 62 / 67
Americans : 50 / 66
Chinese : 3 / 10
British : 34 / 34
UK_Pacific : 16 / 17
Italians : 17 / 23
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 20 PUs;
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
3 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Baltic States to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Albania to Yugoslavia
2 destroyers moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 tactical_bomber placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 cruiser moved from 47 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 43 / 94
Russians : 10 / 21
Japanese : 58 / 67
Americans : 50 / 66
Chinese : 3 / 10
British : 34 / 34
UK_Pacific : 16 / 17
Italians : 23 / 28
ANZAC : 19 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 94
Russians : 10 / 21
Japanese : 58 / 67
Americans : 50 / 66
Chinese : 3 / 10
British : 34 / 34
UK_Pacific : 16 / 17
Italians : 23 / 28
ANZAC : 19 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 2 destroyers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 5 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Poland to Normandy Bordeaux
2 infantry moved from Archangel to Smolensk
1 bomber moved from Kazakhstan to Smolensk
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour moved from Archangel to Novgorod
4 tactical_bombers moved from Vologda to Novgorod
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Poland to 113 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 bomber, 5 fighters, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 artilleries
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Novgorod
Germans attack with 2 armour and 4 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 armour and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 113 Sea Zone
Germans attack with 1 carrier, 2 destroyers and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
8 transports moved from 112 Sea Zone to 113 Sea Zone
4 tactical_bombers moved from Novgorod to Poland
3 artilleries moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
1 infantry moved from Archangel to Vologda
1 armour moved from Archangel to Eastern Poland
3 fighters moved from Normandy Bordeaux to GermanyPlace Units - Germans
2 destroyers placed in 113 Sea Zone
2 artilleries and 1 infantry placed in France
5 infantry placed in Western Germany
4 artilleries, 1 bomber and 4 infantry placed in Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
4 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 16 PUs;
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
5 armour moved from Russia to Volgograd
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 5 armour and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 5 armour and 2 infantry in Volgograd, round 2 : 1/7 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 46 / 70
Russians : 11 / 11
Japanese : 58 / 67
Americans : 48 / 66
Chinese : 3 / 10
British : 34 / 34
UK_Pacific : 16 / 17
Italians : 21 / 28
ANZAC : 19 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kweichow to Szechwan
2 bombers moved from Anhwe to Szechwan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 tactical_bomber moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Szechwan
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Kiangsu
2 tactical_bombers moved from Kwangsi to Kiangsu
1 infantry moved from Jehol to Anhwe
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Timguska to Novosibirsk
1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Kiangsu
1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
3 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
EDIT: Adding units owned by Japanese to Anhwe: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from British Columbia to Alaska
1 carrier, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 2 destroyers
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Alaska, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 46 / 70
Russians : 10 / 11
Japanese : 59 / 62
Americans : 50 / 65
Chinese : 1 / 10
British : 34 / 34
UK_Pacific : 16 / 17
Italians : 21 / 28
ANZAC : 19 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalProduction/PUs Summary :
Germans : 46 / 70
Russians : 10 / 11
Japanese : 59 / 62
Americans : 50 / 65
Chinese : 1 / 2
British : 34 / 34
UK_Pacific : 16 / 17
Italians : 21 / 28
ANZAC : 19 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





