@donutgold no thanks
Amon-Sul (allies +12) vs Senor_Ralpa (axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 20 Sea Zone
2 bombers moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 43 Sea Zone
3 artilleries and 3 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 81 Sea Zone to Egypt
3 tactical_bombers moved from 81 Sea Zone to Egypt
4 fighters and 2 tactical_bombers moved from Yugoslavia to Egypt
3 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
3 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
3 artilleries and 2 infantry moved from 81 Sea Zone to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 3 artilleries, 7 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; French defend with 5 infantry; Russians defend with 1 infantry; British defend with 1 armour, 3 artilleries, 1 bomber, 1 harbour, 3 infantry and 1 tactical_bomber
Japanese win, taking Egypt from British with 1 artillery, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for French: 5 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from ANZAC with 3 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
2 bombers moved from 36 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Egypt to 81 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to Trans-JordanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 armour placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,6,3,6
Japanese collect 17 PUs (8 lost to blockades); end with 18 PUs total -
luck was wit h japan in egy
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from British Columbia to Alaska
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Morocco to 98 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 1 destroyer and 1 submarine
Battle in Alaska
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Alaska, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Alaska
Americans winJapanese win with 1 destroyer and 1 submarine remaining, taking Alaska from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 6 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 6 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 destroyer and 3 transports; Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians , 1 fighter owned by the Americans , 1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 98 Sea Zone
2 transports owned by the Germans lost in 98 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 destroyer and 3 transports
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Gibraltar
Americans attack with 6 artilleries and 6 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 6 artilleries and 6 infantry in Gibraltar, round 2 : 5/12 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 1 infantry moved from Morocco to Algeria
5 transports moved from 101 Sea Zone to 89 Sea Zone
3 carriers moved from 89 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 infantry moved from Central America to 89 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 98 Sea Zone to Syria
1 bomber moved from 98 Sea Zone to Malta
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Manchuria to Jehol
1 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Jehol to SuiyuyanPlace Units - Americans
1 artillery and 2 infantry placed in Brazil
3 mech_infantrys placed in Korea
4 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor and 3 mech_infantrys
Jehol : 1 artillery
Suiyuyan : 1 infantry and 3 mech_infantrys
British Columbia : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Alaska : 1 armour, 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 aaGun, 9 artilleries, 1 harbour and 12 infantry
Malta : 1 bomber
Morocco : 1 flag
Algeria : 1 flag, 1 aaGun and 1 infantry
Syria : 3 fighters
Tunisia : 1 mech_infantry
106 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 2 carriers and 1 cruiser
Brazil : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 11 transportsProduction/PUs Summary :
Germans : 57 / 72
Russians : 35 / 38
Japanese : 23 / 18
Americans : 58 / 79
Chinese : 23 / 29
British : 13 / 0
UK_Pacific : 21 / 30
Italians : 11 / 12
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
1 infantry placed in Jehol
2 artilleries and 2 infantry placed in Yunnan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 6 artilleries and 6 infantry
Manchuria : 1 infantry
Yunnan : 2 artilleries and 4 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Anhwe : 4 artilleries and 4 infantry
Burma : 1 infantry
Kwangtung : 3 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 35 / 38
Japanese : 23 / 18
Americans : 58 / 79
Chinese : 23 / 29
British : 13 / 0
UK_Pacific : 21 / 30
Italians : 11 / 12
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 5 submarines; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Northwest Persia to Syria
1 infantry moved from Iraq to Syria
1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 fighter moved from Caucasus to Syria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Sikang to Caucasus
1 armour and 3 mech_infantrys moved from West India to Persia
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 39 Sea Zone to 60 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Shan StatePlace Units - UK_Pacific
5 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 5 submarinesTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Sikang : 1 mech_infantry
Shan State : 3 aaGuns, 1 artillery and 8 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
39 Sea Zone : 5 submarines
61 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer
West India : 1 aaGun and 12 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Syria : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 mech_infantry
99 Sea Zone : 1 transport
Iraq : 1 infantry
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag
Persia : 1 armour, 1 infantry and 3 mech_infantrys
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 72
Russians : 35 / 38
Japanese : 23 / 18
Americans : 58 / 79
Chinese : 23 / 29
British : 13 / 0
UK_Pacific : 21 / 26
Italians : 11 / 12
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi,
I’ve seen you used edit mode with USA.
I don’t know why. Could you explain me why?. Thanks. -
i forgot to move my subs , if i did not they would stay in combat sorry
and that combat would be a sucidde
-
I´m sorry, but it isnt the agreed for this game,
i´ve also had a couple of lapses, and i didnt use edit mode for them.
in Gribraltar I distracted me and do not let a infantery to prevent the pass of the American fleet. And you could destroy the german fleet
And in SouthAfrica, I didnt realize that the transports was in danger during the no combat movement, and i had to build a destroyer in SouthAfrica that originally was destinated to tokio. and this allowed yo to build the 3 subs in tokyo
I assumed this fails, and didnt use edit mode, and i undestand that this error was more critical than yours
I understand that are not the agreed, and isnt equitative
-
ok then edit my subs on ur next move
cheers :)
-
Ok, I’ll simulate the battle of the subs in Japan, and edit the result in the actual game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy nothing; Remaining resources: 71 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 1 submarine
Casualties for Americans: 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Americans collect 56 PUs; end with 127 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 142 PUs -
The above file is the simulation of the Battle of the subs in Japan.
Now I’ll edit and play with Italy. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 aaGuns and 2 fighters moved from Northern Territory to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery and 1 infantry
Formosa : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 35 / 38
Japanese : 22 / 18
Americans : 58 / 79
Chinese : 23 / 29
British : 13 / 0
UK_Pacific : 21 / 26
Italians : 11 / 16
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 57 / 72
Russians : 35 / 38
Japanese : 22 / 18
Americans : 58 / 79
Chinese : 23 / 29
British : 13 / 0
UK_Pacific : 21 / 26
Italians : 11 / 16
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
2 bombers moved from France to 96 Sea Zone
2 bombers moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
2 armour moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Karelia to Archangel
2 bombers moved from France to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Malta
Germans attack with 2 bombers
Americans defend with 1 bomber
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Iraq
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Iraq from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers could not land in Malta and were removed
1 fighter moved from 99 Sea Zone to Yugoslavia
1 armour moved from Greece to Yugoslavia
2 mech_infantrys moved from Greece to Yugoslavia
1 mech_infantry moved from Poland to Yugoslavia
2 armour moved from Poland to Yugoslavia
2 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Archangel to Romania
1 tactical_bomber moved from Romania to Yugoslavia
2 bombers moved from Western Ukraine to Romania
1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Archangel to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Germany to Greater Southern GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yugoslavia: 2 bombers
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
3 infantry placed in France
Germans undo move 2.
3 artilleries placed in France
3 infantry placed in Novgorod
4 artilleries and 5 infantry placed in Western Germany
2 armour placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
There was a game engine problem. In non combat phase, I can’t move bombers from Malta to Yugoslavia (Bombers came from France).
If you don’t agree, please tell me. Thanks.I think, this game is nearly lost for me.
-
was it only a game engine problem or ur oversight?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
2 mech_infantrys moved from Russia to Archangel
1 tactical_bomber moved from Russia to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Belarus
1 bomber moved from Russia to Archangel
1 fighter moved from Ukraine to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns and 15 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Buryatia
3 infantry moved from Russia to Smolensk
4 mech_infantrys moved from Russia to Bryansk
1 bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to UkrainePlace Units - Russians
3 artilleries placed in Ukraine
1 armour and 5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Jehol : 1 infantry
Manchuria : 2 aaGuns and 15 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
Belarus : 2 mech_infantrys
Bryansk : 5 armour and 9 mech_infantrys
Archangel : 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 1 fighter and 1 tactical_bomber
Ukraine : 4 aaGuns, 7 artilleries, 1 factory_minor, 2 fighters and 1 tactical_bomber
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor
Caucasus : 1 factory_minor
Smolensk : 3 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 80
Russians : 32 / 32
Japanese : 21 / 18
Americans : 58 / 79
Chinese : 23 / 29
British : 13 / 0
UK_Pacific : 21 / 26
Italians : 11 / 16
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
There was a game engine problem. In non combat phase, I can’t move bombers from Malta to Yugoslavia (Bombers came from France).
If you don’t agree, please tell me. Thanks.I think, this game is nearly lost for me.
U had any right to land in Yugoslavia. Do not know how you were not able to?!
Yes, i think the Axis are doomed.
-ANZAC alone has more money then Japan
-Japan has lost its possesions in the mainland
-Russia is strong
-USA is very powerful and will soon liberate both London and Cairo + wrecking havoc on Germany…