TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
5 infantry moved from 47 Sea Zone to New Britain
2 armour moved from 47 Sea Zone to New Britain
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 destroyers moved from 44 Sea Zone to 41 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 2 cruisers, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Britain
Americans attack with 2 armour, 1 artillery and 5 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits
Americans roll dice for 2 armour, 1 artillery and 5 infantry in New Britain, round 2 : 0/8 hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits
Americans roll dice for 2 armour, 1 artillery and 5 infantry in New Britain, round 3 : 5/8 hits
Japanese roll dice for 2 infantry in New Britain, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
Russians loiter and taunt with ; Americans attack with 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 0/6 hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Morocco, round 3 : 2/6 hits
Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Gibraltar
Non Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 101 Sea Zone
3 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 5.
3 armour and 1 mech_infantry placed in Western United States
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Malaya : 1 bomber
New Britain : 2 armour, 1 artillery and 5 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 8 destroyers
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 submarines
47 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 1 transport
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 2 infantry
Morocco : 1 flag, 2 infantry and 2 mech_infantrys
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 2 carriers, 4 cruisers, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 44 / 57
Russians : 31 / 32
Japanese : 38 / 33
Americans : 53 / 73
Chinese : 10 / 17
British : 26 / 28
UK_Pacific : 16 / 21
Italians : 26 / 48
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.707
Median : 4.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41
Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Italians Combat
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.719
Median : 4.000
Variance : 0.645
Standard Deviation : 0.803
Total rolls : 32