Amon-Sul (allies +12) vs Senor_Ralpa (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Formosa
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Formosa from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                2 submarines moved from 45 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from Ethiopia to Kenya
                1 bomber and 3 fighters moved from Shan State to Northern Territory
                1 bomber moved from Northern Territory to Queensland
                2 aaGuns moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery and 1 infantry
        Formosa : 1 flag, 1 infantry
        Borneo : 1 artillery
        Queensland : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Northern Territory : 2 aaGuns and 3 fighters
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 cruiser
        45 Sea Zone : 1 destroyer
        34 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 3 submarines
        Egypt : 1 infantry
        Kenya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 37 / 49
        Japanese : 19 / 21
        Americans : 56 / 71
        Chinese : 23 / 29
        British : 16 / 0
        UK_Pacific : 25 / 30
        Italians : 11 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 5 infantry

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 37 / 49
        Japanese : 19 / 21
        Americans : 56 / 71
        Chinese : 23 / 29
        British : 16 / 0
        UK_Pacific : 25 / 30
        Italians : 11 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 1 factory_major, 5 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                2 artilleries moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 mech_infantry moved from Albania to Greece
                      Germans take Greece from Russians
                1 artillery and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                2 armour moved from Albania to 97 Sea Zone
                2 armour, 1 artillery and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 mech_infantry moved from Albania to Greece
                1 armour moved from Romania to Greece

    Combat - Germans
                Battle in Gibraltar
                Battle in Archangel
                    Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Gibraltar from Americans, taking Archangel from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 2 armour and 1 artillery
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Romania to Poland
                4 infantry moved from Romania to Eastern Poland
                4 infantry moved from Slovakia Hungary to Eastern Poland
                3 artilleries moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                2 infantry moved from Western Germany to France
                4 bombers moved from Southern France to France
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from United Kingdom to Karelia
                1 fighter moved from Southern France to Western Germany
                1 tactical_bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                2 destroyers and 1 submarine placed in 112 Sea Zone
                1 factory_major placed in Romania
                3 infantry placed in Novgorod
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  3/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 :  2/2 hits
                        1 infantry owned by the Germans , 1 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Ukraine
                1 bomber and 1 tactical_bomber moved from Archangel to Russia
                6 mech_infantrys moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 infantry and 7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Territory Summary for Russians :

    Korea : 2 aaGuns and 15 infantry
        Manchuria : 1 infantry
        Amur : 1 infantry
        Siberia : 1 infantry
        Egypt : 1 infantry
        Belarus : 1 armour
        Bryansk : 5 armour and 7 mech_infantrys
        Archangel : 1 armour
        Russia : 1 airfield, 1 bomber, 1 factory_major, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
        Ukraine : 4 aaGuns, 5 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor
        Caucasus : 1 factory_minor
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 35 / 38
        Japanese : 19 / 21
        Americans : 56 / 71
        Chinese : 23 / 29
        British : 15 / 0
        UK_Pacific : 25 / 30
        Italians : 11 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 20 Sea Zone
                2 bombers moved from Japan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 43 Sea Zone
                3 artilleries and 3 infantry moved from 43 Sea Zone to Borneo
                3 fighters moved from 81 Sea Zone to Egypt
                3 tactical_bombers moved from 81 Sea Zone to Egypt
                4 fighters and 2 tactical_bombers moved from Yugoslavia to Egypt
                3 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                3 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
                3 artilleries and 2 infantry moved from 81 Sea Zone to Egypt

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 3 artilleries, 7 fighters, 2 infantry and 5 tactical_bombers
                    ANZAC defend with 1 infantry; French defend with 5 infantry; Russians defend with 1 infantry; British defend with 1 armour, 3 artilleries, 1 bomber, 1 harbour, 3 infantry and 1 tactical_bomber
                    Japanese win, taking Egypt from British with 1 artillery, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 5 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for British: 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 2 bombers
                    British defend with 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from ANZAC with 3 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Borneo
                    Japanese attack with 3 artilleries and 3 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                2 bombers moved from 36 Sea Zone to Philippines
                1 bomber moved from 20 Sea Zone to Philippines
                1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Egypt to 81 Sea Zone
                3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 armour placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,6,3,6
                Japanese collect 17 PUs (8 lost to blockades); end with 18 PUs total


  • luck was wit h japan in egy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 1 infantry moved from British Columbia to Alaska
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                4 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Morocco to 98 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Japanese defend with 1 destroyer and 1 submarine
                Battle in Alaska
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Alaska, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Alaska, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Alaska
                    Americans winJapanese win with 1 destroyer and 1 submarine remaining, taking Alaska from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 6 transports
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 6 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber and 4 fighters
                    Germans defend with 1 destroyer and 3 transports; Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 2 destroyers and 3 transports in 98 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the Americans , 1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 98 Sea Zone
                        2 transports owned by the Germans lost in 98 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 destroyer and 3 transports
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Gibraltar
                    Americans attack with 6 artilleries and 6 infantry
                    Germans defend with 1 harbour and 1 infantry
                        Americans roll dice for 6 artilleries and 6 infantry in Gibraltar, round 2 :  5/12 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                1 aaGun and 1 infantry moved from Morocco to Algeria
                5 transports moved from 101 Sea Zone to 89 Sea Zone
                3 carriers moved from 89 Sea Zone to 91 Sea Zone
                4 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 5 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun and 1 infantry moved from Central America to 89 Sea Zone
                1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun, 3 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 98 Sea Zone to Syria
                1 bomber moved from 98 Sea Zone to Malta
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Chahar to Suiyuyan
                3 mech_infantrys moved from Jehol to Suiyuyan

    Place Units - Americans
                1 artillery and 2 infantry placed in Brazil
                3 mech_infantrys placed in Korea
                4 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 factory_minor and 3 mech_infantrys
        Jehol : 1 artillery
        Suiyuyan : 1 infantry and 3 mech_infantrys
        British Columbia : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Alaska : 1 armour, 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 aaGun, 9 artilleries, 1 harbour and 12 infantry
        Malta : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag, 1 aaGun and 1 infantry
        Syria : 3 fighters
        Tunisia : 1 mech_infantry
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 2 carriers and 1 cruiser
        Brazil : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        91 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 11 transports

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 35 / 38
        Japanese : 23 / 18
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 13 / 0
        UK_Pacific : 21 / 30
        Italians : 11 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 infantry moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                1 infantry placed in Jehol
                2 artilleries and 2 infantry placed in Yunnan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 6 artilleries and 6 infantry
        Manchuria : 1 infantry
        Yunnan : 2 artilleries and 4 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Anhwe : 4 artilleries and 4 infantry
        Burma : 1 infantry
        Kwangtung : 3 infantry

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 35 / 38
        Japanese : 23 / 18
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 13 / 0
        UK_Pacific : 21 / 30
        Italians : 11 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 submarines; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Syria
                1 infantry moved from Iraq to Syria
                1 infantry moved from Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from Caucasus to Syria
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Sikang to Caucasus
                1 armour and 3 mech_infantrys moved from West India to Persia
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 61 Sea Zone
                1 destroyer moved from 39 Sea Zone to 60 Sea Zone
                1 mech_infantry moved from Yunnan to Sikang
                3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Shan State

    Place Units - UK_Pacific
                5 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in 39 Sea Zone change ownership: 5 submarines

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Sikang : 1 mech_infantry
        Shan State : 3 aaGuns, 1 artillery and 8 infantry
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        39 Sea Zone : 5 submarines
        61 Sea Zone : 1 destroyer
        60 Sea Zone : 1 destroyer
        West India : 1 aaGun and 12 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Syria : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Caucasus : 1 mech_infantry
        99 Sea Zone : 1 transport
        Iraq : 1 infantry
        92 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 flag
        Persia : 1 armour, 1 infantry and 3 mech_infantrys
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 35 / 38
        Japanese : 23 / 18
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 13 / 0
        UK_Pacific : 21 / 26
        Italians : 11 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi,

    I’ve seen you used edit mode with USA.
    I don’t know why. Could you explain me why?. Thanks.


  • i forgot to move my subs , if i did not they would stay in combat sorry

    and that combat would be a sucidde


  • I´m sorry, but it isnt the agreed for this game,

    i´ve also had a couple of lapses, and i didnt use edit mode for them.

    in Gribraltar I distracted me and do not let a infantery to prevent the pass of the American fleet. And you could destroy the german fleet

    And in SouthAfrica, I didnt realize that the transports was in danger during the no combat movement, and i had to build a destroyer in SouthAfrica that originally was destinated to tokio. and this allowed yo to build the 3 subs in tokyo

    I assumed this fails, and didnt use edit mode, and i undestand that this error was more critical than yours

    I understand that are not the agreed, and isnt equitative


  • ok then edit my subs on ur next move

    cheers :)


  • Ok, I’ll simulate the battle of the subs in Japan, and edit the result in the actual game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy nothing; Remaining resources: 71 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer, 3 fighters and 1 submarine
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 3 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Americans collect 56 PUs; end with 127 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 142 PUs


  • The above file is the simulation of the Battle of the subs in Japan.
    Now I’ll edit and play with Italy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania
                1 artillery moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kenya to Tanganyika Territory
                      ANZAC take Tanganyika Territory from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                2 aaGuns and 2 fighters moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery and 1 infantry
        Formosa : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 35 / 38
        Japanese : 22 / 18
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 13 / 0
        UK_Pacific : 21 / 26
        Italians : 11 / 16
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 35 / 38
        Japanese : 22 / 18
        Americans : 58 / 79
        Chinese : 23 / 29
        British : 13 / 0
        UK_Pacific : 21 / 26
        Italians : 11 / 16
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 7 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 103 Sea Zone
                2 bombers moved from France to 96 Sea Zone
                2 bombers moved from 96 Sea Zone to Malta
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 artillery moved from Trans-Jordan to Egypt
                2 armour moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Southern Italy to Yugoslavia
                1 tactical_bomber moved from Western Germany to Belarus
                1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Novgorod to Archangel
                1 fighter moved from Karelia to Archangel
                2 bombers moved from France to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Malta
                    Germans attack with 2 bombers
                    Americans defend with 1 bomber
                    Germans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Iraq
                    Germans attack with 2 armour
                    British defend with 1 infantry
                    Germans win, taking Iraq from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers could not land in Malta and were removed
                1 fighter moved from 99 Sea Zone to Yugoslavia
                1 armour moved from Greece to Yugoslavia
                2 mech_infantrys moved from Greece to Yugoslavia
                1 mech_infantry moved from Poland to Yugoslavia
                2 armour moved from Poland to Yugoslavia
                2 infantry moved from Germany to Greater Southern Germany
                1 tactical_bomber moved from Archangel to Romania
                1 tactical_bomber moved from Romania to Yugoslavia
                2 bombers moved from Western Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Archangel to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Greater Southern Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Yugoslavia: 2 bombers
                EDIT: Turning off Edit Mode
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in France
                Germans undo move 2.
                3 artilleries placed in France
                3 infantry placed in Novgorod
                4 artilleries and 5 infantry placed in Western Germany
                2 armour placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

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