14L souL (Axis) v JWW (Allies +10)

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                21 infantry moved from Ulaanbaatar to Buryatia

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                21 infantry moved from Ulaanbaatar to Buryatia

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 21 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 21 infantry in Buryatia, round 2 :  3/21 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 20 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Ulaanbaatar to Buryatia
                2 infantry moved from Kansu to Shensi
                2 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun and 6 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Rostov to Ukraine
                1 armour and 3 mech_infantrys moved from Russia to Western Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 infantry
                EDIT: Adding units owned by Russians to Baltic States: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour placed in Volgograd
                Russians undo move 3.
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Shensi : 2 infantry
        Amur : 1 infantry
        Buryatia : 2 aaGuns and 20 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 infantry
        Baltic States : 1 infantry
        Vyborg : 1 infantry
        Eastern Poland : 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour and 1 factory_major
        Ukraine : 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        92 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 38 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 31
        UK_Pacific : 10 / 6
        Italians : 15 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.955
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 22

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                Reseting Bonus Movement of Units
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Anhwe to Amur
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Anhwe to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
                2 artilleries and 2 infantry moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Malaya
                Battle in Sumatra
                Battle in Celebes
                Battle in Java
                Battle in 39 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from Dutch, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 :  6/8 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 aaGun and 2 infantry moved from Korea to Manchuria
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 artillery and 1 infantry moved from Sakha to Siberia
                2 artilleries and 2 infantry moved from Jehol to Anhwe
                1 aaGun, 1 artillery and 8 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                2 fighters and 1 tactical_bomber moved from Kweichow to Manchuria
                2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 12 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries and 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 54 / 69
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 27 / 31
        UK_Pacific : 7 / 6
        Italians : 15 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        102 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports
        101 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 54 / 69
        Americans : 52 / 75
        Chinese : 8 / 16
        British : 27 / 31
        UK_Pacific : 7 / 6
        Italians : 15 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Szechwan to Yunnan

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                3 artilleries moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 artilleries, 1 fighter and 4 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 52 / 69
        Americans : 52 / 75
        Chinese : 10 / 17
        British : 27 / 31
        UK_Pacific : 7 / 6
        Italians : 15 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

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    I need to think on the UK…You have me in a pickle

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                Reseting Bonus Movement of Units
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from 81 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair 2 damage on 1 airfield; Remaining resources: 27 PUs;
                British buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Reseting Bonus Movement of Units
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from 81 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 bomber and 1 infantry
                        British roll dice for 1 battleship in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 :  2/3 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the British, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - British
                1 carrier moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 107 Sea Zone to 106 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                1 carrier and 1 transport placed in 106 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,1,4,4,5,6
                British collect 23 PUs (4 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Szechwan : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 armour and 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 5 infantry
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        94 Sea Zone : 1 carrier and 2 fighters
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 52 / 69
        Americans : 52 / 75
        Chinese : 10 / 17
        British : 27 / 23
        UK_Pacific : 7 / 5
        Italians : 15 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 2.500
            Variance : 1.846
            Standard Deviation : 1.359
            Total rolls : 14

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Libya to Algeria
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 transport
                    British defend with 1 battleship and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 battleship owned by the British lost in 98 Sea Zone
                        1 transport owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Egypt
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Greece to Bulgaria
                2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 fighter moved from 98 Sea Zone to Greece
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 artillery and 1 harbour
        Kenya : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour and 1 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag, 1 fighter and 1 infantry
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 52 / 69
        Americans : 52 / 75
        Chinese : 10 / 17
        British : 24 / 23
        UK_Pacific : 7 / 5
        Italians : 19 / 24
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 37 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Shan State
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Shan State : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 2 artilleries and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        63 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 34
        Japanese : 52 / 69
        Americans : 52 / 75
        Chinese : 10 / 17
        British : 24 / 23
        UK_Pacific : 7 / 5
        Italians : 19 / 24
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      British take Belgian Congo from Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 transports moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to 112 Sea Zone
                2 armour, 4 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 4 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 111 Sea Zone to United Kingdom
                1 infantry moved from Scotland to Eire
                      Germans take Eire from British
                2 armour, 4 artilleries and 5 infantry moved from Scotland to United Kingdom

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in United Kingdom
                    Germans attack with 4 armour, 8 artilleries, 1 bomber, 11 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/3 hits
                        1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  1/1 hits
                        Germans roll dice for 4 armour, 8 artilleries, 1 bomber, 11 infantry and 1 tactical_bomber in United Kingdom, round 2 :  8/25 hits
                        British roll dice for 5 aaGuns, 14 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/15 hits
                        2 infantry owned by the British, 2 infantry owned by the French, 7 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 4 armour, 8 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in United Kingdom, round 3 :  7/18 hits
                        British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 3 :  4/11 hits
                        7 infantry owned by the British and 4 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 4 armour, 8 artilleries, 1 bomber and 1 tactical_bomber in United Kingdom, round 4 :  5/14 hits
                        British roll dice for 3 infantry and 1 mech_infantry in United Kingdom, round 4 :  2/4 hits
                        3 infantry owned by the British, 1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
                    Germans captures 23PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking 109 Sea Zone from British, taking United Kingdom from British with 4 armour, 6 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 artilleries, 11 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 12 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                2 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                2 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
                10 infantry moved from Germany to Slovakia Hungary
                3 aaGuns, 2 armour and 13 infantry moved from Poland to Slovakia Hungary
                2 artilleries and 9 infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Holland Belgium to France

    Place Units - Germans
                1 fighter placed in 110 Sea Zone
                2 armour and 3 mech_infantrys placed in Germany
                5 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 4 armour, 6 artilleries, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 4 armour, 2 artilleries, 32 infantry and 2 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 2 armour, 1 factory_major, 5 infantry and 3 mech_infantrys
        Eire : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 51 / 84
        Russians : 34 / 34
        Japanese : 52 / 69
        Americans : 52 / 75
        Chinese : 10 / 17
        British : 19 / 0
        UK_Pacific : 7 / 5
        Italians : 18 / 24
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Romania
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Romania
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 fighter and 1 infantry in Poland, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Poland, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Russia to Western Ukraine
                2 infantry moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 infantry moved from Buryatia to Amur
                2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Shensi to Suiyuyan
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs

    Territory Summary for Russians :

    Suiyuyan : 2 infantry
        Sakha : 1 infantry
        Amur : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 18 infantry
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 infantry
        Eastern Poland : 4 aaGuns, 5 armour, 5 artilleries, 2 fighters, 35 infantry, 9 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 1 fighter
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 armour and 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        115 Sea Zone : 1 cruiser and 1 submarine
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 84
        Russians : 42 / 56
        Japanese : 51 / 69
        Americans : 52 / 75
        Chinese : 10 / 17
        British : 19 / 0
        UK_Pacific : 7 / 5
        Italians : 18 / 24
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Buyant-Uhaa to Chahar
                1 armour and 1 infantry moved from Siberia to Sakha
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery moved from Anhwe to Hopei
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                1 fighter moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
                1 artillery moved from Siberia to Amur
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Manchuria to Chahar
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 infantry
                Battle in French Indo China
                Battle in Burma
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Shan State
                    Japanese win, taking French Indo China from French, taking Burma from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Chahar
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Sakha
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 2 infantry moved from Manchuria to Jehol
                2 fighters moved from Chahar to Jehol
                1 tactical_bomber moved from Hopei to Hunan
                1 fighter moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 armour, 1 artillery, 1 bomber and 2 infantry placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery, 2 fighters and 2 infantry
        Manchuria : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 artilleries and 2 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 2 fighters and 2 tactical_bombers
        Hopei : 1 flag, 2 artilleries, 1 infantry and 2 mech_infantrys
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery and 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 flag, 1 carrier and 2 destroyers
        38 Sea Zone : 1 battleship and 1 transport
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 3 destroyers and 2 submarines
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 44 / 84
        Russians : 40 / 56
        Japanese : 62 / 67
        Americans : 50 / 75
        Chinese : 6 / 17
        British : 19 / 0
        UK_Pacific : 6 / 5
        Italians : 18 / 24
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 102 Sea Zone to Gibraltar
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 102 Sea Zone to Gibraltar
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Eastern United States
                1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to Morocco
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Place Units - Americans
                2 submarines and 2 transports placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Morocco : 1 armour, 1 bomber, 2 fighters and 1 infantry
        106 Sea Zone : 2 fighters
        101 Sea Zone : 2 submarines and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 44 / 84
        Russians : 40 / 56
        Japanese : 62 / 67
        Americans : 50 / 71
        Chinese : 6 / 17
        British : 19 / 0
        UK_Pacific : 6 / 5
        Italians : 18 / 24
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.067
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.308
            Median : 4.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 13

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Szechwan to Kweichow

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