Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 2/11 hits
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Production/PUs Summary :
Germans : 50 / 64
Russians : 30 / 34
Japanese : 36 / 37
Americans : 56 / 79
Chinese : 4 / 4
British : 36 / 0
UK_Pacific : 21 / 19
Italians : 9 / 10
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Scramble in SZ97, Italy?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Ethiopia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 7 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/5 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 3 armour
Production/PUs Summary :
Germans : 50 / 64
Russians : 30 / 34
Japanese : 35 / 37
Americans : 56 / 79
Chinese : 5 / 4
British : 37 / 42
UK_Pacific : 21 / 22
Italians : 8 / 10
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Greece
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 3 fighters
British defend with 1 aaGun and 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,2,5,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 50 / 64
Russians : 30 / 34
Japanese : 35 / 37
Americans : 56 / 79
Chinese : 5 / 4
British : 37 / 42
UK_Pacific : 21 / 22
Italians : 8 / 0
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 50 / 64
Russians : 30 / 34
Japanese : 35 / 37
Americans : 56 / 79
Chinese : 5 / 4
British : 37 / 42
UK_Pacific : 21 / 22
Italians : 8 / 0
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 artilleries moved from 111 Sea Zone to Scotland
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 artilleries moved from 111 Sea Zone to Scotland
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Americans defend with 3 destroyers and 3 transports
Germans roll dice for 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 3 destroyers and 3 transports in 109 Sea Zone, round 2 : 1/3 hits
2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 3 transports in 109 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
3 transports owned by the Americans lost in 109 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 3 destroyers and 3 transports
Battle in Scotland
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield; Americans defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 3 : 0/3 hits
British roll dice for 1 armour in Scotland, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 2/3 hits
British roll dice for 1 armour in Scotland, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
5 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Poland
1 armour moved from Vyborg to Norway
1 armour moved from Vyborg to Norway
1 armour moved from Vyborg to Archangel
1 mech_infantry moved from Germany to Holland Belgium
1 artillery and 9 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 bomber moved from Slovakia Hungary to Western Germany
4 armour moved from Eastern Poland to Bulgaria
3 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
4 infantry and 1 mech_infantry placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,6,2,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 artilleries
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Poland : 1 artillery and 10 infantry
Germany : 1 aaGun, 1 airfield, 1 factory_major and 8 infantry
Norway : 2 armour
Holland Belgium : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 5 infantry
Eastern Poland : 1 flag, 5 aaGuns, 9 armour, 6 artilleries, 25 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 3 infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag, 4 armour
127 Sea Zone : 8 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
111 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 56 / 63
Russians : 26 / 34
Japanese : 35 / 37
Americans : 56 / 79
Chinese : 5 / 4
British : 35 / 42
UK_Pacific : 21 / 22
Italians : 8 / 0
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.578
Median : 4.000
Variance : 0.977
Standard Deviation : 0.989
Total rolls : 45
Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.500
Median : 5.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
6 armour, 19 artilleries, 34 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 8 transports
8 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 56
Casualties for Germans: 8 transports
Battle in Western Ukraine
Russians attack with 6 armour, 19 artilleries, 34 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 6 armour, 19 artilleries, 34 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 14/61 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 6 armour, 19 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from 127 Sea Zone to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Siberia to Amur
3 infantry moved from Volgograd to Rostov
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
2 infantry moved from Kansu to Shensi
6 infantry moved from Tsinghai to Shensi
Place Units - Russians
8 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Production/PUs Summary :
Germans : 54 / 63
Russians : 28 / 28
Japanese : 35 / 37
Americans : 56 / 79
Chinese : 5 / 4
British : 35 / 42
UK_Pacific : 21 / 22
Italians : 8 / 0
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 armour moved from Szechwan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
2 bombers moved from Kwangsi to Burma
3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries moved from Suiyuyan to Chahar
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 armour, 2 artilleries and 7 infantry
Japanese roll dice for 3 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/12 hits
Chinese roll dice for 2 armour, 2 artilleries and 7 infantry in Yunnan, round 2 : 5/11 hits
7 infantry owned by the British, 2 armour owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Yunnan, round 3 : 6/7 hits
Chinese roll dice for 2 armour and 2 artilleries in Yunnan, round 3 : 1/4 hits
2 armour owned by the British, 2 artilleries owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 2 artilleries and 7 infantry
Battle in Burma
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Chinese defend with 1 fighter
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Burma, round 2 : 6/7 hits
UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in Burma, round 2 : 4/4 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 tactical_bombers owned by the Japanese, 2 fighters owned by the British and 2 fighters owned by the Japanese lost in Burma
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 fighter moved from Burma to Kwangsi
2 bombers moved from Burma to Kwangsi
2 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 armour moved from Kiangsu to Hunan
1 armour moved from Shantung to Manchuria
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 artillery
EDIT: Adding units owned by Japanese to Manchuria: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kwangsi : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 fighter and 8 infantry
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour, 1 artillery and 2 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 artilleries
Anhwe : 1 flag, 3 artilleries and 3 infantry
Kwangtung : 1 flag, 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 54 / 63
Russians : 27 / 28
Japanese : 40 / 40
Americans : 56 / 79
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 21 / 22
Italians : 8 / 0
ANZAC : 15 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.133
Median : 3.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45
Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.808
Median : 2.000
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26
UK_Pacific Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 26 Sea Zone
2 fighters moved from Iwo Jima to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Scotland
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 airfield and 2 artilleries
Americans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 2/4 hits
Germans roll dice for 2 artilleries in Scotland, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - Americans
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 40 / 40
Americans : 56 / 82
Chinese : 3 / 4
British : 37 / 42
UK_Pacific : 21 / 22
Italians : 8 / 0
ANZAC : 15 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
11 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 36 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 42
UK_Pacific : 21 / 22
Italians : 8 / 0
ANZAC : 15 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 36 PUs;
British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
1 armour moved from Tobruk to Alexandria
1 armour moved from Alexandria to Trans-Jordan
1 artillery, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Caucasus to Rostov
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Non Combat Move - British
Place Units - British
3 infantry placed in United Kingdom
2 armour placed in Egypt
1 destroyer placed in 98 Sea Zone
1 armour placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 36 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 15 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,2,2,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 36 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 15 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 34 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
French turn :wink:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 34 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0