Will have to come to this later.
14L G40 Ghostglider (axis) vs mrcunego (allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Tunisia to Libya
2 fighters moved from 95 Sea Zone to LibyaCombat - Italians
Battle in Trans-Jordan
Battle in Libya
Italians attack with 1 artillery and 2 fighters
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Libya to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
OK - tak for tip ang. edit!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Yunnan to Burma
1 artillery and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to BrazilPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Non Combat Move - Germans
12 mech_infantrys moved from Southern France to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
3 armour moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour moved from Samara to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 aaGun moved from Tambov to Samara
1 armour moved from Vologda to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Southern France to Normandy Bordeaux
5 artilleries and 2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Western Germany to Bryansk
1 armour moved from Turkmenistan to Kazakhstan
1 artillery moved from Volgograd to KazakhstanPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 armour and 10 artilleries moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 1 infantry
AA fire in Tambov : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Samara
Russians attack with 2 armour and 10 artilleries
Japanese defend with 1 infantry; Germans defend with 1 aaGun
Russians roll dice for 2 armour and 10 artilleries in Samara, round 2 : 7/12 hits
Germans roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour and 10 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Northwest Persia
1 aaGun moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 infantry and 9 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Hunan
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 mech_infantry moved from Shensi to Szechwan
1 infantry and 1 mech_infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Shensi to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 8 Sea ZoneCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Hunan
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter moved from Szechwan to Kiangsi
1 aaGun moved from Shensi to Tsinghai
1 tactical_bomber moved from Hopei to Shantung
2 infantry moved from Japan to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Japan to Caroline Islands
1 mech_infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Siberia to AmurPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
1 destroyer and 9 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
skal du gemme dine subs?
-
SUBs kæmper i runde 1 og dykker derefter (hvis du har fået mere end 3 hits - ellers spørg igen).
OOL: AC, AC, DD, DD, AC, AC, FTR, FTR -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 fighter moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer and 1 submarine moved from 1 Sea Zone to 8 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
2 carriers, 1 fighter and 7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to 49 Sea ZoneCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Aleutian Islands, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 carriers, 5 fighters and 7 submarines
Japanese defend with 2 carriers, 2 destroyers, 2 fighters and 9 submarines
Japanese roll dice for 9 submarines in 6 Sea Zone, round 2 : 0/9 hits
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 0/7 hits
Americans roll dice for 5 fighters in 6 Sea Zone, round 2 : 4/5 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/6 hits
3 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
9 submarines owned by the Japanese Submerged
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 carriers and 5 fighters in 6 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
4 submarines owned by the Americans Submerged
Americans roll dice for 2 carriers and 5 fighters in 6 Sea Zone, round 4 : 2/5 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier and 5 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 2 carriers, 2 destroyers and 2 fighters
Casualties for Americans: 1 carrier and 3 submarinesNon Combat Move - Americans
2 carriers and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Morocco to Algeria
2 infantry moved from Brazil to British Guiana
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 2 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 armour, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Russia to Yunnan
2 fighters and 1 tactical_bomber moved from Russia to Suiyuyan
1 armour moved from Iraq to Trans-Jordan
1 bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Suiyuyan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Shan State to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to Malta
3 destroyers and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from Northwest Persia to Eastern Persia
3 destroyers and 1 transport moved from 76 Sea Zone to 71 Sea ZonePlace Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,6,1,4,2,1,5,2,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
Jeg fik nogle mærkelige fejl i slutningen af den kinesiske tur. Så jeg hverken fik placeret unit eller kunne poste turen.
Derfor edit -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun and 1 infantry moved from Smolensk to BryanskPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 artillery moved from Brazil to 86 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to HopeiTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 artilleries and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in Russia
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 infantry
Germans captures 5PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun and 1 artillery
Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 aaGun and 1 artillery
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Normandy Bordeaux
10 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to Volgograd
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
4 artilleries moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
12 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to 112 Sea ZonePlace Units - Germans
2 carriers and 3 submarines placed in 112 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 65 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Reseting Bonus Movement of Units
2 armour moved from Samara to Tsinghai
Russians take Kazakhstan from Germans
1 artillery moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Northwest Persia to CaucasusCombat - Russians
Battle in Tsinghai
Russians attack with 2 armour
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Novosibirsk
Russians attack with 1 artillery
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Russians
8 artilleries moved from Samara to Novosibirsk
1 fighter moved from Caucasus to Northwest Persia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Northwest Persia to IraqTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
2 carriers, 1 destroyer and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to French Indo China
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Shan State
5 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 31 Sea Zone -
scramble ved Hawaii? + OOL hvis ja.
-
ingen scramble