Will have to come to this later.
14L G40 Ghostglider (axis) vs mrcunego (allies +10)
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glemte lige en destroyer.
Grunden til mit edit med den britiske bomber var at du havde edit’et en UK pacific bomber ind. Der er en “fejl” i triple a at det altid skal være britiske enheder man edit’er ind ellers kan man ikke bruge dem. Triplea klare det selv når man køber enheder med UK pacific hvor triplea transformere dem om til normale britiske enheder i slutningen (change ownership tror jeg de kalder det). Men triplea gør ikke dette når man selv editer britiske tropper ind så der skal man altid bare vælge british og ikke noget med UK -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Tunisia to Libya
2 fighters moved from 95 Sea Zone to LibyaCombat - Italians
Battle in Trans-Jordan
Battle in Libya
Italians attack with 1 artillery and 2 fighters
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Libya to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
OK - tak for tip ang. edit!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Yunnan to Burma
1 artillery and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to BrazilPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Non Combat Move - Germans
12 mech_infantrys moved from Southern France to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
3 armour moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour moved from Samara to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 aaGun moved from Tambov to Samara
1 armour moved from Vologda to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Southern France to Normandy Bordeaux
5 artilleries and 2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Western Germany to Bryansk
1 armour moved from Turkmenistan to Kazakhstan
1 artillery moved from Volgograd to KazakhstanPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 armour and 10 artilleries moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 1 infantry
AA fire in Tambov : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Samara
Russians attack with 2 armour and 10 artilleries
Japanese defend with 1 infantry; Germans defend with 1 aaGun
Russians roll dice for 2 armour and 10 artilleries in Samara, round 2 : 7/12 hits
Germans roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour and 10 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Northwest Persia
1 aaGun moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 infantry and 9 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Hunan
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 mech_infantry moved from Shensi to Szechwan
1 infantry and 1 mech_infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Shensi to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 8 Sea ZoneCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Hunan
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter moved from Szechwan to Kiangsi
1 aaGun moved from Shensi to Tsinghai
1 tactical_bomber moved from Hopei to Shantung
2 infantry moved from Japan to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Japan to Caroline Islands
1 mech_infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Siberia to AmurPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
1 destroyer and 9 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
skal du gemme dine subs?
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SUBs kæmper i runde 1 og dykker derefter (hvis du har fået mere end 3 hits - ellers spørg igen).
OOL: AC, AC, DD, DD, AC, AC, FTR, FTR -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 fighter moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer and 1 submarine moved from 1 Sea Zone to 8 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
2 carriers, 1 fighter and 7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to 49 Sea ZoneCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Aleutian Islands, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 carriers, 5 fighters and 7 submarines
Japanese defend with 2 carriers, 2 destroyers, 2 fighters and 9 submarines
Japanese roll dice for 9 submarines in 6 Sea Zone, round 2 : 0/9 hits
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 0/7 hits
Americans roll dice for 5 fighters in 6 Sea Zone, round 2 : 4/5 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/6 hits
3 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
9 submarines owned by the Japanese Submerged
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 carriers and 5 fighters in 6 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
4 submarines owned by the Americans Submerged
Americans roll dice for 2 carriers and 5 fighters in 6 Sea Zone, round 4 : 2/5 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier and 5 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 2 carriers, 2 destroyers and 2 fighters
Casualties for Americans: 1 carrier and 3 submarinesNon Combat Move - Americans
2 carriers and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Morocco to Algeria
2 infantry moved from Brazil to British Guiana
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 2 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 armour, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Russia to Yunnan
2 fighters and 1 tactical_bomber moved from Russia to Suiyuyan
1 armour moved from Iraq to Trans-Jordan
1 bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Suiyuyan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Shan State to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to Malta
3 destroyers and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from Northwest Persia to Eastern Persia
3 destroyers and 1 transport moved from 76 Sea Zone to 71 Sea ZonePlace Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,6,1,4,2,1,5,2,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
Jeg fik nogle mærkelige fejl i slutningen af den kinesiske tur. Så jeg hverken fik placeret unit eller kunne poste turen.
Derfor edit -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun and 1 infantry moved from Smolensk to BryanskPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 artillery moved from Brazil to 86 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to HopeiTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 artilleries and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in Russia
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 infantry
Germans captures 5PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun and 1 artillery
Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 aaGun and 1 artillery
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Normandy Bordeaux
10 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to Volgograd
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
4 artilleries moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
12 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to 112 Sea ZonePlace Units - Germans
2 carriers and 3 submarines placed in 112 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 65 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Reseting Bonus Movement of Units
2 armour moved from Samara to Tsinghai
Russians take Kazakhstan from Germans
1 artillery moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Northwest Persia to CaucasusCombat - Russians
Battle in Tsinghai
Russians attack with 2 armour
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Novosibirsk
Russians attack with 1 artillery
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Russians
8 artilleries moved from Samara to Novosibirsk
1 fighter moved from Caucasus to Northwest Persia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Northwest Persia to IraqTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
2 carriers, 1 destroyer and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to French Indo China
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Shan State
5 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 31 Sea Zone -
scramble ved Hawaii? + OOL hvis ja.