G40L Vold vs Helmutpower (Allies +10)

  • '13

    tac, fighter, cv (2x), then battleships


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 1 fighter moved from Wake Island to 33 Sea Zone
                1 battleship and 1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 33 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 33 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 battleship and 1 bomber in 33 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 battleship in 33 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 battleship in 33 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 battleship in 33 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 battleship in 33 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 battleship in 33 Sea Zone, round 6 :  1/1 hits
                        1 battleship owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 bomber, 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to Eastern United States
                1 carrier moved from 24 Sea Zone to 33 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 submarine moved from 108 Sea Zone to 105 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 31
        Japanese : 61 / 62
        Americans : 50 / 70
        Chinese : 0 / 3
        British : 31 / 31
        UK_Pacific : 9 / 11
        Italians : 13 / 20
        ANZAC : 15 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 31
        Japanese : 61 / 62
        Americans : 50 / 70
        Chinese : 0 / 3
        British : 31 / 31
        UK_Pacific : 9 / 11
        Italians : 13 / 20
        ANZAC : 15 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Scramble in SZ95 (Italy)?

  • '13

    Yes, scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer, 1 fighter and 1 transport
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 bomber in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 95 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                        British roll dice for 1 bomber in 95 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Italians lost in 95 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 bomber and 1 submarine
                    Casualties for Italians: 1 destroyer and 1 fighter

    Non Combat Move - British
                1 armour moved from Tunisia to Libya
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                2 artilleries and 1 infantry moved from Burma to Shan State
                4 armour moved from India to Shan State
                3 aaGuns moved from Burma to Shan State
                1 fighter moved from 41 Sea Zone to Burma
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to Suriname
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                British undo move 1.
                2 destroyers placed in 109 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 31
        Japanese : 59 / 62
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 31 / 32
        UK_Pacific : 10 / 8
        Italians : 13 / 20
        ANZAC : 15 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                4 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Gibraltar
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Yugoslavia
                2 aaGuns moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 fighter moved from 42 Sea Zone to 47 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from 42 Sea Zone to Caroline Islands
                1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter could not land in 47 Sea Zone and was removed
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs total

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 31
        Japanese : 59 / 62
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 31 / 32
        UK_Pacific : 10 / 8
        Italians : 14 / 25
        ANZAC : 15 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                      French take 41 Sea Zone from Japanese
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French
                Battle in 39 Sea Zone
                    French attack with 1 destroyer; British loiter and taunt with
                    Japanese defend with 1 submarine
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 31
        Japanese : 59 / 62
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 32 / 32
        UK_Pacific : 10 / 8
        Italians : 13 / 25
        ANZAC : 15 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                3 artilleries and 3 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                6 armour moved from Novgorod to Vologda
                3 bombers moved from Slovakia Hungary to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8,8,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.

    Non Combat Move - Germans
                4 infantry moved from Novgorod to Archangel
                3 bombers moved from Russia to Archangel
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 carrier, 2 fighters and 10 transports moved from 127 Sea Zone to 112 Sea Zone
                8 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                3 fighters moved from Slovakia Hungary to Southern Italy
                3 aaGuns, 3 armour, 3 artilleries, 25 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                3 infantry placed in France
                1 bomber and 5 mech_infantrys placed in Western Germany
                2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                4 artilleries and 29 infantry moved from Baltic States to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 artilleries and 29 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries and 29 infantry in Belarus, round 2 :  8/33 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 artilleries and 28 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 1 infantry moved from Bryansk to Belarus
                2 armour and 2 mech_infantrys moved from Baltic States to Belarus
                3 armour moved from Western Ukraine to Belarus
                5 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                1 artillery and 9 infantry moved from Ukraine to Bryansk
                4 aaGuns moved from Western Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 27 / 28
        Japanese : 59 / 62
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 32 / 32
        UK_Pacific : 10 / 8
        Italians : 13 / 25
        ANZAC : 15 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 artillery moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Yakut S.S.R.
                1 armour and 2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 3 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Alaska
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Alaska from Americans with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 fighter
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Sikang to Shensi
                2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
                1 infantry moved from Amur to Manchuria
                1 fighter and 2 tactical_bombers moved from Yakut S.S.R. to Ulaanbaatar
                4 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                Reseting Bonus Movement of Units
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                3 mech_infantrys moved from Eastern United States to Western United States
                1 carrier and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/8 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 cruiser placed in 101 Sea Zone
                2 infantry and 1 mech_infantry placed in Eastern United States
                1 armour placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 23 / 28
        Japanese : 65 / 65
        Americans : 48 / 63
        Chinese : 1 / 3
        British : 32 / 32
        UK_Pacific : 10 / 8
        Italians : 13 / 25
        ANZAC : 15 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 23 / 28
        Japanese : 65 / 65
        Americans : 48 / 63
        Chinese : 1 / 1
        British : 32 / 32
        UK_Pacific : 10 / 8
        Italians : 13 / 25
        ANZAC : 15 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 destroyers and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Egypt to Alexandria
                1 armour moved from Libya to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                2 artilleries and 2 infantry moved from Shan State to Malaya
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to Shan State
                1 armour moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 armour moved from Shan State to Malaya
                1 tactical_bomber moved from India to Malaya
                2 fighters moved from India to Malaya
                1 infantry moved from India to West India

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Malaya
                    British attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  4/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  2/2 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking 109 Sea Zone from Germans, taking Malaya from Japanese with 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Alexandria, round 2 :  3/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 :  1/5 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 3 :  3/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Alexandria to Egypt
                3 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                3 aaGuns moved from Shan State to Yunnan
                2 fighters moved from Malaya to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan

    Place Units - British
                3 destroyers and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,5
                UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 23 / 28
        Japanese : 58 / 65
        Americans : 48 / 63
        Chinese : 2 / 1
        British : 34 / 40
        UK_Pacific : 16 / 15
        Italians : 13 / 25
        ANZAC : 15 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                4 armour moved from Eastern Poland to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Bessarabia to Ukraine
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Albania: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
                EDIT: Removing units owned by Italians from Greece: 1 artillery
                EDIT: Removing units owned by Italians from Yugoslavia: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 cruiser moved from 54 Sea Zone to 47 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to New Britain
                1 carrier moved from 54 Sea Zone to 47 Sea Zone

    Combat - ANZAC
                Battle in New Britain
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in New Britain, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Britain, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New Britain, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
                    ANZAC win, taking New Britain from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from New Britain to 33 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Adding units owned by ANZAC to West India: 2 infantry
                EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from Egypt: 4 infantry
                EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 18 / 28
        Japanese : 58 / 65
        Americans : 48 / 63
        Chinese : 2 / 1
        British : 34 / 40
        UK_Pacific : 16 / 15
        Italians : 18 / 23
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 18 / 28
        Japanese : 58 / 65
        Americans : 48 / 63
        Chinese : 2 / 1
        British : 34 / 40
        UK_Pacific : 16 / 15
        Italians : 18 / 23
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                6 armour, 4 artilleries and 4 infantry moved from Vologda to Russia
                3 bombers moved from Archangel to Russia
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 infantry moved from Archangel to Belarus
                4 infantry moved from Novgorod to Belarus
                10 armour, 3 artilleries, 25 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                3 tactical_bombers moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to Belarus
                1 tactical_bomber moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Russia
                    Germans attack with 6 armour, 4 artilleries, 3 bombers, 4 infantry and 4 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 1 artillery, 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 3 artilleries and 4 infantry
                    Casualties for Russians: 2 fighters, 13 infantry and 1 tactical_bomber
                Battle in Belarus
                    Germans attack with 10 armour, 3 artilleries, 1 bomber, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 armour, 6 artilleries, 29 infantry and 2 mech_infantrys
                    3 armour owned by the Germans retreated to Eastern Poland
                    Russians win with 5 armour and 4 artilleries remaining. Battle score for attacker is -59
                    Casualties for Germans: 7 armour, 3 artilleries, 32 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 artilleries, 29 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 3 armour
                EDIT: Adding units owned by Germans to Archangel: 3 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 tactical_bombers moved from Russia to Vologda
                3 bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 bomber moved from Belarus to Poland
                1 tactical_bomber moved from Eastern Poland to Poland
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                3 fighters moved from Southern Italy to Western Germany
                3 infantry moved from Norway to 112 Sea Zone
                3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                3 infantry moved from 127 Sea Zone to Archangel

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour placed in Western Germany
                Germans undo move 2.
                1 armour and 5 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 artilleries
                EDIT: Adding units owned by Germans to Poland: 2 artilleries
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
                EDIT: Adding units owned by Germans to Ukraine: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

  • '13

    Huge defense in Belarus - that’s gonna take this a different turn for sure.  I had a 95% chance to take with 10 units remaining, and you waffle stomped me.  I had to adjust my retreat, which in turn made me adjust my one non-comm tank (I must have grabbed that one instead of a retreated tank), which is why the edits.

    V

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