Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 3 fighters, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from French
4 infantry moved from Bulgaria to Greece
3 bombers and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Rostov to Greece
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Tambov
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Greater Southern Germany
3 armour moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Western Germany to France
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 armour moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
1 artillery owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 4 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 2 infantry
Germans captures 17PUs while taking French capital
Germans win, taking France from French with 4 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for French: 4 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans win, taking Greece from British with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 armour
Germans win, taking Greater Southern Germany from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 4 infantry
retreated to Smolensk
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 artilleries moved from Belarus to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Persia
1 aaGun moved from Rostov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Bryansk to Volgograd
3 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour and 6 mech_infantrys moved from Rostov to Volgograd
2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Bulgaria to Greece
3 bombers moved from Greece to Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
2 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from France to Slovakia Hungary
Place Units - Germans
1 factory_minor placed in Caucasus
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 1 mech_infantry placed in Ukraine
3 fighters and 1 infantry placed in Western Germany
1 mech_infantry placed in Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Novosibirsk
3 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Novosibirsk
4 infantry moved from Shensi to Kweichow
10 infantry moved from Szechwan to Kweichow
1 infantry moved from Russia to Samara
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Russia to Tambov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Novosibirsk
3 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Novosibirsk
4 infantry moved from Shensi to Kweichow
10 infantry moved from Szechwan to Kweichow
1 infantry moved from Russia to Samara
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 14 infantry
Japanese defend with 1 aaGun, 1 artillery and 8 infantry
Russians roll dice for 14 infantry in Kweichow, round 2 : 4/14 hits
Japanese roll dice for 1 aaGun, 1 artillery and 8 infantry in Kweichow, round 2 : 4/9 hits
4 infantry owned by the Russians, 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kweichow
Russians roll dice for 10 infantry in Kweichow, round 3 : 4/10 hits
Japanese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits
1 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Kweichow
Russians roll dice for 9 infantry in Kweichow, round 4 : 0/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 8 infantry in Kweichow, round 5 : 3/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 8 infantry
Casualties for Russians: 7 infantry
Battle in Tambov
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Novosibirsk to Russia
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Shensi to Kweichow
2 aaGuns, 2 armour, 3 artilleries and 40 infantry moved from Russia to Tambov
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Kweichow : 2 aaGuns and 7 infantry
Kazakhstan : 1 infantry
Belarus : 3 infantry
Bryansk : 1 aaGun and 4 infantry
Rostov : 1 armour
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 14 infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 2 armour, 3 artilleries and 44 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 57 / 102
Russians : 26 / 26
Japanese : 54 / 56
Americans : 50 / 79
Chinese : 9 / 9
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 10 / 14
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.272
Median : 3.000
Variance : 0.538
Standard Deviation : 0.733
Total rolls : 81
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.263
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.281
Median : 3.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 57
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from French Indo China to India
scramble? please attach file when responding. possibly changing computers if not in next 5 minutes
I don’t want to scramble.
I don’t no how to attach files.
can you coach me thru?
Hi. was out of town. tried taking a laptop with game, didn’t load. well, back now, finished my move. My bomber @ java is stuck. It came from an airbase and should be able to reach any number of friendly territories. Game glitch won’t let it take off. I will finish move and would like to EDIT post move.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from French Indo China to India
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 4 submarines
ANZAC win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for ANZAC: 3 submarines
Battle in Java
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 4 armour, 3 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
Non Combat Move - Japanese
1 bomber could not land in Java and was removed
3 fighters and 2 tactical_bombers moved from India to Burma
1 armour moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Hunan to Anhwe
1 artillery and 3 infantry moved from Manchuria to Jehol
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 aaGun and 1 infantry moved from Anhwe to Kiangsu
2 fighters moved from French Indo China to Kiangsu
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
4 fighters moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Kiangsu
1 destroyer placed in 19 Sea Zone
3 submarines placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
per note above, I should have a bomber from that island attack. glitch in game refused to allow me to move it. I would like to edit, during Italy’s move. will place at the next island over to LEFT. in case you want to edit, move, then attack it.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 armour moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 1 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 42 Sea Zone
2 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Malta to Gibraltar
3 bombers moved from Malta to Gibraltar
2 fighters moved from 95 Sea Zone to Gibraltar
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 armour moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 1 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 42 Sea Zone
2 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Malta to Gibraltar
3 bombers moved from Malta to Gibraltar
2 fighters moved from 95 Sea Zone to Gibraltar
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
Americans attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 2 armour, 1 artillery and 1 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans roll dice for 2 armour and 1 artillery in Java, round 3 : 3/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser, 3 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 2 armour and 1 artillery
42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
30 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
39 Sea Zone : 1 flag, 1 destroyer
25 Sea Zone : 1 destroyer
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 3 bombers and 4 fighters
Morocco : 1 artillery and 1 infantry
92 Sea Zone : 1 carrier
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 57 / 102
Russians : 26 / 26
Japanese : 59 / 78
Americans : 54 / 74
Chinese : 7 / 9
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 10 / 14
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Suiyuyan : 1 infantry
Szechwan : 2 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 57 / 102
Russians : 26 / 26
Japanese : 58 / 78
Americans : 54 / 74
Chinese : 8 / 8
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 10 / 14
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British repair 0 damage on 1 airfield; Remaining resources: 31 PUs;
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British repair 0 damage on 1 airfield; Remaining resources: 31 PUs;
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Persia
British attack with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/9 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,1,2,4,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 3 armour
92 Sea Zone : 1 carrier and 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 55 / 102
Russians : 26 / 26
Japanese : 58 / 78
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 30
UK_Pacific : 2 / 0
Italians : 10 / 14
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.538
Median : 4.000
Variance : 0.342
Standard Deviation : 0.585
Total rolls : 39
Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.143
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.143
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour and 1 bomber moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour and 1 bomber moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 armour
Italians win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour and 1 bomber
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Java
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Java
Combat - ANZAC
Battle in Malaya
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 fighter and 1 tactical_bomber
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
41 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
54 Sea Zone : 2 transports
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 102
Russians : 26 / 26
Japanese : 51 / 78
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 30
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 15 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone