14 L Vold vs Degrasse (Axis) game 2

  • '21 '19 '18 '17 '16

    I just messed up the German turn entirely and forgot to save it in the end.  I’ll be back later and try to fix it, I remember losing in Finland.

  • '13

    I’ve done that too many times myself - bugger.  There may be a savegame file in your directory, it’s saved my bacon a few times.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from Russians
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                2 bombers moved from Southern Italy to Finland
                1 artillery and 3 infantry moved from Karelia to Finland
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Archangel to Nenetsia
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Archangel to Belarus
                3 artilleries and 5 infantry moved from Western Germany to France
                2 artilleries and 2 infantry moved from Northern Italy to France
                1 bomber moved from Western Germany to Bryansk
                5 mech_infantrys moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 5 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 bomber and 5 mech_infantrys in Bryansk, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 bomber and 4 mech_infantrys in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Finland
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    British defend with 2 infantry and 1 tactical_bomber; Americans defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Finland, round 2 :  1/6 hits
                        Americans roll dice for 3 infantry and 1 tactical_bomber in Finland, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 3 :  0/4 hits
                        Americans roll dice for 2 infantry and 1 tactical_bomber in Finland, round 3 :  1/3 hits
                        1 infantry owned by the Germans lost in Finland
                    1 artillery owned by the Germans retreated to Karelia
                    Americans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                2 bombers moved from Finland to Baltic States
                1 bomber moved from Bryansk to Baltic States
                2 aaGuns moved from Eastern Poland to Baltic States
                4 mech_infantrys moved from Eastern Poland to Baltic States
                7 infantry moved from Germany to Poland
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                5 mech_infantrys moved from Western Germany to France
                1 armour moved from Northern Italy to France
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 submarine moved from 98 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 72 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Egypt to Greece

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in France
                Germans undo move 1.
                10 infantry placed in Western Germany
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 2 artilleries and 1 harbour
        Egypt : 1 infantry
        Morocco : 1 flag, 1 airfield and 8 infantry
        France : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 10 infantry and 5 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Poland : 2 armour, 7 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 7 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Ethiopia : 1 mech_infantry
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag, 1 artillery
        Baltic States : 1 flag, 2 aaGuns, 3 bombers and 4 mech_infantrys
        Bryansk : 1 flag, 3 mech_infantrys
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        80 Sea Zone : 1 submarine
        Greece : 1 fighter
        99 Sea Zone : 1 destroyer
        92 Sea Zone : 2 transports
        72 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 14 / 33
        Japanese : 24 / 28
        Americans : 65 / 89
        Chinese : 20 / 27
        British : 28 / 29
        UK_Pacific : 26 / 31
        Italians : 23 / 37
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    Fixed the sink so the wife is happy and I found the autosave.tsg file so I recovered post combat game position and only had to redo the noncombat moves.  Not bad at all.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Vologda
                1 artillery and 1 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Belarus
                1 armour moved from Smolensk to Bryansk
                2 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Russia to Rostov
                2 mech_infantrys moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Belarus
                3 infantry moved from Evenkiyskiy to Urals
                1 bomber moved from Russia to Vologda
                1 infantry moved from Evenkiyskiy to Timguska
                1 bomber moved from Russia to Timguska
                1 bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Urals
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 3 mech_infantrys
                    Russians win, taking Bryansk from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys
                Battle in Vologda
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Timguska
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Timguska to Russia
                1 bomber moved from Vologda to Russia
                1 bomber moved from Archangel to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                1 infantry and 5 mech_infantrys placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 2 destroyers; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 6 infantry, 3 submarines and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Manchuria to Jehol
                1 artillery and 6 infantry moved from 19 Sea Zone to Jehol
                5 fighters moved from 19 Sea Zone to Jehol
                1 fighter moved from Guam to 35 Sea Zone
                1 fighter moved from Guam to Jehol
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 destroyer and 3 submarines moved from 19 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 destroyer and 4 transports
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 4 transports in 19 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 19 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    ANZAC defend with 1 destroyer and 1 transport; British defend with 1 submarine
                        Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 submarines in 20 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the ANZAC , 1 submarine owned by the British and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for British: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 artilleries, 7 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 fighter; Chinese defend with 8 artilleries and 9 infantry
                        Japanese roll dice for 2 artilleries, 7 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 :  9/21 hits
                        Chinese roll dice for 8 artilleries, 1 fighter and 9 infantry in Jehol, round 2 :  6/18 hits
                        6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 3 :  10/15 hits
                        Chinese roll dice for 8 artilleries and 1 fighter in Jehol, round 3 :  4/9 hits
                        8 artilleries owned by the Chinese , 2 infantry owned by the Japanese , 1 fighter owned by the British and 2 artilleries owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 2 artilleries and 8 infantry
                    Casualties for British: 1 fighter
                    Casualties for Chinese: 8 artilleries and 9 infantry

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                5 fighters moved from Jehol to 19 Sea Zone
                1 fighter moved from Jehol to Japan
                1 fighter moved from Jehol to Manchuria
                2 tactical_bombers moved from Jehol to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 artilleries placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 27 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag, 2 mech_infantrys
        Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 1 fighter
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        20 Sea Zone : 1 destroyer and 3 submarines
        19 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 4 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 18 / 26
        Japanese : 27 / 27
        Americans : 65 / 89
        Chinese : 19 / 27
        British : 28 / 29
        UK_Pacific : 26 / 31
        Italians : 23 / 37
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 18 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.372
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 78

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.065
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 46

    ANZAC Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.519
            Median : 3.000
            Variance : 0.269
            Standard Deviation : 0.519
            Total rolls : 27

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Norway to Holland Belgium
                1 bomber moved from Norway to France
                2 bombers moved from Russia to Germany
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Germany causes 12 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 2 artilleries and 1 harbour
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Southern France
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                6 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from France to United Kingdom
                5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from Germany to Norway

    Place Units - Americans
                1 airfield, 2 armour and 1 fighter placed in Normandy Bordeaux
                1 armour, 1 bomber and 1 mech_infantry placed in Norway
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 3 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Kweichow
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,2,5,6,1,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,2,5,6,3,6,2,5,5,5,2,3,2
                Chinese collect 13 PUs (7 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Finland to Karelia
                1 fighter moved from Russia to Karelia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 bomber moved from Union of South Africa to Ethiopia
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 bomber moved from Northwest Persia to Kazakhstan
                1 bomber moved from India to Kazakhstan

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Ethiopia
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Karelia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    British win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Kazakhstan
                    British attack with 2 bombers and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 bombers moved from Kazakhstan to Russia
                1 armour moved from India to Eastern Persia
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Finland to Normandy Bordeaux
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Karelia to Finland
                1 bomber moved from Ethiopia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 artillery, 1 bomber and 1 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 armour and 4 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anhwe: 2 mech_infantrys
                EDIT: Adding units owned by British to Jehol: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3,3,6,3,2
                UK_Pacific collect 23 PUs (3 lost to blockades); end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 4 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Eastern Poland
                1 submarine moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Russians
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Egypt to Greece
                1 fighter moved from Greece to Morocco

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 :  0/5 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tanganyika Territory
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 bomber
                        Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 :  0/2 hits
                        British roll dice for 1 bomber in Tanganyika Territory, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 :  0/2 hits
                        British roll dice for 1 bomber in Tanganyika Territory, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 :  1/2 hits
                        British roll dice for 1 bomber in Tanganyika Territory, round 4 :  0/1 hits
                        1 bomber owned by the British lost in Tanganyika Territory
                    Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in 76 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 76 Sea Zone
                        Italians roll dice for 1 submarine in 76 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                2 artilleries and 3 infantry placed in Northern Italy
                1 submarine placed in 97 Sea Zone
                Italians undo move 3.
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 fighter
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag, 2 infantry
        France : 2 aaGuns and 4 infantry
        Tunisia : 1 flag
        Romania : 2 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 2 infantry
        76 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 1 fighter
        99 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 1 artillery and 2 infantry
        92 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
        72 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 40 / 60
        Russians : 18 / 26
        Japanese : 25 / 27
        Americans : 68 / 98
        Chinese : 20 / 19
        British : 27 / 27
        UK_Pacific : 26 / 29
        Italians : 26 / 43
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    British Combat
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '13

    Kami?

  • '21 '19 '18 '17 '16

    5 strikes on 5 destroyers.  I’m guessing that all five miss but got to try.

  • '13

    One can only hope ;)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 37 Sea Zone to 20 Sea Zone
                3 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from Queensland to 20 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber and 2 destroyers
                    Japanese defend with 1 destroyer and 3 submarines
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer and 3 submarines
                    Casualties for ANZAC: 1 bomber and 2 destroyers

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Russia to Norway

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '13

    yea, that went as planned.  Yahtzee!  Yahtzee!

    But if that’s the worst combat I have this game, I’ll take it.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans repair 9 damage on 3 factory_majors and 6 factory_minors; Remaining resources: 51 PUs;
                Germans buy 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                10 infantry moved from Western Germany to France
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from France to Northern Italy
                2 infantry moved from France to Northern Italy
                1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Greece to Southern Italy
                7 infantry moved from Poland to Eastern Poland
                7 infantry moved from Germany to Poland
                1 mech_infantry moved from Baltic States to Archangel
                1 bomber moved from Baltic States to Archangel
                2 mech_infantrys moved from Baltic States to Karelia
                1 mech_infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Poland to Belarus
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 bomber moved from Baltic States to Karelia
                1 bomber moved from Baltic States to Belarus

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Karelia
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 :  3/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Baltic States to Eastern Poland
                1 bomber moved from Karelia to Eastern Poland
                1 bomber moved from Archangel to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                2 armour moved from Poland to Eastern Poland
                3 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in France
                1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 7 infantry
                EDIT: Adding units owned by Germans to Germany: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag
        Egypt : 1 infantry
        Morocco : 1 flag, 1 airfield and 8 infantry
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Germany : 3 aaGuns, 1 factory_major and 7 infantry
        Holland Belgium : 2 artilleries and 2 infantry
        Northern Italy : 2 infantry
        Southern Italy : 1 armour, 1 fighter and 1 mech_infantry
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag, 2 mech_infantrys
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 3 bombers, 7 infantry and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        80 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        95 Sea Zone : 2 transports
        72 Sea Zone : 1 destroyer and 1 submarine
        81 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 16 / 26
        Japanese : 25 / 27
        Americans : 65 / 98
        Chinese : 20 / 19
        British : 27 / 27
        UK_Pacific : 26 / 29
        Italians : 26 / 43
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.343
            Standard Deviation : 0.586
            Total rolls : 36

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 25

    Russians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 mech_infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 armour and 1 mech_infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                2 mech_infantrys moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 artillery moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                3 infantry moved from Urals to Evenkiyskiy
                1 bomber moved from Russia to Evenkiyskiy
                2 bombers moved from Russia to Belarus

    Combat - Russians
                Battle in Evenkiyskiy
                    Russians attack with 1 bomber and 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 bombers and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 bombers moved from Belarus to Russia
                1 bomber moved from Evenkiyskiy to Vologda
                1 bomber moved from Vologda to Russia

    Place Units - Russians
                1 fighter and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 fighters moved from 19 Sea Zone to Jehol
                1 fighter moved from Manchuria to Jehol
                1 fighter and 2 tactical_bombers moved from Japan to Jehol
                1 battleship, 3 carriers, 1 destroyer and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                3 artilleries moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 3 artilleries, 8 fighters and 2 tactical_bombers
                    British defend with 2 mech_infantrys; Chinese defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 3 artilleries, 8 fighters and 2 tactical_bombers in Jehol, round 2 :  8/13 hits
                        Chinese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Jehol, round 2 :  1/6 hits
                        2 artilleries owned by the Chinese , 2 mech_infantrys owned by the British , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 artilleries, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 mech_infantrys
                    Casualties for Chinese: 2 artilleries and 2 infantry

    Non Combat Move - Japanese
                8 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                8 infantry placed in Japan
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag, 2 artilleries
        Manchuria : 1 flag, 1 factory_minor and 1 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        6 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 26 / 29
        Japanese : 24 / 24
        Americans : 65 / 98
        Chinese : 19 / 19
        British : 27 / 27
        UK_Pacific : 26 / 29
        Italians : 26 / 43
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.526
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • '13

    Scramble for 112?

Suggested Topics

  • 20
  • 25
  • 48
  • 33
  • 29
  • 36
  • 72
  • 107
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.9k

Users

40.7k

Topics

1.8m

Posts