Will have to come to this later.
14L G40 Ghostglider (axis) vs mrcunego (allies +10)
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glemte at flytte min UK bomber i NC. Vil du flytte den til Burma for mig?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Turning on Edit ModePurchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 fighter moved from Western Germany to 95 Sea ZoneCombat - Italians
EDIT: Battle in 95 Sea Zone
EDIT: Italians attack with 1 fighter
EDIT: Americans defend with 1 transport
EDIT: 1 transport owned by the Americans lost in 95 Sea Zone
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
EDIT: Recording Battle StatisticsNon Combat Move - Italians
EDIT: Cleaning up during movement phase
EDIT: 1 carrier moved from 99 Sea Zone to 95 Sea Zone
EDIT: 1 transport moved from 99 Sea Zone to 97 Sea Zone
EDIT: 1 fighter moved from Western Germany to 95 Sea Zone
EDIT: 1 infantry moved from France to Northern Italy
EDIT: 1 artillery moved from Southern Italy to Northern Italy
EDIT: 1 fighter, 4 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
EDIT: Italians undo move 6.
EDIT: 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 fighter moved from Philippines to Yunnan
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 armour moved from Bryansk to Vologda
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Bryansk to Samara
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
8 artilleries, 5 infantry and 3 mech_infantrys moved from France to Southern France
7 mech_infantrys moved from Holland Belgium to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Southern FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Vologda
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 8 artilleries, 1 fighter, 5 infantry and 12 mech_infantrys
British defend with 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 8 artilleries, 1 fighter, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
4 infantry moved from Finland to Norway
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Bulgaria
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Vologda to BryanskPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Volgograd
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 armour, 11 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 3 armour, 23 artilleries, 17 infantry, 14 mech_infantrys and 1 tactical_bomber; Italians defend with 2 artilleries and 4 infantry
AA fire in Bryansk : 0/2 hits
Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 25/76 hits
Italians roll dice for 4 aaGuns, 3 armour, 25 artilleries, 21 infantry, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 24/64 hits
24 infantry owned by the Russians, 17 infantry owned by the Germans, 4 aaGuns owned by the Germans and 4 infantry owned by the Italians lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 8/52 hits
Italians roll dice for 3 armour, 25 artilleries, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/43 hits
15 infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 10/37 hits
Italians roll dice for 3 armour, 25 artilleries, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 12/35 hits
12 infantry owned by the Russians, 2 artilleries owned by the Italians, 2 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 10/25 hits
Italians roll dice for 3 armour, 21 artilleries and 1 tactical_bomber in Bryansk, round 5 : 7/25 hits
7 infantry owned by the Russians and 10 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 6 : 3/18 hits
Italians roll dice for 3 armour, 11 artilleries and 1 tactical_bomber in Bryansk, round 6 : 5/15 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
2 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Russia
Italians win with 3 armour, 8 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 aaGuns, 15 artilleries, 17 infantry and 14 mech_infantrys
Casualties for Russians: 2 artilleries, 59 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries and 4 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Sumatra to Shan State
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 5 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Aleutian IslandsNon Combat Move - Japanese
3 submarines moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Tsinghai to Shensi
1 aaGun moved from Tsinghai to Novosibirsk
2 mech_infantrys moved from Szechwan to Shensi
2 artilleries, 2 fighters and 2 infantry moved from Kwangsi to French Indo China
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 5 Sea Zone to Japan
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to JapanPlace Units - Japanese
2 artilleries and 1 infantry placed in Malaya
2 fighters and 2 infantry placed in Japan
1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Volgograd: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Volgograd: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shensi: 1 fighter and 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZoneCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Western United States
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 carriers, 3 destroyers and 1 transport placed in 10 Sea Zone
Americans undo move 1.
2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
11 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Burma: 1 bomber
EDIT: Adding units owned by British to Burma: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from Burma to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Eastern Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 armour and 2 mech_infantrys moved from Syria to Northwest Persia
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns, 4 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Burma
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 fighter and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,1,4,6,1,2,2,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Burma: 1 bomber
EDIT: Adding units owned by British to Burma: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from Burma to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Eastern Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 armour and 2 mech_infantrys moved from Syria to Northwest Persia
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns, 4 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Burma
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 fighter and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,1,4,6,1,2,2,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
glemte lige en destroyer.
Grunden til mit edit med den britiske bomber var at du havde edit’et en UK pacific bomber ind. Der er en “fejl” i triple a at det altid skal være britiske enheder man edit’er ind ellers kan man ikke bruge dem. Triplea klare det selv når man køber enheder med UK pacific hvor triplea transformere dem om til normale britiske enheder i slutningen (change ownership tror jeg de kalder det). Men triplea gør ikke dette når man selv editer britiske tropper ind så der skal man altid bare vælge british og ikke noget med UK -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Tunisia to Libya
2 fighters moved from 95 Sea Zone to LibyaCombat - Italians
Battle in Trans-Jordan
Battle in Libya
Italians attack with 1 artillery and 2 fighters
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Libya to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
OK - tak for tip ang. edit!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Yunnan to Burma
1 artillery and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to BrazilPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Non Combat Move - Germans
12 mech_infantrys moved from Southern France to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
3 armour moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour moved from Samara to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 aaGun moved from Tambov to Samara
1 armour moved from Vologda to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Southern France to Normandy Bordeaux
5 artilleries and 2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Western Germany to Bryansk
1 armour moved from Turkmenistan to Kazakhstan
1 artillery moved from Volgograd to KazakhstanPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 armour and 10 artilleries moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 1 infantry
AA fire in Tambov : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Samara
Russians attack with 2 armour and 10 artilleries
Japanese defend with 1 infantry; Germans defend with 1 aaGun
Russians roll dice for 2 armour and 10 artilleries in Samara, round 2 : 7/12 hits
Germans roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour and 10 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Northwest Persia
1 aaGun moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 infantry and 9 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Hunan
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 mech_infantry moved from Shensi to Szechwan
1 infantry and 1 mech_infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Shensi to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 8 Sea ZoneCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Hunan
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter moved from Szechwan to Kiangsi
1 aaGun moved from Shensi to Tsinghai
1 tactical_bomber moved from Hopei to Shantung
2 infantry moved from Japan to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Japan to Caroline Islands
1 mech_infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Siberia to AmurPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
1 destroyer and 9 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
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