14L G40 Ghostglider (axis) vs mrcunego (allies +10)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from Japan to Soviet Far East
                2 battleships, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 submarines moved from 45 Sea Zone to 55 Sea Zone
                8 submarines moved from 45 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Timguska to Kazakhstan
                4 artilleries, 1 fighter, 8 infantry and 4 tactical_bombers moved from Sikang to Kazakhstan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese


  • Hvis det er OK med dig, sÃ¥ vil jeg gerne have de 3 AC’s fra z45 med i combat i z35.
    Vil du scramble i z35?
    Ønsker du speciel OOL eller bare lavest forsvar ud først.


  • Jeg scrambler tre og meget fint med AC
    Bare tag helt normal OOL.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from Japan to Soviet Far East
                2 battleships, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 submarines moved from 45 Sea Zone to 55 Sea Zone
                8 submarines moved from 45 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Timguska to Kazakhstan
                4 artilleries, 1 fighter, 8 infantry and 4 tactical_bombers moved from Sikang to Kazakhstan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 carriers moved from 45 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Soviet Far East
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine and 1 transport
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 9 submarines and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 187
                    Casualties for Japanese: 2 submarines
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 4 artilleries, 1 fighter, 8 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry; British defend with 1 armour
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries, 8 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour
                    Casualties for Russians: 2 aaGuns and 11 infantry

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Kazakhstan to Volgograd
                1 aaGun moved from Sikang to Tsinghai
                1 aaGun, 1 artillery and 5 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Olgiy to Timguska
                2 fighters moved from Soviet Far East to 6 Sea Zone
                2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Yunnan to Szechwan
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Malaya
                3 transports placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan
                2 artilleries and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 5 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour, 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 63 Sea Zone to 55 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern Italy
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Southern Italy :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 :  1/3 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Southern Italy, round 2 :  1/3 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 artillery and 1 tactical_bomber in Southern Italy, round 3 :  1/2 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Southern Italy, round 3 :  0/3 hits
                        1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 artillery and 1 tactical_bomber in Southern Italy, round 4 :  1/2 hits
                        Italians roll dice for 2 artilleries in Southern Italy, round 4 :  1/2 hits
                        1 artillery owned by the Italians and 1 tactical_bomber owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 artillery in Southern Italy, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 7 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 8 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 8 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 9 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 9 :  1/1 hits
                        1 artillery owned by the Americans lost in Southern Italy
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 tactical_bomber
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 1 armour, 2 artilleries and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 2 :  5/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 bomber and 2 fighters moved from 55 Sea Zone to Queensland
                2 submarines moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 mech_infantrys moved from Alaska to British Columbia
                1 fighter moved from Western United States to British Columbia

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5,5,6,2,3,4,1,1,6,1,4,1,3,3,4,1,6,3,5,5,3,5,5
                Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                12 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Turkmenistan to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 armour and 1 mech_infantry moved from Iraq to Syria

    Combat - British
                Battle in Syria
                    British attack with 2 armour and 2 mech_infantrys
                    Italians defend with 2 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Syria, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Syria, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Syria
                        British roll dice for 2 armour and 2 mech_infantrys in Syria, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 artilleries
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Kazakhstan, round 2 :  0/3 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  0/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 :  0/2 hits
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 4 :  3/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 4 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 artilleries
                    Casualties for British: 1 infantry
                Battle in 80 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 aaGun and 2 artilleries moved from Normandy Bordeaux to Southern France
                5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                4 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from India to Burma

    Place Units - British
                2 destroyers and 1 transport placed in 81 Sea Zone
                1 factory_minor placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,3,1,3,6,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • den amerikanske flåde blev virkelig taget med bukserne nede der - en ny version af pearl harbor. Der var en frygtelig første runde combat


  • glemte at flytte min UK bomber i NC. Vil du flytte den til Burma for mig?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Italians
                Turning on Edit Mode

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 1 fighter moved from Western Germany to 95 Sea Zone

    Combat - Italians
                EDIT: Battle in 95 Sea Zone
                    EDIT: Italians attack with 1 fighter
                    EDIT: Americans defend with 1 transport
                    EDIT: 1 transport owned by the Americans lost in 95 Sea Zone
                    EDIT: Italians win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
                EDIT: Recording Battle Statistics

    Non Combat Move - Italians
                EDIT: Cleaning up during movement phase
                EDIT: 1 carrier moved from 99 Sea Zone to 95 Sea Zone
                EDIT: 1 transport moved from 99 Sea Zone to 97 Sea Zone
                EDIT: 1 fighter moved from Western Germany to 95 Sea Zone
                EDIT: 1 infantry moved from France to Northern Italy
                EDIT: 1 artillery moved from Southern Italy to Northern Italy
                EDIT: 1 fighter, 4 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
                EDIT: Italians undo move 6.
                EDIT: 1 infantry moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to Yunnan
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Novgorod to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 armour moved from Bryansk to Vologda
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour and 2 mech_infantrys moved from Bryansk to Samara
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                8 artilleries, 5 infantry and 3 mech_infantrys moved from France to Southern France
                7 mech_infantrys moved from Holland Belgium to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Western Germany to Southern France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 8 artilleries, 1 fighter, 5 infantry and 12 mech_infantrys
                    British defend with 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Southern France from Americans with 8 artilleries, 1 fighter, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 46
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Finland to Norway
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Tambov
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Albania to Bulgaria
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Vologda to Bryansk

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 armour, 11 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 aaGuns, 3 armour, 23 artilleries, 17 infantry, 14 mech_infantrys and 1 tactical_bomber; Italians defend with 2 artilleries and 4 infantry
                        AA fire in Bryansk :  0/2 hits
                        Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  25/76 hits
                        Italians roll dice for 4 aaGuns, 3 armour, 25 artilleries, 21 infantry, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  24/64 hits
                        24 infantry owned by the Russians, 17 infantry owned by the Germans, 4 aaGuns owned by the Germans and 4 infantry owned by the Italians lost in Bryansk
                        Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  8/52 hits
                        Italians roll dice for 3 armour, 25 artilleries, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  15/43 hits
                        15 infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  10/37 hits
                        Italians roll dice for 3 armour, 25 artilleries, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  12/35 hits
                        12 infantry owned by the Russians, 2 artilleries owned by the Italians, 2 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 :  10/25 hits
                        Italians roll dice for 3 armour, 21 artilleries and 1 tactical_bomber in Bryansk, round 5 :  7/25 hits
                        7 infantry owned by the Russians and 10 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 11 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 6 :  3/18 hits
                        Italians roll dice for 3 armour, 11 artilleries and 1 tactical_bomber in Bryansk, round 6 :  5/15 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
                    2 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Russia
                    Italians win with 3 armour, 8 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 aaGuns, 15 artilleries, 17 infantry and 14 mech_infantrys
                    Casualties for Russians: 2 artilleries, 59 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries and 4 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Urals to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Sumatra to Shan State
                1 submarine moved from 55 Sea Zone to 62 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                3 submarines moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                1 infantry moved from Tsinghai to Shensi
                1 aaGun moved from Tsinghai to Novosibirsk
                2 mech_infantrys moved from Szechwan to Shensi
                2 artilleries, 2 fighters and 2 infantry moved from Kwangsi to French Indo China
                2 fighters moved from Philippines to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 5 Sea Zone to Japan
                1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Malaya
                2 fighters and 2 infantry placed in Japan
                1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Volgograd: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Volgograd: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Shensi: 1 fighter and 3 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 destroyer moved from 26 Sea Zone to 1 Sea Zone
                1 fighter moved from British Columbia to 1 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Combat - Americans
                Americans creates battle in territory 62 Sea Zone
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 1 Sea Zone to 26 Sea Zone
                1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Western United States
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 carriers, 3 destroyers and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                11 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by UK_Pacific from Burma: 1 bomber
                    EDIT: Adding units owned by British to Burma: 1 bomber
                    EDIT: Turning off Edit Mode
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 bomber moved from Burma to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                    retreated to Kazakhstan
                    Germans win with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                2 armour and 2 mech_infantrys moved from Syria to Northwest Persia
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                2 aaGuns, 4 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from India to Burma
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Burma
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,1,4,6,1,2,2,6,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by UK_Pacific from Burma: 1 bomber
                    EDIT: Adding units owned by British to Burma: 1 bomber
                    EDIT: Turning off Edit Mode
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 bomber moved from Burma to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                    retreated to Kazakhstan
                    Germans win with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                2 armour and 2 mech_infantrys moved from Syria to Northwest Persia
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                2 aaGuns, 4 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from India to Burma
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Burma
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,1,4,6,1,2,2,6,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • glemte lige en destroyer.
    Grunden til mit edit med den britiske bomber var at du havde edit’et en UK pacific bomber ind. Der er en “fejl” i triple a at det altid skal være britiske enheder man edit’er ind ellers kan man ikke bruge dem. Triplea klare det selv når man køber enheder med UK pacific hvor triplea transformere dem om til normale britiske enheder i slutningen (change ownership tror jeg de kalder det). Men triplea gør ikke dette når man selv editer britiske tropper ind så der skal man altid bare vælge british og ikke noget med UK

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