14L G40 Ghostglider (axis) vs mrcunego (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to Philippines
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Caucasus to Volgograd

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Tsinghai to Russia
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Novgorod to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                1 armour moved from Bryansk to Vologda
                3 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Bryansk to Samara
                3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Vologda
                1 armour and 2 mech_infantrys moved from Rostov to Volgograd
                1 artillery and 2 infantry moved from France to Southern France
                1 armour moved from Rostov to Bryansk


  • Scramble i z110?


  • begge tak


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Novgorod to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                1 armour moved from Bryansk to Vologda
                3 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Bryansk to Samara
                3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Vologda
                1 armour and 2 mech_infantrys moved from Rostov to Volgograd
                1 artillery and 2 infantry moved from France to Southern France
                1 armour moved from Rostov to Bryansk

    Combat - Germans
                Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Caucasus
                    Germans attack with 3 armour and 3 mech_infantrys
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 3 armour and 3 mech_infantrys
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Germans win, taking Samara from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern France
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in Volgograd
                    Germans attack with 1 armour and 2 mech_infantrys
                    ANZAC defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 1 destroyer, 2 fighters and 3 transports
                    Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Non Combat Move - Germans
                1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 artillery, 7 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium
                4 mech_infantrys moved from Germany to Holland Belgium
                3 mech_infantrys moved from Germany to France
                1 infantry moved from Greece to Albania
                1 infantry moved from Bulgaria to Yugoslavia
                1 tactical_bomber moved from Samara to Bryansk
                3 aaGuns moved from Belarus to Bryansk

    Place Units - Germans
                3 artilleries placed in France
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter, 4 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Urals to Vologda
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Vologda
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Vologda, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 aaGuns and 11 infantry moved from Tsinghai to Kazakhstan

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from Japan to Soviet Far East
                2 battleships, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 submarines moved from 45 Sea Zone to 55 Sea Zone
                8 submarines moved from 45 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Timguska to Kazakhstan
                4 artilleries, 1 fighter, 8 infantry and 4 tactical_bombers moved from Sikang to Kazakhstan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese


  • Hvis det er OK med dig, sÃ¥ vil jeg gerne have de 3 AC’s fra z45 med i combat i z35.
    Vil du scramble i z35?
    Ønsker du speciel OOL eller bare lavest forsvar ud først.


  • Jeg scrambler tre og meget fint med AC
    Bare tag helt normal OOL.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from Japan to Soviet Far East
                2 battleships, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 submarines moved from 45 Sea Zone to 55 Sea Zone
                8 submarines moved from 45 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Timguska to Kazakhstan
                4 artilleries, 1 fighter, 8 infantry and 4 tactical_bombers moved from Sikang to Kazakhstan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 carriers moved from 45 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Soviet Far East
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine and 1 transport
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 9 submarines and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 187
                    Casualties for Japanese: 2 submarines
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 4 artilleries, 1 fighter, 8 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry; British defend with 1 armour
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries, 8 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour
                    Casualties for Russians: 2 aaGuns and 11 infantry

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Kazakhstan to Volgograd
                1 aaGun moved from Sikang to Tsinghai
                1 aaGun, 1 artillery and 5 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Olgiy to Timguska
                2 fighters moved from Soviet Far East to 6 Sea Zone
                2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Yunnan to Szechwan
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Malaya
                3 transports placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan
                2 artilleries and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 5 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour, 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 63 Sea Zone to 55 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern Italy
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Southern Italy :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 :  1/3 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Southern Italy, round 2 :  1/3 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 artillery and 1 tactical_bomber in Southern Italy, round 3 :  1/2 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Southern Italy, round 3 :  0/3 hits
                        1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 artillery and 1 tactical_bomber in Southern Italy, round 4 :  1/2 hits
                        Italians roll dice for 2 artilleries in Southern Italy, round 4 :  1/2 hits
                        1 artillery owned by the Italians and 1 tactical_bomber owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 artillery in Southern Italy, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 7 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 8 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 8 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 9 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 9 :  1/1 hits
                        1 artillery owned by the Americans lost in Southern Italy
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 tactical_bomber
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 1 armour, 2 artilleries and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 2 :  5/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 bomber and 2 fighters moved from 55 Sea Zone to Queensland
                2 submarines moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 mech_infantrys moved from Alaska to British Columbia
                1 fighter moved from Western United States to British Columbia

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5,5,6,2,3,4,1,1,6,1,4,1,3,3,4,1,6,3,5,5,3,5,5
                Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                12 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Turkmenistan to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 armour and 1 mech_infantry moved from Iraq to Syria

    Combat - British
                Battle in Syria
                    British attack with 2 armour and 2 mech_infantrys
                    Italians defend with 2 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Syria, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Syria, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Syria
                        British roll dice for 2 armour and 2 mech_infantrys in Syria, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 artilleries
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Kazakhstan, round 2 :  0/3 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  0/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 :  0/2 hits
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 4 :  3/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 4 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 artilleries
                    Casualties for British: 1 infantry
                Battle in 80 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 aaGun and 2 artilleries moved from Normandy Bordeaux to Southern France
                5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                4 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from India to Burma

    Place Units - British
                2 destroyers and 1 transport placed in 81 Sea Zone
                1 factory_minor placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,3,1,3,6,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • den amerikanske flåde blev virkelig taget med bukserne nede der - en ny version af pearl harbor. Der var en frygtelig første runde combat


  • glemte at flytte min UK bomber i NC. Vil du flytte den til Burma for mig?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Italians
                Turning on Edit Mode

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 1 fighter moved from Western Germany to 95 Sea Zone

    Combat - Italians
                EDIT: Battle in 95 Sea Zone
                    EDIT: Italians attack with 1 fighter
                    EDIT: Americans defend with 1 transport
                    EDIT: 1 transport owned by the Americans lost in 95 Sea Zone
                    EDIT: Italians win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
                EDIT: Recording Battle Statistics

    Non Combat Move - Italians
                EDIT: Cleaning up during movement phase
                EDIT: 1 carrier moved from 99 Sea Zone to 95 Sea Zone
                EDIT: 1 transport moved from 99 Sea Zone to 97 Sea Zone
                EDIT: 1 fighter moved from Western Germany to 95 Sea Zone
                EDIT: 1 infantry moved from France to Northern Italy
                EDIT: 1 artillery moved from Southern Italy to Northern Italy
                EDIT: 1 fighter, 4 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
                EDIT: Italians undo move 6.
                EDIT: 1 infantry moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to Yunnan
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Novgorod to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 armour moved from Bryansk to Vologda
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour and 2 mech_infantrys moved from Bryansk to Samara
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                8 artilleries, 5 infantry and 3 mech_infantrys moved from France to Southern France
                7 mech_infantrys moved from Holland Belgium to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Western Germany to Southern France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 8 artilleries, 1 fighter, 5 infantry and 12 mech_infantrys
                    British defend with 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Southern France from Americans with 8 artilleries, 1 fighter, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 46
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Finland to Norway
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Tambov
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Albania to Bulgaria
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Vologda to Bryansk

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

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