UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2

  • '13

    don’t think that…I know you can. It is just been bad dice for your side when we have played  :|


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 16 Sea Zone to 26 Sea Zone
                8 destroyers moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                3 mech_infantrys moved from Ontario to Eastern United States
                1 armour moved from Ontario to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 16 Sea Zone to 26 Sea Zone
                8 destroyers moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                3 mech_infantrys moved from Ontario to Eastern United States
                1 armour moved from Ontario to Eastern United States

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 cruiser placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 37 Sea Zone
                1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 37 Sea Zone
                1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                9 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 28 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 7 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to 104 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 armour in Morocco, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
                    Americans win, taking Syria from French with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Egypt
                2 destroyers moved from 98 Sea Zone to 92 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 aaGun moved from Yugoslavia to Albania
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Alexandria to 92 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Malta : 1 flag
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Albania : 1 aaGun
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour and 3 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 31 / 31
        Japanese : 41 / 46
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 30
        UK_Pacific : 15 / 15
        Italians : 25 / 42
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 31 / 31
        Japanese : 41 / 46
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 30
        UK_Pacific : 15 / 15
        Italians : 25 / 42
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 58 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 31 / 31
        Japanese : 41 / 46
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 30
        UK_Pacific : 15 / 15
        Italians : 25 / 42
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                7 armour, 4 infantry and 4 mech_infantrys moved from Archangel to Belarus
                4 artilleries and 8 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                4 armour, 4 artilleries and 16 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Belarus
                    Germans attack with 11 armour, 8 artilleries, 28 infantry and 4 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 11 armour, 8 artilleries, 28 infantry and 4 mech_infantrys in Belarus, round 2 :  14/51 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 11 armour, 8 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 artillery moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Nenetsia to Archangel
                3 transports moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 armour placed in Novgorod
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 4 tactical_bombers
        Normandy Bordeaux : 1 flag, 6 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 10 infantry
        Belarus : 1 flag, 2 aaGuns, 11 armour, 8 artilleries, 26 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 6 transports
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 27 / 31
        Japanese : 41 / 46
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 30
        UK_Pacific : 15 / 15
        Italians : 25 / 42
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Vologda to Urals
                1 fighter moved from Vologda to Archangel
                1 tactical_bomber moved from Vologda to Archangel
                4 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Vologda to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 infantry moved from Rostov to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Vologda to Urals
                1 fighter moved from Vologda to Archangel
                1 tactical_bomber moved from Vologda to Archangel
                4 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Vologda to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 infantry
                    Germans defend with 2 infantry
                    1 infantry owned by the Russians retreated to Bryansk
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Urals
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Smolensk
                1 fighter moved from Archangel to Smolensk
                1 fighter moved from Urals to Smolensk
                5 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 bomber moved from French Indo China to Kansu
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 4 infantry moved from Jehol to Anhwe
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Kansu to Suiyuyan

    Place Units - Japanese
                1 harbour placed in Hainan
                2 transports placed in 36 Sea Zone
                1 artillery placed in French Indo China
                3 infantry placed in Kiangsu
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 47 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siam: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 mech_infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 11 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 1 bomber
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 armour
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 4 infantry
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 29 / 29
        Japanese : 46 / 47
        Americans : 52 / 72
        Chinese : 6 / 16
        British : 28 / 30
        UK_Pacific : 14 / 15
        Italians : 25 / 42
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                8 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from British Columbia to Western United States

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 armour and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter moved from Yunnan to Hopei
                3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 infantry placed in Tsinghai
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair 5 damage on 1 factory_major; Remaining resources: 24 PUs;
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                3 infantry moved from Eastern Persia to Persia
                4 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya

    Non Combat Move - British
                2 fighters moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                5 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 5 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Syria to Iraq
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 aaGun moved from Albania to Greece

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone
                3 armour placed in Egypt
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 4 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 armour
        95 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun
        Iraq : 1 flag, 1 artillery and 3 infantry
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 29
        Japanese : 38 / 47
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 18 / 18
        Italians : 27 / 46
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

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