14L souL (Axis) v JWW (Allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Western United States to Eastern United States
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 2.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kweichow

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                3 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 3 artilleries, 1 fighter and 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 10 / 19
        Italians : 12 / 17
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.393
            Median : 3.000
            Variance : 1.407
            Standard Deviation : 1.186
            Total rolls : 28

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Ethiopia
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/9 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  2/8 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Malta to 81 Sea Zone
                3 aaGuns and 5 infantry moved from Burma to India
                2 infantry moved from Yunnan to Szechwan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 110 Sea Zone to 107 Sea Zone

    Place Units - British
                1 fighter and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,1,2,1,1,3
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for British and UK_Pacific :

    Szechwan : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Malaya : 1 harbour
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag, 2 infantry
        76 Sea Zone : 1 battleship and 1 transport
        106 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Persia : 1 flag
        107 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 31
        UK_Pacific : 10 / 6
        Italians : 10 / 17
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 19 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.320
            Median : 3.000
            Variance : 0.878
            Standard Deviation : 0.937
            Total rolls : 75

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.882
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.882
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

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    man I wish B1 went better


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 96 Sea Zone to 97 Sea Zone
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                2 infantry moved from Alexandria to Egypt
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry moved from Bulgaria to Greece
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 fighter and 7 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 7 infantry in Greece, round 2 :  1/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  4/4 hits
                        2 infantry owned by the Neutral_Allies and 4 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greece, round 4 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 4 infantry
                Battle in Egypt
                    Italians attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 bomber and 2 infantry in Egypt, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 infantry in Egypt, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Libya
                        Italians roll dice for 1 armour in Libya, round 3 :  1/1 hits
                        French roll dice for 1 infantry in Libya, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Tunisia
                Battle in Gibraltar

    Non Combat Move - Italians
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to Alexandria
                1 fighter moved from Greece to Southern Italy
                4 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Romania
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag
        Tunisia : 1 flag, 1 infantry
        Romania : 1 armour
        Northern Italy : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 3 infantry
        97 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        92 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 2 aaGuns and 4 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 31
        UK_Pacific : 10 / 6
        Italians : 17 / 27
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                3 infantry moved from New South Wales to South Australia
                1 aaGun moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 31
        UK_Pacific : 10 / 6
        Italians : 17 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        French roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Egypt, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Egypt
                    French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 10 / 6
        Italians : 15 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • I’d let your B1 go better if I didn’t have to completely decimate the luftwaffe to accomplish my goals here.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Norway to 112 Sea Zone
                2 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
                2 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                2 armour, 4 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 109 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 109 Sea Zone to Scotland
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 109 Sea Zone


  • Scramble?


  • WAIT!  I’m ruining my Sea Lion attempt here.  I have to land in 111.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Norway to 112 Sea Zone
                2 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
                2 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 4 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 111 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @souL:

    WAIT!  I’m ruining my Sea Lion attempt here.  I have to land in 111.Â

    that was funny…been there… :lol:

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Norway to 112 Sea Zone
                2 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
                2 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 4 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 111 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3,6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: airfield = 6, factory_major = 7
                Battle in Scotland
                Cleaning up after air battles

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                2 tactical_bombers moved from United Kingdom to 111 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 armour
                EDIT: Adding units owned by Germans to Western Germany: 1 armour
                EDIT: Turning off Edit Mode
                1 armour, 3 artilleries and 3 infantry placed in Western Germany
                6 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 2 armour, 4 artilleries and 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Romania : 2 artilleries and 10 infantry
        Poland : 3 aaGuns, 2 armour and 14 infantry
        Germany : 2 armour, 1 factory_major, 10 infantry and 2 mech_infantrys
        Norway : 3 infantry
        Holland Belgium : 1 aaGun
        109 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag
        111 Sea Zone : 1 carrier, 2 tactical_bombers and 6 transports

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 31
        UK_Pacific : 10 / 6
        Italians : 15 / 27
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry not quite sure what to do here……debating, buy Brit navy for a future liberation of the UK, support africa while I can w/brit troops is S.afr? repair airbase and attack its tran w/dd or max UK purchase for oncoming bloodbath???

    what should I do….


  • I hope it consumes your every waking thought :)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @souL:

    I hope it consumes your every waking thought :)

    nice

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