That is by far the best results I have ever had on a J1 DOW.
14L G40 Bold vs. Karl (allies +9) no tech, game 2
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hang on - edit coming
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ok now you are good to go
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Korea
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking Korea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 32 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 22 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 3 submarines moved from 22 Sea Zone to 6 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 6 Sea Zone to MidwayPlace Units - Americans
6 submarines placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from India to 80 Sea Zone
1 fighter moved from India to 72 Sea Zone
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from India to YunnanCombat - British
Battle in 72 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Holland Belgium
Battle in Yunnan
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 80 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 80 Sea Zone to West India
4 infantry moved from India to West India
4 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 fighter moved from 72 Sea Zone to French Madagascar
1 armour, 1 artillery and 3 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Rhodesia
1 transport moved from 73 Sea Zone to 59 Sea Zone
1 battleship moved from 62 Sea Zone to 30 Sea ZonePlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
hold on, I need to make some NCM changes. I made a big mistake in NCM that will allow you to win the game
:lol: :-P
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ncm
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Did the non com take care of the issue or do you need to change anything else? I haven’t seen a map yet.
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no that is it
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did you catch that or did a little birdie give you a tip?
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i believe both transports need to remain in z6 right? either that or you can request a combat move change (which I will grant) and keep a transport back and land less USA units.
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The dam program won’t let me edit out inf/art. It keeps saying I have to delete the trns… sigh. So, there are really only 2 inf there. I will try to edit out on Anzac.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 infantry moved from British Somaliland to Ethiopia
1 bomber moved from French Central Africa to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from French Equatorial Africa to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Battle in Ethiopia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
retreated to Ethiopia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Libya
Battle in Western Ukraine
Italians attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Libya from French, taking Western Ukraine from Russians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Slovakia Hungary to Southern Italy
1 mech_infantry moved from Egypt to Belgian Congo
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from Ethiopia to Egypt
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to 22 Sea Zone
2 fighters moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
2 aaGuns, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to French Madagascar: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
3 tactical_bombers moved from Egypt to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
4 bombers moved from Sikang to Caucasus
1 armour and 1 infantry moved from Kenya to Ethiopia
1 armour moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
3 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 fighter, 3 infantry and 1 tactical_bomber moved from Karelia to Novgorod
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to VyborgCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Russians defend with 1 submarine
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Battle in Caucasus
Germans attack with 2 armour, 4 bombers and 4 tactical_bombers
Russians defend with 5 infantry
Germans win, taking Vyborg from Russians, taking Caucasus from Russians with 1 armour, 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour
Casualties for Russians: 5 infantry
Battle in Ethiopia
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Removing units owned by Germans from Caucasus: 2 tactical_bombers
EDIT: Removing units owned by British from Ethiopia: 1 infantry
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Adding units owned by Germans to Ethiopia: 1 armour and 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
4 armour and 16 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 7 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 mech_infantry moved from Baltic States to Western Ukraine
6 aaGuns, 12 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Holland Belgium to Romania
1 mech_infantry moved from France to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 artillery moved from Kenya to Belgian Congo
1 infantry moved from Persia to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
4 bombers moved from Caucasus to ShensiPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber, 6 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Romania: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Vologda to Urals
1 fighter moved from Vologda to Urals
2 infantry moved from Volgograd to Caucasus
2 fighters moved from Russia to Caucasus
1 artillery and 3 infantry moved from Samara to Kazakhstan
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 fighter moved from Urals to Russia
2 aaGuns and 19 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
4 infantry moved from Belarus to Archangel
4 aaGuns, 7 armour, 5 artilleries, 29 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Russia to Bryansk
2 fighters moved from Caucasus to Bryansk
5 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
busy day unfortunately - japans will have to wait a little while
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BOOO! :mrgreen:
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Japan should attack everything it sees





