TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Hainan to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from Japan to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Chahar to Anhwe
3 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 33 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Buryatia
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 2 fighters; Americans defend with 2 carriers, 5 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 8/13 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 5 destroyers, 4 fighters and 1 transport in 44 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
5 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 carrier, 4 fighters and 1 transport in 44 Sea Zone, round 3 : 2/5 hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 83
Casualties for Japanese: 2 destroyers and 2 fighters
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 1 transport
Battle in Celebes
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 3 : 0/4 hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 4 : 0/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 5 : 1/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
2 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
43 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 56 / 88
Russians : 25 / 35
Japanese : 52 / 57
Americans : 53 / 76
Chinese : 11 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 16 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 22 times
4 was rolled 9 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.531
Median : 3.000
Variance : 1.462
Standard Deviation : 1.209
Total rolls : 81
Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 17 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.528
Median : 3.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 53
Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 24