Oh I forgot the walk to Alexandria. I will add that on NCM.
14 L Vold vs Degrasse (Axis) game 2
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scramble Morocco?
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No scramble to sea zone 91 to block your invasion of Gibraltar.
I got very confused when evaluating the scramble because of the similar file names you’ve been using, so I’m trying to be specific about the combat. It was very confusing looking at sea zone 92 going where did that air craft carrier come from?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in CelebesNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 106 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
4 destroyers placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 7 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to HopeiPlace Units - Chinese
5 infantry placed in Anhwe
Chinese undo move 1.
2 infantry placed in Suiyuyan
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 2 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo ChinaCombat - British
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 mech_infantry moved from India to Eastern Persia
4 mech_infantrys moved from India to Burma
3 infantry moved from Malaya to Shan State
1 fighter moved from Alexandria to Egypt
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 aaGuns moved from Yunnan to Burma
1 aaGun moved from Yunnan to Shan StatePlace Units - British
3 mech_infantrys placed in Egypt
2 destroyers placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,2,3,6,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
sorry about that. I’ll put the R# in the file name so you can tell them apart.
BTW, the VC came from England if you didn’t catch that :)
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Syria to Trans-Jordan
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 2 destroyers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Greece to Southern ItalyCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to GreecePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Rostov : 1 flag
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
84 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 fighters
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 20 / 31
Japanese : 47 / 59
Americans : 56 / 76
Chinese : 13 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 22 / 32
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9British Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Malaya to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Malaya to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 2 mech_infantrys placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 79
Russians : 20 / 31
Japanese : 47 / 59
Americans : 56 / 76
Chinese : 13 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 22 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You forgot to post the turn leaving the two french infantry in Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
2 bombers moved from Ukraine to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 2 bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 bombers in Vologda, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour and 2 bombers in Vologda, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Novgorod
3 aaGuns and 15 infantry moved from Ukraine to Bessarabia
2 artilleries and 5 infantry moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Morocco to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Trans-JordanPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 destroyer placed in 93 Sea Zone
2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Germans :
Trans-Jordan : 4 fighters and 3 tactical_bombers
Alexandria : 1 flag
Morocco : 1 flag, 1 airfield, 2 artilleries and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
Poland : 3 mech_infantrys
Germany : 1 factory_major and 4 mech_infantrys
Northern Italy : 2 infantry
Libya : 1 armour
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 3 aaGuns and 15 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 flag, 1 armour
93 Sea Zone : 1 destroyer
Greece : 1 artillery and 1 infantry
97 Sea Zone : 1 carrier, 3 destroyers and 1 transport
Iraq : 1 flag
92 Sea Zone : 1 destroyer
83 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 88
Russians : 13 / 31
Japanese : 47 / 59
Americans : 56 / 76
Chinese : 13 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 22 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.778
Median : 4.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.895
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Russia to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 3 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Novgorod
17 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
2 armour moved from Egypt to Tobruk
British take Alexandria from Germans
Russians take Tobruk from Italians
2 armour moved from Russia to Ukraine
1 bomber moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 2 bombers
Germans defend with 1 armour
Russians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Russians: 1 bomberNon Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 bomber moved from Novgorod to RussiaPlace Units - Russians
5 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Hainan to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from Japan to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Chahar to Anhwe
3 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 33 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Buryatia
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 2 fighters; Americans defend with 2 carriers, 5 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 8/13 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 5 destroyers, 4 fighters and 1 transport in 44 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
5 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 carrier, 4 fighters and 1 transport in 44 Sea Zone, round 3 : 2/5 hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 83
Casualties for Japanese: 2 destroyers and 2 fighters
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 1 transport
Battle in Celebes
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 3 : 0/4 hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 4 : 0/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 5 : 1/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
2 fighters owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
43 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 56 / 88
Russians : 25 / 35
Japanese : 52 / 57
Americans : 53 / 76
Chinese : 11 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 16 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 22 times
4 was rolled 9 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.531
Median : 3.000
Variance : 1.462
Standard Deviation : 1.209
Total rolls : 81Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 17 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.528
Median : 3.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 53Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 24 -
Scramble W.Ger?
-
None
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 87 Sea Zone to 84 Sea ZoneCombat - Americans
Battle in Norway
Battle in 84 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win, taking Norway from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
1 artillery and 6 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kwangsi to Kiangsi
1 armour moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from GermansCombat - British
Battle in Kiangsi
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 3 infantry
British win, taking Kiangsi from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for British: 1 mech_infantry
Battle in 83 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Japanese to British
EDIT: Adding units owned by British to French Indo China: 1 mech_infantry
EDIT: Removing units owned by British from Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Kiangsi to Yunnan
3 mech_infantrys moved from Burma to Kwangsi
2 aaGuns moved from Burma to Shan State
2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Shan State to Malaya
1 infantry moved from Shan State to MalayaPlace Units - British
2 armour and 1 infantry placed in Egypt
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
3 fighters moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries, 5 fighters and 4 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Italians roll dice for 2 artilleries, 5 fighters and 4 infantry in Egypt, round 2 : 4/11 hits
British roll dice for 4 armour, 1 fighter, 5 infantry and 4 mech_infantrys in Egypt, round 2 : 7/14 hits
1 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC , 1 fighter owned by the Italians , 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 fighters in Egypt, round 3 : 1/4 hits
British roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Egypt, round 3 : 4/9 hits
4 fighters owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
British win with 4 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -51
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 5 fighters and 4 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 bomber, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Western Ukraine : 1 flag, 1 artillery and 2 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
99 Sea Zone : 1 flag
Yugoslavia : 2 infantry
98 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 51 / 88
Russians : 23 / 35
Japanese : 44 / 57
Americans : 56 / 76
Chinese : 14 / 19
British : 31 / 33
UK_Pacific : 14 / 19
Italians : 18 / 23
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.535
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.895
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from Shan State to Eastern PersiaPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs





