4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Degrasse (Allies +9) vs Shin Ji
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from United Kingdom to Southern France
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Manchuria
1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/4 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 0/4 hits
2 infantry owned by the Italians and 1 bomber owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 22
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Battle in Manchuria
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 infantry
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits
3 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 5/6 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Manchuria to Amur
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 battleship and 2 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
2 destroyers moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,5,2,2,2,6,3,2,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Korea : 1 flag
Manchuria : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier and 1 transport
9 Sea Zone : 1 battleship, 2 carriers and 2 destroyers
5 Sea Zone : 1 transport
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
Morocco : 1 armour, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 fighter
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 2 transports
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 56
Russians : 34 / 37
Japanese : 41 / 45
Americans : 56 / 73
Chinese : 8 / 15
British : 30 / 36
UK_Pacific : 11 / 7
Italians : 13 / 17
ANZAC : 14 / 21
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.397
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 58Null / Other
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.562
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Japanese Combat
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.562
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Italians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 3/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Manchuria : 5 infantry
Yunnan : 5 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Anhwe : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 44 / 56
Russians : 34 / 37
Japanese : 37 / 45
Americans : 56 / 73
Chinese : 12 / 18
British : 30 / 36
UK_Pacific : 11 / 7
Italians : 13 / 17
ANZAC : 14 / 21
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3.340
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 94Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.348
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.348
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Italians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair 0 damage on 1 harbour; Remaining resources: 30 PUs;
British buy 2 armour and 4 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 submarines moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from India to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
3 artilleries and 3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern PersiaCombat - British
Battle in Alexandria
British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits
2 infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/5 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Algeria
1 artillery moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 1 infantry
Shan State : 1 mech_infantry
Burma : 3 artilleries, 1 fighter and 3 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Sumatra : 1 flag, 2 infantry
West India : 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 artillery, 1 bomber and 1 infantry
Tunisia : 1 flag, 1 armour
93 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
91 Sea Zone : 1 destroyer, 1 infantry and 2 transportsProduction/PUs Summary :
Germans : 44 / 56
Russians : 34 / 37
Japanese : 37 / 45
Americans : 56 / 73
Chinese : 12 / 18
British : 31 / 38
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 14 / 21
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 24 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.384
Median : 3.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 112Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.348
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.348
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Italians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
1 artillery moved from Bulgaria to RomaniaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 44 / 56
Russians : 34 / 37
Japanese : 37 / 45
Americans : 56 / 73
Chinese : 12 / 18
British : 31 / 38
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Algeria : 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 44 / 56
Russians : 34 / 37
Japanese : 37 / 45
Americans : 56 / 73
Chinese : 12 / 18
British : 31 / 38
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Belarus to Bryansk
10 mech_infantrys moved from Baltic States to Bryansk
9 armour and 4 mech_infantrys moved from Bessarabia to Bryansk
Germans take Western Ukraine from Russians
2 artilleries and 11 infantry moved from Bessarabia to Ukraine
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 artillery moved from France to Southern France
2 bombers moved from Germany to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
-
Sorry! Hit done by accident. Forgot to use my planes too. Ah well.
-
The crews of that Italian tank brigade that opened up Western Ukraine deserve the highest honors the Axis has to offer. Without them, the board would look very different right now.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode -
NCM edit. Made more sense landing them there.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Volgograd to Samara
6 infantry moved from Timguska to NovosibirskNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Yenisey to Timguska
6 infantry moved from Amur to ManchuriaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Manchuria : 6 infantry
Timguska : 2 aaGuns and 6 infantry
Egypt : 2 armour
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 1 mech_infantry
Samara : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 64
Russians : 28 / 31
Japanese : 37 / 45
Americans : 53 / 73
Chinese : 12 / 18
British : 31 / 38
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Jehol to Manchuria
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to Manchuria
2 bombers moved from Japan to Manchuria
3 submarines moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Jehol to Manchuria
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to Manchuria
2 bombers moved from Japan to Manchuria
3 submarines moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from AmericansCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 5 infantry; Americans defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 5 infantry
Casualties for Russians: 6 infantry
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry; Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
2 bombers moved from Manchuria to Philippines
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Manchuria to Kiangsu
1 aaGun moved from Jehol to Manchuria
1 fighter moved from Hopei to Kiangsu
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 5 Sea Zone to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
2 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 battleships and 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships and 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 carriers, 2 cruisers and 2 destroyers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers, 2 cruisers and 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
All those ships came from Phillipines, so I was just changing ncm there.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 4 submarines
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 0/4 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 4 : 3/4 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 4 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in France
Americans attack with 1 bomber
Germans defend with 1 airfield, 2 bombers and 1 factory_minor
Americans roll dice for 1 bomber in France, round 2 : 1/1 hits
Germans roll dice for 2 bombers in France, round 2 : 0/2 hits
1 bomber owned by the Germans lost in France
Americans roll dice for 1 bomber in France, round 3 : 1/1 hits
Germans roll dice for 1 bomber in France, round 3 : 0/1 hits
1 bomber owned by the Germans lost in France
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombersNon Combat Move - Americans
1 bomber moved from France to United Kingdom
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 2 carriers moved from 9 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,2,4,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Korea : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
Amur : 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
26 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 1 bomber
Morocco : 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
101 Sea Zone : 2 transports
91 Sea Zone : 2 transports
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 53 / 64
Russians : 28 / 31
Japanese : 42 / 42
Americans : 55 / 72
Chinese : 7 / 18
British : 31 / 38
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.434
Median : 4.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 53Null / Other
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.550
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Yunnan : 7 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 53 / 64
Russians : 28 / 31
Japanese : 39 / 42
Americans : 55 / 72
Chinese : 10 / 16
British : 31 / 38
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.439
Median : 4.000
Variance : 0.804
Standard Deviation : 0.896
Total rolls : 57Null / Other
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.533
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.533
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.550
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from West India to Eastern Persia
1 bomber moved from Algeria to Persia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 artilleries and 2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from Burma to YunnanCombat - British
Battle in Greece
Battle in Holland BelgiumNon Combat Move - British
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by British from 86 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Adding units owned by British to Brazil: 4 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 109 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 artilleries, 1 fighter and 2 infantry
Shan State : 1 artillery and 1 infantry
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 2 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 artillery and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Turkmenistan : 1 infantry
Caucasus : 1 armour and 2 mech_infantrys
86 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag, 1 infantry
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 50 / 64
Russians : 28 / 31
Japanese : 36 / 42
Americans : 55 / 72
Chinese : 10 / 16
British : 40 / 46
UK_Pacific : 14 / 12
Italians : 8 / 12
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.443
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 61Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.529
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.529
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.550
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Eastern Poland
Italians attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total