L14 G40 Vold vs Dawgonit (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 2 battleships, 1 carrier, 6 infantry, 1 mech_infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to India
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Jehol to Suiyuyan
2 armour, 2 mech_infantrys and 2 tactical_bombers moved from Kiangsu to Kweichow
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 fighters and 1 tactical_bomber moved from Korea to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
4 artilleries, 7 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 bombers moved from Hainan to KweichowCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 2 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in India
Japanese attack with 4 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for British: 2 aaGuns and 5 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Suiyuyan to Anhwe
2 fighters and 1 tactical_bomber moved from Suiyuyan to Chahar
3 bombers, 1 fighter and 3 tactical_bombers moved from Kweichow to Kwangsi
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
1 armour and 4 mech_infantrys moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Korea
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 cruisers; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 34 Sea Zone
6 infantry moved from 34 Sea Zone to Paulau Island
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau IslandNon Combat Move - Americans
Place Units - Americans
6 cruisers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from GermansCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoNon Combat Move - British
2 infantry moved from Eastern Persia to West IndiaPlace Units - British
3 armour placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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I posted your win
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aww…and I was hoping to storm the gates of Moscow next turn.
Good game
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I’m sorry man. that wasn’t fair of me.
I no I wasn’t much of a fight, but, would you be willing to give me another chance at it? -
Bah, I’m just yanking your chain ;)
I’d be glad to give you a rematch, only the best of 3 count for League games and we’ve passed that :(
I don’t have room for a non-league game atm :(
V
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I think we only played 1 time this season
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I was checking the standings.
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Yea, Gamer got our game in the win/loss columns, but missed marking it in the detail