14L souL (Axis) v JWW (Allies +10)

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    @souL:

    Not an attacker’s day today.

    sometimes I hate this game

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    what happened to all my British AF?

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        Germans roll dice for 2 armour in Southern France, round 2 :  2/2 hits
                        1 infantry owned by the French, 1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 34 / 38
        Japanese : 32 / 44
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 17 / 19
        Italians : 12 / 17
        ANZAC : 10 / 21
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 4 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 1 fighter and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                1 bomber and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French


  • Scramble?

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    yeah, full scramble…attacker be damned this game


  • This WILL be a low TUV game :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 4 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 1 fighter and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                1 bomber and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    British win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 :  6/7 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  4/5 hits
                        1 cruiser owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British, 1 battleship owned by the British, 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from 109 Sea Zone to Western Germany
                7 infantry moved from Finland to Norway
                1 armour moved from Southern France to Western Germany
                1 artillery moved from France to Western Germany
                3 artilleries moved from Germany to Western Germany
                11 infantry moved from Germany to Poland
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Western Germany
                2 armour moved from Yugoslavia to Poland
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                1 destroyer, 2 submarines and 5 transports placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 armour
                EDIT: Adding units owned by Germans to Germany: 3 armour
                EDIT: Turning off Edit Mode
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major and 1 harbour
        Romania : 2 artilleries and 10 infantry
        Poland : 3 aaGuns, 2 armour and 14 infantry
        Germany : 3 armour, 1 factory_major and 4 infantry
        Norway : 9 infantry
        Holland Belgium : 1 aaGun
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 2 tactical_bombers and 6 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 38
        Japanese : 32 / 44
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 17 / 19
        Italians : 12 / 17
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    6 for 7 hits for you there…that COULD HAVE been real ugly for you…gdamn

    I guess I’ll take it

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    5 trn’s huh


  • Yep.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 15 infantry moved from Buryatia to Ulaanbaatar
                3 infantry moved from Yakut S.S.R. to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Bryansk
                1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 aaGun, 1 artillery and 8 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 aaGun and 6 infantry moved from Novgorod to Belarus
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 111 Sea Zone to 104 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 3 mech_infantrys placed in Russia
                Russians undo move 2.
                1 armour and 3 mech_infantrys placed in Russia
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 22 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun and 6 infantry
        Baltic States : 1 infantry
        Bryansk : 3 infantry
        Rostov : 3 infantry
        Vyborg : 1 infantry
        Eastern Poland : 1 aaGun, 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 factory_major and 3 mech_infantrys
        Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 1 artillery and 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        113 Sea Zone : 1 submarine
        104 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 34
        Japanese : 32 / 44
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 17 / 19
        Italians : 12 / 17
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Siam to Shan State
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Soviet Far East to Sakha
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 33 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Jehol to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
                1 fighter moved from 34 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  6/8 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 transport owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Borneo
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 3 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 2 :  2/5 hits
                        3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Shan State, round 3 :  4/5 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                2 carriers moved from 20 Sea Zone to 37 Sea Zone
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 34 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Chahar to Anhwe
                1 artillery moved from Chahar to Jehol
                4 infantry moved from Manchuria to Jehol
                3 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 45 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 factory_minor placed in Kiangsu
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
        Korea : 1 aaGun and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 aaGun, 3 artilleries and 11 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 3 fighters, 1 mech_infantry and 2 tactical_bombers
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 armour, 1 artillery and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        43 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
        37 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
        36 Sea Zone : 1 flag, 2 battleships, 1 destroyer and 3 transports
        35 Sea Zone : 1 submarine
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 44 / 55
        Americans : 52 / 56
        Chinese : 6 / 15
        British : 28 / 35
        UK_Pacific : 10 / 19
        Italians : 12 / 17
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Western United States to Eastern United States
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 2.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kweichow

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                3 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 3 artilleries, 1 fighter and 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 10 / 19
        Italians : 12 / 17
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.393
            Median : 3.000
            Variance : 1.407
            Standard Deviation : 1.186
            Total rolls : 28

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Ethiopia
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/9 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  2/8 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Malta to 81 Sea Zone
                3 aaGuns and 5 infantry moved from Burma to India
                2 infantry moved from Yunnan to Szechwan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 110 Sea Zone to 107 Sea Zone

    Place Units - British
                1 fighter and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,1,2,1,1,3
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for British and UK_Pacific :

    Szechwan : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Malaya : 1 harbour
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag, 2 infantry
        76 Sea Zone : 1 battleship and 1 transport
        106 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Persia : 1 flag
        107 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 40 / 55
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 31
        UK_Pacific : 10 / 6
        Italians : 10 / 17
        ANZAC : 10 / 21
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 19 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.320
            Median : 3.000
            Variance : 0.878
            Standard Deviation : 0.937
            Total rolls : 75

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.882
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.882
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    man I wish B1 went better

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