@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
14 L Vold vs Degrasse (Axis) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
3 artilleries and 4 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 artillery and 5 infantry moved from Belarus to Bryansk
7 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
2 artilleries and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from France to Southern FranceCombat - Germans
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 1 fighter and 4 infantry
British defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber; Americans defend with 1 armour and 1 artillery
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in United Kingdom, round 2 : 3/9 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in United Kingdom, round 2 : 6/7 hits
1 bomber owned by the British , 1 artillery owned by the Americans , 4 infantry owned by the Germans , 1 armour owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
retreated to United Kingdom
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 armour and 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 11 artilleries and 11 infantry
Russians defend with 10 infantry
Germans roll dice for 11 artilleries and 11 infantry in Bryansk, round 2 : 4/22 hits
Russians roll dice for 10 infantry in Bryansk, round 2 : 4/10 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 11 artilleries and 7 infantry in Bryansk, round 3 : 4/18 hits
Russians roll dice for 6 infantry in Bryansk, round 3 : 3/6 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
4 infantry owned by the Germans and 11 artilleries owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 7 infantry
Casualties for Russians: 8 infantryNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
3 aaGuns moved from Eastern Poland to PolandPlace Units - Germans
1 armour placed in Novgorod
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Novgorod
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,1,5,6,3
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
Morocco : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 3 aaGuns
Germany : 2 artilleries, 1 factory_major and 5 infantry
Tobruk : 1 armour
Belarus : 1 flag, 2 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 11 artilleries and 4 infantry
Western Ukraine : 1 flag, 3 aaGuns and 15 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag
93 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 36
Japanese : 43 / 47
Americans : 53 / 75
Chinese : 12 / 16
British : 28 / 29
UK_Pacific : 17 / 20
Italians : 21 / 32
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.349
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 83Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.673
Median : 3.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 52Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17British Combat
1 was rolled 2 times
2 was rolled 5 times
Average roll : 1.714
Median : 2.000
Variance : 3.500
Standard Deviation : 1.871
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
10 infantry moved from Timguska to Yenisey
3 bombers moved from Russia to Yenisey
1 armour and 1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
7 artilleries and 20 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 factory_minor
Russians win, taking Volgograd from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Yenisey
Russians attack with 3 bombers and 10 infantry
Japanese defend with 1 artillery and 5 infantry
Russians win, taking Yenisey from Japanese with 3 bombers and 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 bombers moved from Yenisey to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Samara
1 aaGun moved from Timguska to NovosibirskPlace Units - Russians
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 armour
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Dutch New Guinea
1 carrier moved from 21 Sea Zone to 45 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 21 Sea Zone to Celebes
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 21 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Sumatra from UK_Pacific with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Suiyuyan : 1 flag
Hunan : 1 flag, 1 artillery and 1 mech_infantry
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag, 2 mech_infantrys
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag, 1 fighter
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
41 Sea Zone : 1 battleship, 1 carrier and 1 transport
43 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 destroyer
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Dzavhan : 1 flag
20 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 55 / 73
Russians : 21 / 30
Japanese : 50 / 51
Americans : 53 / 75
Chinese : 8 / 16
British : 28 / 29
UK_Pacific : 13 / 20
Italians : 19 / 32
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 10 times
Average roll : 3.638
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 69Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.915
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 47ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - British
Purchase Units - British
British buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from Shensi to Chahar
1 armour moved from Shensi to ChaharCombat - British
Battle in Hunan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
retreated to Kwangsi
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Chahar
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Alexandria to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 armour and 4 mech_infantrys moved from India to YunnanPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,1,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 5 mech_infantrys -
If you’ve been watching the dice, you may have noticed a 2nd UK turn.
My UK file didn’t post and I didn’t notice it until after I took turns in other games so I lost the save game files. The best bet was to redo the UK turn (I had saved the file after China), which ended up way in your favor - my dice the 2nd time around were quite cold.
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Greece to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 6 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Battle in Novosibirsk
Italians attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Novosibirsk
Italians win, taking Gibraltar from British, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Syria
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Algeria : 1 flag
Syria : 1 flag, 1 artillery, 1 fighter and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bryansk : 1 flag, 2 artilleries and 2 infantry
Rostov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag, 1 armour
Caucasus : 1 flag
84 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 fighters
99 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 transport
92 Sea Zone : 2 submarines and 1 transportProduction/PUs Summary :
Germans : 55 / 73
Russians : 16 / 30
Japanese : 47 / 51
Americans : 53 / 74
Chinese : 11 / 15
British : 27 / 28
UK_Pacific : 13 / 11
Italians : 25 / 35
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.852
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.950
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber, 3 destroyers, 1 fighter and 1 transport
Japanese defend with 1 battleship, 1 carrier and 1 transport
Units damaged: 1 battleship owned by the Japanese
ANZAC win, taking 41 Sea Zone from Neutral with 1 bomber, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 artillery moved from New South Wales to South Australia
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 73
Russians : 16 / 30
Japanese : 47 / 51
Americans : 53 / 74
Chinese : 11 / 15
British : 27 / 28
UK_Pacific : 13 / 11
Italians : 25 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You didn’t post the french move, but I think I’m pretty safe guessing the two french infantry want to stay in Cairo. If they wanted to attack Jordan, we can roll on the forum and adjust for your Russian turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from Russians
1 armour moved from Iraq to Persia
Germans take Persia from British
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 98 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Alexandria
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Alexandria
Germans win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Morocco
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 armour moved from Tobruk to Libya
11 artilleries and 4 infantry moved from Ukraine to Rostov
3 aaGuns and 15 infantry moved from Western Ukraine to Ukraine
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Archangel to Novgorod
3 aaGuns moved from Poland to Germany
2 artilleries and 5 infantry moved from Germany to Poland
3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from France to Northern Italy
2 bombers moved from Normandy Bordeaux to UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 armour placed in Western Germany
1 artillery placed in France
Germans undo move 2.
Germans undo move 2.
1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,3,2,5,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Germans :
Alexandria : 1 flag, 1 artillery
Scotland : 1 flag, 1 airfield
Morocco : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Poland : 2 artilleries and 5 infantry
Germany : 3 aaGuns, 1 armour, 1 factory_major and 3 mech_infantrys
Northern Italy : 1 artillery and 3 infantry
Libya : 1 armour
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 11 artilleries and 4 infantry
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 3 aaGuns, 2 bombers and 15 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
93 Sea Zone : 1 destroyer
Iraq : 1 flag
83 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 79
Russians : 13 / 30
Japanese : 47 / 51
Americans : 53 / 74
Chinese : 11 / 15
British : 25 / 28
UK_Pacific : 13 / 11
Italians : 25 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Rostov
2 artilleries and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Novosibirsk
1 bomber moved from Samara to Novosibirsk
2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Rostov
3 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
7 artilleries and 15 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
2 bombers moved from Samara to Rostov
5 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 7 artilleries and 22 infantry
Italians defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Italians with 7 artilleries and 22 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 armour
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 11 artilleries and 4 infantry; Italians defend with 1 artillery and 1 infantry
retreated to Rostov
Italians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 10 artilleries and 4 infantry
Casualties for Russians: 3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
2 bombers, 1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 bomber moved from Novosibirsk to RussiaPlace Units - Russians
4 armour placed in Russia
1 armour placed in Volgograd
Russians undo move 1.
Russians undo move 1.
5 armour placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 carrier and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to Java
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Buryatia to AmurCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 0/2 hits
1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in Java
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 4 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits
ANZAC roll dice for 4 infantry in Java, round 2 : 1/4 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Java, round 3 : 3/6 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 4 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Hunan, round 2 : 0/5 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Hunan, round 3 : 2/5 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Shantung to Kiangsu
1 fighter moved from Japan to Hainan
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Hainan : 1 fighter
Hunan : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
Dzavhan : 1 flag
20 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 57 / 79
Russians : 20 / 31
Japanese : 54 / 59
Americans : 53 / 74
Chinese : 9 / 15
British : 25 / 28
UK_Pacific : 11 / 11
Italians : 22 / 35
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.841
Median : 4.000
Variance : 1.023
Standard Deviation : 1.012
Total rolls : 44Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.818
Median : 4.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.375
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
scramble Morocco?
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No scramble to sea zone 91 to block your invasion of Gibraltar.
I got very confused when evaluating the scramble because of the similar file names you’ve been using, so I’m trying to be specific about the combat. It was very confusing looking at sea zone 92 going where did that air craft carrier come from?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in CelebesNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 106 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
4 destroyers placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 7 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to HopeiPlace Units - Chinese
5 infantry placed in Anhwe
Chinese undo move 1.
2 infantry placed in Suiyuyan
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 2 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo ChinaCombat - British
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 mech_infantry moved from India to Eastern Persia
4 mech_infantrys moved from India to Burma
3 infantry moved from Malaya to Shan State
1 fighter moved from Alexandria to Egypt
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 aaGuns moved from Yunnan to Burma
1 aaGun moved from Yunnan to Shan StatePlace Units - British
3 mech_infantrys placed in Egypt
2 destroyers placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,2,3,6,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
sorry about that. I’ll put the R# in the file name so you can tell them apart.
BTW, the VC came from England if you didn’t catch that :)
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Syria to Trans-Jordan
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 2 destroyers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Greece to Southern ItalyCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to GreecePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Rostov : 1 flag
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
84 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 fighters
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 20 / 31
Japanese : 47 / 59
Americans : 56 / 76
Chinese : 13 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 22 / 32
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9British Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6





