14 L Vold vs Degrasse (Axis) game 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Russians
                3 artilleries and 4 infantry moved from Ukraine to Bryansk
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 artillery and 5 infantry moved from Belarus to Bryansk
                7 artilleries moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 2 infantry moved from Eastern Poland to Belarus
                2 artilleries and 4 infantry moved from Scotland to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Southern Italy to United Kingdom
                2 artilleries and 2 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 artillery and 1 infantry moved from France to Southern France

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 2 bombers, 1 fighter and 4 infantry
                    British defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber; Americans defend with 1 armour and 1 artillery
                        Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in United Kingdom, round 2 :  3/9 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in United Kingdom, round 2 :  6/7 hits
                        1 bomber owned by the British , 1 artillery owned by the Americans , 4 infantry owned by the Germans , 1 armour owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
                    retreated to United Kingdom
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for British: 1 bomber
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 11 artilleries and 11 infantry
                    Russians defend with 10 infantry
                        Germans roll dice for 11 artilleries and 11 infantry in Bryansk, round 2 :  4/22 hits
                        Russians roll dice for 10 infantry in Bryansk, round 2 :  4/10 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 11 artilleries and 7 infantry in Bryansk, round 3 :  4/18 hits
                        Russians roll dice for 6 infantry in Bryansk, round 3 :  3/6 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    4 infantry owned by the Germans and 11 artilleries owned by the Germans retreated to Ukraine
                    Russians win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 8 infantry

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 bombers moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
                3 aaGuns moved from Eastern Poland to Poland

    Place Units - Germans
                1 armour placed in Novgorod
                1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 artillery and 1 infantry placed in Novgorod
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,1,5,6,3
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        Morocco : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 3 aaGuns
        Germany : 2 artilleries, 1 factory_major and 5 infantry
        Tobruk : 1 armour
        Belarus : 1 flag, 2 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 11 artilleries and 4 infantry
        Western Ukraine : 1 flag, 3 aaGuns and 15 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag
        93 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        Northwest Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 15 / 36
        Japanese : 43 / 47
        Americans : 53 / 75
        Chinese : 12 / 16
        British : 28 / 29
        UK_Pacific : 17 / 20
        Italians : 21 / 32
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 15 times
                3 was rolled 18 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.349
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 83

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.673
            Median : 3.500
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 52

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    British Combat
                1 was rolled 2 times
                2 was rolled 5 times
            Average roll : 1.714
            Median : 2.000
            Variance : 3.500
            Standard Deviation : 1.871
            Total rolls : 7

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 artilleries and 2 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                10 infantry moved from Timguska to Yenisey
                3 bombers moved from Russia to Yenisey
                1 armour and 1 fighter moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                7 artilleries and 20 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 armour and 1 factory_minor
                    Russians win, taking Volgograd from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Yenisey
                    Russians attack with 3 bombers and 10 infantry
                    Japanese defend with 1 artillery and 5 infantry
                    Russians win, taking Yenisey from Japanese with 3 bombers and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 5 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                3 bombers moved from Yenisey to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Timguska to Novosibirsk

    Place Units - Russians
                2 armour and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kenya: 1 armour
                EDIT: Adding units owned by Russians to Egypt: 1 armour
                EDIT: Turning off Edit Mode

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Dutch New Guinea
                1 carrier moved from 21 Sea Zone to 45 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 44 Sea Zone
                1 fighter moved from 21 Sea Zone to Celebes
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 battleship and 1 carrier moved from 20 Sea Zone to 41 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 cruiser moved from 21 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
                1 carrier moved from 21 Sea Zone to 20 Sea Zone
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
                1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                1 destroyer moved from 21 Sea Zone to 45 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier and 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 4 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 carrier
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  3/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  2/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Sumatra
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Sumatra from UK_Pacific with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 artillery and 1 mech_infantry
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag, 2 mech_infantrys
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        Celebes : 1 flag, 1 fighter
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        41 Sea Zone : 1 battleship, 1 carrier and 1 transport
        43 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 destroyer
        45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        Dzavhan : 1 flag
        20 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 21 / 30
        Japanese : 50 / 51
        Americans : 53 / 75
        Chinese : 8 / 16
        British : 28 / 29
        UK_Pacific : 13 / 20
        Italians : 19 / 32
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 10 times
            Average roll : 3.638
            Median : 4.000
            Variance : 0.426
            Standard Deviation : 0.653
            Total rolls : 69

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.915
            Median : 4.000
            Variance : 1.022
            Standard Deviation : 1.011
            Total rolls : 47

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - British

    Purchase Units - British
                British buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                2 mech_infantrys moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 armour and 2 mech_infantrys moved from Shensi to Chahar
                1 armour moved from Shensi to Chahar

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Kwangsi
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Chahar
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Alexandria
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 armour and 4 mech_infantrys moved from India to Yunnan

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                2 infantry placed in United Kingdom
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,1,5
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 5 mech_infantrys

  • '13

    If you’ve been watching the dice, you may have noticed a 2nd UK turn.

    My UK file didn’t post and I didn’t notice it until after I took turns in other games so I lost the save game files.  The best bet was to redo the UK turn (I had saved the file after China), which ended up way in your favor - my dice the 2nd time around were quite cold.

    V

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Greece to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 armour moved from Caucasus to Novosibirsk
                      Italians take Kazakhstan from Russians
                1 submarine moved from 91 Sea Zone to 84 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 5 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 5 :  1/1 hits
                        1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery and 1 infantry in Rostov, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Gibraltar
                Battle in Novosibirsk
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Novosibirsk
                    Italians win, taking Gibraltar from British, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bryansk
                    Italians attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Syria
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                2 submarines moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bryansk : 1 flag, 2 artilleries and 2 infantry
        Rostov : 1 flag, 1 artillery and 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novosibirsk : 1 flag, 1 armour
        Caucasus : 1 flag
        84 Sea Zone : 1 submarine
        87 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 2 fighters
        99 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 transport
        92 Sea Zone : 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 16 / 30
        Japanese : 47 / 51
        Americans : 53 / 74
        Chinese : 11 / 15
        British : 27 / 28
        UK_Pacific : 13 / 11
        Italians : 25 / 35
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.852
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.950
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 destroyers moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Queensland to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 bomber, 3 destroyers, 1 fighter and 1 transport
                    Japanese defend with 1 battleship, 1 carrier and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 bomber, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 battleship, 1 carrier and 1 transport
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from 41 Sea Zone to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 artillery moved from New South Wales to South Australia
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 mech_infantry placed in Queensland
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 16 / 30
        Japanese : 47 / 51
        Americans : 53 / 74
        Chinese : 11 / 15
        British : 27 / 28
        UK_Pacific : 13 / 11
        Italians : 25 / 35
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    You didn’t post the french move, but I think I’m pretty safe guessing the two french infantry want to stay in Cairo.  If they wanted to attack Jordan, we can roll on the forum and adjust for your Russian turn.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Iraq
                      Germans take Iraq from Russians
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 98 Sea Zone
                2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Alexandria
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Alexandria, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Alexandria
                    Germans win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Morocco
                1 submarine moved from 92 Sea Zone to 83 Sea Zone
                1 armour moved from Tobruk to Libya
                11 artilleries and 4 infantry moved from Ukraine to Rostov
                3 aaGuns and 15 infantry moved from Western Ukraine to Ukraine
                2 artilleries and 2 infantry moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Archangel to Novgorod
                3 aaGuns moved from Poland to Germany
                2 artilleries and 5 infantry moved from Germany to Poland
                3 infantry moved from Normandy Bordeaux to France
                1 artillery and 3 infantry moved from France to Northern Italy
                2 bombers moved from Normandy Bordeaux to Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
                1 armour placed in Western Germany
                1 artillery placed in France
                Germans undo move 2.
                Germans undo move 2.
                1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,3,2,5,1
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 artillery
        Scotland : 1 flag, 1 airfield
        Morocco : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Poland : 2 artilleries and 5 infantry
        Germany : 3 aaGuns, 1 armour, 1 factory_major and 3 mech_infantrys
        Northern Italy : 1 artillery and 3 infantry
        Libya : 1 armour
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 11 artilleries and 4 infantry
        Nenetsia : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 3 aaGuns, 2 bombers and 15 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        93 Sea Zone : 1 destroyer
        Iraq : 1 flag
        83 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 79
        Russians : 13 / 30
        Japanese : 47 / 51
        Americans : 53 / 74
        Chinese : 11 / 15
        British : 25 / 28
        UK_Pacific : 13 / 11
        Italians : 25 / 35
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.615
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                1 armour moved from Caucasus to Rostov
                2 artilleries and 2 infantry moved from Volgograd to Rostov
                1 infantry moved from Samara to Novosibirsk
                1 bomber moved from Samara to Novosibirsk
                2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Rostov
                3 infantry moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                7 artilleries and 15 infantry moved from Smolensk to Bryansk
                7 infantry moved from Russia to Bryansk
                2 bombers moved from Samara to Rostov
                5 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 7 artilleries and 22 infantry
                    Italians defend with 2 artilleries and 2 infantry
                    Russians win, taking Bryansk from Italians with 7 artilleries and 22 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Vologda
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 bomber and 1 infantry
                    Italians defend with 1 armour
                    Russians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    Russians attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 11 artilleries and 4 infantry; Italians defend with 1 artillery and 1 infantry
                    retreated to Rostov
                    Italians win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 10 artilleries and 4 infantry
                    Casualties for Russians: 3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 bombers, 1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 bomber moved from Novosibirsk to Russia

    Place Units - Russians
                4 armour placed in Russia
                1 armour placed in Volgograd
                Russians undo move 1.
                Russians undo move 1.
                5 armour placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Timguska: 1 infantry
                EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
                EDIT: Removing units owned by Russians from Yenisey: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                1 carrier and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
                1 carrier moved from 20 Sea Zone to 42 Sea Zone
                1 fighter moved from Celebes to Java
                2 fighters moved from 36 Sea Zone to 41 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Kwangsi
                1 artillery moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 infantry moved from Buryatia to Amur

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 2 destroyers and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 2 destroyers and 1 transport in 41 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 destroyers and 1 transport
                Battle in Java
                    Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 4 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 :  2/7 hits
                        ANZAC roll dice for 4 infantry in Java, round 2 :  1/4 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Java, round 3 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 4 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Chahar, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Hunan, round 2 :  0/5 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Hunan, round 3 :  2/5 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shantung to Kiangsu
                1 fighter moved from Japan to Hainan
                2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 mech_infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 fighter
        Hunan : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 3 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports
        41 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        Dzavhan : 1 flag
        20 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 2 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 20 / 31
        Japanese : 54 / 59
        Americans : 53 / 74
        Chinese : 9 / 15
        British : 25 / 28
        UK_Pacific : 11 / 11
        Italians : 22 / 35
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.841
            Median : 4.000
            Variance : 1.023
            Standard Deviation : 1.012
            Total rolls : 44

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.375
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '13

    scramble Morocco?

  • '21 '19 '18 '17 '16

    No scramble to sea zone 91 to block your invasion of Gibraltar.

    I got very confused when evaluating the scramble because of the similar file names you’ve been using, so I’m trying to be specific about the combat.  It was very confusing looking at sea zone 92 going where did that air craft carrier come from?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 6 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 87 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Celebes

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Removing units owned by Americans from 106 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                4 destroyers placed in 101 Sea Zone
                1 artillery and 5 infantry placed in Eastern United States
                Americans undo move 2.
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 2.
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 7 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 7 infantry
                    Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
                    Chinese win, taking Hunan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                5 infantry placed in Anhwe
                Chinese undo move 1.
                2 infantry placed in Suiyuyan
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 artillery moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter and 2 mech_infantrys moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Kwangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                4 mech_infantrys moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Alexandria to Egypt
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 aaGuns moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Shan State

    Place Units - British
                3 mech_infantrys placed in Egypt
                2 destroyers placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,2,3,6,4
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • '13

    sorry about that.  I’ll put the R# in the file name so you can tell them apart.

    BTW, the VC came from England if you didn’t catch that :)

    V

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from Syria to Trans-Jordan
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 battleship, 2 destroyers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Greece to Southern Italy

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Greece

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag
        Bessarabia : 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        84 Sea Zone : 1 submarine
        95 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 2 fighters
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 20 / 31
        Japanese : 47 / 59
        Americans : 56 / 76
        Chinese : 13 / 17
        British : 27 / 25
        UK_Pacific : 11 / 11
        Italians : 22 / 32
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

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