Entek +8 Allies vs. dawgoneit Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
                Japanese buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Western Australia
                2 carriers moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                3 armour moved from Yunnan to India
                2 fighters and 1 tactical_bomber moved from Yunnan to Manchuria
                1 submarine moved from 20 Sea Zone to 21 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
                Japanese buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Western Australia
                2 carriers moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                3 armour moved from Yunnan to India
                2 fighters and 1 tactical_bomber moved from Yunnan to Manchuria
                1 submarine moved from 20 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 81 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 81 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Western Australia
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win, taking Western Australia from ANZAC with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers and 1 cruiser
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 3 carriers and 1 cruiser in 54 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers and 1 cruiser remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 62 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,2,2,2,5,1,1,4,4,3,5
                Japanese collect 46 PUs (11 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Manchuria : 1 flag, 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag
        Shan State : 1 flag, 1 armour
        Burma : 1 flag
        India : 1 flag, 1 airfield, 9 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 1 armour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 3 transports
        17 Sea Zone : 1 submarine
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
        West India : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 57 / 58
        Americans : 55 / 72
        Chinese : 11 / 9
        British : 31 / 35
        UK_Pacific : 0 / 0
        Italians : 11 / 17
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.600
            Median : 2.000
            Variance : 3.432
            Standard Deviation : 1.853
            Total rolls : 45

    Null / Other
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.588
            Median : 2.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.125
            Median : 1.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    ANZAC Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.588
            Median : 2.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 6 Sea Zone to Manchuria
                1 bomber, 3 fighters and 2 infantry moved from Korea to Manchuria
                1 bomber moved from Midway to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 2 bombers, 4 fighters and 2 infantry
                    Japanese defend with 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
                        Americans roll dice for 2 bombers, 4 fighters and 2 infantry in Manchuria, round 2 :  4/8 hits
                        Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Manchuria, round 2 :  5/6 hits
                        3 fighters owned by the Americans, 3 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                        Americans roll dice for 2 bombers and 1 fighter in Manchuria, round 3 :  3/3 hits
                        Japanese roll dice for 2 fighters in Manchuria, round 3 :  0/2 hits
                        2 fighters owned by the Japanese lost in Manchuria
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 3 armour, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 fighters and 2 infantry
                Battle in Tobruk
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 2 fighters and 1 tactical_bomber
                        Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  2/6 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in Tobruk, round 2 :  1/3 hits
                        1 fighter owned by the Italians, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Italians lost in Tobruk
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 3 :  1/5 hits
                        Italians roll dice for 1 fighter in Tobruk, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Tobruk
                    Americans win, taking Tobruk from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
                    Casualties for Italians: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                2 bombers moved from Manchuria to Korea
                2 bombers moved from Western United States to Korea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 transports moved from 25 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 harbour placed in Korea
                1 artillery, 1 fighter and 1 infantry placed in Korea
                2 infantry placed in Western United States
                2 artilleries and 1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield and 1 harbour
        26 Sea Zone : 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Gibraltar : 3 artilleries and 3 infantry
        Tobruk : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        96 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 1 carrier, 1 submarine and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 57 / 58
        Americans : 55 / 75
        Chinese : 11 / 9
        British : 31 / 35
        UK_Pacific : 0 / 0
        Italians : 11 / 17
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 2 infantry
        Yunnan : 4 infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 56 / 58
        Americans : 55 / 75
        Chinese : 12 / 12
        British : 31 / 35
        UK_Pacific : 0 / 0
        Italians : 11 / 17
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                2 armour moved from Persia to West India
                1 bomber and 2 fighters moved from Persia to 39 Sea Zone

  • '20 '19 '18 '17 '16

    OOL for Sz 39 please

  • '20 '19 '18 '17 '16

    Two hits so far


  • dest, cruiser


  • if you have battles that are obvious you can just take them off

  • '20 '19 '18 '17 '16

    Test summary from TripleA, engine version: 1.8.0.1, time: 13:14:01

  • '20 '19 '18 '17 '16

    I’m having problems with the dice server for some reason.  Should I just post the dice rolls on here?

  • '20 '19 '18 '17 '16

    Apparently the dice server is currently down.  I’m going to continue the battle here.

    Destroyer @ 2
    DiceRolling 1d6:
    (4)

    Cruiser @ 3
    DiceRolling 1d6:
    (6)

    Battleship @ 4
    DiceRolling 1d6:
    (5)

  • '20 '19 '18 '17 '16

    2 Fighters @ 3
    DiceRolling 2d6:
    (5, 5)

    Bomber @ 4
    DiceRolling 1d6:
    (3)

  • '20 '19 '18 '17 '16

    Battleship @ 4
    DiceRolling 1d6:
    (5)

  • '20 '19 '18 '17 '16

    Alexandria
    1 Inf @ 1
    DiceRolling 1d6:
    (2)

    1 Inf & 1 Arty @ 2
    DiceRolling 2d6:
    (5, 5)

  • '20 '19 '18 '17 '16

    1 Inf @ 2
    DiceRolling 1d6:
    (1)

  • '20 '19 '18 '17 '16

    1 Inf 1 Arty @ 2
    DiceRolling 2d6:
    (2, 4)

  • '20 '19 '18 '17 '16

    1 Inf @ 2
    DiceRolling 1d6:
    (1)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                2 armour moved from Persia to West India
                1 bomber and 2 fighters moved from Persia to 39 Sea Zone

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 3 transports
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Removing units owned by Italians from Alexandria: 1 infantry
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Turning off Edit Mode
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                Battle in Alexandria
                    British attack with 1 artillery
                Battle in 39 Sea Zone
                    British attack with 1 bomber and 2 fighters
                Battle in West India

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber and 2 fighters moved from 39 Sea Zone to Ceylon

    Place Units - British
                1 airfield and 2 armour placed in Persia
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Ceylon : 1 bomber and 2 fighters
        West India : 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        79 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 54 / 58
        Americans : 55 / 75
        Chinese : 12 / 12
        British : 31 / 36
        UK_Pacific : 2 / 0
        Italians : 11 / 17
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 factory_major, 5 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 54 / 58
        Americans : 55 / 75
        Chinese : 12 / 12
        British : 31 / 36
        UK_Pacific : 2 / 0
        Italians : 11 / 10
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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