Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Politics - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 206 to 105
                EDIT: Changing PUs for Japanese from 49 to 25
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 fighter, 13 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Venezuela
                1 infantry moved from Evenkiyskiy to Timguska
                      Americans take Timguska from Germans
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Kansu to Timguska
                2 mech_infantrys moved from Shensi to Timguska

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Venezuela, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Venezuela, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Venezuela
                    Americans win, taking Venezuela from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Saudi Arabia: 2 infantry
                EDIT: Adding units owned by Americans to Saudi Arabia: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Venezuela to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 102 Sea Zone to United Kingdom
                5 submarines moved from 101 Sea Zone to 108 Sea Zone
                1 carrier moved from 102 Sea Zone to 101 Sea Zone
                5 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Amur to Buryatia
                3 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Korea to Kweichow
                9 infantry moved from Szechwan to Sikang
                3 infantry moved from Yunnan to Szechwan
                3 infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 infantry moved from India to West India
                3 submarines moved from 37 Sea Zone to 19 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                4 submarines moved from 19 Sea Zone to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 51 Sea Zone
                1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
                1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Saudi Arabia
                      Americans take Saudi Arabia from Neutral_Allies
                1 infantry moved from Iraq to Syria
                2 destroyers moved from 81 Sea Zone to 76 Sea Zone
                3 submarines moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone
                2 destroyers moved from 80 Sea Zone to 76 Sea Zone
                2 fighters moved from Belgian Congo to Iraq
                4 fighters and 2 tactical_bombers moved from 76 Sea Zone to Iraq
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Korea
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
                EDIT: Changing PUs for Americans from 6 to 0
                EDIT: Turning off Edit Mode
                3 artilleries and 5 infantry placed in Eastern United States
                1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 85 PUs; end with 85 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 factory_minor and 3 infantry
        Siam : 1 flag
        Hainan : 1 flag, 1 harbour
        Yunnan : 6 infantry
        Kweichow : 1 fighter and 1 tactical_bomber
        Szechwan : 3 infantry
        Sikang : 9 infantry
        Samoa : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 3 infantry
        Yakut S.S.R. : 1 flag, 5 infantry
        Timguska : 1 flag, 3 infantry and 2 mech_infantrys
        Buryatia : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        51 Sea Zone : 1 transport
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 3 submarines
        16 Sea Zone : 4 submarines
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Central America : 1 harbour
        Eastern United States : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        West India : 1 infantry
        United Kingdom : 8 fighters and 6 tactical_bombers
        French Madagascar : 1 flag
        Syria : 1 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        108 Sea Zone : 13 submarines
        76 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 submarines and 3 transports
        Saudi Arabia : 1 flag, 1 artillery and 2 infantry
        89 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 1 factory_minor, 6 fighters, 3 infantry and 2 tactical_bombers
        101 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
        81 Sea Zone : 7 submarines
        79 Sea Zone : 1 flag
        Venezuela : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 28
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,600
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Manchuria : 1 airfield
        Shensi : 1 artillery and 8 infantry
        Kansu : 5 infantry
        Tsinghai : 5 infantry
        Szechwan : 8 infantry
        Sikang : 5 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 29
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 4 artilleries, 3 infantry and 4 transports
                EDIT: Adding units owned by Americans to 10 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Manchuria : 1 airfield
        Shensi : 1 artillery and 8 infantry
        Kansu : 5 infantry
        Tsinghai : 5 infantry
        Szechwan : 8 infantry
        Sikang : 5 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 29
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 4 artilleries, 3 infantry and 4 transports
                EDIT: Adding units owned by Americans to 10 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 29 to 28
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Manchuria : 1 airfield
        Shensi : 1 artillery and 8 infantry
        Kansu : 5 infantry
        Tsinghai : 5 infantry
        Szechwan : 8 infantry
        Sikang : 5 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 28
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 39

    Purchase Units - Germans
                EDIT: Turning off Edit Mode
                Germans buy 2 destroyers and 22 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys moved from Turkey to Syria

    Combat - Germans
                Battle in Syria
                    Germans attack with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Syria from British with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Turkey to Syria
                1 armour and 4 mech_infantrys moved from Yugoslavia to Greece
                10 mech_infantrys moved from Northern Italy to Bulgaria
                1 mech_infantry moved from Portugal to Normandy Bordeaux
                1 mech_infantry moved from Gibraltar to Normandy Bordeaux
                3 bombers moved from France to Spain
                1 bomber moved from Western Germany to Spain
                4 bombers moved from Southern Italy to Spain
                3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                2 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Vologda to Novosibirsk
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Novosibirsk
                2 mech_infantrys moved from Karelia to Archangel

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 destroyer placed in 105 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Germans undo move 3.
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Russia
                10 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 76 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

  • '15

    Feel free to revert the edit if you like - I had forgotten to send one of my bombers to kill that transport (forgot about it last turn too - it really hides up in New Orleans and I usually don’t see it).  I was gonna do it myself but then I figured I can just as easily kill it with a Japanese bomber, so whatever works for you.

  • '15

    Well, Texas rather than New Orleans, but you get my meaning.


  • Oh man, for a moment you make me really miss ABattlemap where you could position your units however you want…

  • '15

    Heh.  That had its good sides and bad sides, though.  I remember trying to sneak transports across the bottom of the board by putting them on the very edge of the map.  Never actually worked…


  • I rarely saw sneaky stuff like that - I would have unleashed on anyone trying to hide units  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 39

    Combat Move - Russians
                1 infantry moved from Iraq to Northwest Persia
                      Russians take Northwest Persia from Japanese
                1 infantry moved from Iraq to Turkey
                      Russians take Turkey from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 5 artilleries and 100 infantry moved from Iraq to Trans-Jordan
                2 aaGuns and 1 artillery moved from Iraq to Trans-Jordan

    Turn Complete - Russians

    Territory Summary for Russians :

    Trans-Jordan : 4 aaGuns, 6 artilleries and 100 infantry
        Turkey : 1 flag, 1 infantry
        Iraq : 3 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 74 / 102
        Russians : 5 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 28
        British : 25 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 39

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                18 armour, 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys moved from Persia to Iraq
                10 bombers moved from Spain to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Turkey
                3 infantry moved from Brazil to Venezuela

  • '15


  • I lost this game due to bad dice. Seriously.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 39

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 7 to 6
                EDIT: Turning off Edit Mode
                18 armour, 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys moved from Persia to Iraq
                10 bombers moved from Spain to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Turkey
                3 infantry moved from Brazil to Venezuela

    Combat - Japanese
                Battle in Venezuela
                    Japanese attack with 3 infantry
                    Americans defend with 1 artillery
                    Americans win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 infantry
                Battle in Turkey
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Turkey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Japanese attack with 18 armour, 3 artilleries, 12 bombers, 3 infantry and 3 mech_infantrys
                    British defend with 3 aaGuns, 1 fighter, 28 infantry and 1 tactical_bomber; Russians defend with 3 infantry; Americans defend with 2 artilleries, 1 factory_minor, 6 fighters, 3 infantry and 2 tactical_bombers
                    Japanese win with 6 bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 18 armour, 3 artilleries, 6 bombers, 3 infantry and 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                    Casualties for British: 3 aaGuns, 1 fighter, 28 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                6 bombers moved from Iraq to Syria
                3 infantry moved from Chile to Peru
                      Japanese take Peru from Neutral_Axis
                3 armour, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 5 transports moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                3 armour moved from 91 Sea Zone to Spain

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,5,3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                Japanese collect 17 PUs (10 lost to blockades); end with 23 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 23 to 26
                EDIT: Turning off Edit Mode


  • I am probably permanently giving up on Axis and Allies. It was fun while it lasted, but I hate losing to dice. Especially when games like this take this long. I wanted to give it another try, hoping the house ruled version of the game was more balanced, but alas. If I ever do play AA again, it will be with low luck.

  • '15

    @Nozdormu:

    I lost this game due to bad dice. Seriously.

    You lost this fight due to bad dice, I’ll tell you that!  As the video I posted indicates, I was not expecting to win in Iraq.

    I think you lost the game as a whole due to some rules tweaks that still need to be addressed.

  • '15

    @Nozdormu:

    I am probably permanently giving up on Axis and Allies. It was fun while it lasted, but I hate losing to dice. Especially when games like this take this long. I wanted to give it another try, hoping the house ruled version of the game was more balanced, but alas. If I ever do play AA again, it will be with low luck.

    Really?  That’s the most thrilling part of the game to me.  Whether it works for me or against me.  Even when it seemed I was getting ever gorram plane shot down for a bit there, that was funny to me.  In fact, that’s exactly why I would never play low luck.

    But to each their own!  Happy trails to you, friend!

  • '15

    @Nozdormu:

    Especially when games like this take this long.

    As an aside, has there ever been a faster game played on the forums?  We did 20 rounds and change in 11 days.  That’s nuts!


  • That was pretty fast, although I doubt it was the fastest.  Among the fastest, though,

    thanks guys

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