Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 37

    Purchase Units - Germans
                Germans buy 8 armour, 4 bombers and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
                EDIT: Adding units owned by Neutral_Allies to Turkey: 8 infantry
                EDIT: Changing ownership of Turkey from Neutral_True to Neutral_Allies
                EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
                EDIT: Adding units owned by Neutral_Allies to Saudi Arabia: 2 infantry
                EDIT: Changing ownership of Saudi Arabia from Neutral_True to Neutral_Allies
                EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
                EDIT: Adding units owned by Neutral_Allies to Afghanistan: 4 infantry
                EDIT: Changing ownership of Afghanistan from Neutral_True to Neutral_Allies
                EDIT: Turning off Edit Mode
                26 armour, 14 artilleries, 29 infantry and 32 mech_infantrys moved from Caucasus to Turkey
                1 mech_infantry moved from Normandy Bordeaux to Portugal
                      Germans take Portugal from Americans
                1 mech_infantry moved from Normandy Bordeaux to Gibraltar
                      Germans take Gibraltar from British
                9 bombers moved from Norway to 108 Sea Zone

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 4 to 0
                EDIT: Turning off Edit Mode
                Battle in 108 Sea Zone
                    Germans attack with 9 bombers
                    Americans defend with 1 destroyer and 8 submarines
                    8 submarines owned by the Americans Submerged
                    Germans win with 9 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Turkey
                    Germans attack with 26 armour, 14 artilleries, 29 infantry and 32 mech_infantrys
                    Neutral_Allies defend with 8 infantry
                    Germans win, taking Turkey from Neutral_Allies with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 8 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Turkey
                2 mech_infantrys moved from Norway to Karelia
                1 mech_infantry moved from Novgorod to Vologda
                4 bombers moved from Germany to Southern Italy
                9 bombers moved from 108 Sea Zone to Spain
                4 artilleries moved from Normandy Bordeaux to Spain
                3 fighters moved from Normandy Bordeaux to Spain
                1 tactical_bomber moved from Normandy Bordeaux to Spain
                3 aaGuns moved from Normandy Bordeaux to Spain
                1 artillery moved from Southern France to Spain
                1 armour moved from France to Yugoslavia
                2 mech_infantrys moved from France to Yugoslavia
                2 mech_infantrys moved from Southern France to Yugoslavia
                10 mech_infantrys moved from Normandy Bordeaux to Northern Italy

    Place Units - Germans
                3 bombers placed in France
                1 bomber placed in Western Germany
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Germans
                Germans collect 80 PUs; end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 37

    Purchase Units - Germans
                Germans buy 8 armour, 4 bombers and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
                EDIT: Adding units owned by Neutral_Allies to Turkey: 8 infantry
                EDIT: Changing ownership of Turkey from Neutral_True to Neutral_Allies
                EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
                EDIT: Adding units owned by Neutral_Allies to Saudi Arabia: 2 infantry
                EDIT: Changing ownership of Saudi Arabia from Neutral_True to Neutral_Allies
                EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
                EDIT: Adding units owned by Neutral_Allies to Afghanistan: 4 infantry
                EDIT: Changing ownership of Afghanistan from Neutral_True to Neutral_Allies
                EDIT: Turning off Edit Mode
                26 armour, 14 artilleries, 29 infantry and 32 mech_infantrys moved from Caucasus to Turkey
                1 mech_infantry moved from Normandy Bordeaux to Portugal
                      Germans take Portugal from Americans
                1 mech_infantry moved from Normandy Bordeaux to Gibraltar
                      Germans take Gibraltar from British
                9 bombers moved from Norway to 108 Sea Zone

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 4 to 0
                EDIT: Turning off Edit Mode
                Battle in 108 Sea Zone
                    Germans attack with 9 bombers
                    Americans defend with 1 destroyer and 8 submarines
                    8 submarines owned by the Americans Submerged
                    Germans win with 9 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Turkey
                    Germans attack with 26 armour, 14 artilleries, 29 infantry and 32 mech_infantrys
                    Neutral_Allies defend with 8 infantry
                    Germans win, taking Turkey from Neutral_Allies with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 8 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Turkey
                2 mech_infantrys moved from Norway to Karelia
                1 mech_infantry moved from Novgorod to Vologda
                4 bombers moved from Germany to Southern Italy
                9 bombers moved from 108 Sea Zone to Spain
                4 artilleries moved from Normandy Bordeaux to Spain
                3 fighters moved from Normandy Bordeaux to Spain
                1 tactical_bomber moved from Normandy Bordeaux to Spain
                3 aaGuns moved from Normandy Bordeaux to Spain
                1 artillery moved from Southern France to Spain
                1 armour moved from France to Yugoslavia
                2 mech_infantrys moved from France to Yugoslavia
                2 mech_infantrys moved from Southern France to Yugoslavia
                10 mech_infantrys moved from Normandy Bordeaux to Northern Italy

    Place Units - Germans
                3 bombers placed in France
                1 bomber placed in Western Germany
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Germans
                Germans collect 80 PUs; end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Spain: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • '15

    Just decided to land my fighters in a new spot.  All yours!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 37

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 6 artilleries and 104 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Caucasus : 1 infantry
        Iraq : 4 aaGuns, 6 artilleries and 105 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 5 / 0
        Japanese : 22 / 32
        Americans : 82 / 109
        Chinese : 23 / 28
        British : 23 / 42
        UK_Pacific : 27 / 32
        Italians : 17 / 23
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 2 / 0


  • BTW for the remainder of the game we should test a dual capital role.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 37

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 2 to 0
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                      Japanese take Northwest Persia from Russians
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour moved from South West Africa to Union of South Africa
                1 armour moved from Argentina to Venezuela
                1 infantry moved from Brazil to Venezuela

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 37

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 2 to 0
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                      Japanese take Northwest Persia from Russians
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour moved from South West Africa to Union of South Africa
                1 armour moved from Argentina to Venezuela
                1 infantry moved from Brazil to Venezuela

    Combat - Japanese
                Battle in Union of South Africa
                    Japanese attack with 1 armour
                    British defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                    Japanese win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Caucasus
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Venezuela
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Venezuela from Americans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                    Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Chile: 2 infantry
                EDIT: Adding units owned by Japanese to Chile: 2 infantry
                EDIT: Turning off Edit Mode
                2 armour, 1 infantry and 2 transports moved from 70 Sea Zone to 83 Sea Zone
                1 infantry moved from Argentina to Chile
                      Japanese take Chile from Neutral_Axis
                EDIT: Japanese undo move 2.
                1 infantry moved from Argentina to Chile
                      Japanese take Chile from Neutral_Axis
                3 infantry moved from Argentina to Brazil
                2 transports moved from 85 Sea Zone to 83 Sea Zone

    Place Units - Japanese
                1 armour and 2 bombers placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,5,2,1,3,5,3,2,3,6,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3,6,5,2,6,4,6,3,3,1,4,4,4,2,4,3,5,4,2,5,4,1,3,4,6
                Japanese collect 25 PUs (5 lost to blockades); end with 25 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 37

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 2 to 0
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                      Japanese take Northwest Persia from Russians
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour moved from South West Africa to Union of South Africa
                1 armour moved from Argentina to Venezuela
                1 infantry moved from Brazil to Venezuela

    Combat - Japanese
                Battle in Union of South Africa
                    Japanese attack with 1 armour
                    British defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                    Japanese win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Caucasus
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Venezuela
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Venezuela from Americans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                    Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Chile: 2 infantry
                EDIT: Adding units owned by Japanese to Chile: 2 infantry
                EDIT: Turning off Edit Mode
                2 armour, 1 infantry and 2 transports moved from 70 Sea Zone to 83 Sea Zone
                1 infantry moved from Argentina to Chile
                      Japanese take Chile from Neutral_Axis
                EDIT: Japanese undo move 2.
                1 infantry moved from Argentina to Chile
                      Japanese take Chile from Neutral_Axis
                3 infantry moved from Argentina to Brazil
                2 transports moved from 85 Sea Zone to 83 Sea Zone

    Place Units - Japanese
                1 armour and 2 bombers placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,5,2,1,3,5,3,2,3,6,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3,6,5,2,6,4,6,3,3,1,4,4,4,2,4,3,5,4,2,5,4,1,3,4,6
                Japanese collect 25 PUs (5 lost to blockades); end with 25 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Western Germany: 10 bombers
                EDIT: Adding units owned by Japanese to Spain: 10 bombers
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 37

    Politics - British
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 214 to 109
                EDIT: Changing PUs for Chinese from 57 to 28
                EDIT: Changing PUs for UK_Pacific from 32 to 0
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy nothing; Remaining resources: 42 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Japanese
                1 infantry moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                3 artilleries and 13 infantry moved from Belgian Congo to Rhodesia
                      British take Rhodesia from Japanese

    Combat - British

    Non Combat Move - British
                3 aaGuns and 28 infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                9 infantry moved from Egypt to Anglo Egyptian Sudan
                3 aaGuns moved from Belgian Congo to Rhodesia
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 infantry moved from Queensland to New South Wales

    Turn Complete - British
                British collect 26 PUs; end with 68 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 32 to 33
                EDIT: Changing ownership of New Britain from Americans to UK_Pacific
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        New Britain : 1 flag
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
        South Australia : 1 flag
        Western Australia : 1 flag
        Solomon Islands : 1 flag
        New Guinea : 1 flag
        Iceland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 9 infantry
        Rhodesia : 3 aaGuns, 3 artilleries and 13 infantry
        Tanganyika Territory : 1 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 infantry
        Syria : 1 flag
        Sierra Leone : 1 flag
        Iraq : 3 aaGuns, 1 fighter, 28 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 76 / 105
        Russians : 3 / 0
        Japanese : 27 / 25
        Americans : 80 / 109
        Chinese : 23 / 28
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 23
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 2 / 0

  • '15

    @Nozdormu:

    BTW for the remainder of the game we should test a dual capital role.

    Sure!

  • '15

    Something went wrong with my internet, but here’s Italy.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Politics - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 206 to 105
                EDIT: Changing PUs for Japanese from 49 to 25
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 fighter, 13 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Venezuela
                1 infantry moved from Evenkiyskiy to Timguska
                      Americans take Timguska from Germans
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Kansu to Timguska
                2 mech_infantrys moved from Shensi to Timguska


    • 2 artillery.

  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Politics - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 206 to 105
                EDIT: Changing PUs for Japanese from 49 to 25
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 fighter, 13 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Venezuela
                1 infantry moved from Evenkiyskiy to Timguska
                      Americans take Timguska from Germans
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Kansu to Timguska
                2 mech_infantrys moved from Shensi to Timguska

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Venezuela, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Venezuela, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Venezuela
                    Americans win, taking Venezuela from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Saudi Arabia: 2 infantry
                EDIT: Adding units owned by Americans to Saudi Arabia: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Venezuela to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 102 Sea Zone to United Kingdom
                5 submarines moved from 101 Sea Zone to 108 Sea Zone
                1 carrier moved from 102 Sea Zone to 101 Sea Zone
                5 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Amur to Buryatia
                3 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Korea to Kweichow
                9 infantry moved from Szechwan to Sikang
                3 infantry moved from Yunnan to Szechwan
                3 infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 infantry moved from India to West India
                3 submarines moved from 37 Sea Zone to 19 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                4 submarines moved from 19 Sea Zone to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 51 Sea Zone
                1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
                1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Saudi Arabia
                      Americans take Saudi Arabia from Neutral_Allies
                1 infantry moved from Iraq to Syria
                2 destroyers moved from 81 Sea Zone to 76 Sea Zone
                3 submarines moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone
                2 destroyers moved from 80 Sea Zone to 76 Sea Zone
                2 fighters moved from Belgian Congo to Iraq
                4 fighters and 2 tactical_bombers moved from 76 Sea Zone to Iraq
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Korea
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
                EDIT: Changing PUs for Americans from 6 to 0
                EDIT: Turning off Edit Mode
                3 artilleries and 5 infantry placed in Eastern United States
                1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 85 PUs; end with 85 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 factory_minor and 3 infantry
        Siam : 1 flag
        Hainan : 1 flag, 1 harbour
        Yunnan : 6 infantry
        Kweichow : 1 fighter and 1 tactical_bomber
        Szechwan : 3 infantry
        Sikang : 9 infantry
        Samoa : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 3 infantry
        Yakut S.S.R. : 1 flag, 5 infantry
        Timguska : 1 flag, 3 infantry and 2 mech_infantrys
        Buryatia : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        51 Sea Zone : 1 transport
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 3 submarines
        16 Sea Zone : 4 submarines
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Central America : 1 harbour
        Eastern United States : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        West India : 1 infantry
        United Kingdom : 8 fighters and 6 tactical_bombers
        French Madagascar : 1 flag
        Syria : 1 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        108 Sea Zone : 13 submarines
        76 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 submarines and 3 transports
        Saudi Arabia : 1 flag, 1 artillery and 2 infantry
        89 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 1 factory_minor, 6 fighters, 3 infantry and 2 tactical_bombers
        101 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
        81 Sea Zone : 7 submarines
        79 Sea Zone : 1 flag
        Venezuela : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 28
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,600
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Manchuria : 1 airfield
        Shensi : 1 artillery and 8 infantry
        Kansu : 5 infantry
        Tsinghai : 5 infantry
        Szechwan : 8 infantry
        Sikang : 5 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 29
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 4 artilleries, 3 infantry and 4 transports
                EDIT: Adding units owned by Americans to 10 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Manchuria : 1 airfield
        Shensi : 1 artillery and 8 infantry
        Kansu : 5 infantry
        Tsinghai : 5 infantry
        Szechwan : 8 infantry
        Sikang : 5 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 29
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 38

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 4 artilleries, 3 infantry and 4 transports
                EDIT: Adding units owned by Americans to 10 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 29 to 28
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Manchuria : 1 airfield
        Shensi : 1 artillery and 8 infantry
        Kansu : 5 infantry
        Tsinghai : 5 infantry
        Szechwan : 8 infantry
        Sikang : 5 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 3 / 0
        Japanese : 25 / 25
        Americans : 85 / 110
        Chinese : 23 / 28
        British : 26 / 68
        UK_Pacific : 27 / 33
        Italians : 17 / 28
        ANZAC : 0 / 0
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 39

    Purchase Units - Germans
                EDIT: Turning off Edit Mode
                Germans buy 2 destroyers and 22 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys moved from Turkey to Syria

    Combat - Germans
                Battle in Syria
                    Germans attack with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Syria from British with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Turkey to Syria
                1 armour and 4 mech_infantrys moved from Yugoslavia to Greece
                10 mech_infantrys moved from Northern Italy to Bulgaria
                1 mech_infantry moved from Portugal to Normandy Bordeaux
                1 mech_infantry moved from Gibraltar to Normandy Bordeaux
                3 bombers moved from France to Spain
                1 bomber moved from Western Germany to Spain
                4 bombers moved from Southern Italy to Spain
                3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                2 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Vologda to Novosibirsk
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Novosibirsk
                2 mech_infantrys moved from Karelia to Archangel

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 destroyer placed in 105 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Germans undo move 3.
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Russia
                10 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 76 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

  • '15

    Feel free to revert the edit if you like - I had forgotten to send one of my bombers to kill that transport (forgot about it last turn too - it really hides up in New Orleans and I usually don’t see it).  I was gonna do it myself but then I figured I can just as easily kill it with a Japanese bomber, so whatever works for you.

  • '15

    Well, Texas rather than New Orleans, but you get my meaning.

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