here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
1942 witt vs dawg.
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Ouch! Only Gib is necessary. Is both sides for the Suez canal.
Sorry, if your defence hinged on that. You should still beat me. Build a fleet for those TTs first though. You have gifted me 4 free shots so far.
Hope you are well. I have another hour to play. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 bomber moved from Philippines to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter; British defend with 1 infantry
UK_Pacific win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 bomber owned by the Japanese retreated
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 battleship and 1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 bomber moved from Borneo to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 battleship, 1 destroyer and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Gilbert Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 25 / 26
Japanese : 25 / 26
Americans : 53 / 72
Chinese : 17 / 22
Germans : 59 / 73
British : 33 / 34
UK_Pacific : 20 / 25
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
Chinese take Shantung from Japanese
1 bomber moved from Yunnan to 43 Sea Zone
2 bombers moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
4 infantry moved from British Columbia to Alaska
1 artillery moved from British Columbia to Alaska
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 50 Sea Zone to 64 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
Chinese take Shantung from Japanese
1 bomber moved from Yunnan to 43 Sea Zone
2 bombers moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
4 infantry moved from British Columbia to Alaska
1 artillery moved from British Columbia to Alaska
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 50 Sea Zone to 64 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 3/4 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits
1 mech_infantry owned by the Americans and 3 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in 91 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 battleship, 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the Italians Submerged
Americans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 91 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 fighters
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 bombers moved from Kiangsu to Korea
1 bomber moved from 43 Sea Zone to Hunan
2 infantry moved from Amur to Korea
1 armour moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 cruiser and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,2,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Korea : 1 flag, 7 armour, 2 bombers, 1 factory_minor and 5 infantry
Kiangsu : 1 armour
Jehol : 1 infantry
Hunan : 1 bomber
Solomon Islands : 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery, 1 factory_minor and 4 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Soviet Far East : 1 armour and 1 infantry
Amur : 1 infantry
3 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
64 Sea Zone : 1 armour, 2 artilleries, 5 infantry and 4 transports
101 Sea Zone : 1 carrier, 2 cruisers, 2 submarines and 5 transportsProduction/PUs Summary :
Russians : 25 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 22 / 22
Germans : 59 / 73
British : 33 / 34
UK_Pacific : 20 / 25
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
Average roll : 2.808
Median : 3.000
Variance : 3.440
Standard Deviation : 1.855
Total rolls : 26Null / Other
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Japanese Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Italians Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3.143
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
Unlucky in that SZ91 battle. I realised after I took the BB as a hit, that I should have lost a Sub instead.
I could have lost it and the TT.
You had to make that attack. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 artillery moved from Shensi to TsinghaiCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to ShantungPlace Units - Chinese
1 infantry placed in Jehol
1 artillery and 2 infantry placed in Kwangsi
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 artillery and 1 infantry
Kwangsi : 1 artillery and 2 infantry
Kiangsu : 1 artillery and 1 infantry
Kiangsi : 2 artilleries and 2 infantry
Jehol : 1 infantry
Kansu : 1 artillery and 2 infantry
Tsinghai : 1 artillery and 2 infantry
Sikang : 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 25 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 58 / 73
British : 33 / 34
UK_Pacific : 20 / 25
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Belarus
3 artilleries, 1 bomber, 1 fighter and 9 infantry moved from Novgorod to Belarus
2 artilleries and 4 infantry moved from Baltic States to Belarus
2 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to BryanskCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 5 artilleries, 1 bomber, 1 fighter, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 20 infantry
Germans win, taking Belarus from Russians with 2 armour, 5 artilleries, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 10 infantry
Casualties for Russians: 20 infantry
Battle in Bryansk
Germans attack with 7 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 5 infantry and 2 mech_infantrys
Germans win, taking Bryansk from Russians with 7 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 5 infantry and 2 mech_infantrysNon Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Norway to Karelia
1 bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Germany to Ukraine
2 infantry moved from Poland to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Germans
3 submarines placed in 112 Sea Zone
2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
1 factory_minor placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Germans :
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Timguska : 1 flag
Kazakhstan : 1 flag, 1 armour
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Poland : 1 infantry
Germany : 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Norway : 1 factory_minor
Southern Italy : 2 fighters
Belarus : 1 flag, 2 armour, 5 artilleries, 3 infantry and 4 mech_infantrys
Karelia : 1 flag, 2 infantry and 2 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 7 armour, 2 artilleries and 2 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 armour, 2 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Western Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 mech_infantry
112 Sea Zone : 3 submarines
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Russians : 16 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 67 / 87
British : 33 / 34
UK_Pacific : 20 / 25
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Persia to 96 Sea Zone
2 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Yunnan to Korea
1 mech_infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 artillery and 5 infantry moved from Burma to India
1 infantry moved from India to West India -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - British
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Persia to 96 Sea Zone
2 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Yunnan to Korea
1 mech_infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 artillery and 5 infantry moved from Burma to India
1 infantry moved from India to West IndiaCombat - British
Battle in Caucasus
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 3 destroyers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British
2 destroyers owned by the Italians, 1 submarine owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 96 Sea Zone, round 3 : 3/4 hits
Italians roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 3/4 hits
1 carrier owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the British, 1 tactical_bomber owned by the Italians and 2 destroyers owned by the British lost in 96 Sea Zone
British roll dice for 2 fighters in 96 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 fighter in 96 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -1
Casualties for British: 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomberNon Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Syria
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Kiangsi to KwangtungPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 destroyers placed in 36 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 36 Sea Zone change ownership: 3 destroyersTerritory Summary for British and UK_Pacific :
Korea : 1 bomber
Kiangsi : 1 mech_infantry
Siam : 1 flag
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 infantry
Kwangtung : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
36 Sea Zone : 3 destroyers
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 6 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Syria : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 armour and 1 mech_infantry
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 artilleries and 3 infantry
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.759
Median : 2.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 29Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 battleship, 3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag, 1 artillery
Southern France : 1 infantry
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Rostov : 1 infantry and 1 mech_infantry
95 Sea Zone : 2 destroyers and 1 transport
92 Sea Zone : 1 battleship, 3 submarines and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to Borneo
1 bomber moved from French Indo China to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to Borneo
1 bomber moved from French Indo China to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Borneo : 3 bombers and 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Tambov to Russia
1 armour moved from Novosibirsk to RussiaNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs totalTerritory Summary for Russians :
Russia : 1 airfield, 1 armour, 1 factory_major and 24 infantry
Production/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 3 destroyers
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 3 destroyersNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to HainanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 28 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Hainan : 1 fighter
Gilbert Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship and 3 destroyers
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 28
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to Amur
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 64 Sea Zone to 101 Sea Zone
1 bomber moved from Hunan to Korea
5 armour moved from Korea to Buryatia
1 infantry moved from Jehol to Chahar
1 armour moved from Kiangsu to KweichowCombat - Americans
Non Combat Move - Americans
Place Units - Americans
2 bombers placed in Korea
1 bomber placed in Korea
1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,5
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 armour, 6 bombers, 1 factory_minor and 5 infantry
Manchuria : 1 infantry
Kweichow : 1 armour
Chahar : 1 infantry
Solomon Islands : 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery, 1 factory_minor and 4 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Amur : 1 armour
Siberia : 1 infantry
Buryatia : 5 armour
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
101 Sea Zone : 1 armour, 2 artilleries, 1 carrier, 3 cruisers, 2 destroyers, 5 infantry, 3 submarines and 9 transportsProduction/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kiangsi to KiangsuPlace Units - Chinese
1 infantry placed in Shantung
2 infantry placed in Jehol
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Sikang
2 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 artillery and 1 infantry
Kwangsi : 1 artillery and 2 infantry
Kiangsu : 2 artilleries and 1 infantry
Kiangsi : 1 artillery and 2 infantry
Jehol : 1 infantry
Kansu : 2 artilleries and 4 infantry
Tsinghai : 1 artillery and 5 infantry
Sikang : 2 artilleries and 4 infantryProduction/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Caucasus
1 fighter moved from Novgorod to Caucasus
1 fighter moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Belarus to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Germans
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Archangel
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Poland to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 mech_infantry moved from Karelia to Belarus
3 mech_infantrys moved from Germany to PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Western Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
Germans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 artillery, 1 bomber and 4 infantry placed in Germany
Germans undo move 5.
1 artillery, 1 bomber and 4 infantry placed in Germany
Germans undo move 5.
1 bomber placed in Germany
1 artillery and 4 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in France
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Poland : 3 mech_infantrys
Germany : 1 bomber and 1 factory_major
Norway : 1 factory_minor
Belarus : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 9 armour, 9 artilleries, 3 infantry and 8 mech_infantrys
Rostov : 1 flag, 2 fighters and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 2 fighters and 1 infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 submarinesProduction/PUs Summary :
Russians : 9 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 74 / 94
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Korea to Sikang -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Korea to SikangCombat - British
Battle in Caucasus
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 2/2 hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
3 armour moved from Persia to Northwest PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 cruiser and 2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser and 2 transportsTerritory Summary for British and UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag
Sikang : 1 bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 infantry
Kwangtung : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
39 Sea Zone : 1 cruiser and 2 transports
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 6 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 14 infantry
Syria : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 artillery and 1 infantry
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 armour, 2 artilleries and 2 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 11 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 72 / 94
British : 33 / 33
UK_Pacific : 20 / 25
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6





