@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Dawgoneit Allies -VS- ShrimpBoatChef Axis
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 12 PUs;Combat Move - Russians
4 infantry moved from Urals to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Bryansk
3 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 12 PUs;Combat Move - Russians
4 infantry moved from Urals to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Bryansk
3 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
3 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 8 infantry moved from Kansu to ShensiPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 31 PUs totalTerritory Summary for Russians :
Shensi : 2 aaGuns and 14 infantry
Kazakhstan : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 58 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 4 infantry
Smolensk : 2 infantry
Samara : 1 infantry
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 62 / 87
Russians : 19 / 31
Japanese : 52 / 59
Americans : 49 / 64
Chinese : 7 / 9
British : 32 / 26
UK_Pacific : 8 / 5
Italians : 12 / 14
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.720
Median : 2.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Germans Combat
1 was rolled 4 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.059
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 9 Sea Zone
1 submarine moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Sumatra to India
2 armour, 6 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Borneo to Malaya
1 fighter moved from Celebes to 37 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 artillery and 5 infantry moved from Anhwe to Hopei
5 infantry moved from Kweichow to Hopei
1 bomber moved from Japan to Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 9 Sea Zone
1 submarine moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Sumatra to India
2 armour, 6 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Borneo to Malaya
1 fighter moved from Celebes to 37 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 artillery and 5 infantry moved from Anhwe to Hopei
5 infantry moved from Kweichow to Hopei
1 bomber moved from Japan to MalayaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 submarines and 1 transport
3 submarines owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 artillery and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 10 infantry in Hopei, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 2 armour, 6 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/2 hits
Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/21 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry in India, round 2 : 8/21 hits
3 infantry owned by the British, 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 9/13 hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in India, round 3 : 5/18 hits
9 infantry owned by the British, 2 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 2 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in India, round 4 : 2/8 hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in India, round 4 : 2/9 hits
2 infantry owned by the British and 2 artilleries owned by the Japanese lost in India
2 armour owned by the Japanese and 2 artilleries owned by the Japanese retreated to Burma
UK_Pacific win with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 artilleries, 6 infantry and 5 mech_infantrys
Casualties for British: 3 aaGuns and 14 infantry
Battle in 9 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 9 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 9 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 9 Sea Zone to Hawaiian Islands
2 carriers, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Celebes to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 26 Sea Zone to Caroline Islands
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 aaGun moved from Kweichow to Hopei
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to JeholPlace Units - Japanese
2 armour and 1 fighter placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 2 fighters and 1 infantry placed in Japan
Japanese undo move 3.
1 fighter placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,5,6,5
Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 10 fighters, 3 infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 armour moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
3 bombers and 2 fighters moved from Gibraltar to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 10 fighters, 3 infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 armour moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
3 bombers and 2 fighters moved from Gibraltar to Northern ItalyCombat - Americans
Battle in Hawaiian Islands
Americans attack with 2 armour, 1 artillery, 10 fighters and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 4 cruisers in Hawaiian Islands, round 2 : 0/5 hits
Americans roll dice for 2 armour, 1 artillery, 10 fighters and 3 infantry in Hawaiian Islands, round 2 : 9/16 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Hawaiian Islands, round 2 : 2/5 hits
1 armour owned by the Japanese, 2 infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Battle in Northern Italy
Americans attack with 3 bombers and 2 fighters
Italians defend with 1 artillery, 1 factory_major and 3 infantry
Americans roll dice for 3 bombers and 2 fighters in Northern Italy, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits
3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 bombers and 2 fighters in Northern Italy, round 3 : 3/5 hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Southern France from Germans with 3 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Americans
3 bombers moved from Northern Italy to Malta
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Northern Italy to 95 Sea Zone
10 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Alaska : 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 armour, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 2 fighters
Malta : 3 bombers
Morocco : 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier and 2 fighters
93 Sea Zone : 1 transport
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 87
Russians : 19 / 31
Japanese : 58 / 58
Americans : 53 / 73
Chinese : 5 / 9
British : 32 / 26
UK_Pacific : 5 / 5
Italians : 12 / 14
ANZAC : 12 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.585
Median : 4.000
Variance : 0.575
Standard Deviation : 0.758
Total rolls : 41Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.548
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 3/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 3 infantry
Kweichow : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 59 / 87
Russians : 19 / 31
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 32 / 26
UK_Pacific : 5 / 5
Italians : 12 / 14
ANZAC : 12 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.367
Median : 3.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 60Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Americans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.548
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - British
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 armour and 2 infantry moved from Tobruk to 96 Sea Zone
2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 destroyers moved from 96 Sea Zone to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Libya
1 infantry moved from Algeria to Tunisia
1 armour moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
3 infantry moved from West India to India -
do you want to scramble your planes?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 armour and 2 infantry moved from Tobruk to 96 Sea Zone
2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 destroyers moved from 96 Sea Zone to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Libya
1 infantry moved from Algeria to Tunisia
1 armour moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
3 infantry moved from West India to IndiaCombat - British
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
2 armour moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 95 Sea Zone to Southern France
3 fighters moved from 95 Sea Zone to Southern FrancePlace Units - British
3 armour placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,3,4,5,3
British collect 28 PUs (8 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 2 infantry and 2 mech_infantrys
Alexandria : 1 artillery
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 1 airfield and 1 bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 2 armour, 3 fighters, 2 infantry and 1 tactical_bomber
Tunisia : 1 flag, 1 armour and 1 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 87
Russians : 19 / 31
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 36 / 28
UK_Pacific : 5 / 6
Italians : 8 / 14
ANZAC : 12 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Null / Other
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Kazakhstan
1 armour moved from Northwest Persia to Kazakhstan
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy -
did you forget the other half of the Italians move?
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weird thought it posted
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Kazakhstan
1 armour moved from Northwest Persia to Kazakhstan
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Kazakhstan to CaucasusPlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 10 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to New South Wales
3 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
46 Sea Zone : 1 destroyer
37 Sea Zone : 2 submarines
36 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 87
Russians : 19 / 31
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 12 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 87
Russians : 19 / 31
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 12 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Southern France
2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
retreated to 111 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
5 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
French win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Greater Southern Germany to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
crap. sorry. that doesn’t go there. SORRY !





