@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
14L G40 Bjergmose vs. Ghostglider (+9) tech tokens
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 14 PUs;Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 28 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rollsPurchase Units - Germans
Germans buy 1 armour, 1 fighter, 12 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 artillery and 2 infantry moved from Greece to 100 Sea Zone
1 artillery and 2 infantry moved from 100 Sea Zone to Caucasus
1 artillery and 1 infantry moved from Spain to Portugal
1 bomber moved from Spain to Portugal
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 bomber moved from Greece to Portugal
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Caucasus
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters moved from Slovakia Hungary to Novgorod
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Portugal
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 2 fighters and 6 infantry
Russians defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour, 1 infantry and 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to 100 Sea Zone
2 bombers moved from Portugal to Spain
2 infantry moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Slovakia Hungary to Spain
1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Novgorod to Karelia
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Caucasus to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Greece to Western Germany
3 aaGuns moved from Germany to Western Germany
4 infantry moved from Germany to Slovakia Hungary
5 artilleries moved from Germany to Slovakia Hungary
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Germans
3 infantry placed in Greece
3 infantry placed in France
2 submarines placed in 93 Sea Zone
1 infantry placed in Southern France
1 submarine placed in 112 Sea Zone
1 armour, 1 fighter, 5 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 6.
1 armour, 1 fighter, 5 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 armour, 1 bomber and 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 armour
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Germans collect 3 PUs from War Bonds; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
fandt ud af at Berlin måske skulle forsvares :roll:
glemte også bmb i poland.
nevermind japanerne har jo fået frie hænder så det går nok -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
4 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Eastern Poland to Novgorod
1 artillery, 1 fighter and 1 infantry moved from Eastern Poland to Romania
2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to BessarabiaAirborne Attack Move - Russians
2 infantry moved from Russia to NovgorodCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Caucasus from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Samara
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Baltic States
1 artillery and 5 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Poland
20 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from Romania to Ukraine
1 fighter moved from Novgorod to Baltic States
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,3,5,6,1,2,6
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
Ja, mon ikke jeg havde taget angrebet på Berlin, hvis den var helt tom :evil:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 4 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 fighter moved from 41 Sea Zone to 62 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters and 1 tactical_bomber moved from Japan to Jehol
2 bombers moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yunnan to Shensi
4 fighters and 3 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Yunnan to Szechwan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Borneo to JeholCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 8,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Shensi
Japanese attack with 1 armour, 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour and 2 fighters
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Manchuria
Battle in Jehol
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking Celebes from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 bomber moved from India to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 battleship moved from 42 Sea Zone to 61 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour and 1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
4 infantry placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,1
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
skal lige ha bakket aa til art.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - British
British spend 0 on tech rolls
British removing all Technology Tokens after successful research.
British discover Increased Factory ProductionActivate Technology - British
British activating Increased Factory Production
British giving technology to UK_Pacific: Increased Factory ProductionPurchase Units - British
British buy 2 artilleries, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Syria to Turkey
British take Turkey from Germans
1 bomber moved from India to French Indo China
1 artillery and 35 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 35 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 34 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Battle in Normandy Bordeaux
British attack with 5 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Syria
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 4 infantry
EDIT: Turning off Edit Mode
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
British collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
4 UK INF er på 2xUS TRN i z110 (bare lige i tilfælde af at TripleA ikke ved det)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - Italians
Italians spend 0 on tech rollsPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Spain to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - ANZAC
ANZAC spend 5 on tech rollsPurchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs; 1 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 2 infantry moved from Queensland to South Australia
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_ForcesActivate Technology - Germans
Germans activating Airborne_ForcesPurchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 3 infantry moved from Spain to Gibraltar
3 bombers and 2 fighters moved from Spain to Gibraltar
1 bomber moved from Germany to Gibraltar
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
3 infantry moved from Greece to 100 Sea Zone
3 infantry moved from 100 Sea Zone to Caucasus
1 fighter moved from 100 Sea Zone to Caucasus
1 tactical_bomber moved from Slovakia Hungary to Caucasus
3 armour moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 127 Sea Zone to 125 Sea ZoneAirborne Attack Move - Germans
Germans creates battle in territory 119 Sea Zone
Germans creates battle in territory 93 Sea Zone
2 infantry moved from France to Gibraltar
2 infantry moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Poland
Germans attack with 4 armour, 1 fighter, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 4 armour, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry; Russians defend with 2 artilleries
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 artillery, 4 bombers, 2 fighters and 5 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 5 infantry and 2 mech_infantrys
Germans win, taking Gibraltar from British with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 5 infantry and 2 mech_infantrys
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer
Germans win, taking 125 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 aaGun
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 aaGun
EDIT: Cleaning up after movement phases
1 bomber moved from Gibraltar to Spain
3 bombers moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to Spain
1 infantry moved from Southern France to Spain
1 infantry moved from France to Southern France
1 tactical_bomber moved from Caucasus to 100 Sea Zone
1 fighter moved from Caucasus to Greece
1 fighter moved from Poland to Western Germany
2 fighters moved from Karelia to Western Germany
1 aaGun moved from Germany to Poland
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
EDIT: 1 submarine moved from 119 Sea Zone to 112 Sea Zone
EDIT: 1 battleship, 1 cruiser and 3 transports moved from 127 Sea Zone to 126 Sea Zone
EDIT: 1 aaGun moved from Slovakia Hungary to PolandPlace Units - Germans
1 airfield and 3 infantry placed in Greece
1 submarine placed in 113 Sea Zone
2 infantry placed in France
1 artillery placed in Southern France
1 armour, 2 fighters and 1 infantry placed in Western Germany
EDIT: Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Germans collect 6 PUs from War Bonds; end with 50 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Greater Southern Germany: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Research Technology - Russians
Russians removing all Technology Tokens after successful research.
Russians discover Improved_Mech_InfActivate Technology - Russians
Russians activating Improved_Mech_Inf
Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Russians
Russians buy 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery moved from Bessarabia to Romania
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Baltic States to Romania
1 tactical_bomber moved from Russia to Urals
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 artillery moved from Novosibirsk to Urals
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Russia to UralsAirborne Attack Move - Russians
2 infantry moved from Novgorod to Romania
1 infantry moved from Russia to Urals
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Urals
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Romania to Ukraine
1 tactical_bomber moved from Urals to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 5 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Russia to Ukraine
1 aaGun moved from Bessarabia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6,5,3,6,2,1,1,6,4,4,3,2,1,1,3,2
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 4 SuicideAttackTokens; 54 PUs; 2 techTokens;
Japanese buy 2 destroyers, 1 harbour, 1 infantry, 3 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 1 PUs; 2 techTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 armour moved from Buryatia to Korea
Japanese take Amur from Russians
1 bomber moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Shantung to Formosa
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery moved from Evenkiyskiy to Timguska
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 39 Sea ZoneCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 39 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship and 1 transport
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 battleship and 1 transport
Battle in Formosa
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Formosa from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 1 infantry
Japanese win, taking Korea from Russians with 1 armour remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Timguska
Japanese attack with 1 artillery
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Evenkiyskiy to Timguska
1 battleship and 1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to Sumatra
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Formosa to French Indo China
1 carrier and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Szechwan
1 artillery and 7 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to MalayaPlace Units - Japanese
1 harbour placed in Sumatra
1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 36 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 66 PUs (1 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Research Technology - Americans
Americans spend 10 on tech rollsPurchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
4 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to 126 Sea Zone
1 bomber moved from United Kingdom to 126 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 126 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 cruiser and 3 transports
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 43
Casualties for Germans: 1 battleship, 1 cruiser and 3 transports
Casualties for Americans: 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 126 Sea Zone to Norway
1 bomber moved from 126 Sea Zone to Scotland
2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 carriers and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to British Guiana
3 infantry moved from Chile to Argentina
5 fighters moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
3 aaGuns moved from Southeast Mexico to Central AmericaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
3 hits i runde 1. OOL - Spanien?





