L14 G40 Vold vs Dawgonit (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                2 fighters moved from Samara to Bryansk
                1 tactical_bomber moved from Samara to Bryansk

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 6 infantry in Suiyuyan, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 6 infantry
        Tsinghai : 3 infantry
        Chahar : 1 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 aaGuns
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 63 infantry, 5 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 23 / 25
        Japanese : 50 / 71
        Americans : 50 / 70
        Chinese : 6 / 2
        British : 30 / 37
        UK_Pacific : 13 / 13
        Italians : 11 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.278
            Median : 3.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                2 fighters moved from Samara to Bryansk
                1 tactical_bomber moved from Samara to Bryansk

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 25 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Central Mongolia: 2 aaGuns
                EDIT: Adding units owned by Russians to Suiyuyan: 2 aaGuns
                EDIT: Turning off Edit Mode


  • sorry about the second post. I forgot to move my guns

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 factory_major and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 3 infantry moved from Buyant-Uhaa to Chahar
                2 mech_infantrys moved from Hopei to Shensi
                1 tactical_bomber moved from Anhwe to Shensi
                1 infantry moved from Amur to Buryatia
                1 fighter and 2 tactical_bombers moved from Korea to Buryatia
                1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
                1 fighter and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kiangsu to Buryatia
                1 tactical_bomber moved from Kiangsu to Shensi

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 destroyers and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 2 battleships, 2 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win, taking Buryatia from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers moved from Buryatia to Korea
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Amur to Siberia
                1 mech_infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Shensi to Hopei
                1 mech_infantry moved from Anhwe to Hopei
                1 tactical_bomber moved from Shensi to Hopei

    Place Units - Japanese
                1 factory_major placed in Korea
                1 bomber placed in Japan
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Soviet Far East to Siberia
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 110 Sea Zone


  • what battle would you like your fighter in

  • '13

    Italy?  no scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Soviet Far East to Siberia
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 110 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Siberia
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Siberia, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern Italy
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 :  3/4 hits
                        Italians roll dice for 4 aaGuns, 1 fighter and 2 infantry in Southern Italy, round 2 :  1/3 hits
                        3 aaGuns owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern Italy, round 3 :  1/3 hits
                        Italians roll dice for 1 aaGun, 1 fighter and 2 infantry in Southern Italy, round 3 :  3/3 hits
                        1 aaGun owned by the Italians, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
                    Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 4 aaGuns
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 3 Sea Zone to 1 Sea Zone
                1 bomber moved from Alaska to Eastern United States

    Place Units - Americans
                1 cruiser, 2 destroyers and 3 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Alaska : 1 factory_minor
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Siberia : 1 armour, 1 artillery and 4 infantry
        10 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
        1 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Gibraltar : 1 artillery, 3 infantry and 2 mech_infantrys
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        106 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser and 3 transports
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 23 / 25
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 4 / 2
        British : 30 / 37
        UK_Pacific : 10 / 13
        Italians : 11 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.000
            Variance : 0.118
            Standard Deviation : 0.343
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 23 / 25
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 4 / 6
        British : 30 / 37
        UK_Pacific : 10 / 13
        Italians : 11 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.000
            Variance : 0.118
            Standard Deviation : 0.343
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 6 armour; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 98 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Yunnan to Malaya
                1 fighter moved from India to Malaya
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Sikang
                      Chinese take Szechwan from Japanese
                      Chinese take Sikang from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 2 submarines and 3 transports; Italians defend with 1 destroyer and 2 transports
                    2 submarines owned by the Germans Submerged
                        British roll dice for 2 fighters in 98 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters in 98 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                        3 transports owned by the Germans and 2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 33
                    Casualties for Germans: 3 transports
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in Kwangsi
                    British attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry in Kwangsi, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                        British roll dice for 1 fighter and 1 mech_infantry in Malaya, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                        British roll dice for 1 fighter in Malaya, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Malaya, round 4 :  0/1 hits
                        British roll dice for 1 fighter in Malaya, round 5 :  1/1 hits
                        Japanese roll dice for 1 artillery in Malaya, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 mech_infantrys
                Battle in Hunan
                    British attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Hunan
                        British roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Hunan, round 5 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Egypt, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Syria
                2 infantry moved from Burma to Shan State
                1 aaGun and 6 infantry moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                3 infantry moved from India to Burma
                1 fighter moved from Malaya to Yunnan
                3 infantry moved from Eastern Persia to Persia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,6
                British collect 31 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,4,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 1 fighter and 6 infantry
        Kweichow : 1 artillery and 1 infantry
        Hunan : 1 infantry
        Sikang : 1 armour
        Shan State : 2 infantry
        Burma : 1 aaGun and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        Syria : 1 fighter
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 armour, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 23 / 25
        Japanese : 54 / 66
        Americans : 50 / 70
        Chinese : 9 / 6
        British : 32 / 32
        UK_Pacific : 10 / 6
        Italians : 11 / 17
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 16 times
                3 was rolled 11 times
                4 was rolled 17 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.558
            Median : 4.000
            Variance : 0.372
            Standard Deviation : 0.610
            Total rolls : 95

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    British Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Italians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.000
            Variance : 0.118
            Standard Deviation : 0.343
            Total rolls : 18

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to 95 Sea Zone
                3 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 armour moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 3 submarines
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    retreated to 95 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -20
                    Casualties for Italians: 1 fighter and 3 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Kazakhstan to Shensi
                1 tactical_bomber moved from Western Australia to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Kazakhstan to Shensi
                1 tactical_bomber moved from Western Australia to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 tactical_bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shensi
                    ANZAC attack with 2 fighters
                    Japanese defend with 2 mech_infantrys
                        ANZAC roll dice for 2 fighters in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 2 :  1/2 hits
                        1 fighter owned by the ANZAC lost in Shensi
                        ANZAC roll dice for 1 fighter in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shensi
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 mech_infantry moved from Western Australia to Queensland
                2 infantry moved from Northern Territory to Queensland
                2 aaGuns moved from Northern Territory to Queensland
                1 fighter moved from Western Australia to 62 Sea Zone
                1 fighter moved from New Guinea to 62 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry and 1 tactical_bomber
        62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 23 / 25
        Japanese : 54 / 66
        Americans : 50 / 70
        Chinese : 9 / 6
        British : 30 / 32
        UK_Pacific : 10 / 6
        Italians : 13 / 19
        ANZAC : 10 / 8
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.688
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 3 infantry

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 23 / 25
        Japanese : 54 / 66
        Americans : 50 / 70
        Chinese : 9 / 6
        British : 30 / 32
        UK_Pacific : 10 / 6
        Italians : 13 / 19
        ANZAC : 10 / 8
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.688
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '13

    Test summary from TripleA, engine version: 1.8.0.1, time: 14:32:20

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 1 factory_minor, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 bombers moved from Western Germany to 95 Sea Zone
                3 bombers, 1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 fighter and 2 tactical_bombers moved from Belarus to Bryansk
                1 bomber moved from Novgorod to 95 Sea Zone
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Archangel to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 armour moved from Archangel to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 6 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 64
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                Battle in Bryansk
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Bryansk to Ukraine
                2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                5 mech_infantrys moved from Ukraine to Rostov
                5 mech_infantrys moved from Eastern Poland to Ukraine
                2 bombers moved from 95 Sea Zone to Ukraine
                3 bombers moved from 95 Sea Zone to Western Germany
                1 bomber moved from 95 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                3 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Archangel to Vologda
                4 infantry moved from Archangel to Belarus
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 factory_minor placed in Western Ukraine
                1 destroyer placed in 110 Sea Zone
                1 bomber and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Tsinghai to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 4 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 3 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Shensi, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 2 infantry in Shensi, round 5 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Shensi, round 6 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 6 :  0/1 hits
                        Russians roll dice for 2 infantry in Shensi, round 7 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 7 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Shensi : 2 infantry
        Suiyuyan : 2 aaGuns and 5 infantry
        Kazakhstan : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 armour and 1 mech_infantry
        Vologda : 2 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 18 / 19
        Japanese : 53 / 66
        Americans : 50 / 70
        Chinese : 10 / 6
        British : 30 / 32
        UK_Pacific : 10 / 6
        Italians : 13 / 19
        ANZAC : 10 / 8
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.478
            Median : 3.000
            Variance : 0.578
            Standard Deviation : 0.760
            Total rolls : 46

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.303
            Standard Deviation : 0.550
            Total rolls : 34

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                2 mech_infantrys moved from Hopei to Kweichow
                1 bomber moved from Korea to Kwangsi
                1 bomber moved from Korea to Hunan
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 tactical_bombers moved from Hopei to Kweichow

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                1 submarine moved from 4 Sea Zone to 16 Sea Zone
                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 battleships, 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 destroyers moved from 33 Sea Zone to 43 Sea Zone
                1 bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Hunan to Kwangtung
                2 tactical_bombers moved from Kweichow to Kwangtung
                1 infantry moved from Chahar to Hopei
                1 aaGun moved from Korea to Amur
                1 infantry moved from Buryatia to Sakha
                1 fighter and 2 tactical_bombers moved from Korea to Chahar

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 transports placed in 6 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 1 Sea Zone to 8 Sea Zone
                3 transports moved from 10 Sea Zone to 89 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 3 transports moved from 1 Sea Zone to 10 Sea Zone
                6 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 5 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from Siberia to Amur
                1 armour, 1 artillery and 3 infantry moved from Siberia to Sakha
                1 bomber moved from Eastern United States to 110 Sea Zone

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