@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to United Kingdom
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to United Kingdom
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/5 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Iceland
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 aaGuns, 2 armour, 10 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
1 armour moved from Germany to Romania
1 mech_infantry moved from Southern Italy to France
1 armour moved from Western Germany to France
1 infantry moved from Northern Italy to France
Place Units - Germans
1 transport placed in 112 Sea Zone
3 submarines placed in 105 Sea Zone
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 mech_infantry placed in Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Production/PUs Summary :
Germans : 61 / 81
Russians : 16 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 20 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 20 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 6 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Smolensk to Russia
4 infantry moved from Timguska to Urals
6 infantry moved from Kansu to Shensi
2 aaGuns and 8 infantry moved from Timguska to Kansu
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 42 PUs total
Territory Summary for Russians :
Shensi : 6 infantry
Kansu : 2 aaGuns and 8 infantry
Kazakhstan : 1 mech_infantry
Bryansk : 4 infantry
Urals : 4 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 53 infantry and 1 tactical_bomber
Tambov : 3 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.596
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 47
Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.371
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Hawaiian Islands, round 3 : 1/8 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 carrier and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Anhwe to Japan
1 aaGun and 5 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
5 artilleries moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
5 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Kwangtung to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
1 artillery and 3 infantry moved from Chahar to Anhwe
1 aaGun and 1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
2 fighters moved from Philippines to Celebes
1 tactical_bomber moved from Kwangsi to Borneo
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 5 infantry placed in Japan
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 58 / 59
Americans : 49 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Malta to Gibraltar
2 armour, 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 infantry moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Alaska
1 aaGun moved from British Columbia to Western United States
1 tactical_bomber moved from Alaska to Western United States
4 mech_infantrys moved from Alberta Saskatchewan Manitoba to Central United States
2 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 infantry, 1 submarine and 3 transports moved from 2 Sea Zone to 10 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
8 fighters moved from 2 Sea Zone to 10 Sea Zone
3 bombers moved from Egypt to Gibraltar
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Territory Summary for Americans :
Guam : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Alaska : 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 battleship, 5 carriers, 4 cruisers, 3 destroyers, 10 fighters, 2 submarines and 3 transports
9 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery, 3 bombers, 2 fighters and 1 infantry
Morocco : 1 artillery and 1 infantry
123 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
79 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 58 / 59
Americans : 49 / 64
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kansu to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 55 / 59
Americans : 49 / 64
Chinese : 7 / 9
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 infantry moved from Morocco to Algeria
3 transports moved from 96 Sea Zone to 98 Sea Zone
3 armour and 2 infantry moved from Egypt to 98 Sea Zone
3 armour, 2 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
3 armour and 2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 artillery moved from Libya to Tobruk
1 bomber moved from Egypt to Malta
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Eastern Persia to West India
1 fighter moved from Malta to Gibraltar
Combat - British
Battle in Tobruk
Non Combat Move - British
Place Units - British
1 carrier placed in 81 Sea Zone
2 infantry placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,3,2,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
West India : 3 infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 1 airfield, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag, 4 armour, 1 artillery and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier
Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 55 / 59
Americans : 49 / 64
Chinese : 7 / 9
British : 34 / 26
UK_Pacific : 5 / 5
Italians : 12 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 armour moved from Greater Southern Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
49 Sea Zone : 1 destroyer
37 Sea Zone : 3 submarines and 1 transport
54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 52 / 59
Americans : 49 / 64
Chinese : 7 / 9
British : 34 / 26
UK_Pacific : 8 / 5
Italians : 12 / 14
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
96 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 52 / 59
Americans : 49 / 64
Chinese : 7 / 9
British : 34 / 26
UK_Pacific : 8 / 5
Italians : 12 / 14
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 bomber, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 bomber, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 123 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 123 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 104 Sea Zone to France
2 submarines moved from 105 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 aaGun, 4 artilleries and 3 infantry moved from Ukraine to Rostov
6 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
3 infantry moved from Nenetsia to Archangel
3 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
3 armour moved from Belarus to Eastern Poland
1 armour moved from Romania to Western Ukraine
2 armour moved from Bulgaria to Romania
1 armour moved from Southern Italy to Greater Southern Germany
1 armour moved from France to Greater Southern Germany
1 mech_infantry moved from France to Greater Southern Germany
1 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Iceland
1 armour moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Neutral_Axis
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 armour and 4 mech_infantrys placed in Germany
1 tactical_bomber placed in 113 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 12 PUs;
Combat Move - Russians
4 infantry moved from Urals to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Bryansk
3 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 12 PUs;
Combat Move - Russians
4 infantry moved from Urals to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Bryansk
3 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 8 infantry moved from Kansu to Shensi
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 31 PUs total
Territory Summary for Russians :
Shensi : 2 aaGuns and 14 infantry
Kazakhstan : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 58 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 4 infantry
Smolensk : 2 infantry
Samara : 1 infantry
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 62 / 87
Russians : 19 / 31
Japanese : 52 / 59
Americans : 49 / 64
Chinese : 7 / 9
British : 32 / 26
UK_Pacific : 8 / 5
Italians : 12 / 14
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.720
Median : 2.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25
Germans Combat
1 was rolled 4 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8
Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.059
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 9 Sea Zone
1 submarine moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Sumatra to India
2 armour, 6 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Borneo to Malaya
1 fighter moved from Celebes to 37 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 artillery and 5 infantry moved from Anhwe to Hopei
5 infantry moved from Kweichow to Hopei
1 bomber moved from Japan to Malaya