Dawgoneit Allies -VS- ShrimpBoatChef Axis


  • Dawg - the Japanese thread is correct. I’m uncertain why the wrong thread is attached.  Please accept my apologies. Woke up really early this morning - 4 am and never fell back to sleep, so stayed up and now am being short. Mistake was mine, in havng wrong post here.  USA is up.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 3 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 bombers in 98 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 2 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 2 Sea Zone to Alaska
                1 mech_infantry moved from Western United States to Alaska
                1 armour moved from Western United States to Alaska
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from Western United States to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                2 fighters moved from Gibraltar to Malta
                4 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
                3 bombers moved from 98 Sea Zone to Egypt

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 fighter placed in 101 Sea Zone
                2 fighters placed in Alaska
                Americans undo move 3.
                1 carrier and 2 fighters placed in 2 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 2 aaGuns and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 armour, 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        2 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Alberta Saskatchewan Manitoba : 4 mech_infantrys
        Gibraltar : 1 artillery and 1 infantry
        Egypt : 3 bombers
        Malta : 2 fighters
        101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 32 / 54
        Japanese : 55 / 53
        Americans : 50 / 70
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 6 / 9
        Italians : 12 / 14
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry and 3 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry and 3 mech_infantrys in Hopei, round 2 :  1/4 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry and 3 mech_infantrys in Hopei, round 3 :  1/4 hits
                        1 infantry owned by the Chinese lost in Hopei
                    2 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 3 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 32 / 54
        Japanese : 54 / 53
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 36
        UK_Pacific : 6 / 9
        Italians : 12 / 14
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.773
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - British
                British repair 0 damage on 1 harbour; Remaining resources: 35 PUs;
                British buy 1 cruiser, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                1 fighter moved from Egypt to Malta
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Egypt to Malta
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to Egypt
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 110 Sea Zone to 126 Sea Zone
                4 fighters moved from United Kingdom to Morocco
                3 aaGuns, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from India to Burma

    Place Units - British
                1 destroyer and 1 transport placed in 98 Sea Zone
                British undo move 1.
                1 cruiser and 1 transport placed in 98 Sea Zone
                1 destroyer placed in 81 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 mech_infantry
        Burma : 3 aaGuns, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Morocco : 1 armour, 4 fighters and 1 infantry
        Ethiopia : 1 flag
        93 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 2 transports
        Persia : 1 flag, 3 infantry
        126 Sea Zone : 1 destroyer
        98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 32 / 54
        Japanese : 53 / 53
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 36
        UK_Pacific : 7 / 7
        Italians : 12 / 14
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Greece
                1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
                1 mech_infantry moved from Libya to Algeria
                      Italians take Algeria from French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Greece
                1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
                1 mech_infantry moved from Libya to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                    retreated to Greece
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Tunisia to Libya
                1 armour moved from Eastern Poland to Bessarabia
                1 aaGun moved from Bulgaria to Romania

    Place Units - Italians
                1 armour and 2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 fighter
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 32 / 54
        Japanese : 53 / 53
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 36
        UK_Pacific : 7 / 7
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 126 Sea Zone
                1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 126 Sea Zone
                4 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Southern France to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 fighter moved from Belarus to Archangel
                1 tactical_bomber moved from Eastern Poland to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 126 Sea Zone
                1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 126 Sea Zone
                4 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Southern France to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 fighter moved from Belarus to Archangel
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    2 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Battle in Archangel
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 126 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Finland to Vyborg
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                2 tactical_bombers moved from Belarus to Novgorod
                5 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bulgaria
                1 bomber moved from United Kingdom to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                3 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
                1 tactical_bomber moved from Southern France to Western Germany
                2 armour moved from Southern France to Western Germany
                2 mech_infantrys moved from Northern Italy to Southern Italy
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 submarines placed in 105 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 24 PUs;

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 111 Sea Zone

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Russia
                6 infantry moved from Timguska to Kansu
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 50 PUs total

    Territory Summary for Russians :

    Kansu : 6 infantry
        Timguska : 2 aaGuns and 12 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 55 infantry, 3 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 50
        Japanese : 53 / 53
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 36
        UK_Pacific : 7 / 7
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 tactical_bombers moved from Yunnan to Shan State
                1 fighter moved from Philippines to Shan State
                1 tactical_bomber moved from Manchuria to Chahar
                2 infantry moved from Anhwe to Chahar


  • do you want to launch your interceptor @ India?


  • no thank you


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 tactical_bombers moved from Yunnan to Shan State
                1 fighter moved from Philippines to Shan State
                1 tactical_bomber moved from Manchuria to Chahar
                2 infantry moved from Anhwe to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Chahar, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Wake Island
                Strategic bombing raid in India
                        AA fire in India :  0/3 hits
                    Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in India causes 8 damage total.  Damaged units is as follows: factory_major = 7, airfield = 1
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Hopei to Yunnan
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                1 aaGun and 5 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Shantung to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Chahar to Anhwe
                2 bombers moved from Yunnan to Kwangtung

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                2 infantry placed in Kiangsu
                1 carrier and 1 transport placed in 6 Sea Zone
                1 armour and 1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
                Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 50
        Japanese : 57 / 55
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 31 / 36
        UK_Pacific : 6 / 7
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 2 Sea Zone to 8 Sea Zone
                1 destroyer moved from 41 Sea Zone to 79 Sea Zone

    Place Units - Americans
                1 carrier and 2 fighters placed in 2 Sea Zone
                1 destroyer and 1 fighter placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 2 aaGuns and 1 infantry
        Guam : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 armour, 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers
        2 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 8 fighters, 1 submarine and 3 transports
        8 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Alberta Saskatchewan Manitoba : 4 mech_infantrys
        Gibraltar : 1 artillery and 1 infantry
        Egypt : 3 bombers
        Malta : 2 fighters
        101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 50
        Japanese : 57 / 55
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 31 / 36
        UK_Pacific : 6 / 7
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                3 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Sikang

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