@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
14L G40 Bold vs. Karl (allies +9) no tech, game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 3 mech_infantrys moved from Central United States to Quebec
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to JapanCombat - Americans
Battle in Japan
Americans attack with 2 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Americans captures 45PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for Americans: 1 submarine
Battle in Quebec
Americans attack with 1 armour and 3 mech_infantrys
Germans defend with 2 artilleries and 1 factory_minor
Americans win, taking Quebec from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in New Brunswick Nova Scotia
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking New Brunswick Nova Scotia from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 106 Sea Zone to Eastern United States
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,2,2,3,2,1,5,4
Americans collect 52 PUs (8 lost to blockades); end with 98 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 123 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
now hold on - how can america declare war on germany?
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i was totally unaware of that possibility.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Trans-JordanCombat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 cruiser
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Casualties for British: 1 bomber
Casualties for Italians: 1 cruiser
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns, 3 artilleries and 18 infantry moved from India to Burma
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to IndiaPlace Units - British
2 armour and 1 fighter placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
8 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
EDIT: Adding units owned by British to 56 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 8 infantry -
unfortunately I lost my copy of the rulebook when i moved over to my new computer a couple weeks ago.
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SO, you surrender now?
My french destroyer will block your retake of the Island.
:evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
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i’m confused.
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look at map
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uh… if you took tokyo then there is something most definitely up here. if me attacking eastern canada results in usa being able to declare war then i request that you reconsider… i truly did not realize this was possible.
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the attack on canada was just messing around.
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yeah, apparently an attack on canada must let the usa into the war? would you mind allowing me to reconsider the attack with germany in that case? :-o
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obviously no advantage to making the attack in the first place. i was just messing around.
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what! rules are the rules! no redoes!
unless you want to just scrub the last two games and start fresh
:wink:
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haha, very funny karl - now can we please get back to reality here and allow me to not do the canada attack? i will simply float back east rather than go sit in 109 and convoy the heck out of you like i would have done if i wasn’t messing around attacking canada… :lol:
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NO MERCY!
SNEAK ATTACK BY USA!
:evil: :evil: :evil: :evil:
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cmon karl - that’s ridiculous.
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Furthermore, even I know the north america rule :-P :-P :-P :-P
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hey, I made you a reasonable offer.
I don’t think your first win against me was recoded yet anyway
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Furthermore, even I know the north america rule :-P :-P :-P :-P
karl - seriously. get real now. if you are asking me to allow you to redo your UK turn on game 1 yes i will allow that.





