@SuperbattleshipYamato disregard my last, here is the right one
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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@Shin:
@Nozdormu:
@Shin:
@Nozdormu:
@Shin:
@Shin:
Freaking AAs.
I didn’t read this correctly at first……� :lol:
Ha!� Anyway, that should do.� Go ahead with your turn.� �8-)
The Russians left a sign for you to read once you reach Moscow.
The AA luck continues! Damn, son. What are you loading those things with?
I thought Japan declaring war to give Germany an extra 12 was pretty funny.
What are you complaining for. You have been avoiding AA deaths at the beginning of the game. They just saved their black arrows for now (reference to a certain movie). Also you are not even wondering what the sign is saying :-)
True enough. And what’s the Russian word for “Die in a fire?”
And I think of Black Arrows, I think of this: http://www.youtube.com/watch?v=77j6RIZy8KI&feature=kp
I will tell you once you take Moscow. I give one hint. The answer is 42.
I was referring to the Hobbit.
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Wait, you know the question?
Everyone knows the answer is 42!
omigawsh!
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@Shin:
More AA guns?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 5 fighters, 6 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 5 to 0
EDIT: Turning off Edit Mode
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Korea to Amur
Russians take Amur from Germans
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Spain to Portugal
1 infantry moved from Spain to Portugal
3 fighters and 1 tactical_bomber moved from Spain to Portugal
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
5 artilleries and 5 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Sweden to Finland
2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 fighters moved from United Kingdom to Portugal
2 infantry moved from Spain to Normandy Bordeaux -
@Shin:
I thought Japan declaring war to give Germany an extra 12 was pretty funny.
Forgot about that old cheese opportunity. I’m closing that loophole right now (for future games)
Russian/Japanese player can opt to not collect the money.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 5 fighters, 6 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 5 to 0
EDIT: Turning off Edit Mode
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Korea to Amur
Russians take Amur from Germans
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Spain to Portugal
1 infantry moved from Spain to Portugal
3 fighters and 1 tactical_bomber moved from Spain to Portugal
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
5 artilleries and 5 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Sweden to Finland
2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 fighters moved from United Kingdom to Portugal
2 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in French Indo China
Battle in Hainan
Battle in Kwangsi
Battle in Kwangtung
Battle in Malaya
Battle in Portugal
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 5/9 hits
Neutral_Axis roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Portugal
Americans win, taking French Indo China from Japanese, taking Hainan from Japanese, taking Kwangsi from Japanese, taking Kwangtung from Japanese, taking Malaya from Japanese, taking Portugal from Neutral_Axis with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Spain
6 fighters and 1 tactical_bomber moved from Portugal to Spain
3 carriers, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
4 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 carriers moved from 64 Sea Zone to 101 Sea Zone
2 destroyers moved from 10 Sea Zone to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
4 tactical_bombers moved from Western United States to Eastern United States
2 infantry moved from Korea to Manchuria
1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 15 submarines and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
5 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
3 infantry placed in Spain
3 infantry placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUsTerritory Summary for Americans :
Kwangsi : 1 mech_infantry
Korea : 1 flag, 1 factory_minor and 3 infantry
Manchuria : 2 infantry
Hainan : 1 flag, 1 artillery, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
New Guinea : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Amur : 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
37 Sea Zone : 1 submarine and 1 transport
36 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 15 submarines, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Central America : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 factory_minor
Portugal : 1 flag, 2 infantry
125 Sea Zone : 1 flag
123 Sea Zone : 3 carriers, 2 cruisers and 1 destroyer
89 Sea Zone : 1 flag, 2 destroyers
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 4 tactical_bombers
Brazil : 1 flag
Sweden : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 8 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
91 Sea Zone : 1 submarine and 3 transports
Finland : 1 flag, 1 armour, 5 artilleries and 5 infantry
110 Sea Zone : 6 submarinesProduction/PUs Summary :
Germans : 62 / 87
Russians : 9 / 25
Japanese : 48 / 55
Americans : 85 / 110
Chinese : 9 / 11
British : 26 / 34
UK_Pacific : 10 / 0
Italians : 18 / 19
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2,870
Median : 3,000
Variance : 1,227
Standard Deviation : 1,108
Total rolls : 23Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1,750
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Neutral_Axis Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,133
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shantung : 2 infantry
Kiangsu : 1 infantry
Manchuria : 1 airfieldProduction/PUs Summary :
Germans : 62 / 87
Russians : 9 / 25
Japanese : 48 / 55
Americans : 85 / 110
Chinese : 9 / 11
British : 26 / 34
UK_Pacific : 10 / 0
Italians : 18 / 19
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2,870
Median : 3,000
Variance : 1,227
Standard Deviation : 1,108
Total rolls : 23Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1,750
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Neutral_Axis Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,133
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Politics - Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Turning on Edit Mode
Germans buy 2 artilleries, 2 destroyers, 2 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
EDIT: Giving bonus movement to units
EDIT: Changing PUs for Germans from 1 to 3
EDIT: Turning off Edit Mode
6 bombers moved from Germany to 91 Sea Zone
4 fighters and 4 tactical_bombers moved from Eastern Poland to 113 Sea Zone
3 tactical_bombers moved from Novgorod to 113 Sea Zone
5 bombers moved from Germany to United Kingdom
5 bombers moved from Germany to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
23 armour, 14 artilleries, 31 infantry and 22 mech_infantrys moved from Bryansk to Russia
1 artillery and 2 infantry moved from Tambov to Volgograd
2 bombers moved from Bryansk to Volgograd
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Vologda to Russia -
I am not scrambling for Z91
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Politics - Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Turning on Edit Mode
Germans buy 2 artilleries, 2 destroyers, 2 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
EDIT: Giving bonus movement to units
EDIT: Changing PUs for Germans from 1 to 3
EDIT: Turning off Edit Mode
6 bombers moved from Germany to 91 Sea Zone
4 fighters and 4 tactical_bombers moved from Eastern Poland to 113 Sea Zone
3 tactical_bombers moved from Novgorod to 113 Sea Zone
5 bombers moved from Germany to United Kingdom
5 bombers moved from Germany to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
23 armour, 14 artilleries, 31 infantry and 22 mech_infantrys moved from Bryansk to Russia
1 artillery and 2 infantry moved from Tambov to Volgograd
2 bombers moved from Bryansk to Volgograd
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Vologda to RussiaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 6 bombers
Americans defend with 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 6 bombers remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 113 Sea Zone
Germans attack with 4 fighters and 7 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Russia
Germans attack with 26 armour, 14 artilleries, 31 infantry and 23 mech_infantrys
Russians defend with 1 airfield, 4 artilleries and 1 factory_major
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 26 armour, 14 artilleries, 29 infantry and 23 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 4 artilleries
Battle in Volgograd
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,8,4,4,5 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.Non Combat Move - Germans
6 bombers moved from 91 Sea Zone to Southern France
5 bombers moved from Normandy Bordeaux to Southern France
5 bombers moved from United Kingdom to Southern France
4 fighters and 6 tactical_bombers moved from 113 Sea Zone to Western Germany
1 armour moved from France to Southern France
3 aaGuns moved from France to Southern France
2 bombers moved from Volgograd to Novgorod
1 artillery moved from Archangel to Novgorod
3 aaGuns moved from Bryansk to RussiaPlace Units - Germans
2 destroyers and 2 transports placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
3 mech_infantrys placed in France
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 69 PUs; end with 97 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 119 to 117
EDIT: Turning off Edit Mode -
So what did it say? I made sure to bring linguists.
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So long and thanks for the fish.
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Isn’t that “Thanks for all the fish?”
Fun stuff. Man, it’s been decades since I read that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
6 artilleries and 108 infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 6 artilleries and 108 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 6 artilleries and 106 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to Volgograd
1 fighter moved from Samara to TurkmenistanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 infantry moved from Iraq to 80 Sea Zone
5 armour moved from Iraq to 80 Sea Zone
1 armour moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Japanese take Nigeria from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
3 artilleries and 1 infantry moved from Belgian Congo to Rhodesia
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 bombers moved from Iraq to Egypt
3 bombers moved from Persia to Turkmenistan
4 bombers moved from Iraq to Turkmenistan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 infantry moved from Iraq to 80 Sea Zone
5 armour moved from Iraq to 80 Sea Zone
1 armour moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Japanese take Nigeria from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
3 artilleries and 1 infantry moved from Belgian Congo to Rhodesia
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 bombers moved from Iraq to Egypt
3 bombers moved from Persia to Turkmenistan
4 bombers moved from Iraq to TurkmenistanCombat - Japanese
Battle in Turkmenistan
Japanese attack with 7 bombers
Russians defend with 1 fighter
Japanese win with 7 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 fighter
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Rhodesia
Japanese attack with 3 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Rhodesia from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French MadagascarNon Combat Move - Japanese
4 armour, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 infantry, 7 submarines and 4 transports moved from 80 Sea Zone to 72 Sea Zone
4 armour and 4 infantry moved from 72 Sea Zone to Tanganyika Territory
8 fighters and 1 tactical_bomber moved from Iraq to 72 Sea Zone
1 artillery and 2 infantry moved from West India to Eastern Persia
15 armour and 3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Burma to India
7 bombers moved from Turkmenistan to Iraq
2 bombers moved from Egypt to IraqPlace Units - Japanese
1 armour and 2 bombers placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4
Japanese collect 49 PUs (5 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 57 to 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
Turning on Edit Mode
EDIT: Changing PUs for British from 28 to 34
EDIT: Turning off Edit Mode
British buy 3 aaGuns and 1 harbour; Remaining resources: 4 PUs;Combat Move - British
Turning off Edit Mode
Turning on Edit Mode
9 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Union of South Africa to RhodesiaCombat - British
EDIT: Battle in Rhodesia
EDIT: British attack with 1 fighter, 9 infantry and 1 tactical_bomber
EDIT: Japanese defend with 3 artilleries and 1 infantry
EDIT: 5/11 hits
EDIT: 2/4 hits
EDIT: 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Rhodesia
EDIT: British takes Rhodesia from Japanese
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 15
EDIT: Recording Battle StatisticsNon Combat Move - British
EDIT: Cleaning up after movement phases
EDIT: 1 fighter and 1 tactical_bomber moved from Rhodesia to Egypt
EDIT: 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
EDIT: 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
EDIT: 1 aaGun and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - British
3 aaGuns placed in Egypt
1 harbour placed in IcelandTurn Complete - British
British collect 22 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag
Western Australia : 1 flag
Solomon Islands : 1 flag
New Guinea : 1 flag
Iceland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 6 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 53 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Rhodesia : 9 infantry
123 Sea Zone : 1 transport
Sierra Leone : 1 flag
Spain : 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 66 / 117
Russians : 7 / 0
Japanese : 53 / 52
Americans : 83 / 110
Chinese : 9 / 11
British : 22 / 26
UK_Pacific : 10 / 0
Italians : 19 / 19
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,867
Median : 3,000
Variance : 1,214
Standard Deviation : 1,102
Total rolls : 15Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4British Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11 -
total of 10 convoy damage if I count correctly and -3 for the bombers. I think you need to subtract a few more ipc for the bombers.
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@Nozdormu:
total of 10 convoy damage if I count correctly and -3 for the bombers. I think you need to subtract a few more ipc for the bombers.
Actually it is -2 as you only bought 2 bombers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Tunisia to Tobruk
3 aaGuns, 3 armour, 5 artilleries, 1 bomber, 4 fighters, 5 infantry and 6 mech_infantrys moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern France
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 24 to 22
EDIT: Turning off Edit Mode