Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 26

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 93 to 96
                EDIT: Turning off Edit Mode
                Americans buy 2 destroyers, 1 harbour, 6 infantry and 4 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour, 5 artilleries and 6 infantry moved from Spain to 91 Sea Zone
                1 armour, 5 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                2 submarines moved from 125 Sea Zone to 112 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
                2 infantry moved from Spain to Normandy Bordeaux
                3 fighters moved from Spain to 93 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Korea to Manchuria
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo


  • Well scramble :lol:?

  • '15

    No scramble.


  • Everybody died. I have to edit in the results as triple a crashed on me. I am following the official results of course.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 26

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 93 to 96
                EDIT: Turning off Edit Mode
                Americans buy 2 destroyers, 1 harbour, 6 infantry and 4 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour, 5 artilleries and 6 infantry moved from Spain to 91 Sea Zone
                1 armour, 5 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                2 submarines moved from 125 Sea Zone to 112 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
                2 infantry moved from Spain to Normandy Bordeaux
                3 fighters moved from Spain to 93 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Korea to Manchuria
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Manchuria: 8 armour
                EDIT: Removing units owned by Americans from Manchuria: 1 artillery and 4 infantry
                EDIT: Removing units owned by Germans from Norway: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Battle in 93 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Battle in Manchuria
                    Americans attack with 2 artilleries, 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 airfield
                Battle in Shantung
                Battle in Kiangsu
                Battle in Borneo
                Battle in 112 Sea Zone
                    Americans attack with 1 destroyer, 2 submarines and 6 transports
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 harbour
                Battle in Norway
                    Americans attack with 1 armour, 5 artilleries and 6 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                3 fighters moved from 93 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Spain
                2 carriers moved from 91 Sea Zone to 64 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone
                6 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 9 destroyers and 13 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 harbour placed in Central America
                4 tactical_bombers placed in Western United States
                3 infantry placed in Spain
                3 infantry placed in Korea
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 26

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 184 to 96
                EDIT: Changing PUs for Russians from 32 to 21
                EDIT: Changing PUs for Japanese from 112 to 57
                EDIT: Turning off Edit Mode
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 11 PUs total

  • '15

    @Nozdormu:

    Everybody died. I have to edit in the results as triple a crashed on me. I am following the official results of course.

    RIP humanity.  sob


  • Given the fact you haven’t done your move yet, I would like to undo the moving of 4 submarines from Z91 to Z101. I moved them by accident and just noticed.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 bombers moved from Germany to Russia
                3 infantry moved from France to Normandy Bordeaux
                7 bombers moved from Southern France to Normandy Bordeaux
                8 bombers moved from Southern France to 112 Sea Zone
                1 armour moved from Buryatia to Amur
                      Germans take Amur from Russians
                1 armour moved from Amur to Sakha
                      Germans take Sakha from Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians

  • '15

    @Nozdormu:

    Given the fact you haven’t done your move yet, I would like to undo the moving of 4 submarines from Z91 to Z101. I moved them by accident and just noticed.

    Oh sure.  So you want them in Z91, right?  I’ll edit that in with my turn.

    Intercepts?


  • Nah, plane stays on the ground.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 4 submarines
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 submarines
                EDIT: Turning off Edit Mode
                4 bombers moved from Germany to Russia
                3 infantry moved from France to Normandy Bordeaux
                7 bombers moved from Southern France to Normandy Bordeaux
                8 bombers moved from Southern France to 112 Sea Zone
                1 armour moved from Buryatia to Amur
                      Germans take Amur from Russians
                1 armour moved from Amur to Sakha
                      Germans take Sakha from Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 8 bombers
                    Americans defend with 1 destroyer, 2 submarines and 6 transports
                    2 submarines owned by the Americans Submerged
                    Germans win with 8 bombers remaining. Battle score for attacker is 50
                    Casualties for Americans: 1 destroyer and 6 transports
                Battle in Normandy Bordeaux
                    Germans attack with 7 bombers and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 7 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 11
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Bryansk
                3 artilleries and 3 infantry moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                8 bombers moved from 112 Sea Zone to Germany
                7 bombers moved from Normandy Bordeaux to Germany
                2 armour and 9 mech_infantrys moved from Western Germany to Southern France
                4 fighters and 4 tactical_bombers moved from Southern France to Eastern Poland
                3 aaGuns moved from Western Germany to France
                3 mech_infantrys moved from Novgorod to Karelia

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Germany
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 71 PUs (1 lost to blockades); end with 72 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 89 to 87
                EDIT: Turning off Edit Mode

  • '15

    Hang on just a sec, minor ncm reconsideration.

    Freaking AAs.


  • @Shin:

    Freaking AAs.

    I didn’t read this correctly at first……  :lol:

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 4 submarines
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 submarines
                EDIT: Turning off Edit Mode
                4 bombers moved from Germany to Russia
                3 infantry moved from France to Normandy Bordeaux
                7 bombers moved from Southern France to Normandy Bordeaux
                8 bombers moved from Southern France to 112 Sea Zone
                1 armour moved from Buryatia to Amur
                      Germans take Amur from Russians
                1 armour moved from Amur to Sakha
                      Germans take Sakha from Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 8 bombers
                    Americans defend with 1 destroyer, 2 submarines and 6 transports
                    2 submarines owned by the Americans Submerged
                    Germans win with 8 bombers remaining. Battle score for attacker is 50
                    Casualties for Americans: 1 destroyer and 6 transports
                Battle in Normandy Bordeaux
                    Germans attack with 7 bombers and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 7 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 11
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Bryansk
                3 artilleries and 3 infantry moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                8 bombers moved from 112 Sea Zone to Germany
                7 bombers moved from Normandy Bordeaux to Germany
                2 armour and 9 mech_infantrys moved from Western Germany to Southern France
                4 fighters and 4 tactical_bombers moved from Southern France to Eastern Poland
                3 aaGuns moved from Western Germany to France
                3 mech_infantrys moved from Novgorod to Karelia

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Germany
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 71 PUs (1 lost to blockades); end with 72 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 89 to 87
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Bryansk: 3 mech_infantrys
                EDIT: Turning off Edit Mode

  • '15

    @Gamerman01:

    @Shin:

    Freaking AAs.

    I didn’t read this correctly at first……  :lol:

    Ha!  Anyway, that should do.  Go ahead with your turn.  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 16 PUs;
                Russians buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 3 armour and 1 factory_minor
                        Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Volgograd, round 2 :  3/5 hits
                        Germans roll dice for 3 armour in Volgograd, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Samara
                4 aaGuns, 6 artilleries and 109 infantry moved from Russia to Samara

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 8 to 13
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Russia : 1 airfield, 4 artilleries and 1 factory_major
        Volgograd : 2 artilleries and 1 factory_minor
        Samara : 4 aaGuns, 6 artilleries, 1 fighter and 109 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 70 / 87
        Russians : 8 / 13
        Japanese : 54 / 57
        Americans : 69 / 99
        Chinese : 8 / 11
        British : 29 / 29
        UK_Pacific : 10 / 0
        Italians : 18 / 21
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,875
            Median : 2,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    Germans Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2,600
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5


  • @Shin:

    @Gamerman01:

    @Shin:

    Freaking AAs.

    I didn’t read this correctly at first……� :lol:

    Ha!� Anyway, that should do.� Go ahead with your turn.� �8-)

    The Russians left a sign for you to read once you reach Moscow.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Turning on Edit Mode
                    EDIT: Changing PUs for Russians from 13 to 25
                    EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Turning on Edit Mode
                Japanese buy 3 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                EDIT: Giving bonus movement to units
                EDIT: Changing PUs for Japanese from 4 to 1
                EDIT: Turning off Edit Mode
                1 armour moved from Iraq to Syria
                      Japanese take Syria from British
                1 armour moved from Syria to Iraq
                1 armour moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Rhodesia to Belgian Congo
                1 armour moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                3 artilleries and 3 infantry moved from Tanganyika Territory to Belgian Congo
                3 bombers moved from Persia to Egypt

    Combat - Japanese
                Strategic bombing raid in Egypt
                    2 bombers killed by AA
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Battle in Belgian Congo
                    Japanese attack with 2 armour, 3 artilleries and 3 infantry
                    British defend with 6 infantry
                    Japanese win, taking Belgian Congo from British with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Japanese
                5 transports moved from 72 Sea Zone to 80 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 7 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                8 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 bomber moved from Egypt to Iraq
                5 bombers moved from India to Iraq
                1 artillery and 2 infantry moved from India to West India
                15 armour and 1 mech_infantry moved from Yunnan to India
                1 aaGun moved from Yunnan to Burma

    Place Units - Japanese
                3 infantry placed in Iraq
                1 bomber and 2 mech_infantrys placed in Persia
                Japanese undo move 2.
                3 bombers placed in Persia
                2 mech_infantrys placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,6,4,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3,1,3,3,6,6,5,4,6,1,2,4,5,5,2,1,4,1,6,2,5,2,3,2,4,2,4,3,2,3,5,6,4,6,2,1,5,2,6,6,3,6,5,2,5,5,3,2,5,3,3,6,3,6,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,4
                Japanese collect 46 PUs (12 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 52 to 55
                EDIT: Turning off Edit Mode

  • '15

    @Nozdormu:

    @Shin:

    @Gamerman01:

    @Shin:

    Freaking AAs.

    I didn’t read this correctly at first……� :lol:

    Ha!� Anyway, that should do.� Go ahead with your turn.� �8-)

    The Russians left a sign for you to read once you reach Moscow.

    The AA luck continues!  Damn, son.  What are you loading those things with?

    I thought Japan declaring war to give Germany an extra 12 was pretty funny.

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