Nearly a catastrophic mistake there.
14 L Vold vs Degrasse (Axis) game 2
-
scramble Morocco?
-
…and OOL looked fine.
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
scramble Morocco (again)?
-
Scramble the three German plains, kill the CV before any airplane casualties
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour and 1 mech_infantry moved from Kwangsi to Anhwe
2 infantry moved from Hunan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
2 armour and 3 mech_infantrys moved from Yunnan to Shensi
1 fighter moved from Malaya to 43 Sea Zone
1 bomber moved from Egypt to 92 Sea ZoneCombat - British
Germans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports; Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Germans: 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shensi
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British win, taking Shensi from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 mech_infantrys
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 43 Sea Zone to Malaya
5 mech_infantrys moved from India to Yunnan
1 bomber and 1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 submarines moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
5 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to UkraineCombat - Italians
Battle in 92 Sea Zone
Italians attack with 3 submarines
British defend with 1 carrier, 1 fighter and 1 tactical_bomber
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the British lost in 92 Sea Zone
3 submarines owned by the Italians retreated to 93 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 98 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Syria
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in GibraltarNon Combat Move - Italians
3 fighters moved from 98 Sea Zone to GreecePlace Units - Italians
1 submarine placed in 97 Sea Zone
1 airfield placed in GreeceTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Kenya : 1 flag
Algeria : 1 flag
Syria : 1 flag, 2 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 5 infantry
93 Sea Zone : 1 flag, 3 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 3 fighters
99 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 70
Russians : 24 / 38
Japanese : 40 / 46
Americans : 53 / 78
Chinese : 11 / 16
British : 21 / 0
UK_Pacific : 20 / 25
Italians : 18 / 28
ANZAC : 14 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from United Kingdom to Scotland
2 bombers moved from Morocco to Southern ItalyCombat - Germans
Non Combat Move - Germans
3 artilleries and 4 infantry moved from Bessarabia to Ukraine
5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 artilleries and 5 infantry moved from Germany to Western GermanyPlace Units - Germans
1 carrier and 2 destroyers placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in United Kingdom
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 2 artilleries and 4 infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 flag, 1 airfield, 2 artilleries and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Germany : 1 factory_major
Tobruk : 1 armour
Southern Italy : 2 bombers
Belarus : 1 flag, 2 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 8 armour and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 2 artilleries and 2 infantry
Bessarabia : 1 flag
Ukraine : 3 artilleries and 4 infantry
Western Ukraine : 1 flag, 3 aaGuns, 7 artilleries and 17 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 artillery
93 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 65 / 75
Russians : 19 / 38
Japanese : 40 / 46
Americans : 53 / 78
Chinese : 11 / 16
British : 21 / 0
UK_Pacific : 20 / 25
Italians : 18 / 28
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 artillery moved from Vologda to Smolensk
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Tambov to Rostov
2 infantry moved from Volgograd to Rostov
3 bombers, 2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
Russians take Kenya from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery
Battle in Rostov
Russians attack with 1 armour, 2 artilleries, 3 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 8 armour and 3 mech_infantrys
retreated to Rostov
Germans win with 1 armour remaining. Battle score for attacker is 18
Casualties for Germans: 7 armour and 3 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries, 1 fighter and 4 infantryNon Combat Move - Russians
3 bombers, 1 fighter and 1 tactical_bomber moved from Rostov to Russia
7 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Russia to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 aaGun and 10 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 5 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Dzavhan to Suiyuyan
2 armour and 2 mech_infantrys moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 armour and 2 mech_infantrys moved from Tsagaan Olom to Suiyuyan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 battleship and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 battleship moved from 22 Sea Zone to 20 Sea Zone
1 cruiser moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Anhwe to HunanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Hunan
Japanese attack with 2 mech_infantrys
Chinese defend with 1 artillery
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 0/2 hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 4 : 2/2 hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Suiyuyan : 1 flag, 2 armour and 2 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 artillery and 5 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Dzavhan : 1 flag
20 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
21 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 63 / 75
Russians : 21 / 36
Japanese : 47 / 47
Americans : 53 / 78
Chinese : 8 / 16
British : 21 / 0
UK_Pacific : 17 / 25
Italians : 17 / 28
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.417
Median : 4.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 armour, 1 fighter and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 mech_infantrys moved from Yunnan to Kwangsi
3 mech_infantrys moved from Yunnan to Hunan
1 fighter moved from Malaya to Hunan
1 fighter moved from Malaya to KwangsiCombat - British
Battle in Hunan
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Syria
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Syria to Egypt
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 infantry moved from Shan State to Malaya
1 armour and 4 mech_infantrys moved from India to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kwangsi to YunnanTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
go for max defense OOL on London plz (bb first, ff’s last)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
3 fighters moved from Greece to Syria
1 submarine moved from 93 Sea Zone to 91 Sea Zone
5 infantry moved from Western Ukraine to Ukraine
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Ukraine to VolgogradCombat - Italians
Battle in Syria
Italians attack with 3 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits
Italians roll dice for 3 fighters and 2 infantry in Syria, round 2 : 3/5 hits
British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 4 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 5 : 2/2 hits
British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Volgograd
Italians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits
1 infantry owned by the Russians , 2 mech_infantrys owned by the Italians and 1 artillery owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
3 fighters moved from Syria to Greece
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
3 artilleries placed in UkraineTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour
Algeria : 1 flag
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
Volgograd : 1 flag, 2 armour and 1 factory_minor
Caucasus : 1 flag, 1 armour
93 Sea Zone : 1 flag, 3 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 3 fighters
99 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
97 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 75
Russians : 16 / 36
Japanese : 43 / 47
Americans : 53 / 75
Chinese : 12 / 16
British : 28 / 29
UK_Pacific : 17 / 20
Italians : 21 / 32
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.500
Median : 3.500
Variance : 0.811
Standard Deviation : 0.900
Total rolls : 38Russians Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.731
Median : 4.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
3 artilleries and 4 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 artillery and 5 infantry moved from Belarus to Bryansk
7 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
2 artilleries and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from France to Southern FranceCombat - Germans
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 1 fighter and 4 infantry
British defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber; Americans defend with 1 armour and 1 artillery
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in United Kingdom, round 2 : 3/9 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in United Kingdom, round 2 : 6/7 hits
1 bomber owned by the British , 1 artillery owned by the Americans , 4 infantry owned by the Germans , 1 armour owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
retreated to United Kingdom
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 armour and 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 11 artilleries and 11 infantry
Russians defend with 10 infantry
Germans roll dice for 11 artilleries and 11 infantry in Bryansk, round 2 : 4/22 hits
Russians roll dice for 10 infantry in Bryansk, round 2 : 4/10 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 11 artilleries and 7 infantry in Bryansk, round 3 : 4/18 hits
Russians roll dice for 6 infantry in Bryansk, round 3 : 3/6 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
4 infantry owned by the Germans and 11 artilleries owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 7 infantry
Casualties for Russians: 8 infantryNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
3 aaGuns moved from Eastern Poland to PolandPlace Units - Germans
1 armour placed in Novgorod
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Novgorod
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,1,5,6,3
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
Morocco : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 3 aaGuns
Germany : 2 artilleries, 1 factory_major and 5 infantry
Tobruk : 1 armour
Belarus : 1 flag, 2 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 11 artilleries and 4 infantry
Western Ukraine : 1 flag, 3 aaGuns and 15 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag
93 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 36
Japanese : 43 / 47
Americans : 53 / 75
Chinese : 12 / 16
British : 28 / 29
UK_Pacific : 17 / 20
Italians : 21 / 32
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.349
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 83Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.673
Median : 3.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 52Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17British Combat
1 was rolled 2 times
2 was rolled 5 times
Average roll : 1.714
Median : 2.000
Variance : 3.500
Standard Deviation : 1.871
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
10 infantry moved from Timguska to Yenisey
3 bombers moved from Russia to Yenisey
1 armour and 1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
7 artilleries and 20 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 factory_minor
Russians win, taking Volgograd from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Yenisey
Russians attack with 3 bombers and 10 infantry
Japanese defend with 1 artillery and 5 infantry
Russians win, taking Yenisey from Japanese with 3 bombers and 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 bombers moved from Yenisey to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Samara
1 aaGun moved from Timguska to NovosibirskPlace Units - Russians
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 armour
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Dutch New Guinea
1 carrier moved from 21 Sea Zone to 45 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 21 Sea Zone to Celebes
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 21 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Sumatra from UK_Pacific with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Suiyuyan : 1 flag
Hunan : 1 flag, 1 artillery and 1 mech_infantry
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag, 2 mech_infantrys
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag, 1 fighter
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
41 Sea Zone : 1 battleship, 1 carrier and 1 transport
43 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 destroyer
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Dzavhan : 1 flag
20 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 55 / 73
Russians : 21 / 30
Japanese : 50 / 51
Americans : 53 / 75
Chinese : 8 / 16
British : 28 / 29
UK_Pacific : 13 / 20
Italians : 19 / 32
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 10 times
Average roll : 3.638
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 69Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.915
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 47ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - British
Purchase Units - British
British buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from Shensi to Chahar
1 armour moved from Shensi to ChaharCombat - British
Battle in Hunan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
retreated to Kwangsi
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Chahar
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Alexandria to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 armour and 4 mech_infantrys moved from India to YunnanPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,1,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 5 mech_infantrys





