Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 29 PUs;

    Combat Move - Americans
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Midway to 25 Sea Zone
                2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 25 Sea Zone to 6 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
                6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                21 submarines moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
                2 infantry moved from Spain to Normandy Bordeaux
                1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
                    EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Korea
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 harbour
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in 112 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines

    Non Combat Move - Americans
                2 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 aaGuns moved from Central United States to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
                4 aaGuns, 2 artilleries, 6 infantry, 2 submarines and 6 transports moved from 101 Sea Zone to 104 Sea Zone
                4 aaGuns, 2 artilleries and 6 infantry moved from 104 Sea Zone to Spain
                1 battleship, 4 carriers, 2 cruisers and 9 destroyers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier placed in 104 Sea Zone
                2 fighters placed in Spain
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Spain: 1 airfield and 1 harbour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 29 to 4
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Spain: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 2 artilleries, 5 infantry and 3 mech_infantrys
        New Guinea : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 destroyer and 2 submarines
        125 Sea Zone : 1 flag, 2 submarines
        104 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 submarines, 3 tactical_bombers and 6 transports
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry

    Production/PUs Summary :

    Germans : 58 / 84
        Russians : 20 / 38
        Japanese : 56 / 77
        Americans : 60 / 84
        Chinese : 10 / 14
        British : 34 / 34
        UK_Pacific : 11 / 0
        Italians : 17 / 22
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shantung to Jehol
                5 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shantung to Jehol
                5 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                Chinese undo move 4.
                Chinese undo move 3.
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 airfield and 1 infantry
        Jehol : 8 infantry
        Hopei : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 58 / 84
        Russians : 20 / 38
        Japanese : 52 / 77
        Americans : 60 / 84
        Chinese : 14 / 16
        British : 34 / 34
        UK_Pacific : 11 / 0
        Italians : 17 / 22
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans
                EDIT: Changing PUs for Japanese from 77 to 76
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 21 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 bombers moved from Southern France to 104 Sea Zone
                4 bombers moved from Western Germany to 104 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus

  • '15

    Had a second thought about my purchase - scrapping 3 MInf for an airfield if that’s OK.  No dice have been rolled thus far.

    If my flying death machines don’t do their jobs - this could get very ugly.

  • '15

    Oh, it’s ugly indeed!  I forgot you could scramble!  Full scramble then?


  • Well if you don’t want to attack that is fine by me :P. You haven’t rolled yet and you noticed the error in your plan :P. Otherwise scramble those planes!

  • '15

    Really?  Man, that’s really cool of you.  I totally did not see that there was an airfield in Spain.

    By the way, is that the best spot on the board to have an airfield and seabase or what?  I man, dang.  It touches everywhere!


  • @Shin:

    Really?  Man, that’s really cool of you.  I totally did not see that there was an airfield in Spain.

    By the way, is that the best spot on the board to have an airfield and seabase or what?  I man, dang.  It touches everywhere!

    Airfields and planes are easy to miss. Like that boeing 777. They still haven’t found it.


  • Norway is also really good.

  • '15

    Oh, I know.  An American base up there is a nightmare for the Axis.  Or a UK one for that matter.

  • '15

    So I guess it’s your choice who you want to give it to!  I can’t stop ya.  I can punish ya, but I can’t stop ya.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans
                EDIT: Changing PUs for Japanese from 77 to 76
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                4 bombers moved from Western Germany to 112 Sea Zone
                6 bombers moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Southern France to Normandy Bordeaux

  • '15

    (Actually, I could have stopped you, but I couldn’t stand the idea of my babies dying to AA guns again.)

    Now with 30% less fatal errors!

  • '15

    Oh, and still buying that airfield.  I need to adjust my PUs.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans
                EDIT: Changing PUs for Japanese from 77 to 76
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                4 bombers moved from Western Germany to 112 Sea Zone
                6 bombers moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Southern France to Normandy Bordeaux

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 4 bombers
                    Americans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Germans win with 3 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 9 bombers and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Bryansk to Germany
                1 mech_infantry moved from Ukraine to Bryansk
                4 armour moved from Archangel to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                9 bombers moved from Normandy Bordeaux to Southern France
                3 bombers moved from 112 Sea Zone to Southern France

    Place Units - Germans
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in France
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,3
                Germans collect 65 PUs (3 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans
                EDIT: Changing PUs for Japanese from 77 to 76
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                4 bombers moved from Western Germany to 112 Sea Zone
                6 bombers moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Southern France to Normandy Bordeaux

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 4 bombers
                    Americans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Germans win with 3 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 9 bombers and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Bryansk to Germany
                1 mech_infantry moved from Ukraine to Bryansk
                4 armour moved from Archangel to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                9 bombers moved from Normandy Bordeaux to Southern France
                3 bombers moved from 112 Sea Zone to Southern France

    Place Units - Germans
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in France
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,3
                Germans collect 65 PUs (3 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 99 to 87
                EDIT: Adding units owned by Germans to Germany: 1 airfield
                EDIT: Turning off Edit Mode

  • '15

    Subtracted 1 for the extra Ftr cost, and 12 for the Airfield.  Also placed it.

    I’m not dead yet!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 20 to 25
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 102 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 68 / 87
        Russians : 12 / 25
        Japanese : 52 / 76
        Americans : 58 / 84
        Chinese : 14 / 16
        British : 34 / 34
        UK_Pacific : 11 / 0
        Italians : 17 / 22
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Szechwan to Hopei
                1 armour moved from Hunan to Anhwe
                1 armour moved from Kiangsi to Kiangsu
                2 armour moved from Kiangsi to Anhwe
                1 armour moved from Hunan to Anhwe
                1 armour moved from Yunnan to Hopei
                2 armour moved from Yunnan to Anhwe
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from India to 80 Sea Zone
                1 tactical_bomber moved from India to 80 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Neutral_Allies
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 artilleries moved from 80 Sea Zone to Persia
                6 bombers moved from India to Jehol
                3 infantry moved from Manchuria to Jehol

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