• TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 bomber moved from Gibraltar to Egypt

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 36 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 36 Sea Zone, round 3 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 carrier
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    1 fighter owned by the Japanese forced to land in Hainan

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hainan: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 artilleries moved from Alexandria to Egypt

    Place Units - British
                3 armour placed in Egypt
                1 fighter placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 infantry and 1 mech_infantry
        Burma : 1 artillery and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour and 1 mech_infantry
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer
        Persia : 1 flag
        91 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Russians : 24 / 30
        Japanese : 47 / 60
        Americans : 50 / 75
        Chinese : 12 / 18
        Germans : 59 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 14
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Gibraltar
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag
        Southern France : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
        Romania : 1 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Ukraine : 1 infantry
        95 Sea Zone : 1 submarine and 1 transport
        94 Sea Zone : 1 submarine
        92 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 24 / 30
        Japanese : 47 / 60
        Americans : 50 / 75
        Chinese : 12 / 18
        Germans : 59 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to 36 Sea Zone
                1 bomber moved from Western Australia to Malaya


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to 36 Sea Zone
                1 bomber moved from Western Australia to Malaya

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Malaya
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 bomber and 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Russians : 24 / 30
        Japanese : 47 / 60
        Americans : 50 / 75
        Chinese : 12 / 18
        Germans : 59 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 24 / 30
        Japanese : 47 / 60
        Americans : 50 / 75
        Chinese : 12 / 18
        Germans : 59 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 17 infantry moved from Bryansk to Ukraine
                1 armour moved from Smolensk to Ukraine
                1 mech_infantry moved from Smolensk to Ukraine
                7 infantry moved from Vologda to Nenetsia
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 17 infantry moved from Bryansk to Ukraine
                1 armour moved from Smolensk to Ukraine
                1 mech_infantry moved from Smolensk to Ukraine
                7 infantry moved from Vologda to Nenetsia
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 7 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 7 infantry in Nenetsia, round 2 :  1/7 hits
                        Germans roll dice for 1 mech_infantry in Nenetsia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
                    Germans defend with 3 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys; Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 17 infantry and 1 mech_infantry in Ukraine, round 2 :  5/20 hits
                        Germans roll dice for 3 armour, 5 infantry and 2 mech_infantrys in Ukraine, round 2 :  3/10 hits
                        3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery, 14 infantry and 1 mech_infantry in Ukraine, round 3 :  2/17 hits
                        Germans roll dice for 3 armour and 2 mech_infantrys in Ukraine, round 3 :  3/5 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Ukraine, round 4 :  3/14 hits
                        Germans roll dice for 3 armour in Ukraine, round 4 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 armour, 4 infantry and 2 mech_infantrys
                    Casualties for Russians: 8 infantry
                    Casualties for Italians: 1 infantry
                Battle in Archangel
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 3 infantry in Belarus, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Belarus, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Belarus, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        Russians roll dice for 3 infantry in Belarus, round 6 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Belarus : 3 infantry
        Bryansk : 1 infantry
        Nenetsia : 7 infantry
        Archangel : 4 infantry
        Russia : 1 airfield, 1 factory_major and 19 infantry
        Tambov : 1 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 28 / 28
        Japanese : 47 / 60
        Americans : 50 / 75
        Chinese : 12 / 18
        Germans : 55 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 23 times
                3 was rolled 12 times
                4 was rolled 14 times
                5 was rolled 16 times
                6 was rolled 25 times
            Average roll : 3.699
            Median : 4.000
            Variance : 1.480
            Standard Deviation : 1.217
            Total rolls : 103

    Germans Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.720
            Median : 4.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Russians Combat
                1 was rolled 11 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 20 times
            Average roll : 3.692
            Median : 4.000
            Variance : 1.325
            Standard Deviation : 1.151
            Total rolls : 78


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 armour moved from Kiangsu to Chahar
                1 bomber moved from Kiangsu to Chahar
                1 fighter, 4 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour, 2 artilleries and 1 bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 bomber moved from Chahar to Japan
                1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 battleship and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,4,5,2,1
                Japanese collect 39 PUs (10 lost to blockades); end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 4 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Chahar : 1 flag, 1 armour and 1 artillery
        Anhwe : 1 flag
        Gilbert Islands : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship and 1 destroyer
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 28 / 28
        Japanese : 49 / 44
        Americans : 50 / 75
        Chinese : 10 / 18
        Germans : 55 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 cruisers, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Amur to Korea
                      Americans take Korea from Japanese
                1 armour moved from Korea to Manchuria
                4 armour moved from Amur to Manchuria
                1 mech_infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 fighter and 2 tactical_bombers moved from Siberia to 6 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 cruisers, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Amur to Korea
                      Americans take Korea from Japanese
                1 armour moved from Korea to Manchuria
                4 armour moved from Amur to Manchuria
                1 mech_infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 fighter and 2 tactical_bombers moved from Siberia to 6 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 3 cruisers in Gibraltar, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Americans attack with 5 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 5 armour, 1 infantry and 1 mech_infantry in Manchuria, round 2 :  2/7 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 carrier, 3 destroyers and 2 fighters
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 carrier, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 :  2/6 hits
                        1 submarine owned by the Americans, 1 fighter owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  1/4 hits
                        Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 4 :  2/3 hits
                        1 fighter owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 :  1/2 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 :  2/2 hits
                        1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 6 :  2/2 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 carrier, 3 destroyers and 2 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Amur
                2 infantry moved from Siberia to Amur
                2 armour and 2 infantry moved from Soviet Far East to Siberia
                2 armour moved from Siberia to Amur
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                2 infantry moved from Alaska to 2 Sea Zone
                2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from British Columbia to Alaska
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 4 infantry and 4 transports moved from 26 Sea Zone to 30 Sea Zone
                3 bombers moved from United Kingdom to Western United States

    Place Units - Americans
                2 cruisers placed in 2 Sea Zone
                1 armour placed in Alaska
                1 transport placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 armour, 1 artillery and 4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Korea : 1 flag
        Manchuria : 5 armour, 1 infantry and 1 mech_infantry
        Solomon Islands : 1 artillery and 4 infantry
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
        Alaska : 1 armour, 1 factory_minor and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 infantry
        Soviet Far East : 2 infantry
        Amur : 2 armour, 1 fighter and 2 infantry
        Siberia : 2 infantry
        30 Sea Zone : 1 armour, 1 artillery, 4 infantry and 4 transports
        2 Sea Zone : 2 cruisers
        3 Sea Zone : 2 transports
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries and 1 infantry
        Morocco : 1 infantry and 1 mech_infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 3 cruisers, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Russians : 28 / 28
        Japanese : 43 / 44
        Americans : 53 / 73
        Chinese : 13 / 18
        Germans : 55 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.592
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 49

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.471
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 4.000
            Variance : 1.379
            Standard Deviation : 1.174
            Total rolls : 30


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 4 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 4 infantry in Kwangsi, round 2 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 :  2/2 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                1 artillery placed in Hopei
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery
        Yunnan : 1 artillery, 1 fighter and 2 infantry
        Suiyuyan : 1 artillery and 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 artillery and 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Russians : 28 / 28
        Japanese : 41 / 44
        Americans : 53 / 73
        Chinese : 15 / 21
        Germans : 55 / 69
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.567
            Median : 4.000
            Variance : 0.441
            Standard Deviation : 0.664
            Total rolls : 60

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.522
            Median : 3.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 23

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 4.000
            Variance : 1.379
            Standard Deviation : 1.174
            Total rolls : 30


  • you no, I don’t think this game is over like you say it is. i think your playing with my head huh. sneaky sneaky.

    i think france is about done in our napolian game.

    but i think you have to go for Russia to see if we have a chance in our global.

    im not sure why im telling you this. you are amazing at these games.
    well i will talk to you later.
    say hi to the family for me
    Wayne


  • Thank you.
    I know Japan’s go at pacific domination never got off the ground, which means I have to look and hope for a German one. I just think Germany’s starting position is a poor one. I might be wrong.

    In Global, I fear attacking Russia as a loss is catastrophic in its consequences. I only kill Inf, but risk losing good units. I am sure the maths is far against us, but I can look again. We should concede. Unknown might want to free himself up fro another game. I do not want to drag him down. I will ask him what he thinks.
    I split my German forces to go for Egypt, which has left me open to a lucky Russian counter. Soon he will go for the West and rush West Germany.

    In Napoleon, Unknown has had to go defensive, but he has too many ships and control of the Med. for my liking.

    You keep well too. Leo.


  • I see you have encircled some of my troops in a Stalingrad(Rostov) of my own.
    Looks funny. I also cannot save them!


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from France to 112 Sea Zone
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 artillery moved from Baltic States to Belarus
                1 tactical_bomber moved from Western Germany to Belarus
                1 fighter moved from Western Germany to Belarus
                1 infantry moved from Novgorod to Belarus
                3 artilleries and 4 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 artilleries, 1 bomber and 4 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Archangel from Russians with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    British defend with 1 destroyer
                    Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 bomber moved from Archangel to Novgorod
                1 artillery and 4 infantry moved from Norway to Finland
                1 artillery moved from Baltic States to Eastern Poland
                1 armour moved from Baltic States to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Southern Italy to Western Germany
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 artillery moved from Southern France to France
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from France to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from France to Western Germany
                1 infantry moved from Southern France to France
                1 infantry moved from Southern France to France
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Novgorod
                3 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
                2 infantry placed in Norway

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour
        Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Germany : 3 armour, 2 artilleries, 1 factory_major, 4 infantry and 4 mech_infantrys
        Norway : 1 factory_minor and 2 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag, 4 armour, 3 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 artillery
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag
        112 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        119 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Russians : 21 / 28
        Japanese : 41 / 44
        Americans : 53 / 73
        Chinese : 15 / 21
        Germans : 62 / 82
        British : 31 / 31
        UK_Pacific : 11 / 11
        Italians : 9 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                4 armour moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                2 mech_infantrys moved from India to Yunnan
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Malaya to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                2 mech_infantrys moved from India to Yunnan
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Malaya to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Iraq
                    British attack with 4 armour and 1 bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 4 armour and 1 bomber in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 armour owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 armour and 1 bomber in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 armour
                Battle in Borneo

    Non Combat Move - British
                1 fighter moved from Union of South Africa to Egypt
                1 bomber moved from Iraq to Egypt

    Place Units - British
                2 destroyers and 1 submarine placed in 81 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 6 infantry
                EDIT: Adding units owned by British to Scotland: 6 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 artillery, 3 infantry and 3 mech_infantrys
        Shan State : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Borneo : 1 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        43 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 6 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 2 armour
        81 Sea Zone : 2 destroyers and 1 submarine
        Persia : 1 flag
        91 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Russians : 21 / 28
        Japanese : 34 / 44
        Americans : 53 / 73
        Chinese : 15 / 21
        Germans : 62 / 82
        British : 34 / 34
        UK_Pacific : 18 / 23
        Italians : 8 / 20
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 4.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Neutral_Axis Combat
                1 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 1 harbour; Americans defend with 2 artilleries and 1 infantry
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Malta : 1 flag
        Southern France : 1 aaGun, 1 bomber and 1 infantry
        Romania : 1 infantry
        Northern Italy : 1 factory_major and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 21 / 28
        Japanese : 34 / 44
        Americans : 53 / 73
        Chinese : 15 / 21
        Germans : 62 / 82
        British : 34 / 34
        UK_Pacific : 18 / 23
        Italians : 8 / 18
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Malaya to Yunnan
                1 bomber moved from Malaya to Yunnan

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