SouL (Axis) v. Me1945 (Allies +8) game 2.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        10 Sea Zone : 1 carrier and 1 transport
        61 Sea Zone : 1 destroyer
        Central United States : 2 aaGuns, 1 factory_minor and 1 mech_infantry
        Eastern United States : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        102 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        101 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 17
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma
                8 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 13 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 17
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from Tanganyika Territory to Eastern Persia
                1 infantry moved from Eastern Persia to West India
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                3 aaGuns, 1 armour, 2 fighters, 7 infantry and 2 mech_infantrys moved from India to Burma
                3 infantry moved from Shan State to Burma
                2 fighters moved from United Kingdom to Gibraltar
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 bomber moved from Gibraltar to United Kingdom
                2 fighters moved from Gibraltar to 92 Sea Zone

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 submarine placed in 110 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 2 fighters, 11 infantry and 2 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        West India : 1 infantry
        Belgian Congo : 2 infantry
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Alberta Saskatchewan Manitoba : 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 battleship
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 2 cruisers and 2 fighters
        Eastern Persia : 1 flag, 1 tactical_bomber
        81 Sea Zone : 1 cruiser and 1 destroyer
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 artillery and 3 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 17 / 19
        Italians : 15 / 17
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 artillery and 3 infantry moved from Greece to Bulgaria
                2 armour moved from Greece to Romania
                1 artillery moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 2 armour
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Bulgaria : 1 artillery and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 32 / 33
        UK_Pacific : 17 / 19
        Italians : 17 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                3 fighters moved from Queensland to Java
                2 aaGuns and 3 infantry moved from Queensland to South Australia
                1 infantry moved from Shan State to Burma
                1 cruiser moved from 61 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 aaGuns, 1 artillery and 3 infantry
        Java : 1 flag, 3 fighters and 2 infantry
        42 Sea Zone : 1 cruiser and 1 transport
        33 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 32 / 33
        UK_Pacific : 17 / 19
        Italians : 17 / 17
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 32 / 33
        UK_Pacific : 17 / 19
        Italians : 17 / 17
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Norway to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 123 Sea Zone to United Kingdom
                3 tactical_bombers moved from Holland Belgium to United Kingdom


  • Intercept?

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    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Norway to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 123 Sea Zone to United Kingdom
                3 tactical_bombers moved from Holland Belgium to United Kingdom

    Combat - Germans
                Battle in Scotland
                Air Battle in United Kingdom
                    Germans attacks with 9 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/5 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 1,1 and causes: 2 damage to unit: harbour
                    Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: factory_major = 8, harbour = 2
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 armour moved from Holland Belgium to Germany
                1 infantry moved from France to Holland Belgium
                1 aaGun moved from Holland Belgium to Western Germany
                1 armour moved from Western Germany to Germany
                5 infantry moved from Germany to Poland
                5 armour and 3 mech_infantrys moved from Germany to Romania
                3 armour moved from Slovakia Hungary to Romania
                2 artilleries moved from Slovakia Hungary to Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                5 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                2 submarines moved from 123 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 artillery and 5 infantry placed in Germany
                1 armour and 3 mech_infantrys placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        Scotland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 1 armour, 4 artilleries and 9 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
        Romania : 8 armour, 8 infantry and 3 mech_infantrys
        Poland : 2 artilleries and 12 infantry
        Germany : 2 armour, 1 artillery, 1 factory_major, 5 infantry and 3 mech_infantrys
        Norway : 2 infantry
        Holland Belgium : 2 aaGuns, 2 fighters, 1 infantry and 2 tactical_bombers
        Southern Italy : 1 fighter
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry
        111 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 30 / 33
        UK_Pacific : 17 / 19
        Italians : 17 / 17
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Rostov to Caucasus
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Bryansk
                10 infantry moved from Bryansk to Belarus
                4 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Belarus
                3 mech_infantrys moved from Ukraine to Belarus
                1 fighter moved from Novgorod to Russia
                2 infantry moved from Olgiy to Timguska
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Yakut S.S.R. to Ulaanbaatar
                2 aaGuns moved from Yakut S.S.R. to Ulaanbaatar
                10 infantry moved from Yakut S.S.R. to Buryatia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                5 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Timguska : 8 infantry
        Buryatia : 10 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 5 infantry
        Tsagaan Olom : 1 flag
        Belarus : 3 aaGuns, 3 artilleries, 37 infantry and 4 mech_infantrys
        Bryansk : 2 artilleries and 4 infantry
        Russia : 1 airfield, 1 factory_major, 1 fighter, 5 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 mech_infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 35
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 30 / 33
        UK_Pacific : 17 / 19
        Italians : 17 / 17
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                2 carriers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Hunan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 armour moved from Soviet Far East to Siberia
                4 infantry moved from Amur to Siberia
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung

    Combat - Japanese
                Japanese creates battle in territory 33 Sea Zone
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 :  0/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 4 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 4 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 5 :  2/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 5 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Shan State
                Battle in Celebes
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 6 fighters, 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 :  4/11 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                2 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Chahar to Hopei
                2 infantry moved from Chahar to Suiyuyan
                1 aaGun, 1 artillery and 3 infantry moved from Jehol to Manchuria
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry placed in Kiangsu
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 6 fighters and 3 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 2 artilleries and 2 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 armour and 5 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag, 1 infantry
        6 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 35
        Japanese : 57 / 57
        Americans : 50 / 53
        Chinese : 2 / 5
        British : 30 / 33
        UK_Pacific : 6 / 19
        Italians : 17 / 17
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 61 Sea Zone to 63 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 armour moved from 89 Sea Zone to Southeast Mexico
                1 artillery moved from Eastern United States to Quebec
                1 infantry moved from Eastern United States to Quebec
                1 fighter moved from 102 Sea Zone to United Kingdom
                1 fighter moved from 102 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 carrier moved from 102 Sea Zone to 106 Sea Zone
                1 destroyer moved from 102 Sea Zone to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 fighter placed in Western United States
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        63 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Southeast Mexico : 1 aaGun and 1 armour
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Quebec : 1 artillery and 1 infantry
        Gibraltar : 3 fighters and 1 tactical_bomber
        United Kingdom : 1 fighter
        106 Sea Zone : 2 carriers, 1 destroyer and 1 transport
        89 Sea Zone : 1 infantry and 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 35
        Japanese : 57 / 57
        Americans : 50 / 70
        Chinese : 2 / 5
        British : 30 / 33
        UK_Pacific : 6 / 19
        Italians : 17 / 17
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                11 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 12 infantry
        Szechwan : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 35
        Japanese : 56 / 57
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 30 / 33
        UK_Pacific : 6 / 19
        Italians : 17 / 17
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                3 infantry moved from United Kingdom to Scotland
                2 fighters and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                2 infantry moved from Belgian Congo to Kenya
                1 armour moved from Egypt to Kenya
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 submarine moved from 110 Sea Zone to 108 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone

  • 21 20 18 17 16 15 14 13

    Sz109 submerge decision?
    OOL will help, but we can go step by step.


  • they stay to fight.


  • Carrier stays in tact until it’s just it, the 2 ftr, and the bb. Then lose 2 ftr, then 2 hits on cv, then bb.

  • 21 20 18 17 16 15 14 13

    So, subs do not submerge. I didn’t get it when you wanna lose them. Let’s roll in the thread.

    AC, SS, 2CC, 5ftr, Tac, sbmb vs. 3SS, AC, DD, CC, 2ftr, BB (dam)

    Round 1
    A
    Ships
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (1, 3)
    Air
    DiceRolls: 5@3 2@4; Total Hits: 45@3: (2, 2, 3, 6, 4)2@4: (6, 3)

  • 21 20 18 17 16 15 14 13

    7 hits including 3 from ships.
    OOL?

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