Entek +8 Allies vs. dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from Syria to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Italian Somaliland to 81 Sea Zone

    Combat - Italians
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 carrier and 1 transport
                    Units damaged: 1 carrier owned by the British
                    Italians win with 1 bomber remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier and 1 transport
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 3 cruisers, 1 destroyer and 3 fighters
                    British defend with 2 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -31
                    Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer and 3 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 unit repaired.
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking Kiangsu from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 54 Sea Zone
                1 carrier moved from 33 Sea Zone to 62 Sea Zone
                2 fighters moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 46
        Japanese : 53 / 74
        Americans : 55 / 75
        Chinese : 7 / 5
        British : 30 / 36
        UK_Pacific : 7 / 0
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 46
        Japanese : 53 / 74
        Americans : 55 / 75
        Chinese : 7 / 5
        British : 30 / 36
        UK_Pacific : 7 / 0
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter and 3 tactical_bombers moved from Romania to Baltic States
                2 infantry moved from Poland to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter and 3 tactical_bombers moved from Romania to Baltic States
                2 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 11 armour, 9 artilleries, 35 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Baltic States to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 infantry moved from Vyborg to Finland
                2 infantry moved from Norway to Finland

    Place Units - Germans
                7 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                9 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 bomber moved from Persia to Trans-Jordan
                1 armour moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                5 infantry moved from Karelia to Finland
                1 fighter moved from Novgorod to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Finland, round 2 :  0/6 hits
                        Germans roll dice for 3 infantry in Finland, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 fighter and 4 infantry in Finland, round 3 :  1/5 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 fighter and 2 infantry in Finland, round 4 :  0/3 hits
                        Germans roll dice for 2 infantry in Finland, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Finland
                    1 infantry owned by the Russians retreated to Karelia
                    Germans win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 1 bomber
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 bomber moved from Trans-Jordan to Volgograd
                2 aaGuns, 4 armour, 2 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
                2 aaGuns moved from Novosibirsk to Samara
                1 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Ukraine to Rostov
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Finland to Vologda

    Place Units - Russians
                1 armour, 8 infantry and 1 mech_infantry placed in Russia
                3 infantry placed in Volgograd
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Shensi : 9 infantry
        Suiyuyan : 8 infantry
        Trans-Jordan : 1 armour
        Syria : 1 flag
        Karelia : 1 infantry
        Bryansk : 1 infantry
        Rostov : 5 infantry
        Archangel : 3 infantry
        Bessarabia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 2 fighters, 51 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Vologda : 1 fighter
        Volgograd : 1 bomber, 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 infantry
        Samara : 2 aaGuns
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 51 / 74
        Americans : 55 / 75
        Chinese : 9 / 5
        British : 31 / 36
        UK_Pacific : 7 / 0
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kiangsu
                1 mech_infantry moved from Hunan to Kiangsu
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                2 fighters moved from Japan to Korea
                1 fighter moved from Japan to 19 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 armour moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from Hunan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to Kiangsu
                1 bomber moved from Yunnan to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kiangsu
                1 mech_infantry moved from Hunan to Kiangsu
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                2 fighters moved from Japan to Korea
                1 fighter moved from Japan to 19 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 armour moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from Hunan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to Kiangsu
                1 bomber moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 2 artilleries
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 :  0/4 hits
                        Americans roll dice for 2 artilleries in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 artillery and 2 fighters in Korea, round 3 :  2/3 hits
                        Americans roll dice for 2 artilleries in Korea, round 3 :  1/2 hits
                        2 artilleries owned by the Americans and 1 artillery owned by the Japanese lost in Korea
                    Japanese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 artilleries
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kiangsu, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 79 Sea Zone
                    Japanese win, taking 79 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from Korea to Japan
                3 infantry moved from Hopei to Anhwe
                1 bomber moved from Szechwan to Anhwe
                1 bomber moved from Kiangsu to Japan

    Place Units - Japanese
                1 harbour placed in Hainan
                3 armour placed in India
                3 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,5,5,1,3,4,3,2,5,4,1,2,6,3,4,5,4
                Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag, 1 bomber and 3 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 armour, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 2 transports
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        39 Sea Zone : 1 flag
        55 Sea Zone : 1 destroyer
        West India : 1 flag
        79 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 61 / 63
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 1 / 0
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 15 times
            Average roll : 3.651
            Median : 4.000
            Variance : 0.646
            Standard Deviation : 0.804
            Total rolls : 83

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 25

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.269
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 25

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Buryatia to Japan
                2 bombers moved from Midway to Japan
                2 bombers moved from Western United States to Korea
                1 bomber moved from Wake Island to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                3 fighters moved from Midway to Japan

  • '20 '19 '18 '17 '16

    Intercept for Japan?


  • im not sure how many I can bring up. if its all of them bring them all if not none

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Buryatia to Japan
                2 bombers moved from Midway to Japan
                2 bombers moved from Western United States to Korea
                1 bomber moved from Wake Island to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                3 fighters moved from Midway to Japan

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/6 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        3 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 3 :  1/6 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 4 :  2/5 hits
                        1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Air Battle in Japan
                    Americans attacks with 11 units heading to Japan
                    Japanese launches 5 interceptors out of Japan
                        Attackers Fire,  :  1/11 hits
                        Defenders Fire,  :  3/5 hits
                    3 fighters owned by the Americans lost in Japan
                    1 fighter owned by the Japanese lost in Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/5 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in Japan rolls: 6,4,4,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Japan causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                4 bombers and 3 fighters moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 55 Sea Zone to Queensland

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Korea
                1 bomber and 1 fighter placed in Western United States
                2 submarines placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 artillery, 6 bombers, 1 factory_minor, 3 fighters and 1 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
        101 Sea Zone : 2 submarines
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 1 destroyer, 2 submarines and 3 transports
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 61 / 63
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 1 / 0
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 61 / 63
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 1 / 0
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 mech_infantry moved from Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from Cyprus to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                2 artilleries placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
        Ethiopia : 1 flag
        Iraq : 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 59 / 63
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 3 / 0
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 tactical_bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from 98 Sea Zone to Greece
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 tactical_bomber
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 59 / 63
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 3 / 0
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 fighter moved from 62 Sea Zone to 42 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 55 / 63
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 3 / 0
        Italians : 12 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Tunisia : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 40
        Japanese : 55 / 63
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 3 / 0
        Italians : 12 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Belarus to Archangel
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Belarus to Archangel
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Archangel, round 2 :  0/5 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 fighter and 3 infantry in Archangel, round 3 :  0/4 hits
                        Russians roll dice for 3 infantry in Archangel, round 3 :  1/3 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 3 infantry in Archangel, round 4 :  0/3 hits
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 5 :  0/3 hits
                        Russians roll dice for 3 infantry in Archangel, round 5 :  0/3 hits
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 6 :  2/3 hits
                        Russians roll dice for 3 infantry in Archangel, round 6 :  0/3 hits
                        2 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 7 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 7 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 fighter and 1 infantry in Archangel, round 8 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 8 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Archangel, round 9 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 9 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Bessarabia to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                1 fighter moved from Archangel to Belarus
                2 infantry moved from Finland to Norway
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                4 aaGuns, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
                2 armour moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                2 mech_infantrys placed in Western Germany
                4 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 9 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
        Germany : 4 armour and 1 factory_major
        Norway : 2 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 4 aaGuns, 12 armour, 11 artilleries, 1 fighter, 31 infantry, 6 mech_infantrys and 3 tactical_bombers
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 7 armour and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 31 / 40
        Japanese : 55 / 63
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 3 / 0
        Italians : 12 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 18 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 29 times
            Average roll : 4.097
            Median : 4.000
            Variance : 3.424
            Standard Deviation : 1.850
            Total rolls : 93

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 3.885
            Median : 4.000
            Variance : 2.080
            Standard Deviation : 1.442
            Total rolls : 26

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 15 times
                6 was rolled 9 times
            Average roll : 4.366
            Median : 5.000
            Variance : 3.175
            Standard Deviation : 1.782
            Total rolls : 41

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 3.885
            Median : 4.000
            Variance : 2.080
            Standard Deviation : 1.442
            Total rolls : 26

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