Amon-Sul (allies +12) vs Senor_Ralpa (axis)


  • Are you OK?  :?


  • @Senor_Ralpa:

    Hi:

    I revised the complete rules, and I found that efectively, US can declare war against Japan, because an Axis power invaded London. I didn�t know this rule….sorry…

    I�ll try to move this evening

    Ralpa.

    Yes, that is correct.

    @Senor_Ralpa:

    Are you OK?  :?

    I am, thanks :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 harbour, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 101 Sea Zone to 118 Sea Zone
                      Americans take 106 Sea Zone from Germans

    Combat - Americans
                Battle in Korea
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Korea from Japanese, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 118 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 118 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 118 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                4 fighters moved from Western United States to 89 Sea Zone
                2 carriers moved from 26 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 3 cruisers, 2 destroyers and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States
                2 mech_infantrys moved from Western United States to Central United States
                4 aaGuns, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 submarine and 4 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 destroyer
        16 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        6 Sea Zone : 1 submarine and 1 transport
        Central United States : 1 factory_major and 1 infantry
        Southeast Mexico : 4 aaGuns, 1 armour, 1 artillery, 1 harbour, 3 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        118 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        89 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
        64 Sea Zone : 1 battleship, 3 cruisers, 2 destroyers and 1 transport
        101 Sea Zone : 1 submarine and 4 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 90
        Russians : 49 / 66
        Japanese : 40 / 54
        Americans : 57 / 82
        Chinese : 4 / 15
        British : 19 / 0
        UK_Pacific : 15 / 27
        Italians : 10 / 10
        ANZAC : 15 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                6 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  1/1 hits
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,3,3,3,1,1,2,1,1,1,3
                Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 12 to 13
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kweichow : 3 artilleries and 7 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 90
        Russians : 49 / 66
        Japanese : 37 / 54
        Americans : 57 / 82
        Chinese : 7 / 13
        British : 19 / 0
        UK_Pacific : 15 / 27
        Italians : 10 / 10
        ANZAC : 15 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Yunnan to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Belgian Congo
                    British attack with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  2/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 3 :  4/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 :  1/3 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Belgian Congo to Egypt
                3 artilleries and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 86 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 armour moved from Eastern United States to Central United States
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from West India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from India to West India
                2 aaGuns, 1 artillery and 2 infantry moved from Yunnan to Kweichow
                6 infantry moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - UK_Pacific
                9 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 9 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 fighters and 1 tactical_bomber
        Kweichow : 2 aaGuns, 1 artillery and 2 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 6 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Malaya : 1 harbour and 3 mech_infantrys
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Central United States : 1 armour
        Eastern United States : 1 artillery and 2 infantry
        West India : 1 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        76 Sea Zone : 1 destroyer
        86 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 battleship
        101 Sea Zone : 1 transport
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 90
        Russians : 49 / 66
        Japanese : 34 / 54
        Americans : 57 / 82
        Chinese : 7 / 13
        British : 20 / 0
        UK_Pacific : 18 / 16
        Italians : 9 / 10
        ANZAC : 15 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • stupid dices hehe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Slovakia Hungary

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser, 3 fighters and 1 tactical_bomber
                    French defend with 2 cruisers and 1 destroyer; British defend with 1 transport
                    Italians win, taking Gibraltar from British with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for French: 2 cruisers and 1 destroyer
                    Casualties for British: 1 transport
                    Casualties for Italians: 1 cruiser and 3 fighters

    Non Combat Move - Italians
                1 tactical_bomber moved from 98 Sea Zone to Greece
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 9 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • Hi,
    When USA attacked Korea, there was a scramble. Please tell me the next time there is a scramble because I want to decide If I want scramble or not. I’ve already looked the history Game and this time I don’t want scramble.

    Another question: You have used the edit mode in China to add 1 PU. I do not know why. Maybe there is one rule that I don’t know. Please, Can you explain me which is this rule. Thank you.


  • @Senor_Ralpa:

    Hi,
    When USA attacked Korea, there was a scramble. Please tell me the next time there is a scramble because I want to decide If I want scramble or not. I’ve already looked the history Game and this time I don’t want scramble.

    Another question: You have used the edit mode in China to add 1 PU. I do not know why. Maybe there is one rule that I don’t know. Please, Can you explain me which is this rule. Thank you.

    Of course I`ll ask U, but I knew U will not scramble this time.

    Yes, I can :) China can not be a subject of convoy blockades. :) Triple a is wrong here, so watch out when U re the Allied player.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Ethiopia to Kenya
                      ANZAC take Kenya from Italians
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                2 fighters moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                3 fighters moved from 37 Sea Zone to Yunnan
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 1 infantry
        Kenya : 1 flag, 1 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 90
        Russians : 46 / 66
        Japanese : 34 / 54
        Americans : 57 / 82
        Chinese : 7 / 13
        British : 20 / 0
        UK_Pacific : 18 / 16
        Italians : 8 / 20
        ANZAC : 16 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 2 infantry
        Libya : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 90
        Russians : 46 / 66
        Japanese : 34 / 54
        Americans : 57 / 82
        Chinese : 7 / 13
        British : 20 / 0
        UK_Pacific : 18 / 16
        Italians : 8 / 20
        ANZAC : 16 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • ANZAC has Kenya :)

    My first time ever :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 19 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 118 Sea Zone
                2 bombers moved from Western Germany to 119 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                9 armour moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                9 armour, 1 artillery and 10 transports moved from 110 Sea Zone to 112 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                5 artilleries, 2 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
                4 artilleries moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                2 mech_infantrys moved from Western Germany to Poland
                1 tactical_bomber moved from Holland Belgium to Poland
                1 battleship moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Western Germany to 92 Sea Zone
                1 fighter moved from Holland Belgium to 92 Sea Zone

    Combat - Germans
                Battle in Morocco
                Battle in Algeria
                Battle in Poland
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Morocco from French, taking Algeria from French, taking Poland from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 118 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 119 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters moved from 118 Sea Zone to United Kingdom
                2 bombers moved from 119 Sea Zone to Western Germany
                1 tactical_bomber moved from Poland to Germany
                6 infantry moved from Western Germany to Greater Southern Germany
                4 tactical_bombers moved from Holland Belgium to Southern Italy
                1 artillery moved from Western Germany to Germany
                9 armour moved from 112 Sea Zone to Western Germany
                1 artillery moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 infantry placed in Southern France
                2 destroyers placed in 110 Sea Zone
                10 infantry placed in Western Germany
                3 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • Ok, I didn’t know the rule about convoy blockades in China. I’ll remember when I play with China. Thanks.

    Yes, Anzac in Kenya, unbelievable…… :-D


  • The mighty ANZAC empire  8-) :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yunnan to Shensi
                3 fighters and 1 tactical_bomber moved from India to Shensi
                1 infantry moved from Northwest Persia to Iraq
                2 infantry and 1 mech_infantry moved from Persia to Iraq
                3 armour moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 artillery and 1 infantry moved from Romania to Bulgaria
                2 artilleries moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary
                2 artilleries and 1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 mech_infantry moved from Novgorod to Poland

    Combat - Russians
                Battle in Iraq
                    Russians attack with 3 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  1/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 :  3/6 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shensi
                    Russians attack with 1 armour, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Poland
                    Russians attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Yugoslavia
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Yugoslavia
                    Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bulgaria
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bulgaria
                    Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Eastern Poland to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Bryansk to Western Ukraine
                3 armour moved from Ukraine to Caucasus
                1 armour moved from Russia to Bryansk
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 artillery moved from Novgorod to Baltic States
                1 armour moved from Bryansk to Western Ukraine
                2 aaGuns and 17 infantry moved from Amur to Korea
                1 infantry moved from Siberia to Amur
                3 fighters and 1 tactical_bomber moved from Shensi to Kweichow

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                3 armour placed in Volgograd
                1 armour and 1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 57 PUs; end with 57 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 83 PUs

    Territory Summary for Russians :

    Korea : 2 aaGuns and 17 infantry
        Kweichow : 3 fighters and 1 tactical_bomber
        Amur : 1 infantry
        Slovakia Hungary : 1 flag, 2 artilleries and 1 infantry
        Romania : 1 flag, 4 aaGuns, 3 armour and 1 infantry
        Poland : 1 flag, 2 artilleries and 1 mech_infantry
        Norway : 1 flag, 1 infantry
        Baltic States : 1 artillery
        Russia : 1 airfield, 1 armour, 1 bomber and 1 factory_major
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 armour and 1 infantry
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 3 armour
        113 Sea Zone : 1 cruiser
        Bulgaria : 1 flag, 1 artillery and 1 infantry
        Iraq : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 artillery and 1 infantry
        Finland : 1 flag, 3 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 40 / 57
        Russians : 57 / 83
        Japanese : 34 / 54
        Americans : 57 / 82
        Chinese : 7 / 13
        British : 20 / 0
        UK_Pacific : 18 / 16
        Italians : 8 / 20
        ANZAC : 16 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Russia 83 IPC  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 bombers moved from Hainan to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                2 submarines moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter, 1 submarine and 1 tactical_bomber moved from 77 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 76 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 77 Sea Zone to 72 Sea Zone
                2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
                1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 72 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 72 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in French Madagascar
                Battle in 76 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win, taking French Madagascar from French with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 6 Sea Zone to Japan
                2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
                1 aaGun, 3 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers moved from Suiyuyan to Kansu
                2 fighters and 2 tactical_bombers moved from 76 Sea Zone to 72 Sea Zone
                3 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Japanese collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 89 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 cruisers moved from 64 Sea Zone to 91 Sea Zone
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Morocco
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 3 cruisers in Gibraltar, round 2 :  1/3 hits
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 :  2/8 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Morocco to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 carriers moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western United States to Eastern United States
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 64 Sea Zone to 26 Sea Zone
                2 carriers moved from 16 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 64 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Korea
                5 transports placed in 101 Sea Zone
                1 artillery and 5 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,5,5,2,1,4,5,2,6,4,3,6,1,6,5
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 1 factory_minor
        Manchuria : 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
        10 Sea Zone : 1 destroyer
        19 Sea Zone : 1 flag, 1 submarine
        16 Sea Zone : 1 destroyer
        Central United States : 1 artillery, 1 factory_major and 5 infantry
        Southeast Mexico : 3 aaGuns, 1 harbour and 1 mech_infantry
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
        British Guiana : 2 infantry
        Morocco : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 39 / 57
        Russians : 56 / 83
        Japanese : 34 / 37
        Americans : 58 / 80
        Chinese : 9 / 13
        British : 20 / 0
        UK_Pacific : 18 / 16
        Italians : 8 / 20
        ANZAC : 16 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Anhwe

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Shensi : 1 infantry
        Yunnan : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Anhwe : 4 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 39 / 57
        Russians : 56 / 83
        Japanese : 30 / 37
        Americans : 58 / 80
        Chinese : 13 / 19
        British : 20 / 0
        UK_Pacific : 18 / 16
        Italians : 8 / 20
        ANZAC : 16 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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