cwglee51 v mike G40.tsvg I did a manual save. place your bid please. I am on version 2.7+15160
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 2 bombers
EDIT: Turning off Edit Mode
6 armour, 4 fighters and 1 tactical_bomber moved from Yunnan to India
4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 7 submarines moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
7 artilleries, 4 bombers and 26 infantry moved from Burma to IndiaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Northern Territory
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Northern Territory from UK_Pacific with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 6 armour, 7 artilleries, 4 bombers, 4 fighters, 26 infantry and 1 tactical_bomber
British defend with 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 5 fighters, 1 harbour and 30 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 22PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 2 artilleries, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
Casualties for Japanese: 5 artilleries, 1 fighter and 26 infantry
Casualties for British: 5 aaGuns, 1 armour, 5 artilleries, 5 fighters and 30 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to Yunnan
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
3 fighters moved from 6 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Manchuria
3 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
4 bombers moved from India to Shan StatePlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,3
Japanese collect 45 PUs (7 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
I didn’t mean they are EXACTLY like kamikazes
I only meant they were chits, like kamikazes areI intended for Japan to choose casualties for flying tiger hits, not the Allied player
I had clarified that yesterday, but I guess you didn’t see that
Anyway
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - British
Turning on Edit Mode
EDIT: Changing PUs for Americans from 155 to 79
EDIT: Changing PUs for Chinese from 19 to 10
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
19 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
3 artilleries and 8 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans -
I didn’t mean they are EXACTLY like kamikazes
I only meant they were chits, like kamikazes areI intended for Japan to choose casualties for flying tiger hits, not the Allied player
I had clarified that yesterday, but I guess you didn’t see that
Anyway
I saw it yesterday. I just typed out something else entirely. I was distracted probably.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - British
Turning on Edit Mode
EDIT: Changing PUs for Americans from 155 to 79
EDIT: Changing PUs for Chinese from 19 to 10
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
19 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
3 artilleries and 8 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from GermansCombat - British
Non Combat Move - British
1 infantry moved from Syria to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 34 to 39
EDIT: Turning off Edit Mode -
I didn’t mean they are EXACTLY like kamikazes
I only meant they were chits, like kamikazes areI intended for Japan to choose casualties for flying tiger hits, not the Allied player
I had clarified that yesterday, but I guess you didn’t see that
Anyway
Oh? Well if that’s the case, Noz, do you mind if I get my two bombers back and take away the Tac and one of the Ftrs then?
-
@Shin:
I didn’t mean they are EXACTLY like kamikazes
I only meant they were chits, like kamikazes areI intended for Japan to choose casualties for flying tiger hits, not the Allied player
I had clarified that yesterday, but I guess you didn’t see that
Anyway
Oh? Well if that’s the case, Noz, do you mind if I get my two bombers back and take away the Tac and one of the Ftrs then?
Change it. Ultimately it might be better for me anyways.
-
Also reduce the ipc from japan by 1. NT is worth 0.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shan State: 2 bombers
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
4 fighters moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Russians defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
4 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shan State: 2 bombers
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
4 fighters moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Russians defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
4 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 81 to 80
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 1 to 0
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 1 to 0
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 1 infantry, 19 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 2 tactical_bombers moved from Wake Island to Guam
1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 25 Sea Zone to MidwayPlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in Spain
Turning on Edit Mode
EDIT: Changing PUs for Americans from 0 to 1
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
New Guinea : 2 infantry
Guam : 1 airfield, 6 fighters and 2 tactical_bombers
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
25 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 21 submarines and 5 transports
6 Sea Zone : 1 flag
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Algeria : 1 flag
125 Sea Zone : 1 flag, 2 submarines
89 Sea Zone : 1 flag
101 Sea Zone : 2 submarines and 6 transports
Brazil : 1 flag
Spain : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 2 infantry
91 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 56 / 86
Russians : 22 / 64
Japanese : 52 / 80
Americans : 58 / 79
Chinese : 9 / 10
British : 34 / 39
UK_Pacific : 19 / 0
Italians : 16 / 21
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 2,625
Standard Deviation : 1,620
Total rolls : 9Null / Other
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4Germans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3,750
Median : 4,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 6 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to 25 Sea Zone: 6 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in Szechwan
1 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,6
Chinese collect 11 PUs (2 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 12 to 14
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Shantung : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 7 infantryProduction/PUs Summary :
Germans : 56 / 86
Russians : 22 / 64
Japanese : 48 / 80
Americans : 58 / 79
Chinese : 13 / 14
British : 34 / 39
UK_Pacific : 19 / 0
Italians : 16 / 21
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Null / Other
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 4 bombers, 7 mech_infantrys and 1 submarine; Remaining resources: 4 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
5 bombers moved from Germany to Normandy Bordeaux
1 armour moved from Karelia to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to ArchangelCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 9 bombers and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
9 bombers moved from Normandy Bordeaux to Southern France
1 artillery moved from France to Southern France
2 armour and 5 mech_infantrys moved from Western Germany to Southern France
3 armour moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
4 mech_infantrys moved from Bryansk to Rostov
4 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
5 armour moved from Bryansk to ArchangelPlace Units - Germans
1 submarine placed in 112 Sea Zone
4 bombers and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,2
Germans collect 60 PUs (3 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
I only got one question for ya, punk.
Do ya feel lucky?
:-D
-
@Shin:
I only got one question for ya, punk.
Do ya feel lucky?
:-D
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians repair 19 damage on 19 factory_majors; Remaining resources: 45 PUs;
Russians buy 10 infantry; Remaining resources: 15 PUs;Combat Move - Russians
3 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians repair 19 damage on 19 factory_majors; Remaining resources: 45 PUs;
Russians buy 10 infantry; Remaining resources: 15 PUs;Combat Move - Russians
3 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 6 mech_infantrys
Russians roll dice for 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Germans roll dice for 2 armour and 6 mech_infantrys in Volgograd, round 2 : 2/8 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 3 : 4/5 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 1 fighter owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
retreated to Volgograd
Germans win with 2 armour remaining. Battle score for attacker is -19
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Volgograd to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Russians from 33 to 38
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 92 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 62 / 84
Russians : 18 / 38
Japanese : 48 / 80
Americans : 56 / 79
Chinese : 13 / 14
British : 34 / 39
UK_Pacific : 19 / 0
Italians : 16 / 21
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,360
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 25Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,231
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,500
Median : 3,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12 -
@Nozdormu:
@Shin:
I only got one question for ya, punk.
Do ya feel lucky?
:-D
dies