Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 6 armour; Remaining resources: 9 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 2 bombers
                EDIT: Turning off Edit Mode
                6 armour, 4 fighters and 1 tactical_bomber moved from Yunnan to India
                4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from New Britain to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone
                1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                2 battleships, 2 cruisers, 2 destroyers and 7 submarines moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                7 artilleries, 4 bombers and 26 infantry moved from Burma to India

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    UK_Pacific win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northern Territory
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking Northern Territory from UK_Pacific with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 6 armour, 7 artilleries, 4 bombers, 4 fighters, 26 infantry and 1 tactical_bomber
                    British defend with 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 5 fighters, 1 harbour and 30 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 22PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 6 armour, 2 artilleries, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
                    Casualties for Japanese: 5 artilleries, 1 fighter and 26 infantry
                    Casualties for British: 5 aaGuns, 1 armour, 5 artilleries, 5 fighters and 30 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to Yunnan
                3 armour moved from French Indo China to Yunnan
                3 armour moved from Malaya to Yunnan
                3 fighters moved from 6 Sea Zone to Japan
                2 fighters moved from 18 Sea Zone to Kiangsu
                1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 19 Sea Zone to Manchuria
                3 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                4 bombers moved from India to Shan State

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,3
                Japanese collect 45 PUs (7 lost to blockades); end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • I didn’t mean they are EXACTLY like kamikazes
    I only meant they were chits, like kamikazes are

    I intended for Japan to choose casualties for flying tiger hits, not the Allied player

    I had clarified that yesterday, but I guess you didn’t see that

    Anyway


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - British
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 155 to 79
                EDIT: Changing PUs for Chinese from 19 to 10
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                19 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                3 artilleries and 8 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans


  • @Gamerman01:

    I didn’t mean they are EXACTLY like kamikazes
    I only meant they were chits, like kamikazes are

    I intended for Japan to choose casualties for flying tiger hits, not the Allied player

    I had clarified that yesterday, but I guess you didn’t see that

    Anyway

    I saw it yesterday. I just typed out something else entirely. I was distracted probably.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - British
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 155 to 79
                EDIT: Changing PUs for Chinese from 19 to 10
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                19 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                3 artilleries and 8 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans

    Combat - British

    Non Combat Move - British
                1 infantry moved from Syria to Iraq
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 4 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                1 factory_minor placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing PUs for British from 34 to 39
                EDIT: Turning off Edit Mode

  • '15

    @Gamerman01:

    I didn’t mean they are EXACTLY like kamikazes
    I only meant they were chits, like kamikazes are

    I intended for Japan to choose casualties for flying tiger hits, not the Allied player

    I had clarified that yesterday, but I guess you didn’t see that

    Anyway

    Oh?  Well if that’s the case, Noz, do you mind if I get my two bombers back and take away the Tac and one of the Ftrs then?


  • @Shin:

    @Gamerman01:

    I didn’t mean they are EXACTLY like kamikazes
    I only meant they were chits, like kamikazes are

    I intended for Japan to choose casualties for flying tiger hits, not the Allied player

    I had clarified that yesterday, but I guess you didn’t see that

    Anyway

    Oh?  Well if that’s the case, Noz, do you mind if I get my two bombers back and take away the Tac and one of the Ftrs then?

    Change it. Ultimately it might be better for me anyways.


  • Also reduce the ipc from japan by 1. NT is worth 0.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Shan State: 2 bombers
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                4 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Russians defend with 1 submarine
                    Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                4 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Shan State: 2 bombers
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                4 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Russians defend with 1 submarine
                    Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                4 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 81 to 80
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 1 to 0
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 1 to 0
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 1 infantry, 19 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                6 fighters and 2 tactical_bombers moved from Wake Island to Guam
                1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 25 Sea Zone to Midway

    Place Units - Americans
                2 submarines and 1 transport placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 factory_minor placed in Spain
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    New Guinea : 2 infantry
        Guam : 1 airfield, 6 fighters and 2 tactical_bombers
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
        25 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 21 submarines and 5 transports
        6 Sea Zone : 1 flag
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Algeria : 1 flag
        125 Sea Zone : 1 flag, 2 submarines
        89 Sea Zone : 1 flag
        101 Sea Zone : 2 submarines and 6 transports
        Brazil : 1 flag
        Spain : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 2 infantry
        91 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 56 / 86
        Russians : 22 / 64
        Japanese : 52 / 80
        Americans : 58 / 79
        Chinese : 9 / 10
        British : 34 / 39
        UK_Pacific : 19 / 0
        Italians : 16 / 21
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 2,625
            Standard Deviation : 1,620
            Total rolls : 9

    Null / Other
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3,750
            Median : 4,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Guam: 6 fighters and 2 tactical_bombers
                    EDIT: Adding units owned by Americans to 25 Sea Zone: 6 fighters and 2 tactical_bombers
                    EDIT: Turning off Edit Mode
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Kweichow
                Chinese undo move 2.
                1 infantry placed in Szechwan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,6
                Chinese collect 11 PUs (2 lost to blockades); end with 12 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 12 to 14
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 7 infantry

    Production/PUs Summary :

    Germans : 56 / 86
        Russians : 22 / 64
        Japanese : 48 / 80
        Americans : 58 / 79
        Chinese : 13 / 14
        British : 34 / 39
        UK_Pacific : 19 / 0
        Italians : 16 / 21
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 4 bombers, 7 mech_infantrys and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                4 bombers moved from Western Germany to Normandy Bordeaux
                5 bombers moved from Germany to Normandy Bordeaux
                1 armour moved from Karelia to Archangel
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Caucasus to Volgograd
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Archangel

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 9 bombers and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                9 bombers moved from Normandy Bordeaux to Southern France
                1 artillery moved from France to Southern France
                2 armour and 5 mech_infantrys moved from Western Germany to Southern France
                3 armour moved from Novgorod to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
                1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
                4 mech_infantrys moved from Bryansk to Rostov
                4 mech_infantrys moved from Rostov to Volgograd
                1 armour moved from Bryansk to Volgograd
                5 armour moved from Bryansk to Archangel

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                4 bombers and 1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,2
                Germans collect 60 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

  • '15

    I only got one question for ya, punk.

    Do ya feel lucky?

    :-D


  • @Shin:

    I only got one question for ya, punk.

    Do ya feel lucky?

    :-D


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Russians
                Russians repair 19 damage on 19 factory_majors; Remaining resources: 45 PUs;
                Russians buy 10 infantry; Remaining resources: 15 PUs;

    Combat Move - Russians
                3 armour and 1 mech_infantry moved from Russia to Volgograd
                      Russians take Tambov from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Russians
                Russians repair 19 damage on 19 factory_majors; Remaining resources: 45 PUs;
                Russians buy 10 infantry; Remaining resources: 15 PUs;

    Combat Move - Russians
                3 armour and 1 mech_infantry moved from Russia to Volgograd
                      Russians take Tambov from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 6 mech_infantrys
                        Russians roll dice for 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  3/7 hits
                        Germans roll dice for 2 armour and 6 mech_infantrys in Volgograd, round 2 :  2/8 hits
                        1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 :  3/5 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 3 :  4/5 hits
                        1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 1 fighter owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                    retreated to Volgograd
                    Germans win with 2 armour remaining. Battle score for attacker is -19
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Russians: 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 33 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 33 to 38
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 92 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 18 / 38
        Japanese : 48 / 80
        Americans : 56 / 79
        Chinese : 13 / 14
        British : 34 / 39
        UK_Pacific : 19 / 0
        Italians : 16 / 21
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3,360
            Median : 3,000
            Variance : 0,625
            Standard Deviation : 0,791
            Total rolls : 25

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,231
            Median : 3,000
            Variance : 0,417
            Standard Deviation : 0,645
            Total rolls : 13

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,500
            Median : 3,500
            Variance : 0,364
            Standard Deviation : 0,603
            Total rolls : 12

  • '15

    @Nozdormu:

    @Shin:

    I only got one question for ya, punk.

    Do ya feel lucky?

    :-D

    dies

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